次数设置
This commit is contained in:
@@ -31,3 +31,9 @@ export interface IResultSuit{
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rarity:string
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value:string
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}
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export interface IResultSkillCount {
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count: number
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mode: string
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name: string
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}
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After Width: | Height: | Size: 185 B |
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After Width: | Height: | Size: 164 B |
@@ -1,44 +1,69 @@
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<script lang="tsx">
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import { useVModel } from "@vueuse/core"
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import { defineComponent } from "vue"
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import { useVModel } from '@vueuse/core'
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import { defineComponent } from 'vue'
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export default defineComponent({
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name: "IInput",
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name: 'IInput',
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props: {
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modelValue: {
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type: [String, Number],
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default: ""
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}
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default: '',
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},
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type: {
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type: String,
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default: 'text',
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},
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min: {
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type: Number,
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default: 0,
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},
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},
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setup(props) {
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const modelValue = useVModel(props, "modelValue")
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return () => <input v-model={modelValue.value} class="i-input" />
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}
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const modelValue = useVModel(props, 'modelValue')
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return () => (
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<div class="flex min-w-80px h-20px border-1 border-solid border-[#5b472a] rounded-[2px] bg-[#000000]">
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<input
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class="flex-1 border-none w-full outline-none h-auto line-height-100% text-[#937639] m-0 bg-[#000000]"
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type={props.type}
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v-model={modelValue.value}
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/>
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{props.type == 'number' && (
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<div class="h-full">
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<div
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class="input-number-upper h-50% w-10px"
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onClick={() => (modelValue.value = Number(modelValue.value) + 1)}
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></div>
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<div
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class="input-number-lower h-50% w-10px"
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onClick={() => (modelValue.value = Math.max(Number(modelValue.value) - 1, props.min))}
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></div>
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</div>
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)}
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</div>
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)
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},
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})
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</script>
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<style lang="scss">
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.i-input {
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min-width: 80px;
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width: 178px;
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user-select: none;
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outline: none;
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height: 20px;
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min-height: 16px;
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line-height: 100%;
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// font-size: 12px;
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color: #937639;
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background-color: rgba(0, 0, 0, 1);
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border: 1px solid #5b472a;
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border-radius: 2px;
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margin: 0;
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padding-left: 10px;
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}
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input::-webkit-outer-spin-button,
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input::-webkit-inner-spin-button {
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-webkit-appearance: none;
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appearance: none;
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margin: 0;
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}
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input::-webkit-outer-spin-button,
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input::-webkit-inner-spin-button {
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-webkit-appearance: none;
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appearance: none;
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margin: 0;
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}
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.input-number-upper {
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background-image: url('@/assets/img/icon/input_upper.png');
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background-size: 8px auto;
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background-position: bottom 1px right 2px;
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background-repeat: no-repeat;
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}
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.input-number-lower {
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background-image: url('@/assets/img/icon/input_lower.png');
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background-size: 8px auto;
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background-position: top 1px right 2px;
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background-repeat: no-repeat;
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}
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</style>
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@@ -25,7 +25,7 @@ const infoStore = useInfoStore()
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const setStandard = () => {
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if(!configStore?.result?.state?.uuid) return
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infoStore.setStandard(configStore.result.state)
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infoStore.setStandard(configStore.result.state,configStore.skillCountConfig)
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}
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const clearStandard = () => {
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@@ -2,55 +2,176 @@
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<div class="bg-hex-000000/60 p-4 border-solid border-#FFFF/15" v-if="data && data.length > 0">
