From dcf4d1a0ba421894ad8eb19523a1653643bc266a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Mon, 21 Apr 2025 16:41:37 +0800 Subject: [PATCH] dev --- backend/core/character/GF/swordman_male/asura.py | 2 +- backend/core/character/GF/swordman_male/soul_bender.py | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/backend/core/character/GF/swordman_male/asura.py b/backend/core/character/GF/swordman_male/asura.py index b47c0e4f..52a21b42 100644 --- a/backend/core/character/GF/swordman_male/asura.py +++ b/backend/core/character/GF/swordman_male/asura.py @@ -273,7 +273,7 @@ class Skill15(ActiveSkill): mp = [400, 3360] data0 = [0, 2916, 3220, 3510, 3810, 4107, 4401, 4694, 5001, 5288, 5584, 5888, 6182, 6472, 6777, 7070, 7365, 7660, 7960, 8254, 8556, 8856, 9146, 9448, 9738, 10040, 10336, 10632, 10923, 11230, 11520, 11816, 12117, 12412, 12705, 13011, 13299, 13596, 13886, 14194, 14482, 14778, 15076, 15375, 15666, 15968, 16260, 16558, 16856, 17152, 17442, 17748, 18046, 18336, 18642, 18933, 19230, 19530, 19827, 20116, 20422, 20715, 21008, 21306, 21608, 21896, 22202, 22490, 22788, 23088, 23380]# noqa: E501 - hit1 = 15 + hit0 = 15 data1 = [0, 21594, 23787, 25978, 28172, 30363, 32547, 34744, 36936, 39123, 41314, 43512, 45698, 47888, 50080, 52275, 54460, 56655, 58845, 61032, 63225, 65420, 67612, 69795, 71991, 74184, 76371, 78562, 80757, 82944, 85137, 87328, 89516, 91710, 93904, 96096, 98280, 100476, 102670, 104854, 107049, 109244, 111426, 113619, 115814, 118008, 120195, 122386, 124578, 126764, 128960, 131152, 133340, 135528, 137724, 139914, 142106, 144296, 146490, 148677, 150870, 153062, 155248, 157443, 159639, 161826, 164014, 166209, 168402, 170586, 172784]# noqa: E501 hit1 = 1 diff --git a/backend/core/character/GF/swordman_male/soul_bender.py b/backend/core/character/GF/swordman_male/soul_bender.py index 2f66c59e..472b1505 100644 --- a/backend/core/character/GF/swordman_male/soul_bender.py +++ b/backend/core/character/GF/swordman_male/soul_bender.py @@ -339,7 +339,7 @@ class Skill17(ActiveSkill): mp = [150, 1260] data0 = [0, 901, 993, 1084, 1176, 1267, 1359, 1450, 1542, 1633, 1725, 1816, 1908, 1999, 2091, 2182, 2274, 2365, 2457, 2549, 2641, 2732, 2824, 2915, 3007, 3098, 3190, 3281, 3372, 3464, 3556, 3646, 3739, 3830, 3921, 4012, 4105, 4195, 4287, 4381, 4470, 4561, 4655, 4745, 4836, 4930, 5020, 5111, 5204, 5294, 5386, 5479, 5569, 5661, 5753, 5842, 5934, 6027, 6117, 6208, 6301, 6391, 6483, 6576, 6667, 6757, 6851, 6941, 7033, 7126, 7216]# noqa: E501 - hit0 = 10 #TODO + hit0 = 20 #TODO # 鬼影鞭 귀검편 @@ -455,6 +455,7 @@ class Skill23(ActiveSkill): def setMode(self, mode): if mode == "冥炎": + self.hit0 = 0 self.hit1 = 1 return super().setMode(mode)