# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。 """技能引用来源:gunblader/agent/skill_tree.json;公共技能继承自 common.py 中的适用分组。""" from core.character.refs.base import SkillRef from core.character.refs.common import CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs class AgentSkillRef(CommonSkillRefs, Awakening2SkillRefs, ComboSkillRefs): """gunblader.agent 的技能引用;包含继承的公共技能。""" __profession__ = 'gunblader.agent' ANGLESHOT = SkillRef(name='穿透射击', code='angleshot', profession=__profession__) "穿透射击" BEAMSLASH = SkillRef(name='源光斩', code='beamslash', profession=__profession__) "源光斩" BLADEFALCON = SkillRef(name='枪刃旋杀', code='bladefalcon', profession=__profession__) "枪刃旋杀" CATCHTARGET = SkillRef(name='终极锁定', code='catchtarget', profession=__profession__) "终极锁定" COLDBLOOD = SkillRef(name='冷酷敌意', code='coldblood', profession=__profession__) "冷酷敌意" CONTINUOUSFIRE = SkillRef(name='连续射击', code='continuousfire', profession=__profession__) "连续射击" CORESHIELD = SkillRef(name='源能护盾', code='coreshield', profession=__profession__) "源能护盾" CRESCENTMOONSLASH = SkillRef(name='弦月斩', code='crescentmoonslash', profession=__profession__) "弦月斩" CUTANDSHOT = SkillRef(name='斩射', code='cutandshot', profession=__profession__) "斩射" DARKMOONSTEP = SkillRef(name='月影秘步', code='darkmoonstep', profession=__profession__) "月影秘步" DEADLIFT = SkillRef(name='浮空连击', code='deadlift', profession=__profession__) "浮空连击" DOUBLEHALFMOONSLASH = SkillRef(name='双弦斩', code='doublehalfmoonslash', profession=__profession__) "双弦斩" DOWNUPMOON = SkillRef(name='夜影迷踪', code='downupmoon', profession=__profession__) "夜影迷踪" EVASION = SkillRef(name='迅步闪避', code='evasion', profession=__profession__) "迅步闪避" FULLMOONLIGHTSLASH = SkillRef(name='满月斩', code='fullmoonlightslash', profession=__profession__) "满月斩" FUSILLADE = SkillRef(name='毁灭狂欢', code='fusillade', profession=__profession__) "毁灭狂欢" GBOMB = SkillRef(name='G型手榴弹', code='gbomb', profession=__profession__) "G型手榴弹" HOPSLASH = SkillRef(name='重劈', code='hopslash', profession=__profession__) "重劈" KEYFIGUREASSASSINATION = SkillRef(name='毁灭绝击', code='keyfigureassassination', profession=__profession__) "毁灭绝击" LASTMISSION = SkillRef(name='月夜 : 终极行动', code='lastmission', profession=__profession__) "月夜 : 终极行动" MISSIONSTART = SkillRef(name='特工使命', code='missionstart', profession=__profession__) "特工使命" MOONECLIPSE = SkillRef(name='月相天陨', code='mooneclipse', profession=__profession__) "月相天陨" MOONLIGHTREQUIEM = SkillRef(name='月光镇魂曲', code='moonlightrequiem', profession=__profession__) "月光镇魂曲" MOONLIGHTSLASH = SkillRef(name='月光挥斩', code='moonlightslash', profession=__profession__) "月光挥斩" MOONPHASE = SkillRef(name='月相轮舞', code='moonphase', profession=__profession__) "月相轮舞" NECKBREAKING = SkillRef(name='瞬击', code='neckbreaking', profession=__profession__) "瞬击" PERFECTION = SkillRef(name='无瑕', code='perfection', profession=__profession__) "无瑕" PINPOINT = SkillRef(name='使命觉悟', code='pinpoint', profession=__profession__) "使命觉悟" ROMANDASH = SkillRef(name='迅步突袭', code='romandash', profession=__profession__) "迅步突袭" SHORTBLADEMASTERY = SkillRef(name='小太刀精通', code='shortblademastery', profession=__profession__) "小太刀精通" SIGHTINGSHOT = SkillRef(name='精准射击', code='sightingshot', profession=__profession__) "精准射击" TACTICALAGENT = SkillRef(name='特工秘技', code='tacticalagent', profession=__profession__) "特工秘技" TARGETING = SkillRef(name='追踪目标', code='targeting', profession=__profession__) "追踪目标" TARGETINGFIRE = SkillRef(name='锁定射击', code='targetingfire', profession=__profession__) "锁定射击" TEMPORARYREALIZATION2 = SkillRef(name='超卓之心', code='temporaryrealization2', profession=__profession__) "超卓之心"