# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。 """技能引用来源:knight/chaos/skill_tree.json;公共技能继承自 common.py 中的适用分组。""" from core.character.refs.base import SkillRef from core.character.refs.common import CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs class ChaosSkillRef(CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs): """knight.chaos 的技能引用;包含继承的公共技能。""" __profession__ = 'knight.chaos' ATENADVENT = SkillRef(name='黑曜之眸 : 亚丁降临', code='atenadvent', profession=__profession__) "黑曜之眸 : 亚丁降临" BATTERINGRAM = SkillRef(name='毁灭突进', code='batteringram', profession=__profession__) "毁灭突进" BLACKSUN = SkillRef(name='黑色曜日', code='blacksun', profession=__profession__) "黑色曜日" BRAINSTORM = SkillRef(name='思维风暴', code='brainstorm', profession=__profession__) "思维风暴" BRAWL = SkillRef(name='魔灵乱舞', code='brawl', profession=__profession__) "魔灵乱舞" CLEARDEMON = SkillRef(name='军团遣散', code='cleardemon', profession=__profession__) "军团遣散" CORPSARRAY = SkillRef(name='军团列队', code='corpsarray', profession=__profession__) "军团列队" DARKSHOCKWAVE = SkillRef(name='黑暗冲击', code='darkshockwave', profession=__profession__) "黑暗冲击" DEFENSIVEPOSTURE = SkillRef(name='防御姿态', code='defensiveposture', profession=__profession__) "防御姿态" DISARMING = SkillRef(name='破武之轮', code='disarming', profession=__profession__) "破武之轮" ELEMENTALCIRCLE = SkillRef(name='灵性转换', code='elementalcircle', profession=__profession__) "灵性转换" EVILFESTIVAL = SkillRef(name='盛宴·恶之祭典', code='evilfestival', profession=__profession__) "盛宴·恶之祭典" EXPLOITATION = SkillRef(name='魔能榨取', code='exploitation', profession=__profession__) "魔能榨取" FANCYTWIST = SkillRef(name='魔幻旋风', code='fancytwist', profession=__profession__) "魔幻旋风" FINALATTACK = SkillRef(name='聚灵升空剑', code='finalattack', profession=__profession__) "聚灵升空剑" FINISH = SkillRef(name='跳斩', code='finish', profession=__profession__) "跳斩" GENOCIDECRUSH = SkillRef(name='碎灵之击', code='genocidecrush', profession=__profession__) "碎灵之击" GRANDFINALE = SkillRef(name='绽放·终章', code='grandfinale', profession=__profession__) "绽放·终章" INTERCEPT = SkillRef(name='飞跃截击', code='intercept', profession=__profession__) "飞跃截击" LETHALPUNTO = SkillRef(name='致命突刺', code='lethalpunto', profession=__profession__) "致命突刺" LIONKICK = SkillRef(name='强踢', code='lionkick', profession=__profession__) "强踢" MASSIVEFIRE = SkillRef(name='绚丽耀光', code='massivefire', profession=__profession__) "绚丽耀光" MIDNIGHTCARNIVAL = SkillRef(name='午夜嘉年华', code='midnightcarnival', profession=__profession__) "午夜嘉年华" MIXEDBLOOD = SkillRef(name='魔灵血统', code='mixedblood', profession=__profession__) "魔灵血统" PERFECTGUARD = SkillRef(name='自动防御', code='perfectguard', profession=__profession__) "自动防御" REIGNOFTERROR = SkillRef(name='绝对魅力', code='reignofterror', profession=__profession__) "绝对魅力" RESONANCE = SkillRef(name='连锁共振', code='resonance', profession=__profession__) "连锁共振" RULEOFPOWER = SkillRef(name='力量法则', code='ruleofpower', profession=__profession__) "力量法则" SACRIFICEBOMB = SkillRef(name='魔灵炸弹', code='sacrificebomb', profession=__profession__) "魔灵炸弹" SHIELDCHANGE = SkillRef(name='盾牌转换', code='shieldchange', profession=__profession__) "盾牌转换" SHIELDGUARD = SkillRef(name='盾牌格挡', code='shieldguard', profession=__profession__) "盾牌格挡" SHIELDSTARK = SkillRef(name='盾击', code='shieldstark', profession=__profession__) "盾击" STOPATTACK = SkillRef(name='魔灵随行', code='stopattack', profession=__profession__) "魔灵随行" SUMMONATENSAVATAR = SkillRef(name='亚丁之力', code='summonatensavatar', profession=__profession__) "亚丁之力" SUMMONBIGDADDY = SkillRef(name='魔灵召唤 : 迪克老爹', code='summonbigdaddy', profession=__profession__) "魔灵召唤 : 迪克老爹" SUMMONBORASS = SkillRef(name='魔灵召唤 : 波拉斯', code='summonborass', profession=__profession__) "魔灵召唤 : 波拉斯" SUMMONCHAOSSOLDIER = SkillRef(name='统御 : 魔灵战士', code='summonchaossoldier', profession=__profession__) "统御 : 魔灵战士" SUMMONCRAZYSPIN = SkillRef(name='魔灵召唤 : 旋转小冯', code='summoncrazyspin', profession=__profession__) "魔灵召唤 : 旋转小冯" SUMMONDEMONMAGICIAN = SkillRef(name='统御 : 魔灵法师', code='summondemonmagician', profession=__profession__) "统御 : 魔灵法师" SUMMONDEVAATEN = SkillRef(name='亚丁的庇佑', code='summondevaaten', profession=__profession__) "亚丁的庇佑" SUMMONGELATINMASK = SkillRef(name='魔灵召唤 : 假面杰森', code='summongelatinmask', profession=__profession__) "魔灵召唤 : 假面杰森" SUMMONHEARTQUEEN = SkillRef(name='魔灵召唤 : 红心女皇艾莉莎', code='summonheartqueen', profession=__profession__) "魔灵召唤 : 红心女皇艾莉莎" SUMMONHYSTERICWORRIER = SkillRef(name='魔灵召唤 : 狂暴布洛克', code='summonhystericworrier', profession=__profession__) "魔灵召唤 : 狂暴布洛克" SUMMONLUCKYWACKY = SkillRef(name='魔灵召唤 : 瓦尔琪', code='summonluckywacky', profession=__profession__) "魔灵召唤 : 瓦尔琪" SUMMONRAGEHAT = SkillRef(name='魔灵召唤 : 大富翁鲁邦', code='summonragehat', profession=__profession__) "魔灵召唤 : 大富翁鲁邦" SUMMONTWINKLEARTIST = SkillRef(name='魔灵召唤 : 大画家芭芘', code='summontwinkleartist', profession=__profession__) "魔灵召唤 : 大画家芭芘" SUMMONVAMPIRECHILDREN = SkillRef(name='魔灵召唤 : 小吸血鬼夏伊', code='summonvampirechildren', profession=__profession__) "魔灵召唤 : 小吸血鬼夏伊" TEMPORARYREALIZATION2 = SkillRef(name='超卓之心', code='temporaryrealization2', profession=__profession__) "超卓之心" UPPERSHIELD = SkillRef(name='盾挑', code='uppershield', profession=__profession__) "盾挑" VSLASH = SkillRef(name='翔空剑', code='vslash', profession=__profession__) "翔空剑" WHEELOFFORTUNE = SkillRef(name='命运之轮', code='wheeloffortune', profession=__profession__) "命运之轮" WONDERFULRUSH = SkillRef(name='魔神百裂拳', code='wonderfulrush', profession=__profession__) "魔神百裂拳"