This commit is contained in:
2026-09-30 12:32:03 +08:00
parent 98323e1ac6
commit dd85b08452
42 changed files with 125 additions and 1 deletions
@@ -69,6 +69,7 @@ class Skill1(ActiveSkill):
# 攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
# TOCHEK-STONE:静态 hit:Stone 为 2,dcalc 为 1;尚需排除形态、VP 与倍率补偿。
hit0 = 1
# 苦无投掷个数 : {value1}个
data1 = get_data(f'{prefix}/{uuid}', 1)
@@ -1259,6 +1260,7 @@ class Skill34(ActiveSkill):
self.hit1 = 1
self.skillRation *= self.ninpou
# TOCHEK-STONE:Stone VP1/VP2 标记 game_bug、无 actual;核对对应 VP 行为。
def vp_1(self):
"""
[火遁·炎天道]\n
@@ -1274,6 +1276,7 @@ class Skill34(ActiveSkill):
"""
...
# TOCHEK-STONE:Stone VP1/VP2 标记 game_bug、无 actual;核对对应 VP 行为。
def vp_2(self):
"""
[火遁·炎天道]\n
@@ -1584,6 +1587,7 @@ class Skill39(PassiveSkill):
# 毕方之印
# thief/kunoichi/2c9d9a36c8401bddff6cdb80fab8dc24
# ddc49e9ad1ff72a00b53c6cff5b1e920/2c9d9a36c8401bddff6cdb80fab8dc24
# TOCHEK-STONE:基础类:Stone 为 PassiveSkill,dcalc 为 ActiveSkill;确认面板、关联与计算行为是否等价。
class Skill40(ActiveSkill):
"""
引燃毕方之炎周围敌人的灵魂并产生爆炸,增加属性攻击力和魔法暴击率。\n