# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。 """技能引用来源:thief/rogue/skill_tree.json;公共技能继承自 common.py 中的适用分组。""" from core.character.refs.base import SkillRef from core.character.refs.common import CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs class RogueSkillRef(CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs): """thief.rogue 的技能引用;包含继承的公共技能。""" __profession__ = 'thief.rogue' ADESPHANTOM = SkillRef(name='影·万古星辰', code='adesphantom', profession=__profession__) "影·万古星辰" AERIALJUMP = SkillRef(name='空跃', code='aerialjump', profession=__profession__) "空跃" ANKLECUT = SkillRef(name='碎踝', code='anklecut', profession=__profession__) "碎踝" BONESHIELD = SkillRef(name='骨盾', code='boneshield', profession=__profession__) "骨盾" BREAKINGRUSH = SkillRef(name='疾驰', code='breakingrush', profession=__profession__) "疾驰" CHAINSAW = SkillRef(name='旋刃', code='chainsaw', profession=__profession__) "旋刃" CHAINSAWEX = SkillRef(name='旋刃冲击', code='chainsawex', profession=__profession__) "旋刃冲击" CURSESPEAR = SkillRef(name='诅咒之箭', code='cursespear', profession=__profession__) "诅咒之箭" DARKSOUL = SkillRef(name='暗魂波', code='darksoul', profession=__profession__) "暗魂波" DEATHHURRICANE = SkillRef(name='死亡风暴', code='deathhurricane', profession=__profession__) "死亡风暴" DISTRIBUTION = SkillRef(name='月影突袭', code='distribution', profession=__profession__) "月影突袭" DIVINGARROW = SkillRef(name='疾空踏', code='divingarrow', profession=__profession__) "疾空踏" DOUBLEPIERCE = SkillRef(name='双刃穿刺', code='doublepierce', profession=__profession__) "双刃穿刺" ERASER = SkillRef(name='天诛', code='eraser', profession=__profession__) "天诛" EXCELSTRIKE = SkillRef(name='绝境瞬狱袭', code='excelstrike', profession=__profession__) "绝境瞬狱袭" EXOTICRAMPANT = SkillRef(name='乱空杀', code='exoticrampant', profession=__profession__) "乱空杀" FLAMECUT = SkillRef(name='焰刃', code='flamecut', profession=__profession__) "焰刃" FLYINGSQUIRREL = SkillRef(name='忍法 : 飞鼠', code='flyingsquirrel', profession=__profession__) "忍法 : 飞鼠" HITBLEED = SkillRef(name='极限追击', code='hitbleed', profession=__profession__) "极限追击" HITEND = SkillRef(name='终结之击', code='hitend', profession=__profession__) "终结之击" HURRICANE = SkillRef(name='剑刃风暴', code='hurricane', profession=__profession__) "剑刃风暴" LIGHTNINGARROW = SkillRef(name='雷光刃影', code='lightningarrow', profession=__profession__) "雷光刃影" MOMENTPANIC = SkillRef(name='绝命时刻', code='momentpanic', profession=__profession__) "绝命时刻" MOONARC = SkillRef(name='月弧', code='moonarc', profession=__profession__) "月弧" NOVAREMNANT = SkillRef(name='天渊星狱', code='novaremnant', profession=__profession__) "天渊星狱" RISINGCUT = SkillRef(name='翔击', code='risingcut', profession=__profession__) "翔击" ROGUEWEAPONRMASTERY = SkillRef(name='暗星武器精通', code='rogueweaponrmastery', profession=__profession__) "暗星武器精通" SHADOWCUT = SkillRef(name='影袭', code='shadowcut', profession=__profession__) "影袭" SHAKEDOWN = SkillRef(name='暗掠', code='shakedown', profession=__profession__) "暗掠" SHININGCUT = SkillRef(name='弧光闪', code='shiningcut', profession=__profession__) "弧光闪" SHININGCUTAERIAL = SkillRef(name='弧光连闪', code='shiningcutaerial', profession=__profession__) "弧光连闪" SHURIKEN = SkillRef(name='投掷苦无', code='shuriken', profession=__profession__) "投掷苦无" SIDESTEP = SkillRef(name='侧步', code='sidestep', profession=__profession__) "侧步" SILVERSTREAM = SkillRef(name='月轮舞', code='silverstream', profession=__profession__) "月轮舞" SKINTAKEOFF = SkillRef(name='忍法 : 影分身', code='skintakeoff', profession=__profession__) "忍法 : 影分身" SLICER = SkillRef(name='切割', code='slicer', profession=__profession__) "切割" SONICASSAULT = SkillRef(name='疾风乱舞', code='sonicassault', profession=__profession__) "疾风乱舞" STREAMCLOSER = SkillRef(name='月舞终结', code='streamcloser', profession=__profession__) "月舞终结" SWIFT = SkillRef(name='迅影', code='swift', profession=__profession__) "迅影" SWORDDANCE = SkillRef(name='旋舞斩', code='sworddance', profession=__profession__) "旋舞斩" TEMPORARYREALIZATION1 = SkillRef(name='超卓之心', code='temporaryrealization1', profession=__profession__) "超卓之心" VANDITCUT = SkillRef(name='绝心击', code='vanditcut', profession=__profession__) "绝心击" VANISHINGILLUSION = SkillRef(name='幻灭瞬杀', code='vanishingillusion', profession=__profession__) "幻灭瞬杀" VERTICALSPIRAL = SkillRef(name='螺旋穿刺', code='verticalspiral', profession=__profession__) "螺旋穿刺" VERTICALSPIRALEX = SkillRef(name='陨落螺旋刺', code='verticalspiralex', profession=__profession__) "陨落螺旋刺"