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<div class="bg-hex-000000/40 text-white border-solid border-#FFFF/15 border-t-0">
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<div class="flex px-1px gap-1px">
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<div class="item-head w-200px">技能</div>
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<div class="item-head w-80px">CD</div>
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<div class="item-head w-150px">伤害</div>
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<div class="item-head w-150px">秒伤</div>
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<div
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v-for="(header, key) in [
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{ label: '技能', width: '180px', sortKey: 'name' },
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{ label: 'CD', width: '50px', sortKey: 'cd' },
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{ label: '次数', width: '50px' },
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{ label: '秒伤', width: '100px', sortKey: 'dps' },
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{ label: '总伤害', width: '110px', sortKey: 'total' },
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]"
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:key="key"
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class="item-head"
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:style="{width: header.width}"
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@click="header.sortKey && sortValue(header.sortKey)"
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>
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{{ header.label }}
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<template v-if="header.sortKey && sort === header.sortKey">
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<span>{{ order === 'desc' ? '△' : '▽' }}</span>
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</template>
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</div>
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<div class="item-head w-60px">占比</div>
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</div>
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<div class="overflow-y-auto max-h-600px">
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<div class="flex px-1px gap-1px h-8.5" v-for="(skill,_) in data" :key="_">
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<div class="flex w-200px items-center gap-10px">
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<div class="flex px-1px gap-1px h-8.5" v-for="(skill, _) in data" :key="_">
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<div class="flex w-180px items-center gap-10px">
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<div class="w-28px h-28px relative">
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<img :src="getImageURL(skill.icon)" alt="" class="w-28px h-28px" />
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<div v-if="skill.lv" class="skill-lv-min" :data-text="`Lv ${skill.lv}`">
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Lv {{ skill.lv }}
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</div>
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</div>
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<div>{{ skill.name }} {{ !skill.mode ? '' : `[${skill.mode}]` }}</div>
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<div>{{ skill.name }} {{ !skill.mode ? '' : `[${skill.mode}]` }}</div>
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</div>
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<div class="w-50px flex items-center justify-center">{{ skill.cd.toFixed(1) }}s</div>
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<div class="w-50px flex items-center justify-center">
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<calc-input
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type="number"
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class="!w-40px !min-w-40px !pl-0 flex items-center justify-center"
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v-model="skillCount(skill).value"
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></calc-input>
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</div>
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<div class="w-80px flex items-center justify-center">{{ skill.cd.toFixed(1) }}s</div>
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<!-- <div class="flex">
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<div class="w-150px flex items-center justify-center">
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{{ Math.round(skill.damage).toLocaleString() }}
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</div>
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<div class="w-150px flex items-center justify-center">
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{{ Math.round(skill.damage / skill.cd).toLocaleString() }}
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</div>
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</div> -->
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<component :is="formatDamage(skill)"></component>
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</div>
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</div>
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<div>{{showTotal}}</div>
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</div>
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</div>
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</template>
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<script setup lang="ts" name="Skill">
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import type { IResultSkill } from '@/api/calc/type'
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import type { IResultSkill, IResultSkillCount } from '@/api/calc/type'
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import { useConfigStore } from '@/stores'
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import { getImageURL } from '@/utils/images'
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import { h } from 'vue'
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const props = defineProps<{
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data: IResultSkill[]
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standard?: IResultSkill[]
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standard?: {
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skills: IResultSkill[]
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skillCount: IResultSkillCount[]
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}
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}>()
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const sort = ref<string>('total')
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const order = ref<'asc' | 'desc'>('desc')
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const config = useConfigStore()
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const data = computed(() => {
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return props.data.sort((a, b) => b.damage - a.damage)
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return props.data.sort((a, b) => {
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let aValue = 0
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let bValue = 0
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if (['damage', 'cd', 'name'].includes(sort.value)) {
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// @ts-ignore
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aValue = a[sort.value]
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// @ts-ignore
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bValue = b[sort.value]
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}
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if( sort.value == 'total'){
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aValue = a.damage * skillCount(a).value
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bValue = b.damage * skillCount(b).value
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}
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if(sort.value == 'dps'){
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aValue = a.damage / a.cd
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bValue = b.damage / b.cd
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}
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if (sort.value == 'name') {
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// @ts-ignore
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return order.value == 'asc' ? aValue.localeCompare(bValue) : bValue.localeCompare(aValue)
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}
