init
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<template>
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<div
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class="bg-hex-000000/60 p-2 border-solid border-#FFFF/15 overflow-hidden flex"
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v-if="data && data.length > 0"
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>
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<div
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class="bg-hex-000000/40 text-white border-solid border-#FFFF/15 border-t-0 overflow-hidden flex-1 flex flex-col"
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>
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<div class="flex px-1px gap-1px">
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<div
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v-for="(header, key) in headers"
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:key="key"
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class="item-head"
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:style="{ width: `${header.width}px` }"
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@click="header.sortKey && sortValue(header.sortKey)"
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>
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{{ header.label }}
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<template v-if="header.sortKey && sort === header.sortKey">
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<span>{{ order === 'desc' ? '△' : '▽' }}</span>
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</template>
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</div>
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<div class="item-head w-60px">占比</div>
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</div>
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<div class="flex-1 overflow-hidden flex">
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<div class="overflow-y-auto flex-1">
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<div class="flex px-1px gap-1px h-8.5" v-for="(skill, _) in data" :key="_">
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<div class="flex w-180px items-center gap-10px">
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<div class="w-28px h-28px relative">
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<img :src="getImageURL(skill.icon)" alt="" class="w-28px h-28px" />
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<div v-if="skill.lv" class="skill-lv-min" :data-text="`Lv${skill.lv}`">
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Lv{{ skill.lv }}
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</div>
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</div>
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<div>{{ skill.name }} {{ !skill.mode ? '' : `[${skill.mode}]` }}</div>
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</div>
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<div class="w-50px flex items-center justify-center">{{ skill.cd.toFixed(1) }}s</div>
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<div class="w-50px flex items-center justify-center">
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<calc-input
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type="number"
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class="!w-40px !min-w-40px !pl-0 flex items-center justify-center"
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v-model="skillCount(skill).value"
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></calc-input>
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</div>
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<component :is="formatDamage(skill)"></component>
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</div>
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</div>
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</div>
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<div
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v-if="!totalStandard"
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class="h-40px flex items-center justify-center text-18px border-t-1px border-t-solid border-t-#FFFF/15"
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>
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{{ showTotal.toFixed(0) }}
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</div>
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<div
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v-else
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class="h-40px flex items-center justify-center text-18px border-t-1px border-t-solid border-t-#FFFF/15"
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:style="{ color: showTotal >= 0 ? '#37fa38' : '#ff0000' }"
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>
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{{ showTotal.toFixed(2) }}%
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</div>
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</div>
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</div>
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</template>
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<script setup lang="ts" name="Skill">
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import type { IResultSkill, IResultSkillCount } from '@/api/calc/type'
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import { useConfigStore } from '@/stores'
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import { getImageURL } from '@/utils/images'
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import { h } from 'vue'
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const headers: Array<{ label: string; width: number; sortKey?: string }> = [
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{ label: '技能', width: 180, sortKey: 'learnLv' },
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{ label: 'CD', width: 50, sortKey: 'cd' },
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{ label: '次数', width: 50 },
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{ label: '秒伤', width: 100, sortKey: 'dps' },
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{ label: '总伤害', width: 110, sortKey: 'total' },
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]
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const props = defineProps<{
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data: IResultSkill[]
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standard?: {
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skills: IResultSkill[]
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skillCount: IResultSkillCount[]
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}
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}>()
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const sort = ref<string>('learnLv')
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const order = ref<'asc' | 'desc'>('desc')
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const config = useConfigStore()
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const data = computed(() => {
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return props.data.sort((a, b) => {
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let aValue = 0
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let bValue = 0
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if (['damage', 'cd', 'learnLv'].includes(sort.value)) {
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// @ts-ignore
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aValue = a[sort.value]
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// @ts-ignore
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bValue = b[sort.value]
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}
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if (sort.value == 'total') {
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aValue = a.damage * skillCount(a).value
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bValue = b.damage * skillCount(b).value
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}
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if (sort.value == 'dps') {
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aValue = a.damage / a.cd
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bValue = b.damage / b.cd
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}
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if (sort.value == 'name') {
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// @ts-ignore
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return order.value == 'asc' ? aValue.localeCompare(bValue) : bValue.localeCompare(aValue)
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}
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return order.value == 'asc' ? aValue - bValue : bValue - aValue
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})
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})
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const sortValue = (key: string) => {
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if (sort.value == key) {
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order.value = order.value == 'asc' ? 'desc' : 'asc'
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} else {
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order.value = 'desc'
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}
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sort.value = key
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}
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const skillCount = (skill: IResultSkill) => {
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return computed({
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get() {
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let countConfig = config.skillCountConfig.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)
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if (!countConfig) {
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countConfig = { name: skill.name, mode: skill.mode, count: 1 }
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config.skillCountConfig.push(countConfig)
