fix:修复系数问题

This commit is contained in:
2026-08-12 17:57:42 +08:00
parent ac98915124
commit f2d63f7103
2 changed files with 2 additions and 2 deletions
@@ -906,7 +906,7 @@ def oath_skill_2030403(char: CharacterProperty, oathEffectDamage: list[float] =
if reinforce >= 121:
char.SetStatus(SkillAttack=0.1, SpeedA=0.25, SpeedM=0.25, SpeedR=0.25)
if reinforce >= 132:
char.equ_effect.append(EquEffect(name='理想成真', icon='/equipment/skill/133.png', cd=240, data=effect_damage(oathEffectDamage, 1, 3000000)))
char.equ_effect.append(EquEffect(name='理想成真', icon='/equipment/skill/133.png', cd=240, data=effect_damage(oathEffectDamage, 1, 3000000) + effect_damage(oathEffectDamage, 2, 3000000)))
elif reinforce >= 121:
char.equ_effect.append(EquEffect(name='黄金之王', icon='/equipment/skill/133.png', cd=240, data=effect_damage(oathEffectDamage, 0, 1400000)))
pass