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return order.value == 'asc' ? aValue - bValue : bValue - aValue
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})
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})
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const sortValue = (key: string) => {
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if (sort.value == key) {
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order.value = order.value == 'asc' ? 'desc' : 'asc'
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} else {
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order.value = 'desc'
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}
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sort.value = key
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}
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const skillCount = (skill: IResultSkill) => {
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return computed({
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get() {
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let countConfig = config.skillCountConfig.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)
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if (!countConfig) {
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countConfig = { name: skill.name, mode: skill.mode, count: 1 }
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config.skillCountConfig.push(countConfig)
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}
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return countConfig.count
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},
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set(val) {
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const index = config.skillCountConfig.findIndex(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)
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if (index > -1) {
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config.skillCountConfig[index].count = val
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} else {
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config.skillCountConfig.push({ name: skill.name, mode: skill.mode, count: val })
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}
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},
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})
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}
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const totalDamage = computed(() => {
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return props.data.reduce((acc, skill) => {
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return acc + skill.damage * skillCount(skill).value
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}, 0)
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})
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const totalStandard = computed(() => {
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if (!props.standard) return undefined
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return props.standard.skills.reduce((acc, skill) => {
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const standardSkillCount = props.standard?.skillCount.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)?.count
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return acc + skill.damage * (standardSkillCount || 0)
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}, 0)
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})
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const showTotal = computed(() => {
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if (!totalStandard.value || totalStandard.value == 0) return totalDamage.value
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return (totalDamage.value - totalStandard.value) / totalStandard.value * 100
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})
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const formatDamage = (skill: IResultSkill) => {
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const standardSkill = props.standard?.find((a) => a.name == skill.name && a.mode == skill.mode)
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if (standardSkill && standardSkill.damage > 0 && standardSkill.cd > 0) {
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const damageValue = (skill.damage - standardSkill.damage) / standardSkill.damage
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const standardSkill = props.standard?.skills?.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)
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const standardSkillCount = props.standard?.skillCount.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)?.count
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const rate = h(
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'div',
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{
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style: {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '60px',
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},
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},
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(((skill.damage * skillCount(skill).value) / totalDamage.value) * 100).toFixed(2) + '%',
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)
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if (standardSkill && standardSkill.damage > 0 && standardSkill.cd > 0 && !!standardSkillCount) {
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const currentSkillCount = skillCount(skill).value
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const damageValue =
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(skill.damage * currentSkillCount - standardSkill.damage * standardSkillCount) /
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(standardSkill.damage * standardSkillCount)
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const damage = h(
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'div',
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{
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@@ -58,7 +179,7 @@ const formatDamage = (skill: IResultSkill) => {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '150px',
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width: '110px',
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color: damageValue >= 0 ? '#37fa38' : '#ff0000',
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},
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},
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@@ -74,8 +195,8 @@ const formatDamage = (skill: IResultSkill) => {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '150px',
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color: damageValue >= 0 ? '#37fa38' : '#ff0000',
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width: '110px',
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color: dpsValue >= 0 ? '#37fa38' : '#ff0000',
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},
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},
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(dpsValue * 100).toFixed(2) + '%',
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@@ -85,7 +206,7 @@ const formatDamage = (skill: IResultSkill) => {
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{
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class: 'flex items-center justify-center',
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},
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[damage, dps],
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[dps, damage, rate],
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)
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} else {
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const damage = h(
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@@ -95,10 +216,10 @@ const formatDamage = (skill: IResultSkill) => {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '150px',
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width: '110px',
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},
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},
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Math.round(skill.damage).toLocaleString(),
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Math.round(skill.damage * skillCount(skill).value).toLocaleString(),
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)
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const dps = h(
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'div',
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@@ -107,7 +228,7 @@ const formatDamage = (skill: IResultSkill) => {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '150px',