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}
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return countConfig.count
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},
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set(val) {
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const index = config.skillCountConfig.findIndex(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)
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if (index > -1) {
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config.skillCountConfig[index].count = val
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} else {
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config.skillCountConfig.push({ name: skill.name, mode: skill.mode, count: val })
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}
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},
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})
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}
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const totalDamage = computed(() => {
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return props.data.reduce((acc, skill) => {
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return acc + skill.damage * skillCount(skill).value
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}, 0)
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})
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const totalStandard = computed(() => {
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if (!props.standard) return undefined
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return props.standard.skills.reduce((acc, skill) => {
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const standardSkillCount = props.standard?.skillCount.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)?.count
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return acc + skill.damage * (standardSkillCount || 0)
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}, 0)
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})
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const showTotal = computed(() => {
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if (!totalStandard.value || totalStandard.value == 0) return totalDamage.value
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return ((totalDamage.value - totalStandard.value) / totalStandard.value) * 100
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})
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const formatDamage = (skill: IResultSkill) => {
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const standardSkill = props.standard?.skills?.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)
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const standardSkillCount = props.standard?.skillCount.find(
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(a) => a.name == skill.name && a.mode == skill.mode,
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)?.count
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const rate = h(
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'div',
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{
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style: {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '60px',
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},
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},
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(((skill.damage * skillCount(skill).value) / totalDamage.value) * 100).toFixed(2) + '%',
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)
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if (standardSkill && standardSkill.damage > 0 && standardSkill.cd > 0 && !!standardSkillCount) {
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const currentSkillCount = skillCount(skill).value
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const damageValue =
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(skill.damage * currentSkillCount - standardSkill.damage * standardSkillCount) /
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(standardSkill.damage * standardSkillCount)
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const damage = h(
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'div',
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{
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style: {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '110px',
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color: damageValue >= 0 ? '#37fa38' : '#ff0000',
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},
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},
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(damageValue * 100).toFixed(2) + '%',
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)
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const dpsValue =
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(skill.damage / skill.cd - standardSkill.damage / standardSkill.cd) /
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(standardSkill.damage / standardSkill.cd)
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const dps = h(
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'div',
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{
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style: {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '110px',
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color: dpsValue >= 0 ? '#37fa38' : '#ff0000',
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},
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},
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(dpsValue * 100).toFixed(2) + '%',
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)
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return h(
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'div',
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{
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class: 'flex items-center justify-center',
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},
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[dps, damage, rate],
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)
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} else {
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const damage = h(
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'div',
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{
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style: {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '110px',
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},
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},
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Math.round(skill.damage * skillCount(skill).value).toLocaleString(),
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)
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const dps = h(
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'div',
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{
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style: {
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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width: '110px',
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},
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},
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Math.round(skill.damage / skill.cd).toLocaleString(),
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)
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return h(
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'div',
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{
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class: 'flex items-center justify-center',
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},
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[dps, damage, rate],
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)
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}
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}
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</script>
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<style scoped lang="scss">
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.item-head {
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background: linear-gradient(#2b2817, #171407);
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border-top: 1px solid #423d2c;
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border-bottom: 1px solid #211d15;
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text-align: center;
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}
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.skill-lv-min {
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position: absolute;
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z-index: 0;
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top: -3px;
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right: -4px;
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font-size: 12px;
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transform: scale(0.7);
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color: black;
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text-shadow: none;
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font-weight: bolder;
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font-family: Arial;
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}
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.skill-lv-min::before {
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content: attr(data-text);
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position: absolute;
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-webkit-text-stroke: 2.5px #37fa38;
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font-family: Arial;
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text-shadow: none;
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z-index: -1;
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}
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</style>
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