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@@ -1113,3 +1113,15 @@ class classChange(Character):
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self.职业 = '剑魂'
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super().__init__(equVersion, __name__)
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def AddSkillLv(self, min: int, max: int, lv: int, type=-1) -> None:
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"""
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增加技能等级
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type: -1 全部, 0 被动, 1 主动
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"""
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for skill in self.skills:
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# 四个武器精通不享受技能范围等级加成
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if min <= skill.learnLv <= max and skill.name not in ['太刀精通', '巨剑精通', '短剑精通', '钝器精通']:
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skillType = 'all' if type == -1 else ('active' if type == 1 else 'passive')
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if (skillType == 'all' or skill.type == skillType) and skill.lv > 0:
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skill.lv += lv
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