fix:修复青丘
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@@ -2182,13 +2182,14 @@ def oath_skill_2100103(char: CharacterProperty):
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@register
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def oath_skill_2100201(char: CharacterProperty):
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char.SetStatus(SkillAttack=0.1)
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if check_suit(char):
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# 原套装效果
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char.SetStatus(SkillAttack=0.4)
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char.SetStatus(SkillAttack=0.4 + 0.1)
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# 誓约追加
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char.SetStatus(SkillAttack=0.047)
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char.equ_effect.append(EquEffect(name='狐狸', icon='/equipment/suit/8.png', cd=2, data=100))
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else:
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char.SetStatus(SkillAttack=0.1)
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pass
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@@ -2206,13 +2207,14 @@ def oath_skill_2100203(char: CharacterProperty):
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@register
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def oath_skill_2100301(char: CharacterProperty):
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char.SetStatus(SkillAttack=0.2)
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if check_suit(char):
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# 原套装效果
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char.SetStatus(SkillAttack=0.4)
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char.SetStatus(SkillAttack=0.4+0.2)
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# 誓约追加
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char.SetStatus(SkillAttack=0.081)
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char.equ_effect.append(EquEffect(name='狐狸', icon='/equipment/suit/8.png', cd=2, data=100))
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else:
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char.SetStatus(SkillAttack=0.2)
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pass
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@@ -2230,13 +2232,14 @@ def oath_skill_2100303(char: CharacterProperty):
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@register
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def oath_skill_2100401(char: CharacterProperty):
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char.SetStatus(SkillAttack=0.3)
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if check_suit(char):
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# 原套装效果
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char.SetStatus(SkillAttack=0.4)
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char.SetStatus(SkillAttack=0.4+0.3)
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# 誓约追加
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char.SetStatus(SkillAttack=0.103)
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char.equ_effect.append(EquEffect(name='狐狸', icon='/equipment/suit/8.png', cd=2, data=100))
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else:
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char.SetStatus(SkillAttack=0.3)
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pass
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@@ -2254,13 +2257,14 @@ def oath_skill_2100403(char: CharacterProperty):
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@register
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def oath_skill_2100501(char: CharacterProperty):
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char.SetStatus(SkillAttack=0.4)
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if check_suit(char):
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# 原套装效果
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char.SetStatus(SkillAttack=0.4)
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char.SetStatus(SkillAttack=0.4+0.4)
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# 誓约追加
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char.SetStatus(SkillAttack=0.121)
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char.equ_effect.append(EquEffect(name='狐狸', icon='/equipment/suit/8.png', cd=2, data=100))
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else:
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char.SetStatus(SkillAttack=0.4)
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pass
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