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@@ -40,6 +40,7 @@ class CharacterEquipInfo:
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fusion = get_equipment(equVerison).stone_dict.get(self.fusion, None)
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if equ is not None and (equ.itemType == part or equ.itemDetailType == part or (equ.itemType == '武器' and part == '副武器')):
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self.equInfo = equ.adapt(self.adaptation)
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self.adaptation = min(self.adaptation, self.equInfo.max_adaptation)
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if part == '副武器' and equ.itemType == '武器':
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self.equInfo.itemType = "副武器"
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else:
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