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width: '110px',
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},
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},
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Math.round(skill.damage / skill.cd).toLocaleString(),
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@@ -117,7 +238,7 @@ const formatDamage = (skill: IResultSkill) => {
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{
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class: 'flex items-center justify-center',
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},
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[damage, dps],
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[dps, damage, rate],
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)
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}
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}
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@@ -145,9 +266,6 @@ const formatDamage = (skill: IResultSkill) => {
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}
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.skill-lv-min::before {
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// text-shadow: #37fa38 2px 0 0, #37fa38 0 2px 0, #37fa38 -2px 0 0, #37fa38 0 -2px 0;
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// -webkit-text-stroke-width: 1px;
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// -webkit-text-stroke-color: #37fa38;
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content: attr(data-text);
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position: absolute;
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-webkit-text-stroke: 2.5px #37fa38;
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@@ -2,6 +2,7 @@ import { defineStore } from 'pinia'
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import { useInfoStore } from './info'
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import api from '@/api'
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import type { IEquipment } from '@/api/info/type'
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import type { IResultSkillCount } from '@/api/calc/type'
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// | '上衣'
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// | '头肩'
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// | '下装'
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@@ -83,7 +84,7 @@ export const useConfigStore = defineStore('configStore', () => {
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sundry: {},
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})
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const skillCountConfig = ref<Record<string, { count: number }>>({})
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const skillCountConfig = ref<IResultSkillCount[]>([])
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const loadConfig = () => {
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const infoStore = useInfoStore()
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@@ -91,9 +92,13 @@ export const useConfigStore = defineStore('configStore', () => {
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if (alter) {
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const localConfig = localStorage.getItem(`dcalc/${alter}/config`)
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const localSkillConfig = localStorage.getItem(`dcalc/${alter}/config/skillCount`)
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if (localConfig) {
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config.value = JSON.parse(localConfig)
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}
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if (localSkillConfig) {
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skillCountConfig.value = JSON.parse(localSkillConfig)
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}
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}
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if (!config.value)
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config.value = {
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@@ -107,9 +112,11 @@ export const useConfigStore = defineStore('configStore', () => {
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if (!config.value?.skills) config.value.skills = {}
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if (!config.value?.jades) config.value.jades = {}
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if (!config.value?.avatar) config.value.avatar = {}
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if (!config.value?.sundry)config.value.sundry = {}
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if (!config.value?.sundry) config.value.sundry = {}
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const part = [...infoStore.parts, '宠物','副武器'].filter((a) => !config.value?.equips.hasOwnProperty(a))
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const part = [...infoStore.parts, '宠物', '副武器'].filter(
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(a) => !config.value?.equips.hasOwnProperty(a),
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)
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const avatarPart = infoStore.avatarParts
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.filter((a) => a != '宠物')
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.filter((a) => !config.value?.avatar.hasOwnProperty(a))
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@@ -147,6 +154,7 @@ export const useConfigStore = defineStore('configStore', () => {
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const alter = infoStore.infos?.alter
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if (alter) {
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localStorage.setItem(`dcalc/${alter}/config`, JSON.stringify(config.value))
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localStorage.setItem(`dcalc/${alter}/config/skillCount`, JSON.stringify(skillCountConfig.value))
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}
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}
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|
||||
@@ -155,9 +163,13 @@ export const useConfigStore = defineStore('configStore', () => {
|
||||
return await api.calc(config.value)
|
||||
}
|
||||
|
||||
const chooseEqu = async (equip: IEquipment | undefined, isFusion: boolean = false,isSubWeapon:boolean=false) => {
|
||||
const chooseEqu = async (
|
||||
equip: IEquipment | undefined,
|
||||
isFusion: boolean = false,
|
||||
isSubWeapon: boolean = false,
|
||||
) => {
|
||||
if (!equip) return
|
||||
const part = isSubWeapon ? '副武器' :(equip?.itemType == '武器' ? '武器' : equip?.itemDetailType)
|
||||
const part = isSubWeapon ? '副武器' : equip?.itemType == '武器' ? '武器' : equip?.itemDetailType
|
||||
if (equip && config.value.equips[part]) {
|
||||
const key = isFusion ? 'fusion' : 'id'
|
||||
if (config.value.equips[part][key] == equip.id) {
|
||||
@@ -188,5 +200,6 @@ export const useConfigStore = defineStore('configStore', () => {
|
||||
calc,
|
||||
result,
|
||||
chooseEqu,
|
||||
skillCountConfig
|
||||
}
|
||||
})
|
||||
|
||||
@@ -2,7 +2,7 @@ import api from '@/api'
|
||||
import type { ICharacterInfo } from '@/api/info/type'
|
||||
import { defineStore } from 'pinia'
|
||||
import { useConfigStore } from './config'
|
||||
import type { IResult, IResultSkill } from '@/api/calc/type'
|
||||
import type { IResult, IResultSkill, IResultSkillCount } from '@/api/calc/type'
|
||||
|
||||
export const useInfoStore = defineStore('infoStore', () => {
|
||||
const alter_token = ref<string>('')
|
||||
@@ -28,20 +28,24 @@ export const useInfoStore = defineStore('infoStore', () => {
|
||||
|
||||
const standardUUID = ref<string>()
|
||||
|
||||
const setStandard = (result?: IResult) => {
|
||||
const setStandard = (result?: IResult,skillCount?:{
|
||||
count: number;
|
||||
mode: string;
|
||||
name: string;
|
||||
}[]) => {
|
||||
if (!result) {
|
||||
!!standardUUID.value && sessionStorage.removeItem(standardUUID.value)
|
||||
standardUUID.value = undefined
|
||||
} else {
|
||||
standardUUID.value = result.uuid
|
||||
sessionStorage.setItem(result.uuid, JSON.stringify(result.skills))
|
||||
sessionStorage.setItem(result.uuid, JSON.stringify({skills:result.skills,skillCount}))
|
||||
}
|
||||
}
|
||||
|
||||
const standard = computed(()=>{
|
||||
const value = sessionStorage.getItem(standardUUID.value ?? '')
|
||||
if(!value) return undefined
|
||||
else return JSON.parse(value) as IResultSkill[]
|
||||
else return JSON.parse(value) as {skills:IResultSkill[],skillCount:IResultSkillCount[]}
|
||||
})
|
||||
|
||||
const parts = [
|
||||
|
||||
Reference in New Issue
Block a user