From f66567470b1fd4db093cbf31f1723157500b2ed7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=A5=BF=E7=93=9C=C2=B0?= Date: Wed, 30 Sep 2026 10:47:48 +0800 Subject: [PATCH] fix --- backend/core/basic/character/calc_equip.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/backend/core/basic/character/calc_equip.py b/backend/core/basic/character/calc_equip.py index 403053ef..011fb250 100644 --- a/backend/core/basic/character/calc_equip.py +++ b/backend/core/basic/character/calc_equip.py @@ -216,7 +216,7 @@ class CalcEquipMixin(CharacterBase): # 太初积分以上,每超过70点数增加1%技能攻击力 if self.max_point >= 2550: skillAttack = (self.max_point - 2550) // 70 * 0.02 - buffer = (self.max_point - 2550) // 70 * 200 + buffer = (self.max_point - 2550) // 70 * 400 self.SetStatus(SkillAttack=skillAttack, Buffer=buffer) # 誓约积分 if self.oath_max_point >= 1200: