[ { "Skill_Code": "Gunner_FlameThrower.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "M-3喷火器", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_SteyrHeavyRifle.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "反坦克炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_CannonBall.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "加农炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_LaserRifle.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "激光炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_FlameThrowerBoost.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "聚焦喷火器", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_FM31.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "FM-31榴弹发射器", "Type": "VP", "VP1_name": "终极榴弹", "VP1_basic": "施放时间减少\\n追加聚集敌人", "VP1_explain": "[FM-31榴弹发射器]\\n以更快速度发射更多榴弹\\n- 榴弹发射次数 + 3次\\n- 发射间隔 -80%%\\n- 施放后僵直 -90%%\\n- 将被命中的敌人聚集到爆炸中心\\n\\n总攻击力相同", "VP1_special": "聚集敌人", "VP2_name": "坚果行动", "VP2_basic": "赋予无敌状态", "VP2_explain": "[FM-31榴弹发射器]\\n向后跳跃并发射榴弹\\n- 跳跃过程中进入无敌状态\\n- 榴弹发射次数 -1次\\n\\n总攻击力相同", "VP2_special": "无敌" }, { "Skill_Code": "Gunner_Stinger.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "FM-92刺弹炮", "Type": "VP", "VP1_name": "模块 : 追踪", "VP1_basic": "追踪\\n取消僵直", "VP1_explain": "[FM-92刺弹炮]\\n前方范围内存在敌人时, 发射爆炸1次的追踪导弹\\n- 发射后, 可立即强制中断除觉醒技之外的重火器系列技能\\n- 追击范围 : 前方800px\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "模块 : 收割", "VP2_basic": "连续施放FM-92系列技能\\n施放时间减少\\n范围增加", "VP2_explain": "[FM-92刺弹炮]\\n发射动作中, 连续发射FM-92系列技能\\n目标技能\\n- FM-92刺弹炮\\n- FM-92特殊刺弹炮\\n\\n删除蓄气操作并减少部分施放后僵直\\n- 施放前僵直 -25%%\\n- 炮弹落下时间 -50%%\\n- 爆炸范围 40%%\\n\\n总攻击力相同", "VP2_special": "FM-92系列\\n- FM-92刺弹炮\\n- FM-92特殊刺弹炮" }, { "Skill_Code": "Gunner_UraniumBomb.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "量子爆弹", "Type": "VP", "VP1_name": "召唤量子风暴", "VP1_basic": "施放时间减少\\n追踪", "VP1_explain": "[量子爆弹]\\n追踪前方范围内最近的敌人\\n- 追加9枚导弹\\n\\n施放重火器系列技能时可以同时使用该技能\\n- 追击范围 : 前方800px\\n\\n总攻击力相同", "VP1_special": "追踪", "VP2_name": "战略武器", "VP2_basic": "范围增加\\n增加基础技能的冷却时间", "VP2_explain": "[量子爆弹]\\n删除撞击攻击力, 合算至最后一击\\n- 导弹大小 +100%%\\n- 爆炸范围 50%%\\n- 基本冷却时间变更为36秒\\n- 攻击力 + 100%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_Extruder.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "X-1 压缩量子炮", "Type": "VP", "VP1_name": "弱点管理", "VP1_basic": "施放时间减少\\n所受伤害减少\\n范围增加", "VP1_explain": "[X-1压缩量子炮]\\n删除蓄气时间\\n\\n蓄气中所受伤害 -75%%\\n\\n爆炸范围 + 30%%\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "卫星摧毁者", "VP2_basic": "施放时间减少\\n聚集敌人强化", "VP2_explain": "[X-1压缩量子炮]\\n变更为人工卫星支援流程\\n\\n吸附范围 + 30%%\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Gunner_PlasmaBoost.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "等离子放射器", "Type": "VP", "VP1_name": "等离子激光", "VP1_basic": "施放时间减少\\n所受伤害减少", "VP1_explain": "[等离子放射器]\\n删除移动功能, 发射时向后推去\\n- 攻击持续时间 -50%%\\n- 多段攻击间隔 -50%%\\n\\n施放过程中所受伤害 -70%%", "VP1_special": "-", "VP2_name": "等离子卫星支援", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[等离子放射器]\\n变更为卫星支援形态\\n\\n从坐标指定时开始朝着注视的方向慢慢扫描, 对范围内的敌人坐标进行等离子射击支援\\n- 删除控制效果\\n- 等离子射击次数 : 20次\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Gunner_StingerEx.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "FM-92特殊刺弹炮", "Type": "VP", "VP1_name": "爆弹猛攻", "VP1_basic": "施放时间减少\\n可多次发动", "VP1_explain": "[FM-92特殊刺弹炮]\\n变更刺弹运行方式\\n- 只锁定单一目标\\n- 刺弹数量 + 2个\\n- 刺弹飞行时间 -30%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 每次填充攻击力 -50%%", "VP1_special": "-", "VP2_name": "外壳更换", "VP2_basic": "初始化[FM-92刺弹炮]的冷却时间\\n施放时间减少\\n范围增加", "VP2_explain": "[FM-92特殊刺弹炮]\\n变更为仅爆炸1次的刺弹\\n- 爆炸范围 20%%\\n- 刺弹飞行时间 -30%%\\n\\n总攻击力相同\\n\\n施放时, 初始化[FM-92刺弹炮]的冷却时间\\n- [FM-92刺弹炮]攻击力 -29%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_SeismicWave.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "地脉震荡器", "Type": "VP", "VP1_name": "地脉粉碎", "VP1_basic": "施放时间减少\\n攻击失败补正", "VP1_explain": "[地脉震荡器]\\n删除部分攻击, 合算至最后一击\\n\\n攻击失败时冷却时间补正为5秒\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "地形改造波", "VP2_basic": "聚集敌人强化\\n范围增加", "VP2_explain": "[地脉震荡器]\\n删除除冲击波外的所有攻击\\n\\n冲击波及聚集范围 + 130%%\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Gunner_MSC7.skl", "Job": "神枪手(男)", "Grow": "枪炮师 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "MSC-7", "Type": "VP", "VP1_name": "后坐力控制", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[中子爆弹]\\n删除部分攻击, 合算至最后一击\\n\\n爆炸范围增加\\n\\n技能施放后僵直减少\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "真空爆弹", "VP2_basic": "追加聚集敌人\\n可多次发动", "VP2_explain": "[中子爆弹]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 每次填充攻击力 -50%%\\n\\n爆炸吸附敌人", "VP2_special": "聚集敌人" }, { "Skill_Code": "Gunner_FastKnee.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "瞬踢", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_HeadShot.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "溃灭射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_AirRaid.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "浮空劫击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_TripleTap.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "三连发", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_RandomShoot.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "乱射", "Type": "VP", "VP1_name": "超速左轮", "VP1_basic": "删除连续按键效果\\n施放时间减少\\n范围增加", "VP1_explain": "[乱射]\\n固定以最大速度进行攻击\\n- 删除连续按键效果\\n\\n攻击速度 + 50%%\\n\\n攻击范围 20%%", "VP1_special": "-", "VP2_name": "节俭", "VP2_basic": "减少[花式枪术]的使用次数\\n施放时可以抓取鹰枪\\n所受伤害减少", "VP2_explain": "[乱射]\\n强制中断其他动作施放时不消耗[花式枪术]的使用次数\\n\\n乱射过程中可以抓取[双鹰回旋]\\n\\n施放过程中所受伤害 -80%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_WalkShoot.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "移动射击", "Type": "VP", "VP1_name": "非正式种族灭绝", "VP1_basic": "变更为范围攻击", "VP1_explain": "[移动射击]\\n前方射击变更为在一定范围内进行攻击的判定\\n\\n子弹数量没有上限, 停止按下攻击键一段时间时,向前方乱射结束", "VP1_special": "-", "VP2_name": "稳定线条", "VP2_basic": "施放时可以使用部分技能\\n范围增加", "VP2_explain": "[移动射击]\\n子弹速度及射程 + 50%%\\n- 穿戴手炮时无效\\n\\n移动射击模式下可以使用以下技能, 使用技能后返回移动射击模式\\n- [回旋踢]、 [浮空铲]、 [远程格挡]\\n- [回旋踢] : 花式枪术的X、 Y轴每秒移动距离 +40%%\\n- [远程格挡] : 一次可防御100%%的伤害\\n- 技能使用前后保留剩余填装数", "VP2_special": "-" }, { "Skill_Code": "Gunner_MultiHeadShot.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "多重射击", "Type": "VP", "VP1_name": "聚焦射击", "VP1_basic": "变更为单次攻击\\n所受伤害减少", "VP1_explain": "[多重射击]\\n全方位搜寻敌人后同时攻击\\n- 变更为单次攻击\\n- 总攻击力相同\\n\\n连续按键时锁定速度 + 30%%\\n\\n攻击范围和寻敌范围 + 30%%\\n\\n搜寻敌人过程中所受伤害 -50%", "VP1_special": "-", "VP2_name": "确定机会", "VP2_basic": "自动瞄准\\n各个射击分开使用\\n减少[花式枪术]的使用次数", "VP2_explain": "[多重射击]\\n按技能键时, 自动向范围内最强敌人所在方向射击\\n- 删除输入方向键功能\\n\\n可以分别射击\\n- 首次射击后20秒内可以追加射击\\n\\n与其他技能连接施放时不会消耗[花式枪术]的使用次数", "VP2_special": "-" }, { "Skill_Code": "Gunner_DoubleGunhawk.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "双鹰回旋", "Type": "VP", "VP1_name": "双重利刃", "VP1_basic": "减少鹰枪投掷次数\\n范围增加", "VP1_explain": "[双鹰回旋]\\n投掷次数 -1次\\n- 从第2次攻击开始投掷\\n- 总攻击力相同\\n\\n手枪多段攻击间隔 -30%%\\n\\n手枪大小 + 40%%\\n- 手枪间隔 + 100%%\\n\\n抓取手枪时不会后退\\n\\n再次投掷手枪时, 可施放射击系列技能并自动投掷\\n- 消耗1次[花式枪术]的使用次数\\n- [溃灭射击]、 [乱射]、 [多重射击]、 [压制射击]、 [疾风骤雨]、 [抹杀]", "VP1_special": "-", "VP2_name": "分离利刃", "VP2_basic": "每个鹰枪单独投掷", "VP2_explain": "[双鹰回旋]\\n可以分别投掷3个手枪\\n- 不会抓取投掷出的手枪\\n- 不受上一个投掷的手枪状态影响, 可以投掷下一个手枪\\n- 投掷出第一个手枪后的15秒内, 可以投掷第2、 3个手枪", "VP2_special": "-" }, { "Skill_Code": "Gunner_DeadlyApproach.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "死亡突袭", "Type": "VP", "VP1_name": "无情追猎", "VP1_basic": "强制中断[花式枪术]时转换方向\\n减少[花式枪术]的使用次数\\n范围增加", "VP1_explain": "[死亡突袭]\\n落地后, 强制中断[花式枪术]并施放其他技能时, 转身向后施放。\\n\\n强制中断其他动作施放时不消耗[花式枪术]的使用次数\\n- [花式枪术]可强制中断次数为0时无法施放\\n\\n范围 + 30%%", "VP1_special": "-", "VP2_name": "生死一瞬", "VP2_basic": "赋予无敌状态\\n减少[花式枪术]的使用次数", "VP2_explain": "[死亡突袭]\\n施放技能时进入无敌状态\\n\\n落地后通过体术类技能强制中断时, 不消耗[花式枪术]的使用次数\\n- [膝撞]、 [踏射]、 [回旋踢]、 [浮空铲]、 [瞬踢]、 [远程格挡]", "VP2_special": "无敌" }, { "Skill_Code": "Gunner_SuppressingFire.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "压制射击", "Type": "VP", "VP1_name": "熟练压制", "VP1_basic": "施放时间减少\\n范围增加\\n恢复[花式枪术]的使用次数", "VP1_explain": "[压制射击]\\n攻击速度 + 30%%\\n\\n攻击范围 +30%%\\n\\n最后一击命中时, 恢复1次[花式枪术]使用次数", "VP1_special": "-", "VP2_name": "精准压制", "VP2_basic": "攻击次数减少\\n删除连续按键效果\\n施放技能时可以移动\\n追加强制控制功能", "VP2_explain": "[压制射击]\\n删除前方乱射, 变更为4次压制性单发射击和1次终结射击。\\n- 总攻击力相同\\n\\n输入方向键时, 可向对应方向小幅位移后射击\\n\\n删除连续按键功能\\n\\n4次单发射击会使敌人进入控制状态, 并将其向前方击退一定距离\\n\\n施放过程中所受伤害 -50%%", "VP2_special": "强控敌人" }, { "Skill_Code": "Gunner_FastDraw.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "疾风骤雨", "Type": "VP", "VP1_name": "双重反应", "VP1_basic": "施放时间减少\\n删除连续按键效果\\n攻击失败补正", "VP1_explain": "[疾风骤雨]\\n左轮替换数量 -1\\n- 总攻击力相同\\n\\n固定以最大速度攻击\\n- 删除连续按键效果\\n\\n若技能结束为止未能命中敌人, 则冷却时间减少至5秒", "VP1_special": "-", "VP2_name": "精准冲击", "VP2_basic": "变更为范围攻击\\n可多次发动\\n施放时间减少", "VP2_explain": "[疾风骤雨]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 左轮替换数量 -2\\n\\n连射攻击判定变更为攻击前方一定范围", "VP2_special": "-" }, { "Skill_Code": "Gunner_WipeOut.skl", "Job": "神枪手(男)", "Grow": "漫游枪手 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "抹杀", "Type": "VP", "VP1_name": "子弹风暴", "VP1_basic": "变更为范围攻击\\n[花式枪术]增益强化", "VP1_explain": "[抹杀]\\n对地面强力踢击, 向周围产生岩石碎片后, 在岩石之间发射子弹, 对敌人进行攻击\\n- 多段攻击次数 + 100%%\\n- 总攻击力相同\\n\\n使用[花式枪术]连接其他技能时, 适用以下效果10秒\\n- [花式枪术]增益的攻击/移动速度增加量额外 + 10%%\\n- [花式枪术]使用次数充能速度 + 100%%", "VP1_special": "-", "VP2_name": "完美清除", "VP2_basic": "追加聚集敌人\\n追加强制控制功能\\n范围增加", "VP2_explain": "[抹杀]\\n敌人不会倒地, 使敌人进入控制状态\\n\\n多段攻击命中的敌人会聚集于一点\\n\\n范围 + 45%%", "VP2_special": "聚集敌人、 强控敌人" }, { "Skill_Code": "Gunner_RobotEz8.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "EZ-8自爆者", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_G1.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "G-1 科罗纳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_RobotExs.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "EX-S毒蛇炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_G2.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "改装 : G-2旋雷者", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_RobotRX60.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "RX-60陷阱追击者", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_G3.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "改装 : G-3捕食者", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_RobotTempester.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "空战机械 : 风暴", "Type": "VP", "VP1_name": "极限风暴", "VP1_basic": "持续时间无限\\n召唤兽功能强化", "VP1_explain": "[空战机械 : 风暴]\\n风暴的持续时间变更为无限制\\n\\n风暴得到强化\\n- 移动速度增加\\n- 变更为移动中可发射导弹\\n- 导弹发射寻敌范围 +100%%\\n- 机枪攻击范围 +30%%", "VP1_special": "-", "VP2_name": "RT : 爆炸物运输型", "VP2_basic": "变更为[机械引爆]专属技能\\n范围增加", "VP2_explain": "[空战机械 : 风暴]\\n风暴会受到[机械引爆]的影响\\n- 施放[HS-1全息机械猎手]时, 可生成全息机器人\\n\\n设置数量上限增加及持续时间减少\\n- 设置数量上限 : 20\\n- 持续时间 : 8秒\\n\\n持续时间内, 风暴不再使用机枪攻击和导弹攻击\\n\\n总攻击力相同\\n- 持续时间为8秒\\n\\n爆炸范围 + 30%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_MechaDrop.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "空投支援", "Type": "VP", "VP1_name": "EF-1多用途机器人轰炸机", "VP1_basic": "赋予无敌状态\\n生命值/魔法值恢复量增加", "VP1_explain": "[空投支援]\\n轰炸机飞行过程中, 为机械师展开防御矩阵, 进入无敌状态。\\n\\n必定投下红色破坏者和修复者莱格\\n- 红色破坏者和修复者莱格的生命值/魔法值恢复量 5%% ", "VP1_special": "无敌", "VP2_name": "编程 : ORS-120", "VP2_basic": "施放时间减少", "VP2_explain": "[空投支援]\\n索菲亚按照机械师的命令, 召唤出轰炸机\\n- 删除[空投支援]的施放动作\\n\\n变更为同时投下所有机器人", "VP2_special": "-" }, { "Skill_Code": "Gunner_SparrowFactory.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "拦截机工厂", "Type": "VP", "VP1_name": "拦截机 : 引爆", "VP1_basic": "拦截机追踪角色\\n所受伤害减少", "VP1_explain": "[拦截机工厂]\\n工厂生产出来的拦截机在角色周围徘徊\\n- 拦截机存在15秒\\n- 在地下城中切换房间时拦截机不会消失\\n- [机械引爆]时, 每次自爆2架\\n\\n在拦截机存在期间, 每存在1架拦截机所受伤害 -5%%", "VP1_special": "-", "VP2_name": "麻雀阵型", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[拦截机工厂]\\n变更为由机械师直接发动的技能, 施放时召唤的拦截机编队向前方飞行, 对大范围进行轰炸\\n- 轰炸多段攻击次数 : 8次\\n\\n自动适用机械引爆的伤害增加效果", "VP2_special": "-" }, { "Skill_Code": "Gunner_RobotEz8Ex.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "EZ-10反击者", "Type": "VP", "VP1_name": "炸药改良", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[EZ-10反击者]\\n反击者爆炸后不生成爆破者\\n- 总攻击力相同\\n\\n反击者大小 + 95%%\\n- 爆炸范围 +30%%", "VP1_special": "-", "VP2_name": "S.A.D.T反击系统", "VP2_basic": "增加移动功能\\n攻击力/冷却时间减少", "VP2_explain": "[EZ-10反击者]\\n反击者爆炸后, 爆破者成为次元移动的临时装置, 并传递该地区的坐标。\\n- 再次按技能键时, 机械师将前往有倒计时的地方\\n可次元移动时间 : 7秒\\n\\n基本冷却时间变更为15秒\\n- 总攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_RobotExsEx.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "EX-S 零式毒蛇炮", "Type": "VP", "VP1_name": "激光武器臂", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[EX-S零式毒蛇炮]\\n不再发射子弹, 连射激光\\n- 总攻击力相同\\n- 激光多段攻击次数 : 15次\\n- 激光大小 + 45%%", "VP1_special": "-", "VP2_name": "140毫米突击炮", "VP2_basic": "追踪\\n范围增加", "VP2_explain": "[EX-S零式毒蛇炮]\\n毒蛇炮向天空发射追踪最强敌人并坠落的炮弹\\n- 总攻击力相同\\n- 发射间隔 : 1秒\\n- 发射次数上限 : 5次\\n- 索敌范围 : 2000px", "VP2_special": "追踪" }, { "Skill_Code": "Gunner_DimensionRunner.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "TN-80 终结者", "Type": "VP", "VP1_name": "掩护火力", "VP1_basic": "施放时间减少", "VP1_explain": "[TN-80终结者]\\n减少召唤出终结者所需时间, 发射的导弹拥有诱导功能\\n- 召唤时间 -30%%\\n\\n向前方550px以内的敌人中等级最高的敌人发射9枚导弹\\n- 总攻击力相同\\n\\n导弹发射速度 + 20%%\\n\\n突进速度 + 50%%", "VP1_special": "-", "VP2_name": "TX-A07次元战士", "VP2_basic": "删除导弹攻击\\n增加霰弹发射攻击\\n附加眩晕效果", "VP2_explain": "[TN-80终结者]\\n在次元之中召唤专门近身格斗的新型次元战士\\n- 被召唤出的次元战士发现敌人时会以强袭模式移动并快速接近后进行霰弹枪射击\\n- 总攻击力相同\\n\\n所有子弹耗尽或持续时间结束后向敌人突进并自爆\\n- 霰弹枪射击次数 : 8发\\n- 次元战士持续时间 : 15秒\\n\\n霰弹枪攻击时使敌人进入眩晕异常状态\\n- 眩晕几率 : 100%%\\n- 持续时间 : 3秒", "VP2_special": "-" }, { "Skill_Code": "Gunner_ATeam.skl", "Job": "神枪手(男)", "Grow": "机械师 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "TX-45 特攻队", "Type": "VP", "VP1_name": "队长支援", "VP1_basic": "部分机械自动安装\\n强控敌人", "VP1_explain": "[TX-45特攻队]\\n不会引爆H1机器人, 自动设置当前可设置的[RX-78追击者]和[EZ-8爆破者]\\n- 总攻击力相同\\n- 自动设置持续时间 : 15秒\\n\\n被机器人爆炸命中的敌人会进入强制控制状态3秒\\n- 因爆炸进入的强制控制状态下, 即使再次发生爆炸, 也不会更新强制控制时间\\n\\n爆炸范围 + 30%%", "VP1_special": "-", "VP2_name": "类型 : 阿尔法SW", "VP2_basic": "追踪\\n自动瞄准引爆", "VP2_explain": "[TX-45特攻队]\\n设置特工队时, 追踪地图上最强敌人, 瞬移至目标位置后立即爆炸。\\n- 追击范围 : 1000px\\n\\n爆炸后发送目标信息信号, 在一定时间内施放[机械引爆]时, 将自动瞄准该敌人。\\n- 持续时间7秒\\n\\n自动适用机械引爆的伤害增加效果", "VP2_special": "追踪" }, { "Skill_Code": "Gunner_GrenadeNone.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "G-14手雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_M18Claymore.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "M18阔剑地雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_GrenadeLight.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "G-35L感电手雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_CrossShoot.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "交叉射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_GrenadeWater.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "G-18C冰冻手雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_C4.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "C4", "Type": "VP", "VP1_name": "快速泯灭", "VP1_basic": "追踪\\n施放时间减少", "VP1_explain": "[C4原始型压缩炮]\\nC4安装后立即爆炸\\n\\n投掷时, 飞弹自动追踪第一个目标\\n- Y轴追踪范围 : 200px", "VP1_special": "-", "VP2_name": "战术号角", "VP2_basic": "取消僵直\\n可多次发动", "VP2_explain": "[C4原始型压缩炮]\\n可以强制中断射击技能施放后僵直并施放该技能。\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 10秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_ChargeBuster.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "聚合弹", "Type": "VP", "VP1_name": "断箭", "VP1_basic": "可以在其他动作中施放。\\n追踪", "VP1_explain": "[聚合弹]\\n对1000px范围内最强的敌人进行炮击\\n- 可在其他动作过程中施放", "VP1_special": "追踪", "VP2_name": "伪装射击", "VP2_basic": "赋予无敌状态", "VP2_explain": "[聚合弹]\\n射击前展开伪装屏障\\n- 射击及射击后动作进入无敌状态", "VP2_special": "无敌" }, { "Skill_Code": "Gunner_NapalmBomb.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "凝固汽油弹", "Type": "VP", "VP1_name": "超巨型爆弹", "VP1_basic": "攻击时间减少", "VP1_explain": "[凝固汽油弹]\\n删除地面攻击\\n地面攻击力合算至爆炸攻击力\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "熔岩爆弹", "VP2_basic": "范围增加", "VP2_explain": "[凝固汽油弹]\\n发射子弹生成巨大的火属性地带\\n- 删除爆炸攻击\\n- 爆炸攻击力合算至地面攻击力\\n- 地面攻击力 + 50%%\\n- 地面攻击次数 -5次\\n- 地面攻击持续时间 -1秒\\n- 攻击范围大幅增加", "VP2_special": "-" }, { "Skill_Code": "Gunner_ReturnedSniper.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "狙击手增援", "Type": "VP", "VP1_name": "巨龙狙击枪", "VP1_basic": "攻击力和冷却时间增加", "VP1_explain": "[狙击手增援]\\n发射巨龙狙击弹\\n- 射击次数上限变为1次\\n- 巨龙狙击弹攻击力相当于原有子弹8发的攻击力\\n- 狙击增加施放前动作\\n- 最长狙击等待时间 -17秒\\n-攻击范围增加\\n施放技能时进入无敌状态\\n攻击力 50%%\\n基本冷却时间变更为67.5秒", "VP1_special": "-", "VP2_name": "速射狙击枪", "VP2_basic": "攻击力/冷却时间减少\\n无敌强化", "VP2_explain": "[狙击手增援]\\n总子弹数量减少至4发\\n射击前僵直减少\\n无敌时间 + 0.3秒\\n冷却时间 -50%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_GravityGrenade.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "G-61重力手雷", "Type": "VP", "VP1_name": "超重力挤压", "VP1_basic": "范围增加\\n攻击时间减少", "VP1_explain": "[G-61重力手雷]\\n重力场持续时间 -50%%\\n\\n重力场大小 +30%%\\n\\n吸附力 +150%%", "VP1_special": "-", "VP2_name": "空间粉碎", "VP2_basic": "增加立即爆炸功能", "VP2_explain": "[G-61重力手雷]\\n删除多段攻击力\\n多段攻击力合算至终结攻击力\\n\\n重力场持续时间 +100%%\\n\\n可通过额外输入立即爆炸", "VP2_special": "-" }, { "Skill_Code": "Gunner_Maxwell.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "电磁弹 : 麦克斯韦", "Type": "VP", "VP1_name": "离子发生器", "VP1_basic": "磁场效果强化", "VP1_explain": "[电磁弹 : 麦克斯韦]\\n磁场效果强化\\n- 磁场范围 + 20%%\\n- 磁场持续时间 -2秒\\n- 子弹增益攻击力增加效果变为50%%", "VP1_special": "-", "VP2_name": "液态引信", "VP2_basic": "变更为弹药效果技能\\n可以为队员提供弹药效果", "VP2_explain": "[电磁弹 : 麦克斯韦]\\n施放技能时, 装填20发小型电磁弹\\n攻击时, 小型电磁弹会造成伤害\\n- 小型电磁弹的攻击力为电磁弹攻击力的5%%\\n- 队员中有神枪手时, 可以提供子弹增益支援\\n- 对队友施放时, 电磁弹的攻击力与施放技能的弹药专家的技能攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Gunner_DangerClose.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "重火力支援", "Type": "VP", "VP1_name": "持续支援", "VP1_basic": "追踪", "VP1_explain": "[重火力支援]\\n追随角色周围最强大敌人并进行轰炸\\n不存在敌人时, 开始向前方轰炸\\n\\n炮弹坠落时间 -75%%", "VP1_special": "-", "VP2_name": "后备支援", "VP2_basic": "攻击时间减少", "VP2_explain": "[重火力支援]\\n变更为领域轰炸\\n- 按住技能键时, 可以用方向键选择轰炸地点\\n- 以扇形范围对选定区域进行无属性轰炸\\n- 可利用方向键选择8个方向\\n- 最多攻击3次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Gunner_G38Arg.skl", "Job": "神枪手(男)", "Grow": "弹药专家 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "G-38智能手雷", "Type": "VP", "VP1_name": "G-13EV热压智能手雷", "VP1_basic": "攻击时间减少", "VP1_explain": "[G-38智能手雷]\\n删除智能反应攻击\\n追随并附着敌人, 1秒后自动爆炸\\n无关超负荷装填属性, 以无属性爆炸\\n爆炸攻击力与[G-38智能手雷]的整体攻击力相同\\n\\n智能手雷落地后追击范围 + 10%%", "VP1_special": "-", "VP2_name": "G-106突击战术智能手雷", "VP2_basic": "所受伤害减少", "VP2_explain": "[G-38智能手雷]\\n变更为投掷后附着于施放者身上攻击敌人的无属性智能手雷\\n- 最多反应5次\\n- 总攻击力相同\\n- 攻击范围 30%%\\n- 生成保护罩时, 施放者所受伤害 -70%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_AimShoot.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "瞄准射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_BashStock.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "枪托强击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_BurstBomb.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "改装榴弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_BodyBunker.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "超频 : 重盾保卫", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_NeodymiumFusee.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "磁力手雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_TripleGunshot.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "三连霰弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Gunner_BreachingDown.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "超频 : 机械冲撞", "Type": "VP", "VP1_name": "机械降神", "VP1_basic": "施放时间减少\\n降低追踪条件\\n范围增加", "VP1_explain": "[超频 : 机械冲撞]\\n删除机械炮攻击\\n- 总攻击力相同\\n\\n不攻击时也可使用\\n\\n锁定范围 + 20%%", "VP1_special": "-", "VP2_name": "机械 : 电弧开放", "VP2_basic": "攻击力/冷却时间减少\\n赋予速度增益效果", "VP2_explain": "[超频 : 机械冲撞]\\n基本冷却时间变更为9.1秒\\n- 总攻击力 -30%%\\n- 电弧能量条充能量变更为20%%\\n\\n命中时, 获得速度增加增益\\n- 增益持续时间 : 10秒\\n- 攻击速度 10%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_McPice.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "爆裂飞踢", "Type": "VP", "VP1_name": "爆裂飞踢强化", "VP1_basic": "攻击力和冷却时间增加\\n范围增加", "VP1_explain": "[爆裂飞踢]\\n基本冷却时间变更为30秒\\n总攻击力 + 100%%\\n\\n冲击波及爆炸范围 + 30%%", "VP1_special": "-", "VP2_name": "超频 : 爆裂飞踢", "VP2_basic": "变更为超频系列技能\\n追加强制控制功能", "VP2_explain": "[爆裂飞踢]\\n解除改造机械腿的限制后, 用脚踢飞爆裂飞弹的技能\\n- 变更为超频系列技能\\n- 搭乘步行者时无法使用\\n- 电弧能量条充能量 : 30%%\\n\\n命中时, 使敌人进入束缚状态, 效果持续1.5秒", "VP2_special": "强控敌人" }, { "Skill_Code": "Gunner_ScorchTactics.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "战略轰炸", "Type": "VP", "VP1_name": "绝对战略", "VP1_basic": "变更为地面施放\\n所受伤害减少\\n可以在空中施放", "VP1_explain": "[战略轰炸]\\n变更为在地面上向前方发射榴弹的技能\\n- 施放速度 + 20%%\\n榴弹多段攻击次数 +2次\\n- 总攻击力相同\\n\\n施放过程中所受伤害 -90%%\\n\\n可以在空中施放", "VP1_special": "-", "VP2_name": "集中火力", "VP2_basic": "施放时可以发动[改装榴弹]\\n初始化[改装榴弹]的冷却时间", "VP2_explain": "[战略轰炸]\\n- 在技能施放过程中按[改装榴弹]时, 引发强化手雷爆炸\\n- 删除[改装榴弹]施放动作, 并入攻击力\\n\\n施放时, 初始化[改装榴弹]技能冷却时间\\n- [改装榴弹]攻击力 -20%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_DirectFeedback.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "雷达扫射", "Type": "VP", "VP1_name": "真实战域", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[雷达扫射]\\n施放时进入无敌状态\\n\\n识别范围大幅增加\\n- 识别距离 +180%% (包括后方探测)\\n- 识别宽度 +100%%\\n- 识别高度 +200%%", "VP1_special": "无敌、 追踪", "VP2_name": "紧凑反馈", "VP2_basic": "施放时间减少\\n自动发动[瞄准射击]", "VP2_explain": "[雷达扫射]\\n锁定射击次数 -5次\\n- 总攻击力相同\\n\\n每次[锁定射击]都会合算[瞄准射击]攻击力\\n- 无法使用[瞄准射击]", "VP2_special": "-" }, { "Skill_Code": "Gunner_DynamiteKick.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "超频 : 电流闪踢", "Type": "VP", "VP1_name": "决战时刻", "VP1_basic": "追踪\\n追加强制控制功能", "VP1_explain": "[超频 : 电流闪踢]\\n施放技能时, 移动到范围内最强敌人位置后发动踢击\\n\\n命中时, 使敌人进入束缚状态, 效果持续2秒", "VP1_special": "追踪、 强控敌人", "VP2_name": "自主模式 : 电弧放电踢", "VP2_basic": "自动使用[电弧能量释放]\\n范围增加", "VP2_explain": "[超频 : 电流闪踢]\\n强化型改造机械腿蓄力时间增加\\n- 命中时, 电弧能量充满后自动放电\\n\\n电流冲击波大小 +30%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_FortressBlitz.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "堡垒轰击", "Type": "VP", "VP1_name": "坚实堡垒", "VP1_basic": "盾牌无法被破坏\\n所受伤害减少\\n范围增加", "VP1_explain": "[堡垒轰击]\\n盾牌不会被破坏\\n- 机关枪射击结束后盾牌持续时间 + 3秒\\n- 盾牌保护范围所受伤害减少率 + 20%%\\n\\n盾牌大小 +30%%", "VP1_special": "-", "VP2_name": "异变闪击", "VP2_basic": "可多次发动\\n攻击时间减少", "VP2_explain": "[堡垒轰击]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 机关枪射击多段攻击次数 -15次\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "Gunner_AT-SOWalker.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "AT-SO步行者", "Type": "VP", "VP1_name": "步行者 : PMM", "VP1_basic": "步行者持续时间无限\\n搭乘中可以发动其他技能", "VP1_explain": "[AT-SO步行者]\\n步行者持续时间变更为无限制\\n- 搭乘次数上限 +3次\\n- 每10秒恢复1次搭乘次数\\n\\n搭乘中发动额外效果。\\n- 删除可使用技能的施放动作\\n- 移动速度 20%%\\n- 前冲并拖拽碰撞到的敌人", "VP1_special": "-", "VP2_name": "步行者 : Code Zero", "VP2_basic": "变更为自爆技能\\n可以在其他动作中施放。", "VP2_explain": "[AT-SO步行者]\\n呼叫步行者后, 向最强的敌人发动引爆程序\\n- 步行者爆炸攻击力 : 步行者自动射击攻击力的5600%%\\n\\n可以在转职技能施放期间, 施放[AT-SO步行者] (觉醒技能除外)\\n- 删除施放动作\\n\\n步行者引爆时, 适用搭乘中可使用技能的冷却时间减少30%%的增益\\n- 增益持续时间 : 30秒", "VP2_special": "追踪" }, { "Skill_Code": "Gunner_RaytheonCIRT.skl", "Job": "神枪手(男)", "Grow": "合金战士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "炎神攻城炮", "Type": "VP", "VP1_name": "风暴摧毁", "VP1_basic": "追加强制控制功能\\n范围增加", "VP1_explain": "[炎神攻城炮]\\n轰炸命中时, 敌人被火焰笼罩\\n- 强制控制敌人\\n\\n适用铁桩与爆炸攻击力的100%%比率", "VP1_special": "强控敌人", "VP2_name": "RTX : Gear oil", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[炎神攻城炮]\\n施放速度 20%%\\n\\n可以强制中断施放后僵直并施放部分技能\\n- 可施放技能 : [烟尘弹]、 [瞄准射击]、 [改装榴弹]、 [三连霰弹]、 [战略轰炸]、 [雷达扫射]", "VP2_special": "-" }, { "Skill_Code": "ATGunner_FlameThrower.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "M-3喷火器", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_SteyrHeavyRifle.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "反坦克炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_CannonBall.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "加农炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_LaserRifle.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "激光炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_FlameThrowerBoost.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "聚焦喷火器", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_FM31.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "FM-31榴弹发射器", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_Lancer.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "FM-92榴弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_UraniumBomb.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "量子爆弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_SolarSystem.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "X-2太阳神光炮", "Type": "VP", "VP1_name": "X-2 sub急速冷却部件", "VP1_basic": "施放时间减少\\n取消僵直\\n初始化[激光炮]冷却时间", "VP1_explain": "[X-2太阳神光炮]\\n使用强化版部件提高各项性能\\n- 增加火器操作速度\\n\\n将灼伤伤害包含在爆炸伤害中\\n- 总攻击力相同\\n\\n[激光炮]连接强化\\n- 可以强制中断[激光炮]并施放该技能\\n- 有效射程额外增加\\n\\n施放该技能时, 立即初始化[激光炮]的冷却时间\\n- [激光炮]攻击力 -12.5%%", "VP1_special": "-", "VP2_name": "附加组件 : 阿波罗之箭", "VP2_basic": "增加蓄气功能\\n范围增加\\n附加减速效果", "VP2_explain": "[X-2太阳神光炮]\\n变更为瞄准地面发射\\n- 无法使用激光炮形态\\n\\n发射前按住技能键可以增加爆炸范围\\n- 最多增加30%%\\n- 最大蓄力所需时间 : 1秒\\n- 蓄力上限持续时间 : 5秒\\n\\n发射的恒星会钻入地面并爆炸, 形成火焰地带\\n- 删除灼伤伤害\\n\\n火焰地带会持续对敌人造成伤害并附加减速\\n- 火焰地带持续时间 : 5秒\\n- 总攻击力相同\\n- 减速持续时间 : 2秒\\n- 减速效果 : 50%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_PlasmaBoost.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "等离子放射器", "Type": "VP", "VP1_name": "全速支援", "VP1_basic": "施放时间减少", "VP1_explain": "[等离子放射器]\\n提升放射装置输出功率, 一次性全部放射\\n- 删除长按技能键的操作\\n- 增加放射后僵直\\n- 发射位置残留电场\\n\\n- 施放技能时, 放射装置强化15秒\\n- 施放以下技能时, 会瞬间喷射全部高压压缩火焰\\n- 总攻击力相同\\n\\n对象技能\\n- [M-3喷火器]、 [聚焦喷火器]", "VP1_special": "-", "VP2_name": "附加 : 特斯拉变压装置", "VP2_basic": "范围增加\\n赋予无敌状态", "VP2_explain": "[等离子放射器]\\n添加特殊变压装置强化功能\\n- 向周围大范围放射等离子体\\n- 放射过程中, 过充电流保护枪炮师免受伤害", "VP2_special": "无敌、 强控敌人" }, { "Skill_Code": "ATGunner_LancerSW.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "FM-92特殊榴弹", "Type": "VP", "VP1_name": "MIBC诱导装置", "VP1_basic": "攻击力和冷却时间增加\\n范围增加", "VP1_explain": "[FM-92特殊榴弹]\\n基本冷却时间变更为75秒\\n总攻击力 + 50%%\\n\\n强化导弹性能, 对广域发动强力攻击\\n- 删除长按技能键操作\\n- 诱导范围扩大\\n- 爆炸范围 +30%%", "VP1_special": "-", "VP2_name": "附加装备 : 导弹优化", "VP2_basic": "攻击力/冷却时间减少\\n可以在其他动作中施放。\\n施放时间减少", "VP2_explain": "[FM-92特殊榴弹]\\n基本冷却时间变更为25秒\\n- 总攻击力 -50%%\\n\\n优化导弹规格以减负\\n- 可以在使用其他重火器过程中, 同时操作使用\\n- 单独使用时减少操作延迟", "VP2_special": "-" }, { "Skill_Code": "ATGunner_FSC_7.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "FSC-7", "Type": "VP", "VP1_name": "轻量化", "VP1_basic": "可多次发动\\n施放时间减少\\n赋予速度增益效果", "VP1_explain": "[集束炸弹]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 单次攻击力 -50%%\\n\\n使用轻量化子弹\\n- 发射后坐力减少\\n\\n发射后3秒内移动速度 + 20%%\\n- 效果持续时间内施放特定技能时, 该技能施放期间延长效果持续时间\\n\\n对象技能\\n- [M-3喷火器]、 [聚焦喷火器]、[等离子放射器]、 [UHT-03爆炎喷火器]", "VP1_special": "-", "VP2_name": "置换器", "VP2_basic": "范围增加\\n攻击失败补正", "VP2_explain": "[集束炸弹]\\n使用装载了更多火药的强化子弹\\n- 子弹速度 +30%%\\n- 攻击范围更广\\n\\n未命中时迅速重新装填\\n- 冷却时间补正为5秒", "VP2_special": "-" }, { "Skill_Code": "ATGunner_PT-15.skl", "Job": "神枪手(女)", "Grow": "枪炮师 (女)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "PT-15原始型压缩炮", "Type": "VP", "VP1_name": "PT-15泰拉模块", "VP1_basic": "范围增加\\n赋予无敌状态", "VP1_explain": "[PT-15原始型压缩炮]\\n在地面放置PT-15后发射\\n- 喷出高压缩空气, 攻击周围大范围敌人\\n\\n火器操作过程中, 进入无敌状态", "VP1_special": "无敌", "VP2_name": "细胞弱化", "VP2_basic": "范围增加\\n追加聚集敌人\\n取消僵直", "VP2_explain": "[PT-15原始型压缩炮]\\n使用强化版压缩模组\\n- 攻击范围更广\\n- 始终发动前方强化射击版本\\n\\n产生空气击退敌人\\n- 整齐排列范围内敌人的位置\\n\\n可以强制中断发射后僵直, 并施放其他重火器技能", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATGunner_FastKnee.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "刺踢", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_HeadShot.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "溃灭射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_ChainSnatch.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "锁链截击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_AirRaid.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "音速劫击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_RandomShoot.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "枪舞", "Type": "VP", "VP1_name": "枪刃之舞", "VP1_basic": "删除连续按键效果\\n追加聚集敌人\\n施放时间减少\\n范围增加", "VP1_explain": "[枪舞]\\n以最快速度攻击, 删除乱射\\n- 总攻击力相同\\n- 删除连续按键效果\\n- 删除枪刃的击倒判定\\n- [枪舞]攻击判定变更为体术系列\\n- 枪刃攻击次数 +100%%\\n- 使被枪刃命中的敌人移动到前方175px的位置\\n\\n[枪舞]攻击速度 + 20%%\\n\\n[枪舞]攻击范围 + 30%%", "VP1_special": "聚集敌人", "VP2_name": "枪刃格挡", "VP2_basic": "所受伤害减少\\n部分远程伤害无效\\n恢复[花式枪术]的使用次数", "VP2_explain": "[枪舞]\\n施放[枪舞]时所受伤害 -70%%\\n\\n施放[枪舞]时, 发动[远程格挡]效果\\n- 每次成功用[枪舞]抵挡远程攻击时, 恢复1次[花式枪术]的使用次数 (最多3次)", "VP2_special": "-" }, { "Skill_Code": "ATGunner_WalkShoot.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "移动射击", "Type": "VP", "VP1_name": "枪管改造 - 超越", "VP1_basic": "攻击次数增加\\n范围增加\\n切换地下城房间时保留效果", "VP1_explain": "[移动射击]\\n[移动射击]子弹爆裂, 造成更大范围的伤害。\\n- 发射次数 + 50%%\\n- 总攻击力相同\\n- 攻击范围 30%%\\n\\n施放过程中攻击速度 + 30%%、 移动速度 + 50%%\\n\\n切换地下城房间时, 保留技能效果。", "VP1_special": "-", "VP2_name": "枪管改造 - 节制", "VP2_basic": "攻击次数减少\\n范围增加\\n所受伤害减少", "VP2_explain": "[移动射击]\\n减少发射次数, 移动射击过程中所受伤害减少\\n- 发射次数数 -40%%\\n- 总攻击力相同\\n\\n攻击范围 + 20%%\\n\\n移动射击施放过程中所受伤害 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_MultiHeadShot.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "多重射击", "Type": "VP", "VP1_name": "索敌射击", "VP1_basic": "自动瞄准\\n范围增加", "VP1_explain": "[多重射击]\\n按技能键时, 自动向范围内最强敌人所在方向射击\\n- 删除输入方向键功能\\n\\n可以分别射击\\n- 首次射击后20秒内可以追加射击\\n\\n与其他技能连接施放时不会消耗[花式枪术]的使用次数\\n\\n射击过程中可以接住[双鹰回旋]\\n\\n攻击范围 40%%", "VP1_special": "追踪", "VP2_name": "双向射击", "VP2_basic": "增加射击方向\\n施放时间减少", "VP2_explain": "[多重射击]\\n射击时最多可以输入两个方向键进行射击\\n- 输入两个方向键时, 同时射击两个方向\\n- 射击攻击次数 -2次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATGunner_DoubleGunhawk.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "双鹰回旋", "Type": "VP", "VP1_name": "双鹰盘旋", "VP1_basic": "减少鹰枪投掷次数\\n范围增加", "VP1_explain": "[双鹰回旋]\\n投掷次数 -1次\\n- 从第2次攻击开始投掷\\n- 鹰枪持续时间 + 30%%\\n- 多段攻击间隔 -20%%\\n- 总攻击力相同\\n\\n[双鹰回旋]手枪大小 + 25%%\\n\\n[双鹰回旋]吸附范围 + 25%%\\n\\n再次投掷手枪时, 可施放体术系列技能并自动投掷\\n- 消耗1次[花式枪术]的使用次数\\n- [后撩踢]、 [上旋踢]、 [刺踢]、 [锁链截击]、 [音速劫击]、 [回闪劫击]、 [死亡锁链]投掷时、 [锁链切割]、 [毁灭风暴]、 [盛放·绯红花园]", "VP1_special": "-", "VP2_name": "释放之刃", "VP2_basic": "追踪\\n攻击时间减少", "VP2_explain": "[双鹰回旋]\\n施放时, 最多投掷3次鹰枪。\\n- 向前方400px内最强敌人投掷\\n- 寻敌范围内没有追踪目标时, 会根据方向键输入的方向进行投掷\\n\\n第3次鹰枪投掷范围较大, 造成两次伤害后不会返回\\n- 总攻击力相同", "VP2_special": "追踪、 聚集敌人" }, { "Skill_Code": "ATGunner_AirRaidEx.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "回闪劫击", "Type": "VP", "VP1_name": "鲜血之跃", "VP1_basic": "变更为前方突进\\n攻击力/冷却时间减少\\n[花式枪术]连击强化", "VP1_explain": "[回闪劫击]\\n施放时向前方突进\\n冷却时间变更为12.5秒\\n- 无法在空中施放\\n- 移除新月斩击\\n- 总攻击力 -50%%\\n\\n在施放鲜血之跃过程中按反方向键并施放技能时, 可以消耗花式枪术进行逆向连接施放", "VP1_special": "-", "VP2_name": "鲜血狂怒", "VP2_basic": "赋予无敌状态\\n删除追加输入功能\\n赋予速度及回避率增益", "VP2_explain": "[回闪劫击]\\n固定连接新月斩击\\n- 施放时进入无敌状态\\n- 删除追加输入功能\\n\\n施放时, 30秒内攻击速度、 移动速度和回避率 +10%%", "VP2_special": "无敌" }, { "Skill_Code": "ATGunner_SuppressingFire.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "压制射击", "Type": "VP", "VP1_name": "枪刃风暴", "VP1_basic": "攻击力和冷却时间增加\\n聚集敌人", "VP1_explain": "[压制射击]\\n射击时舞动枪刃发动10次追加攻击\\n- 基本冷却时间变更为65秒\\n- 总攻击力 30%%\\n- 使枪刃命中的敌人移动到前方150px的位置", "VP1_special": "-", "VP2_name": "赤色崛起", "VP2_basic": "删除连续按键效果\\n范围增加", "VP2_explain": "[压制射击]\\n固定以最快速度进行乱射攻击\\n- 删除连续按键效果\\n- 删除最后射击\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATGunner_KillPoint.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "死亡锁链", "Type": "VP", "VP1_name": "死亡定位", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[死亡锁链]\\n投掷枪刃的同时进行射击\\n- 投掷范围内存在敌人时才能施放\\n- 枪刃无关射击, 禁锢敌人\\n- 枪刃禁锢敌人时间 -1秒\\n- 枪刃固定敌人过程中, 再次按技能键时, 解除枪刃\\n\\n枪刃投掷数量上限 +4个\\n\\n投掷范围 +30%", "VP1_special": "追踪、 强控敌人", "VP2_name": "死亡时刻", "VP2_basic": "变更为前方突进\\n赋予无敌状态\\n[花式枪术]连击强化", "VP2_explain": "[死亡锁链]\\n将枪刃拿在手中向前突进攻击\\n- 突进施放过程中进入无敌状态\\n- 突进命中时给敌人附着枪刃\\n- 突进时按向前方向键可以增加突进距离\\n\\n突进施放过程中按相反方向键并施放技能时, 可以消耗花式枪术反方向连接施放\\n\\n可以对附着枪刃的目标发生原[死亡锁链]的射击\\n- 射击施放过程中进入无敌状态", "VP2_special": "无敌、 强控敌人" }, { "Skill_Code": "ATGunner_ChainDevider.skl", "Job": "神枪手(女)", "Grow": "漫游枪手 (女)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "锁链切割", "Type": "VP", "VP1_name": "风刃切割", "VP1_basic": "范围增加\\n可多次发动\\n聚集敌人", "VP1_explain": "[锁链切割]\\n每次挥动锁链时, 生成刀刃风暴, 对更大范围进行攻击\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 单次攻击力 -50%%\\n\\n命中时, 将敌人吸附至前方150px位置", "VP1_special": "聚集敌人", "VP2_name": "锁链终结", "VP2_basic": "施放时间减少\\n恢复[花式枪术]的使用次数", "VP2_explain": "[锁链切割]\\n施放技能时, 发动锁链切割终结攻击\\n\\n终结攻击命中时, 在对方身上留下10秒的玫瑰标识\\n- 玫瑰标识会随着漫游枪手的攻击成长, 达到最大阶段时爆炸\\n- 每10次命中强化至下一阶段 (最多3阶段)\\n- 爆炸时仅对附着的目标造成爆炸伤害\\n- 总攻击力相同\\n- 爆炸时恢复花式枪术使用次数最大值\\n(每次施放仅发动1次)", "VP2_special": "-" }, { "Skill_Code": "ATGunner_RobotEz8.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "15", "SP_Name": "EZ-8自爆者", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_G1.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "20", "SP_Name": "G-1 科罗纳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_RobotExs.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "25", "SP_Name": "EX-S毒蛇炮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_GMagnetic.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "35", "SP_Name": "G-磁力弹", "Type": "VP", "VP1_name": "形态异变", "VP1_basic": "全息科罗纳代替自身施放\\n强制控制功能强化", "VP1_explain": "[G-磁力弹]\\n召唤的G系列机器人在场时, 生成全息G-1科罗纳, 发射磁力弹后消失\\n\\n多段攻击间隔 -0.2秒\\n强制控制持续时间 + 2秒", "VP1_special": "-", "VP2_name": "雷霆震击", "VP2_basic": "攻击时间减少\\n附加感电效果", "VP2_explain": "[G-磁力弹]\\n掉到地面的子弹将生成维持5秒钟的反应型电场\\n- 电场碰到敌人的瞬间生成电波, 造成单次伤害\\n- 总攻击力相同\\n- 给命中的敌人附加3秒的感电效果", "VP2_special": "-" }, { "Skill_Code": "ATGunner_RobotTempester.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "35", "SP_Name": "空战机械 : 狂风", "Type": "VP", "VP1_name": "极限狂风", "VP1_basic": "可以指定位置\\n攻击时间减少", "VP1_explain": "[空战机械 : 狂风]\\n巨大化的狂风向指定位置突进并爆炸\\n- 不适用[机械引爆]", "VP1_special": "-", "VP2_name": "狂风过载", "VP2_basic": "持续时间无限制\\n召唤兽功能强化", "VP2_explain": "[空战机械 : 狂风]\\n狂风的持续时间变更为无限制\\n\\n狂风强化\\n- 移动速度增加\\n- 变更为移动中可发射导弹\\n- 导弹发射寻敌范围 +100%%\\n- 导弹移动速度 +30%%\\n- 机枪攻击范围 +30%%\\n\\n删除引爆攻击力\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATGunner_MechaDrop.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "40", "SP_Name": "空投支援", "Type": "VP", "VP1_name": "全面轰炸", "VP1_basic": "删除位置指定功能\\n施放时间减少\\n范围增加", "VP1_explain": "[空投支援]\\n删除指定投放位置的功能\\n\\n施放时, 前方大范围投下大量银色破坏者并与地面碰撞引发巨大爆炸\\n- 爆炸多段攻击次数 : 4次\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "安全轰炸", "VP2_basic": "赋予无敌状态", "VP2_explain": "[空投支援]\\n指定投放位置期间进入无敌状态\\n\\n标记指定维持时间上限 + 0.5秒", "VP2_special": "无敌" }, { "Skill_Code": "ATGunner_SparrowFactory.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "45", "SP_Name": "拦截机工厂", "Type": "VP", "VP1_name": "拦截机 : 阻击", "VP1_basic": "拦截机追踪角色\\n范围增加", "VP1_explain": "[拦截机工厂]\\n学习光反应能量模块后不适用\\n\\n拦截机在角色周围徘徊, 攻击进入锁定目标范围内的敌人\\n- 拦截机存在15秒\\n- 在地下城中切换房间时拦截机不会消失\\n- 持续时间结束或子弹耗尽时向最近的敌人突进并爆炸\\n\\n锁定目标范围 + 20%%", "VP1_special": "-", "VP2_name": "拦截机 : 防空", "VP2_basic": "所受伤害减少\\n范围增加\\n施放时间减少", "VP2_explain": "[拦截机工厂]\\n学习光反应能量模块后适用\\n\\n大型散热板高速展开, 发射横扫大范围的能量波\\n- 散热板在能量发射后保留5秒, 保护后方领域内的施放者\\n- 在领域内时所受伤害 -70%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_HS12.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "60", "SP_Name": "HS-12等离子体发生器", "Type": "VP", "VP1_name": "进化系统", "VP1_basic": "可以在其他动作中施放。\\n可多次发动", "VP1_explain": "[HS-12等离子体发生器]\\n删除施放动作\\n- 其他动作中也可以施放\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -50%%", "VP1_special": "-", "VP2_name": "固件升级", "VP2_basic": "追踪\\n范围增加", "VP2_explain": "[HS-12等离子体发生器]\\n锁定角色周围650px范围内的最强的敌人后瞬移到锁定的对象位置并引发爆炸\\n- 没有可锁定的敌人时无法施放技能\\n\\n爆炸范围 + 25%%", "VP2_special": "追踪" }, { "Skill_Code": "ATGunner_G4.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "70", "SP_Name": "雷行者", "Type": "VP", "VP1_name": "远程控制", "VP1_basic": "可以在其他动作中施放。\\n追加聚集敌人\\n范围增加", "VP1_explain": "[雷行者]\\n正在召唤G系列机器人时, 取消施放[雷行者]的动作\\n- 其他动作中也可以施放\\n\\n命中的敌人被吸附到角色前方\\n\\n攻击范围 20%%", "VP1_special": "-", "VP2_name": "旋转枪刃", "VP2_basic": "追踪\\n攻击时间减少", "VP2_explain": "[雷行者]\\n锁定周围650px范围内的最强的敌人, 安装雷行者\\n- 没有可锁定的敌人时无法施放技能\\n\\n所安装雷行者的旋转半径越来越小, 然后爆炸\\n- 旋转持续时间 -60%%\\n- 多段攻击次数 -60%%\\n- 总攻击力相同", "VP2_special": "追踪" }, { "Skill_Code": "ATGunner_GSPFalcon.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "75", "SP_Name": "G-超级猎鹰", "Type": "VP", "VP1_name": "能量循环系统", "VP1_basic": "自动召唤猎鹰\\n攻击时间减少\\n范围增加", "VP1_explain": "[G-超级猎鹰]\\n进入地下城时自动召唤猎鹰\\n\\n增加所有形态的运行速度\\n- 科罗纳形态 : 发射等待时间 -50%%\\n- 旋雷者形态 : 激光发射间隔 -30%%\\n- 捕食者形态 : 多段攻击次数 -10次\\n- 总攻击力相同\\n\\n科罗纳形态、旋雷者形态的攻击范围 + 20%%", "VP1_special": "-", "VP2_name": "额定容量超载", "VP2_basic": "删除追加操作机制", "VP2_explain": "[G-超级猎鹰]\\n删除追加操作机制\\n\\n施放时, 召唤充能后的猎鹰, 发射强大的电波攻击, 造成多段伤害后消失。\\n- 多段攻击次数 : 8次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATGunner_MagneticField.skl", "Job": "神枪手(女)", "Grow": "机械之灵", "Icon": "图片", "SP_Lv": "80", "SP_Name": "高压电磁场", "Type": "VP", "VP1_name": "钕磁铁", "VP1_basic": "追踪\\n施放时间减少", "VP1_explain": "[高压电磁场]\\n向前方一定范围内最高等级敌人发射小型磁场装置, 并引发1次爆炸\\n- 范围内不存在敌人时, 向前方爆炸\\n- 总攻击力相同", "VP1_special": "追踪", "VP2_name": "电磁加速器", "VP2_basic": "追加聚集敌人\\n攻击时间减少\\n范围增加", "VP2_explain": "[高压电磁场]\\n磁力发生装置吸附周围的敌人\\n\\n多段攻击间隔 -40%%\\n\\n攻击范围 +30%%", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATGunner_GrenadeNone.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "15", "SP_Name": "G-14手雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_M18Claymore.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "20", "SP_Name": "M18阔剑地雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_GrenadeLight.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "25", "SP_Name": "G-35L感电手雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_CrossShoot.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "25", "SP_Name": "交叉射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_GrenadeWater.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "30", "SP_Name": "G-18C冰冻手雷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_C4.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "35", "SP_Name": "C4", "Type": "VP", "VP1_name": "快速泯灭", "VP1_basic": "追踪\\n施放时间减少", "VP1_explain": "[C4原始型压缩炮]\\nC4安装后立即爆炸\\n\\n投掷时, 飞弹自动追踪第一个目标\\n- Y轴追踪范围 : 200px", "VP1_special": "-", "VP2_name": "风笛", "VP2_basic": "恢复单兵推进器的使用次数", "VP2_explain": "[C4原始型压缩炮]\\n投掷C4时, 不消耗单兵推进器使用次数\\n\\n空中投掷C4时, 恢复1次单兵推进器使用次数\\n\\n空中额外输入成功引爆时, 恢复1次单兵推进器使用次数", "VP2_special": "-" }, { "Skill_Code": "ATGunner_ChargeBuster.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "35", "SP_Name": "聚合弹", "Type": "VP", "VP1_name": "火山蛇", "VP1_basic": "范围增加", "VP1_explain": "[聚合弹]\\n空中施放时,向正下方地面发射爆炸的火属性特殊弹药\\n- 攻击大范围敌人\\n- 被击中的敌人会被推向爆炸的外围", "VP1_special": "-", "VP2_name": "安全俯冲", "VP2_basic": "赋予无敌状态", "VP2_explain": "[聚合弹]\\n空中施放时, 不消耗单兵推进器使用次数\\n\\n投放光学伪装并急速俯冲向地面, 随后在地面进行射击\\n- 在落向地面的过程及落下后进入无敌状态", "VP2_special": "无敌" }, { "Skill_Code": "ATGunner_NapalmBomb.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "40", "SP_Name": "凝固汽油弹", "Type": "VP", "VP1_name": "瞬时爆破", "VP1_basic": "攻击时间减少", "VP1_explain": "[凝固汽油弹]\\n删除地面攻击\\n地面攻击力合算至爆炸攻击力\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "熔岩爆弹", "VP2_basic": "范围增加", "VP2_explain": "[凝固汽油弹]\\n发射子弹生成巨大的火属性地带\\n- 删除爆炸攻击\\n- 爆炸攻击力合算至地面攻击力\\n- 地面攻击力 + 50%%\\n- 地面攻击次数 -5次\\n- 地面攻击持续时间 -1秒\\n- 攻击范围大幅增加", "VP2_special": "-" }, { "Skill_Code": "ATGunner_LockOnSupport.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "45", "SP_Name": "镭射狙击", "Type": "VP", "VP1_name": "无情狙击", "VP1_basic": "赋予无敌状态", "VP1_explain": "[镭射狙击]\\n用支援炮击替代支援攻击\\n- 攻击范围 10%%\\n支援炮击过程中从空中补给强袭装甲\\n- 获得强袭装甲时, 进入无敌状态, 效果持续2秒", "VP1_special": "无敌", "VP2_name": "自动瞄准", "VP2_basic": "可以在其他动作中施放。", "VP2_explain": "[镭射狙击]\\n施放技能时, 进入自动瞄准状态, 效果持续10秒\\n- 可以在所有动作过程中施放\\n- 向被施放者的技能攻击命中的敌人进行狙击\\n- 每个技能可发动1次\\n- 多个敌人同时被命中时, 攻击最强敌人\\n- 最多发动5次, 每次射击之间的冷却时间为0.5秒", "VP2_special": "-" }, { "Skill_Code": "ATGunner_GravityGrenade.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "60", "SP_Name": "G-61重力手雷", "Type": "VP", "VP1_name": "超重力挤压", "VP1_basic": "范围增加\\n攻击时间减少", "VP1_explain": "[G-61重力手雷]\\n重力场持续时间 -50%%\\n\\n重力场大小 +30%%\\n\\n吸附力 +150%%", "VP1_special": "-", "VP2_name": "空间粉碎", "VP2_basic": "增加立即爆炸功能", "VP2_explain": "[G-61重力手雷]\\n删除多段攻击力\\n多段攻击力合算至终结攻击力\\n\\n重力场持续时间 +100%%\\n\\n可通过额外输入立即爆炸", "VP2_special": "-" }, { "Skill_Code": "ATGunner_Chelli.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "70", "SP_Name": "超真空弹 : 切利", "Type": "VP", "VP1_name": "超能弹流", "VP1_basic": "手雷吸收功能强化", "VP1_explain": "[超真空弹 : 切利]\\n手雷吸收功能强化\\n- 手雷靠近真空洞时被吸收\\n- 被吸收的手雷在真空洞爆炸时一起爆炸\\n\\n真空洞和爆炸范围 + 30%%", "VP1_special": "-", "VP2_name": "气流爆弹", "VP2_basic": "强化单兵推进器性能", "VP2_explain": "[超真空弹 : 切利]\\n接触地面时立即引发气流爆炸\\n气流爆炸范围500px内将产生喷射气流\\n- 处于喷射气流范围内时, 单兵推进器的移动间隔冷却时间缩短\\n- 空中施放后僵直减少\\n- 掉落移动速度 + 50%%\\n- 喷射气流持续5秒", "VP2_special": "-" }, { "Skill_Code": "ATGunner_OpenFire.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "75", "SP_Name": "全面开战 - 总攻", "Type": "VP", "VP1_name": "全面倾泻", "VP1_basic": "批量投掷手雷", "VP1_explain": "[开火]\\n施放技能时, 投掷所有手雷\\n- 消耗的手雷适用各自的攻击力", "VP1_special": "-", "VP2_name": "爆裂之星", "VP2_basic": "所受伤害减少", "VP2_explain": "[开火]\\n施放技能时跳跃进入[全面轰炸]状态\\n- 轰炸持续1秒\\n- 轰炸过程中, 可以在自己脚下进行轰炸\\n- 可以利用方向键在X、 Y轴自由移动\\n- 轰炸状态下所受伤害 -70%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_Photobilizer.skl", "Job": "神枪手(女)", "Grow": "芙蕾雅", "Icon": "图片", "SP_Lv": "80", "SP_Name": "光子霰雷发射器", "Type": "VP", "VP1_name": "磁力压缩", "VP1_basic": "攻击力和冷却时间增加", "VP1_explain": "[光子霰雷发射器]\\n投掷更多的光子手雷\\n- 光子手雷爆炸攻击次数变更为1次\\n- 攻击范围 20%%\\n- 基本冷却时间变更为67.5秒\\n- 攻击力 +50%%", "VP1_special": "-", "VP2_name": "波动冲击", "VP2_basic": "变更为手雷技能\\n可多次发动", "VP2_explain": "[光子霰雷发射器]\\n直接投掷光子手雷\\n- 空中投掷及地上投掷适用冷却时间\\n- 变更为可填充3次的技能\\n- 每次填充冷却时间 : 13.5秒\\n- 单次攻击力 -66%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_PointShootRev.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "suit::目标强袭 ();", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_CloseEnemy.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "suit::机动打击 ();", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_RetreatShoot.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "[SCQC] 后退机动", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_PointShoot.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "[SCQC] 指定射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATGunner_ZeroDistance.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "[SCQC] 零距离压制", "Type": "VP", "VP1_name": "[SCQC] 连接压制", "VP1_basic": "攻击次数减少\\n施放时间减少\\n可多次发动\\n攻击失败补正", "VP1_explain": "[[SCQC] 零距离压制]\\n删除部分攻击, 合算至最后一击\\n\\n攻击失败时冷却时间补正 (2秒)\\n\\n总攻击力相同\\n\\n[squad::保护模块 (强制颤动);]\\n协战师死亡后可以施放技能\\n\\n协战师为自己复活时可以施放技能\\n\\n单人挑战时可复活次数 : 1次", "VP1_special": "-", "VP2_name": "[SCQC] 追踪压制", "VP2_basic": "攻击次数减少\\n无敌强化\\n施放时间减少\\n追踪", "VP2_explain": "[[SCQC] 零距离压制]\\n删除部分攻击, 合算至最后一击\\n\\n追踪前方500px范围内的敌人\\n\\n总攻击力相同\\n\\n[squad::保护模块 (强制颤动);]\\n协战师死亡后可以施放技能\\n\\n协战师为自己复活时可以施放技能\\n\\n单人挑战时可复活次数 : 1次", "VP2_special": "-" }, { "Skill_Code": "ATGunner_BreakThrough.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "suit::护盾展开 ();", "Type": "VP", "VP1_name": "suit::护盾展开 (射手);", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[suit::护盾展开 ();]\\n删除突进动作, 向前方发射护盾\\n\\n护盾大小 + 30%%\\n\\n[squad::保护模块 (缓冲);]\\n护盾恢复量 + 10%\\n\\n护盾蓄积量上限额外 + 10%%", "VP1_special": "-", "VP2_name": "suit::护盾展开 (阻截);", "VP2_basic": "攻击次数减少\\n范围增加\\n附加减速效果\\n附加感电效果", "VP2_explain": "[suit::护盾展开 (); \\n向前方跳跃并展开护盾下劈\\n- 护盾在地面设置电流线, 使敌人减速并感电\\n- 减速 : 攻击/移动速度 -30%%\\n- 电流线持续时间 : 5秒\\n\\n总攻击力相同\\n\\n[squad::保护模块 (缓冲);]\\n护盾恢复量 + 10%\\n\\n护盾蓄积量上限额外 + 10%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_LaserBreaching.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "suit::开拓路径 ();", "Type": "VP", "VP1_name": "suit::开拓路径 (凝聚);", "VP1_basic": "施放时间减少\\n聚集敌人强化\\n范围增加", "VP1_explain": "[suit::开拓路径 ();]\\n施放速度更快\\n\\n沿着激光路径将左右范围的敌人聚集成一列\\n\\n激光厚度 + 15%%\\n\\n[tactics::拒战区域 ();]\\n满足条件时, 冷却时间减少1秒 (最多25秒)\\n1. squad::保护模块(缓冲); \\n- 对队友施加效果时\\n\\n2. squad::武器强化() override; \\n- 对队友施加效果时\\n\\n3. apius::战场信息(); \\n- 消耗信息层数时\\n- 适用属性伤害增加效果时 (冷却时间5秒)", "VP1_special": "-", "VP2_name": "suit::开拓路径 (裂极);", "VP2_basic": "攻击次数增加\\n攻击力和冷却时间增加", "VP2_explain": "[suit::开拓路径 ();]\\n激光划过的地面引发巨大爆炸, 造成多段攻击伤害\\n冷却时间 + 50%\\n- 追加爆炸多段攻击次数 : 4次\\n\\n总攻击力 + 50%%\\n\\n[tactics::拒战区域 ();]\\n满足条件时, 冷却时间减少1秒 (最多25秒)\\n1. squad::保护模块(缓冲); \\n- 对队友施加效果时\\n\\n2. squad::武器强化() override; \\n- 对队友施加效果时\\n\\n3. apius::战场信息(); \\n- 消耗信息层数时\\n- 适用属性伤害增加效果时 (冷却时间5秒)", "VP2_special": "-" }, { "Skill_Code": "ATGunner_DEFCON.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "60", "SP_Name": "apius::区域防御 ();", "Type": "VP", "VP1_name": "apius::区域防御 (连接);", "VP1_basic": "初始化[零距离压制]冷却时间\\n无敌强化\\n队员魔法值恢复量增加", "VP1_explain": "[apius::区域防御 ();]\\n施放时, 恢复15%%的魔法值\\n\\n力场持续时间 + 0.3秒\\n\\n队员的同步率 + 50%%\\n\\n初始化[[SCQC]零距离压制]的冷却时间\\n- [[SCQC]零距离压制]攻击力 -33%%", "VP1_special": "-", "VP2_name": "apius::区域防御 (客体);", "VP2_basic": "无敌强化\\n可多次发动", "VP2_explain": "[apius::区域防御 ();]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 15秒\\n- 攻击力 -50%%\\n\\n力场持续时间 -0.2秒\\n\\n队员的同步率 + 50%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_Extermination.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "70", "SP_Name": "suit::歼灭行动 ();", "Type": "VP", "VP1_name": "suit::歼灭行动 (中断);", "VP1_basic": "施放时间减少\\n附加减速效果", "VP1_explain": "[suit::歼灭行动 ();]\\n可以在其他动作中施放。\\n\\n命中时使目标进入减速状态\\n- 减速效果 : 攻击速度和移动速度 -50%%\\n- 减速持续时间 : 7秒\\n\\n[squad::机动强化 ();]\\n增益效果持续时间 + 5秒\\n\\n所有速度 + 10%%", "VP1_special": "-", "VP2_name": "suit::歼灭行动 (间距);", "VP2_basic": "施放时间减少\\n追加强制控制功能", "VP2_explain": "[suit::歼灭行动 ();]\\n直接施放最后一击\\n- 总攻击力相同\\n\\n命中时使目标进入强制控制状态3秒\\n\\n[squad::机动强化 ();]\\n增益效果持续时间 + 5秒\\n\\n所有速度 + 10%%", "VP2_special": "-" }, { "Skill_Code": "ATGunner_Suppression.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "75", "SP_Name": "suit::过度镇压 ();", "Type": "VP", "VP1_name": "suit::过度镇压 (零反冲);", "VP1_basic": "无敌强化\\n施放时间减少", "VP1_explain": "[suit::过度镇压 ();]\\n直接向前方突进\\n\\n[squad::保护模块 (净化);]\\n施放时, 包括队员在内全体生命值恢复生命值最大值的10%%\\n\\n一次解除的减益效果10秒内免疫", "VP1_special": "-", "VP2_name": "suit::过度镇压 (弹压);", "VP2_basic": "无敌强化\\n追加聚集敌人", "VP2_explain": "[suit::过度镇压 ();]\\n删除索敌功能\\n\\n快速包围前方圆形范围进行攻击\\n- 被包围的敌人被推到中心位置\\n\\n[squad::保护模块 (净化);]\\n施放时, 所有队员恢复生命值最大值10%%的生命值\\n\\n一次解除的减益效果10秒内免疫", "VP2_special": "-" }, { "Skill_Code": "ATGunner_OverPowerLaser.skl", "Job": "神枪手(女)", "Grow": "协战师", "Icon": "图片", "SP_Lv": "80", "SP_Name": "suit::超负荷炮 ();", "Type": "VP", "VP1_name": "suit::超负荷炮 (圆心);", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[suit::超负荷炮 ();]\\n改变激光输出方式\\n- 以施放者为中心画圆进行发射\\n\\n总攻击力相同\\n\\n[apius::限制解除 ();]\\n强化保护罩持续时间 + 3秒\\n\\n所受伤害减少量 + 5%%", "VP1_special": "-", "VP2_name": "suit::超负荷炮 (中断);", "VP2_basic": "施放时间减少 ", "VP2_explain": "[suit::超负荷炮 ();]\\n改变激光输出方式\\n- APIUS自动施放\\n\\n可以在其他动作中施放。\\n\\n激光多段攻击次数 + 5次\\n\\n总攻击力相同\\n\\n[apius::限制解除 ();]\\n强化保护罩持续时间 + 3秒\\n\\n所受伤害减少量 + 5%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ThrowEnemy.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "抛投", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_PunchAfterReturn.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "折颈", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_BreakDown.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "无情摔击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ShoulderTackle.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "野蛮冲撞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_HoldUp.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "霹雳旋踢", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_LegSuplex.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "空绞锤", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_MagnumSault.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "疾波猛坠", "Type": "VP", "VP1_name": "裂颅爆碎", "VP1_basic": "可多次发动\\n追踪", "VP1_explain": "[疾波猛坠]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 7.5秒\\n- 单次攻击力 -50%%\\n\\n在空中施放时\\n- 追踪并攻击一定范围内的敌人\\n- 删除冲击波\\n- 总攻击力相同", "VP1_special": "追踪", "VP2_name": "乐极生悲", "VP2_basic": "范围增加\\n适用[连环抓取]效果", "VP2_explain": "[疾波猛坠]\\n删除踢腿判定\\n- 总攻击力相同\\n- 踢腿命中的情况下, 被冲击波命中时也同样适用抓取技能连接功能\\n\\n使用强化冲击波\\n- 冲击波大小 30%%\\n- 冲击波攻击次数 +6次\\n\\n移动功能强化\\n- 按上/下方向键施放时, 向该方向移动并攻击\\n\\n[连环抓取]\\n暴击攻击力增加效果立即适用", "VP2_special": "-" }, { "Skill_Code": "ATFighter_Spire.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "浮空凌云踢", "Type": "VP", "VP1_name": "急速连击", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[浮空凌云踢]\\n攻击成功后立即迅速跳跃, 对敌人进行下踢\\n- 总攻击力相同\\n- 删除追加操作\\n\\n下踢后可以强制中断并连接部分技能\\n- 可在空中使用的转职技能\\n\\n空中施放时下踢速度 + 20%%", "VP1_special": "-", "VP2_name": "回旋冲击", "VP2_basic": "追加聚集敌人\\n无敌强化\\n范围增加", "VP2_explain": "[浮空凌云踢]\\n施放[暴力抓取]时, 变更攻击形态\\n- 席卷前方敌人并抓取后, 进行后踢\\n- 抓取成功时立即进入无敌状态\\n\\n冲击波范围 + 20%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_SuplexCyclone.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "地狱风火轮", "Type": "VP", "VP1_name": "飓风震地", "VP1_basic": "范围增加\\n无敌强化", "VP1_explain": "[地狱风火轮]\\n下踢时引发地震, 对周围造成大范围伤害\\n- 地震攻击力与下踢攻击力相同\\n\\n施放[暴力抓取]过程中施放时\\n- 席卷周围敌人并抓取\\n- 抓取成功时立即进入无敌状态\\n\\n对可抓取敌人施放时\\n- 始终向下抛掷\\n- 落地冲击波大小 + 30%%", "VP1_special": "-", "VP2_name": "超限行动", "VP2_basic": "可多次发动\\n取消僵直", "VP2_explain": "[地狱风火轮]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%\\n\\n抓取成功后可以强制中断该技能\\n- 可以连接使用转职技能", "VP2_special": "-" }, { "Skill_Code": "ATFighter_WildCannonSpike.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "裂石破天", "Type": "VP", "VP1_name": "狂暴猛攻", "VP1_basic": "范围增加\\n施放时间减少", "VP1_explain": "[裂石破天]\\n可以无视敌人, 迅速强击地面并产生冲击波\\n- 删除踢击攻击力\\n- 踢击攻击力合算至冲击波攻击力\\n- 适用对不可抓取敌人的踢击攻击力\\n- 总攻击力相同\\n\\n冲击波大小 40%%", "VP1_special": "-", "VP2_name": "彗星猛攻", "VP2_basic": "取消僵直\\n适用[连环抓取]效果", "VP2_explain": "[裂石破天]\\n用释放斗气代替蓄力, 通过全力踢击进行落地攻击\\n- 未命中时, 不会产生冲击波\\n\\n命中时, 释放聚集的斗气, 攻击周围的敌人\\n- 删除踢击攻击力\\n- 踢击攻击力合算至冲击波攻击力\\n- 适用对不可抓取敌人的踢击攻击力\\n- 总攻击力相同\\n\\n命中时, 可以强制中断僵直\\n- 可以连接可以在空中施放的转职技能\\n\\n[连环抓取]\\n暴击攻击力增加效果立即适用", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ChargeSpearEx.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "彗星冲击", "Type": "VP", "VP1_name": "连环猛攻", "VP1_basic": "追踪\\n取消僵直", "VP1_explain": "[彗星冲击]\\n使用时立即追踪并攻击前方一定范围内最强的敌人\\n- 删除蓄气功能\\n- 范围内不存在敌人时无法使用\\n\\n用脚部刺入追踪对象, 引发冲击波\\n- 使追踪目标倒地\\n- 用冲击波击飞追踪目标周围的敌人\\n\\n抓取技能命中时, 可以强制中断并施放该技能", "VP1_special": "追踪", "VP2_name": "不可阻挡", "VP2_basic": "无敌\\n所受伤害减少", "VP2_explain": "施放技能时立即进入无敌状态1.5秒\\n- 蓄气时间上限变更为3秒\\n- 踢击过程中所受伤害 -70%%", "VP2_special": "无敌" }, { "Skill_Code": "ATFighter_108StairsEx.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "武莲华", "Type": "VP", "VP1_name": "至刚至强", "VP1_basic": "取消僵直\\n范围增加", "VP1_explain": "[武莲华]\\n变更为强击4次后下踢的技能\\n- 总攻击力相同\\n\\n攻击范围更大\\n- 抓取动作范围 +20%%\\n- 下踢冲击波范围 + 20%%\\n\\n[一字传承 : 极义震天破]\\n强击过程中输入可预约施放\\n- 下踢后自动连接施放", "VP1_special": "-", "VP2_name": "强者之名", "VP2_basic": "攻击力和冷却时间增加", "VP2_explain": "[武莲华]\\n基本冷却时间变更为72秒\\n总攻击力 + 60%%\\n\\n抓取动作变更\\n- 不再伸手抓取, 而是通过燃烧的斗志进行突进\\n- 集中追击撞击的敌人后连续攻击\\n\\n集中攻击导致范围减小\\n- 视野受限, 直到攻击结束\\n- 删除周围冲击波攻击力", "VP2_special": "-" }, { "Skill_Code": "ATFighter_CycloneCrash.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "黑震旋风", "Type": "VP", "VP1_name": "黑震朔风", "VP1_basic": "施放时间减少\\n攻击失败补正", "VP1_explain": "[黑震旋风]\\n[暴力抓取]状态下施放时, 不会变更为驱赶抓取形态\\n- 抓取敌人后立即发动终结攻击\\n\\n对可抓取敌人施放时\\n- 将可抓取敌人插入地面时, 立即引发爆炸冲击波\\n- 总攻击力相同\\n\\n对无法抓取敌人施放时\\n- 使被[抓轰炮]命中的敌人进入强制控制状态2秒\\n\\n未命中时冷却时间修正为5秒", "VP1_special": "-", "VP2_name": "两股风", "VP2_basic": "范围增加\\n无敌强化", "VP2_explain": "[黑震旋风]\\n使用[暴力抓取]技能后施放时\\n- 驱赶抓取范围增加\\n- 驱赶抓取次数 + 1次\\n- 抓取成功时立即进入无敌状态", "VP2_special": "部分无敌、 强控敌人" }, { "Skill_Code": "ATFighter_ChainBrake.skl", "Job": "格斗家(男)", "Grow": "柔道家 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "疾风闪电", "Type": "VP", "VP1_name": "面对面", "VP1_basic": "追踪\\n无敌强化", "VP1_explain": "[疾风闪电]\\n施放时可以按住技能键蓄气, 蓄气后最多可持续2秒\\n- 持续期间, 攻击范围内有敌人进入时, 以无敌状态向敌人突进并发动攻击\\n\\n适用对可抓取敌人的攻击效果\\n- 突进次数固定为1次", "VP1_special": "无敌", "VP2_name": "轰雷", "VP2_basic": "范围增加", "VP2_explain": "[疾风闪电]\\n摆好架势后以腿部强力踏击地面, 引发冲击波\\n- 删除抓取动作和突进\\n- 突进伤害合算至冲击波伤害\\n- 总攻击力相同\\n\\n冲击波范围 +40%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_EnergyBall.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "15", "SP_Name": "念气波", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ThunderSuplex.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "15", "SP_Name": "雷霆踏", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_SpiralNenShoot.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "25", "SP_Name": "念气环绕 : 袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_SpiralNenSpin.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "30", "SP_Name": "念气环绕 : 御", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_IllusionBomb.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "30", "SP_Name": "幻影爆碎", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_Sajahu.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "35", "SP_Name": "狮子吼", "Type": "VP", "VP1_name": "狮子赞歌", "VP1_basic": "追加强制控制功能\\n敌人的命中率减少\\n范围增加", "VP1_explain": "[狮子吼]\\n使命中的敌人进入强制控制状态\\n- 删除眩晕效果\\n- 控制时间 : 2秒\\n-消耗风雷能量时, 额外增加1秒控制时间\\n\\n命中的敌人命中率 -10%%\\n- 持续时间 : 5秒\\n\\n攻击范围 40%%", "VP1_special": "强控敌人", "VP2_name": "神速一击", "VP2_basic": "取消僵直\\n施放速度减少\\n能量消耗减少", "VP2_explain": "[狮子吼]\\n可以强制中断部分转职技能的施放后僵直\\n- 可强制中断的技能 : [天雷虎踢]、 [念兽 : 猛虎震地]、 [禅语·形灭]\\n\\n施放速度 15%%\\n\\n风雷能量消耗量 -25%%\\n", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ThunderTiger.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "35", "SP_Name": "天雷虎踢", "Type": "VP", "VP1_name": "天地雷霆", "VP1_basic": "范围增加\\n攻击力和冷却时间增加", "VP1_explain": "[天雷虎踢]\\n攻击范围 35%%\\n\\n基本冷却时间变更为34秒\\n攻击力 100%%\\n\\n风雷能量获取量 + 20%%\\n风雷能量消耗量 + 20%%", "VP1_special": "-", "VP2_name": "雷闪角", "VP2_basic": "攻击时间减少\\n变更为单次攻击\\n攻击力/冷却时间减少", "VP2_explain": "[天雷虎踢]\\n快速下劈引发爆炸\\n- 施放速度 + 25%%\\n- 删除残留能量攻击\\n- 螺旋球体打击变更为单次攻击\\n- 总攻击力相同\\n\\n基本冷却时间变更为8.5秒\\n- 总攻击力 -50%%\\n\\n风雷能量获取量 -50%%\\n风雷能量消耗量 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_Kikouken.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "40", "SP_Name": "螺旋念气场", "Type": "VP", "VP1_name": "螺旋凝气场", "VP1_basic": "施放时间减少", "VP1_explain": "[螺旋念气场]\\n消耗风雷能量施放技能后可以移动\\n\\n[螺旋念气场]多段攻击间隔 -50%%", "VP1_special": "-", "VP2_name": "气流吸空场", "VP2_basic": "追加聚集敌人\\n范围增加\\n所受伤害减少", "VP2_explain": "[螺旋念气场]\\n激起气流, 将周围敌人吸附到螺旋念气场中心\\n\\n攻击范围 35%%\\n\\n施放时所受伤害 -90%%", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATFighter_LightningDragon.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "45", "SP_Name": "念兽 : 猛虎震地", "Type": "VP", "VP1_name": "猛虎之势", "VP1_basic": "变更为单次攻击\\n施放时间减少\\n可多次发动", "VP1_explain": "[念兽 : 猛虎震地]\\n念兽以猛烈的气势迅速袭击敌人造成伤害\\n- 删除突进多段攻击\\n- 总攻击力相同\\n- 施放速度 + 30%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 单次攻击力 -50%%\\n- 风雷能量补给量 -50%%\\n- 风雷能量消耗量 -50%%", "VP1_special": "-", "VP2_name": "猛虎出山", "VP2_basic": "追加聚集敌人\\n范围增加\\n能量消耗减少", "VP2_explain": "[念兽 : 猛虎震地]\\n念兽咆哮后引发大爆炸\\n- 被咆哮命中的敌人将被吸附到念兽中心\\n- 攻击范围 30%%\\n\\n风雷能量消耗量 -50%%", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATFighter_NenSpearEx.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "60", "SP_Name": "念之战矛", "Type": "VP", "VP1_name": "爆雷枪", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[念之战矛]\\n向前方投掷巨大的念之战矛\\n- 投掷射程 : 300px\\n- 中途击中敌人时爆炸\\n- 删除强制控制效果\\n- 删除刺击攻击\\n- 总攻击力相同\\n- 念之战矛大小 + 40%%", "VP1_special": "-", "VP2_name": "正门一刺", "VP2_basic": "强制控制功能强化\\n能量恢复量增加", "VP2_explain": "[念之战矛]\\n强制控制时间增加, 被[念之战矛]刺中的敌人被[蓄念炮]或[幻影爆碎]命中时立即爆炸\\n- 强制控制时间 : 3秒\\n- 立即爆炸时恢复20%%风雷能量", "VP2_special": "-" }, { "Skill_Code": "ATFighter_SpiralColumnEx.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "70", "SP_Name": "冲云念气场", "Type": "VP", "VP1_name": "雷霆冲云", "VP1_basic": "部分技能命中时自动发动\\n删除螺旋球体\\n可多次发动", "VP1_explain": "[冲云念气场]\\n[念兽 : 龙虎啸]最后基本攻击、 [雷霆踏]、 [天雷虎踢]命中时自动引发落雷\\n- 删除吸附功能\\n- 删除螺旋球体\\n- 柱形念气攻击力 + 70%%\\n- [风雷啸]未激活状态或风雷能量不足时技能不发动\\n\\n变更为可填充3次的技能\\n- 每次填充冷却时间 : 16.6秒\\n- 每次消耗风雷能量 : 80\\n- 每次落雷多段攻击次数 : 2次", "VP1_special": "-", "VP2_name": "雷震", "VP2_basic": "范围增加\\n能量消耗减少", "VP2_explain": "[冲云念气场]\\n用巨大的光柱攻击敌人\\n- 攻击范围 50%%\\n- 消耗风雷能量时, 吸附范围 + 50%%\\n\\n风雷能量消耗量 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_SpiralEmperorSlap.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "75", "SP_Name": "奔雷螺旋击", "Type": "VP", "VP1_name": "奔雷螺旋拳", "VP1_basic": "施放时间减少\\n删除螺旋球体\\n范围增加", "VP1_explain": "[奔雷螺旋击]\\n消耗风雷啸能量, 挥动雷电之手, 立即引发爆炸\\n- 删除强制控制效果\\n- 删除念气球\\n- 总攻击力相同\\n\\n雷电爆炸范围 + 30%%", "VP1_special": "-", "VP2_name": "霹雳闪电", "VP2_basic": "追踪\\n立即生成螺旋球体\\n施放时可以使用[念雷轰]", "VP2_explain": "[奔雷螺旋击]\\n消耗风雷啸能量时, 追踪并攻击前方500px范围内最强敌人\\n- 无需按住技能键即可立即产生念气球\\n\\n[念雷轰]\\n可以在[奔雷螺旋击]施放过程中施放\\n- 此时, [念雷轰]的风雷啸能量恢复量 + 100%%", "VP2_special": "部分无敌、 追踪、 强控敌人" }, { "Skill_Code": "ATFighter_MoonlightTheEarth.skl", "Job": "格斗家(男)", "Grow": "念皇", "Icon": "图片", "SP_Lv": "80", "SP_Name": "月辉念气破", "Type": "VP", "VP1_name": "月光念气破", "VP1_basic": "能量恢复量增加\\n所受伤害减少\\n自动施放[风雷啸]", "VP1_explain": "[月辉念气破]\\n发射念气后, 将月光能量集中至一点并引发爆炸\\n爆炸命中时, 风雷啸能量恢复30%%\\n- 总攻击力相同\\n\\n施放过程中所受伤害 -90%%\\n\\n[风雷啸]\\n施放[月辉念气破]后自动施加增益效果\\n需要累积500以上的风雷啸能量", "VP1_special": "-", "VP2_name": "月下无人", "VP2_basic": "施放时间减少\\n范围增加\\n附加失明效果", "VP2_explain": "[月辉念气破]\\n生成浓缩念气珠, 大范围散发月光能量\\n- 攻击范围 40%%\\n\\n对命中的敌人附加失明效果\\n- 失明几率 : 100%%\\n- 失明持续时间 : 3秒", "VP2_special": "-" }, { "Skill_Code": "ATFighter_CrashLowKick.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "截踢", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ShoulderCharge.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "铁山靠", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_MomentAttack.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "闪击快打", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_WhirlWindKick.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "旋风腿", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ClosePunch.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "冲膝", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_RisingUpper.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "炽焰旋风腿", "Type": "VP", "VP1_name": "爆裂旋风腿", "VP1_basic": "攻击次数增加\\n范围增加\\n施放时间减少", "VP1_explain": "[炽焰旋风腿]\\n多段攻击次数 + 12次\\n- 总攻击力相同\\n\\n攻击范围 100%%\\n\\n通过[柔化肌肉]强制中断并施放时, 技能施放速度 + 50%%", "VP1_special": "-", "VP2_name": "连环!爆裂腿!", "VP2_basic": "变更为旋转3圈进行飞踢的技能", "VP2_explain": "[炽焰旋风腿]\\n变更为向前方施展敏捷的3次回旋踢\\n- 总攻击力相同\\n- 无法在空中施放", "VP2_special": "-" }, { "Skill_Code": "ATFighter_LightningDance.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "闪电之舞", "Type": "VP", "VP1_name": "迅疾如风", "VP1_basic": "追踪\\n施放时间减少", "VP1_explain": "[闪电之舞]\\n施放时追踪范围的敌人并移动至该敌人位置发动首次攻击\\n\\n删除最后一击\\n- 总攻击力相同\\n\\n施放中移动速度 + 50%%", "VP1_special": "-", "VP2_name": "一起上吧", "VP2_basic": "聚集敌人强化\\n施放时间减少\\n范围增加", "VP2_explain": "[闪电之舞]\\n以首次攻击位置为基准, 瞬间聚集大范围内的敌人后, 发动最后一击\\n- 周围敌人聚集范围 : 1200px\\n- 移动次数 + 4次\\n\\n基本冷却时间变更为12秒\\n总攻击力 -40%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_RandomKick.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "瞬影连环踢", "Type": "VP", "VP1_name": "烈焰猛袭", "VP1_basic": "追踪\\n取消僵直", "VP1_explain": "[瞬影连环踢]\\n追踪前方一定范围内最强的敌人, 以肉眼不可见的速度发出飞踢\\n\\n攻击后, 可以使用[柔化肌肉]强制中断并施放[旋风腿]、 [炽焰旋风腿]、 [烈火强踢]、 [强袭重击]、 [炼狱坠星腿]。", "VP1_special": "追踪", "VP2_name": "蓄力强踢", "VP2_basic": "范围增加\\n所受伤害减少\\n蓄气时, 攻击力/冷却时间增加", "VP2_explain": "[瞬影连环踢]\\n通过持续按住技能键, 可维持准备动作\\n准备动作的维持时间越长, 连环踢距离和命中时的冲击波范围越大\\n- 攻击力最多增加30%%\\n- 冷却时间最多增加30%%\\n- 准备动作最大维持时间 : 3秒\\n\\n施放技能过程中所受伤害 -90%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_FlyingChainKick.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "飞燕旋风", "Type": "VP", "VP1_name": "飞燕凌空", "VP1_basic": "可多次发动\\n范围增加\\n移动功能强化", "VP1_explain": "[飞燕旋风]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -50%%\\n\\n可通过输入方向键沿着对角线方向移动并施放回旋踢\\n\\n回旋踢移动距离 + 20%%\\n\\n回旋踢攻击范围 + 20%%", "VP1_special": "-", "VP2_name": "如饥渴的秃鹫", "VP2_basic": "跳跃后, 变更为飞踢技能\\n赋予无敌状态", "VP2_explain": "[飞燕旋风]\\n施放时攻击敌人并进行后空翻后, 可通过再次输入技能键施放地面飞踢\\n\\n施放时进入无敌状态\\n- 无敌状态持续时间 : 1.5秒", "VP2_special": "无敌" }, { "Skill_Code": "ATFighter_HurricaneSpear.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "旋风碎心踢", "Type": "VP", "VP1_name": "碎心聚合", "VP1_basic": "可多次发动\\n追加聚集敌人\\n范围增加", "VP1_explain": "[旋风碎心踢]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%\\n\\n最后踢腿攻击时攻击前方大范围的敌人, 并生成聚拢命中的敌人的冲击波", "VP1_special": "聚集敌人", "VP2_name": "颚骨碎击", "VP2_basic": "变更为单次攻击\\n追加强制控制功能\\n施放时间减少", "VP2_explain": "[旋风碎心踢]\\n变更为仅使用最后一击的1段攻击\\n- 总攻击力相同\\n攻击可抓取的敌人时, 使其猛烈旋转并浮空; 攻击不可抓取的敌人时, 使其进入强制控制状态\\n- 强制控制持续时间 : 1秒", "VP2_special": "强控敌人" }, { "Skill_Code": "ATFighter_DropFire.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "烈火强踢", "Type": "VP", "VP1_name": "不灭之火", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[烈火强踢]\\n使用[柔化肌肉]强制中断并施放技能时, 无需跳跃动作立即用脚下劈\\n直接使用时, 向更高处跳跃并下劈\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "赤鬼之阵", "VP2_basic": "范围增加\\n赋予速度增益效果\\n所受伤害减少\\n附加灼伤效果", "VP2_explain": "[烈火强踢]\\n以命中的地点为中心生成火焰地带, 为散打和敌人赋予各类增益/减益效果\\n- 火焰地带持续时间 : 10秒\\n\\n[散打适用效果]\\n- 攻击速度 + 15%%\\n- 移动速度 + 15%%\\n- 所受伤害 -20%%\\n\\n[敌人适用效果]\\n- 赋予敌人灼烧异常状态", "VP2_special": "-" }, { "Skill_Code": "ATFighter_AtomicCannon.skl", "Job": "格斗家(男)", "Grow": "散打 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "烈火强拳", "Type": "VP", "VP1_name": "湮裂", "VP1_basic": "范围增加\\n突进距离增加\\n追加聚集敌人", "VP1_explain": "[烈火强拳]\\n生成伴随强烈热气的冲击波, 对更大范围进行攻击\\n- 突进距离 + 50%%\\n- 攻击范围 + 20%%\\n\\n攻击过程中, 可以使用[柔化肌肉]强制中断\\n\\n突进时身体周围产生风压, 吸引更大范围内的敌人", "VP1_special": "聚集敌人", "VP2_name": "秒杀", "VP2_basic": "变更为击中时停止的技能\\n可以在空中施放\\n施放时间减少", "VP2_explain": "[烈火强拳]\\n变更为无需准备动作, 立即向正前方发动突进拳击\\n突进过程中若接触到敌人, 则停止突进并在该位置生成冲击波\\n- 删除长按技能键功能\\n- 删除施放时方向键输入功能\\n\\n可以在地面和空中施放技能", "VP2_special": "-" }, { "Skill_Code": "ATFighter_EnchantPoison.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "毒瓶投掷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ThrowSand.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "抛沙", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_GrabExplosion.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "擒月炎", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_HiddenSting.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "毒针投掷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_BlockBuster.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "砖块投掷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_Mount.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "伏虎霸王拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATFighter_GroundKick.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "螺旋滑铲", "Type": "VP", "VP1_name": "尘暴滑铲", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[螺旋滑铲]\\n更用力地跳跃, 猛烈地滑铲地面, 激起大量尘土并落地\\n- 变更为单次攻击\\n- 总攻击力相同\\n\\n更细微地调整移动距离\\n- 按向后方向键时, 移动距离大幅减少\\n- 按向前方向键时, 移动距离增加", "VP1_special": "-", "VP2_name": "法外之徒", "VP2_basic": "取消僵直\\n攻击时间减少", "VP2_explain": "[螺旋滑铲]\\n可以强制中断[抛沙]及投掷类技能的施放后僵直并施放\\n\\n命中时, 可以强制中断并施放部分技能\\n目标技能 : [毒雷引爆]、 [极恶飞锁]、 [千锁乱舞]、 [爆破污桶]、 [暗街夺命锁]、 [飞沙走石]\\n- 按向后方向键施放技能时, 角色会回头施放\\n\\n减少多段攻击间隔", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ThrowWeb.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "罗网投掷", "Type": "VP", "VP1_name": "三味一体", "VP1_basic": "取消僵直\\n自动投掷强化\\n施放时间减少", "VP1_explain": "[罗网投掷]\\n强化的[罗网投掷]命中时, 可以强制中断并施放[毒瓶投掷]、 [毒针投掷]、 [砖块投掷], 之后1.5秒内投掷物得到强化\\n- 强制取消后僵直并施放[毒瓶投掷]、 [毒针投掷]、 [砖块投掷]\\n- 持续时间内或最多可使用2次投掷强化\\n\\n[罗网投掷]速度 + 50%%", "VP1_special": "-", "VP2_name": "杂鱼捆缚", "VP2_basic": "[投掷强化]失效\\n范围增加", "VP2_explain": "[罗网投掷]\\n无法投掷强化, 投掷更远更大的罗网\\n- 更快地投掷罗网\\\\n\\n束缚持续时间增加3秒, 控制时间增加1秒", "VP2_special": "强控敌人" }, { "Skill_Code": "ATFighter_VenomMine.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "毒雷引爆", "Type": "VP", "VP1_name": "毒雷轰炸", "VP1_basic": "范围增加\\n附加灼伤效果", "VP1_explain": "[毒雷引爆]\\n变更为同时引爆3枚毒地雷\\n- 删除侧踢判定\\n- 总攻击力相同\\n- [后备口袋]开启时, 其中一个毒地雷造成灼伤效果", "VP1_special": "-", "VP2_name": "连接毒素", "VP2_basic": "施放时间减少\\n更改为附着型技能", "VP2_explain": "[毒雷引爆]\\n变更为投掷添加了特殊爆炸物的地雷。\\n地雷不会立即爆炸, 而是附着在敌人身上, 随后每次用消耗型投掷物或[爆破污桶]命中敌人时, 地雷会发生反应并爆炸\\n- 地雷爆炸次数 : 3次\\n- 最大附着时间 : 6秒\\n- 总攻击力相同", "VP2_special": "部分无敌、 追踪" }, { "Skill_Code": "ATFighter_CrazyMount.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "狂 · 霸王拳", "Type": "VP", "VP1_name": "暴裂火神炮", "VP1_basic": "范围增加", "VP1_explain": "[狂·霸王拳]\\n变更为, 施放时投掷火焰瓶炸弹, 引发大范围爆炸的技能\\n- 对周围敌人造成与被抓取敌人相同的伤害\\n- 抓取失败时也可以发动", "VP1_special": "-", "VP2_name": "终极结局", "VP2_basic": "追踪\\n攻击力和冷却时间增加", "VP2_explain": "[狂·霸王拳]\\n变更为, 用锁链压制敌人后, 靠近并猛烈下砸的技能\\n- 基本冷却时间变更为45秒\\n- 总攻击力 200%%", "VP2_special": "部分无敌、 强控敌人 (抓取)、 追踪" }, { "Skill_Code": "ATFighter_ViciousLariat.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "极恶飞锁", "Type": "VP", "VP1_name": "诡道奇袭", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[极恶飞锁]\\n发动技能时, 进入无敌状态\\n\\n锁链挥动范围 + 10%%", "VP1_special": "无敌、 聚集敌人", "VP2_name": "高速飞锁", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[极恶飞锁]\\n删除锁链挥动攻击力和攻击次数\\n- 最后一击范围 +50%%\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATFighter_GlueyFruitEx.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "爆破污桶", "Type": "VP", "VP1_name": "超能去污桶", "VP1_basic": "取消僵直\\n赋予无敌状态", "VP1_explain": "[爆破污桶]\\n[诡诈之道]可强制中断其他技能后施放的技能列表中添加[爆破污桶]\\n- 强制施放[爆破污桶]时进入无敌状态", "VP1_special": "部分无敌", "VP2_name": "致命枪管", "VP2_basic": "合并[毒瓶投掷]\\n范围增加", "VP2_explain": "[爆破污桶]\\n木桶中装填了更多的剧毒物质, 爆炸后形成毒雾区域\\n- 施放时消耗10个[毒瓶投掷]装填数\\n- 毒雾区域 : [毒瓶投掷] (强化)攻击力的1043%%, 造成3秒中毒效果\\n\\n投掷物及爆炸范围 +40%%\\n\\n[毒瓶投掷]\\n攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATFighter_CrashChain.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "千锁乱舞", "Type": "VP", "VP1_name": "疤面煞星", "VP1_basic": "范围增加\\n聚集敌人强化", "VP1_explain": "[千锁乱舞]\\n更快地连续挥舞锁链聚集敌人\\n- 连续打击次数 + 100%%\\n- 施放速度 + 35%%\\n- 范围 + 30%%\\n- 总攻击力相同\\n- 最后一击无视距离将敌人拉到自己面前\\n\\n利用[诡诈之道]连接消耗型投掷类技能时, 将该技能的装填数填装至最大值", "VP1_special": "聚集敌人", "VP2_name": "墓地", "VP2_basic": "可多次发动\\n取消僵直", "VP2_explain": "[千锁乱舞]\\n挥舞锁链后不拉回敌人, 并直接结束技能。\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%\\n\\n可以强制中断投掷后僵直并施放", "VP2_special": "-" }, { "Skill_Code": "ATFighter_ChainDrive.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "暗街夺命锁", "Type": "VP", "VP1_name": "燃烬夺命锁", "VP1_basic": "范围增加\\n异常状态伤害立即生效\\n附加灼伤/感电效果", "VP1_explain": "[暗街夺命锁]\\n电流通过锁链传导, 与地面碰撞时产生火花\\n- 引发火焰, 攻击更广范围的敌人\\n- 使陷入火焰中的敌人当前出血/中毒异常状态伤害爆发\\n- 使敌人进入灼伤、 感电状态, 效果持续10秒", "VP1_special": "-", "VP2_name": "蝎子", "VP2_basic": "聚集敌人强化\\n删除出血效果\\n取消僵直", "VP2_explain": "[暗街夺命锁]\\n变更为用锁链撕裂地面, 将巨型石块合并后与锁链一同向前方投掷的技能\\n- 删除翻转地面攻击力\\n- 删除无法抓取的敌人区分\\n- 删除附加出血\\n- 石块命中时, 使敌人进入眩晕异常状态, 效果持续3秒\\n- 投掷后, 可使用[诡诈之道]的强制中断功能\\n- 总攻击力相同", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATFighter_RuinRain.skl", "Job": "格斗家(男)", "Grow": "街霸 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "飞沙走石", "Type": "VP", "VP1_name": "雪崩", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[飞沙走石]\\n不再掉落小石块, 立即掉落巨型石块\\n- 删除小石块攻击力\\n- 总攻击力相同\\n\\n学习[诡诈之道]后, 强制中断时机变更为从天花板拉拽锁链后\\n- 除[抛沙]和消耗型投掷技能外, 可以强制中断并施放转职技能", "VP1_special": "-", "VP2_name": "鲜血融合", "VP2_basic": "合并[毒针投掷]\\n范围增加", "VP2_explain": "[飞沙走石]\\n向天花板投掷锁镰时, 同步投掷毒针, 与破碎的天花板碎片一同坠落。\\n- 施放时消耗20个[毒针投掷]装填数\\n- 毒针攻击力 : [毒针投掷] (普通)攻击力的392%%\\n\\n攻击范围 25%%\\n\\n[毒针投掷]\\n攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_ThrowEnemy.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "15", "SP_Name": "抛投", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_PunchAfterReturn.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "20", "SP_Name": "折颈", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_ShoulderTackle.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "25", "SP_Name": "野蛮冲撞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_HoldUp.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "30", "SP_Name": "霹雳肘击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_LegSuplex.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "30", "SP_Name": "空绞锤", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_Spire.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "35", "SP_Name": "螺旋彗星落", "Type": "VP", "VP1_name": "超速彗星落", "VP1_basic": "范围增加\\n施放时间减少", "VP1_explain": "[螺旋彗星落]\\n抓取、 冲击波范围 + 50%%\\n\\n跳跃及下砸速度 + 30%%\\n跳跃中移动速度 + 30%%", "VP1_special": "-", "VP2_name": "擒拿大师", "VP2_basic": "施放时间减少\\n恢复[无情抓取]使用次数", "VP2_explain": "[螺旋彗星落]\\n抓取成功时, 旋转后开始立即攻击\\n- 删除长按技能键功能\\n- 滑行抓取过程中成功抓取敌人时, 会靠近敌人后停止移动并立即开始攻击\\n\\n发动[抓轰炮]时恢复1次[无情抓取]使用次数", "VP2_special": "-" }, { "Skill_Code": "Fighter_JointSmash.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "35", "SP_Name": "霹雳冲击", "Type": "VP", "VP1_name": "擂台赢家", "VP1_basic": "追踪\\n追加强制控制功能", "VP1_explain": "[霹雳冲击]\\n向前方一定范围内最强敌人的位置突进\\n- 寻敌范围内不存在敌人时, 无法使用技能\\n\\n被肘击命中的敌人会进入强制控制状态1.5秒", "VP1_special": "追踪、 强控敌人", "VP2_name": "高效冲击", "VP2_basic": "以地面技能结束\\n范围增加", "VP2_explain": "[霹雳冲击]\\n肘击后不跳跃, 而是旋转身体后进行强力踢击\\n- 强力踢击攻击成功时, 可以取消施放后僵直, 发动可以在地面使用的转职技能\\n\\n直接命中的攻击的Y轴攻击范围 + 20%%\\n冲击波Y轴攻击范围 + 70%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_SuplexCyclone.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "40", "SP_Name": "地狱摇篮", "Type": "VP", "VP1_name": "旋风摇篮", "VP1_basic": "攻击失败补正\\n施放时间减少\\n范围增加", "VP1_explain": "[地狱摇篮]\\n抓取失败时剩余冷却时间变更为4秒\\n\\n旋转速度 + 30%%\\n旋转中移动速度 + 100%%\\n发动[抓轰炮]时施放最后一击\\n\\n旋转、 最后一击冲击波范围 +30%%", "VP1_special": "-", "VP2_name": "灵活应对", "VP2_basic": "可以在空中施放\\n取消僵直", "VP2_explain": "[地狱摇篮]\\n变更为在空中也可以施放\\n\\n可以强制中断转职技能的施放后僵直并施放[地狱摇篮]。", "VP2_special": "-" }, { "Skill_Code": "Fighter_WildCannonSpike.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "45", "SP_Name": "裂石破天", "Type": "VP", "VP1_name": "霸龙石", "VP1_basic": "可多次发动\\n施放时间减少\\n范围增加", "VP1_explain": "[裂石破天]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 单次攻击力 -50%%\\n\\n[普通]\\n最初生成岩石时可移动\\n\\n最后一击岩石生成数量 + 2\\n\\n[随机应变]\\n施放时立即发动[极手奥义]效果\\n\\n攻击范围 50%%", "VP1_special": "-", "VP2_name": "完美重炮", "VP2_basic": "无敌强化\\n攻击力和冷却时间增加", "VP2_explain": "[裂石破天]\\n基本冷却时间变更为67.5秒\\n总攻击力 + 50%%\\n\\n[普通]\\n无关抓取是否成功, 技能施放过程中进入无敌状态\\n\\n[随机应变]\\n技能施放过程中进入无敌状态", "VP2_special": "无敌、 聚集敌人、 控制敌人" }, { "Skill_Code": "Fighter_SpinningSplash.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "60", "SP_Name": "旋风冲击", "Type": "VP", "VP1_name": "陨星碎", "VP1_basic": "可多次发动\\n范围增加", "VP1_explain": "[旋风轰击]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%\\n\\n冲击波范围 30%%", "VP1_special": "-", "VP2_name": "陨石坠", "VP2_basic": "赋予无敌状态\\n附加眩晕效果", "VP2_explain": "[旋风轰击]\\n技能施放过程中进入无敌状态\\n\\n被冲击波命中的敌人会进入眩晕状态3秒", "VP2_special": "无敌" }, { "Skill_Code": "Fighter_SuplexCycloneEx.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "70", "SP_Name": "死亡摇篮", "Type": "VP", "VP1_name": "飓风狂舞", "VP1_basic": "删除抓取动作\\n施放时间减少\\n聚集敌人强化", "VP1_explain": "[死亡摇篮]\\n不再受[随机应变]的影响\\n\\n删除抓取动作, 施放时立即在原地旋转并吸附周围的敌人\\n- 删除翻转攻击力\\n- 总攻击力相同\\n- 方向键输入功能无效", "VP1_special": "无敌、 聚集敌人、 控制敌人", "VP2_name": "必中一击", "VP2_basic": "追踪", "VP2_explain": "[死亡摇篮]\\n[普通]\\n通关[滑行抓取]施放时, 向前方一定范围内最强敌人的位置突进\\n\\n最后一击攻击后再次按技能键时, 快速落地\\n\\n[随机应变]\\n追踪并下踢前方范围内最强的敌人\\n\\n施放时立即发动[极手奥义]效果\\n\\n攻击后再次按技能键时快速落地", "VP2_special": "部分无敌、 追踪、 聚集敌人、 强控敌人" }, { "Skill_Code": "Fighter_ElbowThrow.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "75", "SP_Name": "末日摇篮", "Type": "VP", "VP1_name": "末日飓风", "VP1_basic": "聚集敌人强化\\n范围增加", "VP1_explain": "[末日摇篮]\\n[普通]\\n旋转攻击范围 + 30%%\\n\\n在冲击波发生的地方生成一个持续1.5秒的吸引周围的敌人并进行多段攻击的旋风\\n- 旋风多段攻击次数 : 15次\\n- 总攻击力相同\\n\\n固定向柔道家的前方投掷敌人\\n\\n[随机应变]\\n生成一个持续1.5秒的吸引周围的敌人并进行多段攻击的旋风\\n- 删除旋转攻击和终结冲击波攻击\\n- 旋风多段攻击次数 : 15次\\n- 总攻击力相同", "VP1_special": "无敌、 聚集敌人、 控制敌人", "VP2_name": "末日舞步", "VP2_basic": "旋转中可以使用[螺旋彗星落]\\n范围增加\\n强制控制功能强化", "VP2_explain": "[末日摇篮]\\n旋转途中可以预输入[螺旋彗星落], 这时在最终攻击中出现莱茜或露西, 进行共同攻击\\n- 莱茜或露西的攻击力与[螺旋彗星落]攻击力相同\\n\\n[普通]\\n露西在空中出现, 施放[螺旋飞扑]\\n\\n发动[抓轰炮]时, 莱茜在柔道家的对面施放[碎骨飞身踢]\\n\\n[随机应变]\\n露西或莱茜在空中出现, 施放[终极飞身踢]\\n\\n被[终极飞身踢]命中的敌人3秒内处于控制状态", "VP2_special": "-" }, { "Skill_Code": "Fighter_Torbellino.skl", "Job": "格斗家(女)", "Grow": "风暴女皇", "Icon": "图片", "SP_Lv": "80", "SP_Name": "风暴之舞", "Type": "VP", "VP1_name": "终极风暴", "VP1_basic": "追踪\\n攻击时间减少\\n强制控制功能强化", "VP1_explain": "[风暴之舞]\\n向前方一定范围内最强敌人的位置突进\\n- 寻敌范围内不存在敌人时, 无法使用技能\\n\\n抓住敌人后立即引发爆炸, 且爆炸发生间隔减少\\n- 爆炸次数 + 6次\\n- 总攻击力相同\\n\\n爆炸结束后, 被抓取的敌人进入强制控制状态1秒", "VP1_special": "部分无敌、 追踪、 强控敌人", "VP2_name": "女王秘技", "VP2_basic": "攻击时间减少", "VP2_explain": "[风暴之舞]\\n回到施放技能的方向, 通过飞锁产生强烈的冲击波后, 落地到与敌人相近的位置\\n- 冲击波为单次攻击\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Fighter_NenPrison.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "15", "SP_Name": "气玉弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_IllusionBomb.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "15", "SP_Name": "幻影爆碎", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_ThunderRush.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "20", "SP_Name": "念雷破", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_SpiralNen.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "25", "SP_Name": "念气环绕", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_SpiralDragonWave.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "30", "SP_Name": "念兽螺旋波", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_Sajahu.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "30", "SP_Name": "狮子吼", "Type": "VP", "VP1_name": "狮子怒喝", "VP1_basic": "可多次发动\\n追加强制控制功能\\n解除异常状态", "VP1_explain": "[狮子吼]\\n命中敌人时不会使敌人眩晕; 念气爆炸后强制控制敌人3秒\\n\\n可以解除自身的异常状态并施放\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 7.5秒\\n- 单次攻击力 -50%%", "VP1_special": "强控敌人", "VP2_name": "幻影狮吼", "VP2_basic": "施放时间减少", "VP2_explain": "[狮子吼]\\n生成分身代替施放[狮子吼]\\n- 可以在其他技能施放过程中无施放动作施放[狮子吼] (觉醒技能除外)", "VP2_special": "-" }, { "Skill_Code": "Fighter_Kikouken.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "40", "SP_Name": "螺旋念气场", "Type": "VP", "VP1_name": "念气爆发", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[螺旋念气场]\\n从螺旋念气场正面发射\\n\\n念气场范围 +50%%", "VP1_special": "-", "VP2_name": "一举歼灭", "VP2_basic": "变更为单次攻击\\n追加聚集敌人\\n施放时间减少\\n范围增加", "VP2_explain": "[螺旋念气场]\\n在前方生成巨大的螺旋念气场, 聚集敌人后爆炸\\n- 删除多段攻击\\n- 总攻击力相同", "VP2_special": "聚集敌人" }, { "Skill_Code": "Fighter_SoaringLightDragon.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "45", "SP_Name": "狂龙升天波", "Type": "VP", "VP1_name": "龙吟九霄", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[狂龙升天破]\\n取消聚集念气的动作\\n- 念兽龙释放速度 +25%%\\n- 多段攻击间隔 -25%%\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "龙腾四海​", "VP2_basic": "取消僵直\\n增加连接使用[狂龙升天破]的功能", "VP2_explain": "[狂龙升天破]\\n- 可以强制中断转职技能的施放后僵直并施放[狂龙升天破]的 (觉醒技能除外)\\n\\n上踢动作后可以连接施放[奔雷掌]", "VP2_special": "-" }, { "Skill_Code": "Fighter_LightDragonThirteen.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "60", "SP_Name": "奔雷掌", "Type": "VP", "VP1_name": "狂龙奔雷", "VP1_basic": "变更为单次攻击\\n施放时间减少\\n追加聚集敌人", "VP1_explain": "[奔雷掌]\\n删除小狂龙爆炸攻击\\n- 总攻击力相同\\n- 巨大狂龙下降速度 -300%%\\n- 将移动路径上的敌人聚集到前方", "VP1_special": "聚集敌人", "VP2_name": "狂龙天惊破", "VP2_basic": "攻击力和冷却时间增加\\n范围增加", "VP2_explain": "[奔雷掌]\\n与分身一起施放强大的[奔雷掌]\\n- 小型狂龙爆炸攻击次数:10次\\n- 巨型狂龙爆炸攻击次数:2次\\n- 总攻击力相同\\n\\n基本冷却时间变更为60秒\\n- 总攻击力 100%%\\n\\n攻击范围 +30%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_SajahuEx.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "70", "SP_Name": "狂狮怒吼", "Type": "VP", "VP1_name": "散魂太星", "VP1_basic": "所受伤害减少\\n追加聚集敌人\\n范围增加", "VP1_explain": "[狂狮怒吼]\\n施放时吸附敌人\\n- 吸附范围与攻击范围相同\\n\\n命中时, 3秒内所受伤害 -60%%\\n\\n攻击范围 20%%", "VP1_special": "聚集敌人", "VP2_name": "万虎帝星", "VP2_basic": "初始化[狮子吼]的冷却时间\\n施放时间减少", "VP2_explain": "[狂狮怒吼]\\n施放[狂狮怒吼]时, 初始化[狮子吼]的冷却时间\\n- [狮子吼]攻击力 -33%%\\n\\n[狮子吼]、 [狂狮怒吼]技能施放时间 -20%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_SaintIllusion.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "75", "SP_Name": "击电奔星", "Type": "VP", "VP1_name": "星流霆击", "VP1_basic": "变更为原地施放\\n施放时间减少\\n范围增加", "VP1_explain": "[击电奔星]\\n分身在穿透敌人后, 在最大移动距离处爆炸\\n- 角色不再突进\\n- 分身突进距离 -20%%\\n- 分身爆炸距离 -20%%\\n- 分身爆炸范围 + 30%%\\n\\n技能流程速度 -20%%", "VP1_special": "-", "VP2_name": "幻影破碎", "VP2_basic": "变更为单次攻击\\n施放时间减少\\n附加眩晕效果", "VP2_explain": "[击电奔星]\\n变更为与分身一起突进的技能\\n\\n变更为单次攻击\\n- 总攻击力相同\\n\\n被命中的敌人进入眩晕异常状态, 效果持续5秒", "VP2_special": "-" }, { "Skill_Code": "Fighter_AbsorbEnergyBall.skl", "Job": "格斗家(女)", "Grow": "念帝", "Icon": "图片", "SP_Lv": "80", "SP_Name": "聚能念气炮", "Type": "VP", "VP1_name": "幻影念气炮", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[聚能念气炮]\\n生成2个分身, 代替发射聚能念气炮\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "护体念气", "VP2_basic": "千叶花冷却时间减少\\n追踪", "VP2_explain": "[聚能念气炮]\\n发射追踪型念气珠\\n\\n发射念气珠的同时, 为自身生成保护型念气珠\\n- 追踪型念气珠 : 3秒内攻击最强敌人\\n- 寻敌范围 : 角色前方800px\\n- 保护型念气珠 : [乱舞·千叶花]技能剩余冷却时间 -50%%", "VP2_special": "追踪" }, { "Skill_Code": "Fighter_DashPunch.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "15", "SP_Name": "崩拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_CrashLowKick.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "25", "SP_Name": "截踢", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_ShoulderCharge.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "25", "SP_Name": "铁山靠", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_RisingUpper.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "35", "SP_Name": "升龙拳", "Type": "VP", "VP1_name": "圣玛丽上勾拳", "VP1_basic": "范围增加\\n聚集敌人强化", "VP1_explain": "[升龙拳]\\n跳跃高度和速度增加\\n- 风压地带及下劈范围增加\\n\\n[霸体护甲]\\n施放技能时, 若[霸体护甲]技能不在冷却时间中\\n- 自动适用[霸体护甲]技能效果, 并适用冷却时间", "VP1_special": "聚集敌人", "VP2_name": "飓风拳套", "VP2_basic": "施放时间减少", "VP2_explain": "[升龙拳]\\n取消踩住地面升空动作, 改为迅速通过肘击进行攻击后, 随着上勾拳发射风压\\n- 删除聚怪效果\\n-风压攻击次数 : 4次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Fighter_ClosePunch.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "35", "SP_Name": "寸拳", "Type": "VP", "VP1_name": "老练拳法家", "VP1_basic": "范围增加\\n攻击失败补正", "VP1_explain": "[寸拳]\\n用经过长期实战磨练的技巧进行攻击\\n- 拳击攻击范围 + 100%%\\n- 冲击波攻击范围 + 70%%\\n- 冲击波生成延迟减少\\n\\n攻击失败时熟练应对\\n- 冷却时间补正为2秒", "VP1_special": "-", "VP2_name": "气合一发", "VP2_basic": "合算[破碎拳]拳击攻击力", "VP2_explain": "[寸拳]\\n用喊声让周围的敌人僵直, 并集中体内的力量, 而不是用拳头攻击敌人\\n- 不适用拳击攻击力\\n- 集中的力量可以持续30秒\\n\\n再次使用时可以持续更强的力量\\n- 更新持续时间\\n- 提升集中阶段\\n- 集中阶段最多可提升至第3阶段\\n\\n[破碎拳]\\n在集中力量状态下使用[破碎拳]技能时, 会消耗所有储存力量造成额外伤害\\n- 额外伤害量与集中拳击攻击力的总和相同", "VP2_special": "-" }, { "Skill_Code": "Fighter_LightningDance.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "40", "SP_Name": "闪电之舞", "Type": "VP", "VP1_name": "闪光之舞", "VP1_basic": "无敌强化\\n追踪\\n攻击失败补正", "VP1_explain": "[闪电之舞]\\n可以攻击更多次数\\n- 移动距离 + 20%%\\n- 移动次数 + 4次\\n- 总攻击力相同\\n\\n最后一次移动攻击会追踪范围内可攻击目标中最强敌人\\n- 移动攻击次数全部耗尽时, 会不适用攻击力地移动到目标面前\\n\\n未命中时冷却时间修正为3秒", "VP1_special": "-", "VP2_name": "雷霆之舞", "VP2_basic": "施放时间减少\\n附加感电效果", "VP2_explain": "[闪电之舞]\\n在首次攻击目标左右快速移动并重复攻击\\n- 移动次数 -4次\\n- 总攻击力相同\\n\\n即使敌人脱离搜索范围也不会中断攻击\\n- 目标死亡时移动到其他敌人处\\n\\n使命中的敌人进入感电状态", "VP2_special": "-" }, { "Skill_Code": "Fighter_RandomKick.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "45", "SP_Name": "纷影连环踢", "Type": "VP", "VP1_name": "爆裂连环踢", "VP1_basic": "可多次发动\\n施放时间减少", "VP1_explain": "[纷影连环踢]\\n删除踢击攻击\\n连环踢多段攻击次数 -50%%\\n\\n变更为可填充3次的技能\\n- 每次填充冷却时间 : 13.4秒\\n\\n在以下条件下省略准备动作\\n- 连环踢过程中再次施放时\\n- [柔化肌肉]强制中断施放时", "VP1_special": "-", "VP2_name": "闪光连环踢", "VP2_basic": "攻击力和冷却时间增加", "VP2_explain": "[纷影连环踢]\\n基本冷却时间变更为60秒\\n总攻击力 + 50%%\\n\\n以风暴般的强力连续踢击攻击敌人\\n- 连环踢过程中移动速度 -50%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_DashPunchEx.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "60", "SP_Name": "碎霸手套", "Type": "VP", "VP1_name": "虚空绝杀", "VP1_basic": "范围增加", "VP1_explain": "[破碎拳]\\n不直接击打敌人, 而是击打空气发动攻击\\n- 即使不攻击敌人也会产生冲击波\\n\\n强化的冲击波对前方大范围造成伤害\\n- 冲击波攻击力 25%%\\n- 冲击波大小 50%%", "VP1_special": "-", "VP2_name": "霹雳打", "VP2_basic": "可多次发动\\n施放时间减少", "VP2_explain": "[破碎拳]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -50%%\\n\\n蓄力时间 -30%%\\n- [柔化肌肉]强制中断施放时额外 -30%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_OneElbowChainHit.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "70", "SP_Name": "回天连环击", "Type": "VP", "VP1_name": "闪极连环奥义", "VP1_basic": "追加聚集敌人\\n追加强制控制功能", "VP1_explain": "[回天连环击]\\n不再用横扫地面攻击敌人, 而是生成风将周围的敌人吸附到面前\\n- 删除横扫地面攻击力\\n\\n强制控制被寸劲、 正拳命中的敌人后, 发出强化的环绕攻击\\n- 总攻击力相同", "VP1_special": "聚集敌人、 强控敌人", "VP2_name": "他动击书", "VP2_basic": "施放时间减少\\n补充交战距离", "VP2_explain": "[回天连环击]\\n横扫地面后向前方突进一小段距离并进行环绕攻击\\n- 删除寸劲、 正拳攻击\\n- 命中敌人时停止\\n- 总攻击力相同\\n\\n进行环绕攻击时, 长按向前方向键\\n- 不攻击敌人而绕过\\n- 出现在前方指定位置, 并向前一个位置进行环绕攻击", "VP2_special": "-" }, { "Skill_Code": "Fighter_TigerStrike.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "75", "SP_Name": "虎啸神拳", "Type": "VP", "VP1_name": "猛虎伏击", "VP1_basic": "追加聚集敌人\\n所受伤害减少", "VP1_explain": "[虎啸神拳]\\n像猛虎一样猛烈攻击敌人\\n\\n[白虎神武击]攻击次数 + 5次\\n- 连按键时, 增加攻击速度\\n- 总攻击力相同\\n\\n[白虎神武击]施放中功能强化\\n- 所受伤害 -70%%\\n- 可以沿Y轴移动\\n- X轴移动速度增加\\n\\n[白虎神武击]过程中按跳跃键时, 可立即发动[天虎旋风脚]", "VP1_special": "聚集敌人", "VP2_name": "海市蜃楼", "VP2_basic": "施放时间减少\\n赋予速度增益效果", "VP2_explain": "[虎啸神拳]\\n通过荡漾的动作, 强化招式之间的连击\\n\\n[白虎神武击]攻击次数 -5次\\n- 总攻击力相同\\n\\n施放[天虎旋风脚]时, 根据[白虎神武击]的攻击次数, 赋予所有速度增加的增益\\n- 增益持续时间 : 40秒\\n\\n通过[柔化肌肉]强制中断[白虎神武击]时, 施放[天虎旋风脚]后再强制中断", "VP2_special": "-" }, { "Skill_Code": "Fighter_ChainDestruction.skl", "Job": "格斗家(女)", "Grow": "极武圣", "Icon": "图片", "SP_Lv": "80", "SP_Name": "疾风骤雨", "Type": "VP", "VP1_name": "双脚踢", "VP1_basic": "追踪\\n施放时间减少", "VP1_explain": "[无影脚]\\n扫描前方敌人后, 快速追踪并进行强力抽打攻击\\n- 删除横扫地面、 第2击、 第3击攻击\\n- 总攻击力相同", "VP1_special": "追踪", "VP2_name": "飞脚术达人", "VP2_basic": "取消僵直\\n范围增加\\n施放时间减少", "VP2_explain": "[无影脚]\\n通过灵活的动作强化连击\\n- 抽打攻击高度减少\\n- 抽打攻击后, 可以立即通过[柔化肌肉]强制中断并连接技能\\n\\n强化冲击波\\n- 攻击范围 40%%\\n\\n通过[柔化肌肉]强制中断后施放时\\n- 施放时间 -30%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_Pounce.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "15", "SP_Name": "急袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_GrabExplosion.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "15", "SP_Name": "擒月炎", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_HiddenSting.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "20", "SP_Name": "毒影针", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_BlockBuster.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "25", "SP_Name": "砖袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_Mount.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "30", "SP_Name": "伏虎霸王拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Fighter_GroundKick.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "35", "SP_Name": "裂地飞沙", "Type": "VP", "VP1_name": "后街飞踢", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[裂地飞沙]\\n施放前僵直减少\\n\\n命中时可强制中断施放后僵直并施放转职技能", "VP1_special": "-", "VP2_name": "暴力踢击", "VP2_basic": "攻击力和冷却时间增加\\n范围增加", "VP2_explain": "[裂地飞沙]\\n基本冷却时间变更为40秒\\n- 总攻击力 100%%\\n\\n攻击范围 +30%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_ThrowWeb.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "35", "SP_Name": "天罗地网", "Type": "VP", "VP1_name": "天网连击", "VP1_basic": "取消僵直", "VP1_explain": "[天罗地网]\\n投掷罗网后不会回收\\n- 删除下方向键输入功能\\n\\n可以强制中断施放后僵直并施放部分技能\\n- 适用技能 : [抛沙]、 [毒影针]、 [砖袭]\\n可以取消部分技能的施放后僵直并施放\\n- 适用技能 : [毒影针]、 [砖袭]", "VP1_special": "-", "VP2_name": "引信网络", "VP2_basic": "范围增加", "VP2_explain": "[天罗地网]\\n投掷巨大的罗网\\n- 删除下方向键输入功能\\n\\n控制持续时间 +2秒", "VP2_special": "-" }, { "Skill_Code": "Fighter_VenomMine.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "40", "SP_Name": "毒雷引爆", "Type": "VP", "VP1_name": "不稳定毒雷", "VP1_basic": "可多次发动\\n范围增加", "VP1_explain": "[毒雷引爆]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 单次攻击力 -50%%\\n\\n毒气柱爆炸范围 +40%%", "VP1_special": "-", "VP2_name": "秘传剧毒", "VP2_basic": "可以在其他动作中施放。", "VP2_explain": "[毒雷引爆]\\n施放除觉醒技能外转职技能时, 可以施放[毒雷引爆]\\n- 删除施放动作\\n跳跃状态及被击中, 可以施放[毒雷引爆]\\n- 删除施放动作", "VP2_special": "-" }, { "Skill_Code": "Fighter_JunkSpin.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "45", "SP_Name": "街头风暴", "Type": "VP", "VP1_name": "街头旋风", "VP1_basic": "施放时间减少\\n删除连续按键功能", "VP1_explain": "[街头风暴]\\n增加旋转速度\\n- 删除连续按键功能\\n\\n- 炸药爆炸时, 使敌人进入强制控制状态, 效果持续2秒", "VP1_special": "-", "VP2_name": "垃圾旋风", "VP2_basic": "可多次发动\\n追加聚集敌人\\n范围增加", "VP2_explain": "[街头风暴]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 单次攻击力 -50%%\\n\\n施放技能时引发风暴, 吸附敌人\\n\\n生活用品大小 +30%%\\n炸药爆炸范围 +30%%", "VP2_special": "聚集敌人、 强控敌人" }, { "Skill_Code": "Fighter_GrabExplosionEx.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "60", "SP_Name": "猛毒擒月炎", "Type": "VP", "VP1_name": "暴血毒手", "VP1_basic": "异常状态伤害立即生效", "VP1_explain": "[猛毒擒月炎]\\n命中时, 发动即爆之血, 自身立即适用中毒/灼伤/感电/出血伤害\\n\\n爆炸后进入控制状态, 效果持续1秒", "VP1_special": "部分无敌、 聚集敌人、 强控敌人", "VP2_name": "沸腾之手", "VP2_basic": "删除异常状态条件\\n攻击失败补正", "VP2_explain": "[猛毒擒月炎]\\n删除根据异常状态适用数量增加攻击力的功能\\n- 攻击力 60%%\\n\\n如果没有命中的敌人, 剩余冷却时间减少至4秒", "VP2_special": "-" }, { "Skill_Code": "Fighter_BlockBusterEx.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "70", "SP_Name": "爆碎砖袭", "Type": "VP", "VP1_name": "轰爆砖袭", "VP1_basic": "范围增加\\n攻击力/冷却时间减少\\n可以在空中施放", "VP1_explain": "[爆碎砖袭]\\n砖块向正面飞去并爆炸\\n- 从强力锤击地面开始强控\\n\\n基本冷却时间变更为25秒\\n- 总攻击力 -50%%\\n\\n可以在空中施放", "VP1_special": "-", "VP2_name": "基尔伯特方块", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[爆碎砖袭]\\n变更为具有定时功能的炸药砖块在一定时间后自动爆炸的技能\\n- 锤击地面之后角色可以行动\\n- 总攻击力相同\\n\\n- 可以强制中断转职技能的施放后僵直并施放 (觉醒技能除外)", "VP2_special": "-" }, { "Skill_Code": "Fighter_PoisonExplosion.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "75", "SP_Name": "连环毒爆弹", "Type": "VP", "VP1_name": "飞踢之术", "VP1_basic": "取消僵直", "VP1_explain": "[连环毒爆弹]\\n后空翻距离 -50%%\\n后空翻过程中, 可以施放所有可以空中使用的转职技能", "VP1_special": "-", "VP2_name": "无影血毒步", "VP2_basic": "可以在其他动作中施放。\\n初始化[袭刺]的冷却时间", "VP2_explain": "[连环毒爆弹]\\n[袭刺]施放过程中按[连环毒爆弹], 可以对命中的敌人同时发生毒爆\\n- 删除[连环毒爆弹]施放动作, 合算攻击力\\n\\n[连环毒爆弹]爆炸时, 初始化[袭刺]的冷却时间\\n- [袭刺]攻击力 -11%%", "VP2_special": "-" }, { "Skill_Code": "Fighter_DragonMine.skl", "Job": "格斗家(女)", "Grow": "毒神绝", "Icon": "图片", "SP_Lv": "80", "SP_Name": "毒龙轰天雷", "Type": "VP", "VP1_name": "突破限界", "VP1_basic": "施放时间减少\\n无敌强化", "VP1_explain": "[毒龙轰天雷]\\n技能效果变更为投掷爆弹箱, 落地后爆炸\\n- 猛毒地带持续时间 -50%%\\n- 总攻击力相同\\n- 施放时进入无敌状态", "VP1_special": "无敌", "VP2_name": "天毒暗阵", "VP2_basic": "赋予速度增益效果\\n范围增加", "VP2_explain": "[毒龙轰天雷]\\n生成毒气沸腾的猛毒地带\\n- 猛毒地带持续时间 +100%%\\n- 总攻击力相同\\n\\n位于猛毒地带内时适用速度增益\\n- 攻击速度 15%%\\n- 移动速度 +15%%\\n\\n攻击范围 50%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_SpiritMove.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "15", "SP_Name": "鬼步", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_SpeedSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "15", "SP_Name": "鬼连击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_OneSlashVS.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "20", "SP_Name": "幻鬼 : 一闪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_GhostPierce.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "25", "SP_Name": "鬼连牙", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_SpeedSlashVS.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "25", "SP_Name": "幻鬼 : 连击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_SpiritCrossSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "30", "SP_Name": "共鸣 : 离魂一闪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_MoonSpiritSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "35", "SP_Name": "共鸣 : 鬼灵斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_WhiteGhostSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "35", "SP_Name": "魂破斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_SpinningSlashVS.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "40", "SP_Name": "幻鬼 : 回天", "Type": "VP", "VP1_name": "回天 : 狂怒", "VP1_basic": "追加聚集敌人\\n可多次发动", "VP1_explain": "[幻鬼 : 回天]\\n幻鬼在前方出现并进行旋转攻击, 生成黑色风暴\\n黑色风暴对敌人造成多段伤害并吸附至风暴中心\\n- 旋转斩击、终结斩击攻击力 -75%%\\n- 黑色风暴多段攻击次数 : 20次\\n- 总攻击力相同\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 10秒\\n- 单次攻击力 -50%% ", "VP1_special": "-", "VP2_name": "幻鬼 : 回天", "VP2_basic": "施放时间减少\\n变更为单次攻击", "VP2_explain": "[幻鬼 : 回天]\\n幻鬼出现, 大范围挥剑向前方发射巨大的剑气\\n- 总攻击力相同 ", "VP2_special": "-" }, { "Skill_Code": "Swordman_GhostDecollation.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "45", "SP_Name": "冥灵断魂斩", "Type": "VP", "VP1_name": "冥灵断魂斩", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[冥灵断魂斩]\\n斩击前僵直 -40%%\\n\\n[鬼步]和剑术技能攻击后可以强制中断\\n攻击后可以强制中断并立即施放[鬼步]和剑术技能", "VP1_special": "-", "VP2_name": "天锁断魂", "VP2_basic": "初始化[鬼步]的冷却时间", "VP2_explain": "[冥灵断魂斩]\\n与[鬼步]连接施放时, 初始化[鬼步]冷却时间\\n[鬼步]攻击力 -11%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_SuddenStrikeVS.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "60", "SP_Name": "幻鬼 : 奈落", "Type": "VP", "VP1_name": "幻鬼 : 奈落", "VP1_basic": "追加强制控制功能\\n攻击力/冷却时间减少", "VP1_explain": "[幻鬼 : 奈落]\\n使被怨鬼直接击中的敌人进入强制控制状态, 效果持续3秒\\n\\n基本冷却时间变更为10秒\\n- 总攻击力 -50%%", "VP1_special": "-", "VP2_name": "役使鬼神", "VP2_basic": "范围增加\\n攻击力和冷却时间增加", "VP2_explain": "[幻鬼 : 奈落]\\n识别敌人范围 + 50%%\\n下劈冲击波范围 + 30%%\\n\\n基本冷却时间变更为40秒\\n总攻击力 + 100%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_HellSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "70", "SP_Name": "共鸣 : 聚渊", "Type": "VP", "VP1_name": "聚渊 : 极", "VP1_basic": "无敌强化\\n聚集敌人强化\\n范围增加", "VP1_explain": "[共鸣 : 聚渊]\\n施放技能时进入无敌状态\\n\\n灵魂刀吸收范围 + 30%%\\n剑影、 幻鬼终结攻击范围 + 30%%\\n终结攻击后剑影和幻鬼发动追加斩击\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "共鸣 : 聚渊", "VP2_basic": "施放时间减少\\n变更为单次攻击", "VP2_explain": "[共鸣 : 聚渊]\\n剑影和幻鬼摆出准备姿势后向前方快速移动, 对敌人发动一闪\\n合算幻鬼移动斩击、 剑影最后一击、 幻鬼最后一击攻击力\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Swordman_WindSpiritVS.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "75", "SP_Name": "幻鬼 : 大回天", "Type": "VP", "VP1_name": "黑风闪", "VP1_basic": "聚集敌人强化\\n范围增加\\n施放时间减少", "VP1_explain": "[幻鬼 : 大回天]\\n反方向生成幻鬼, 向剑影吸附敌人\\n可以吸附霸体状态的敌人\\n\\n攻击范围 +30%%\\n\\n幻鬼攻击速度 + 50%%", "VP1_special": "-", "VP2_name": "黑影岛", "VP2_basic": "变更为无法默认使用的技能\\n剑术攻击时可以自动使用\\n赋予速度增益效果\\n可多次发动", "VP2_explain": "[幻鬼 : 大回天]\\n变更为无法普通施放的技能, 通过剑术技能攻击时生成黑影岛, 对敌人追加多段攻击伤害\\n- 总攻击力相同\\n\\n适用多段伤害时, 15秒内剑影的攻击速度 + 5%% (最多叠加3次)\\n\\n变更为可填充4次的技能\\n- 每次填充冷却时间 : 10秒\\n- 单次攻击力 -75%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_SwordDanceBS.skl", "Job": "鬼剑士(男)", "Grow": "剑影", "Icon": "图片", "SP_Lv": "80", "SP_Name": "裂魂乱舞", "Type": "VP", "VP1_name": "裂魂乱舞", "VP1_basic": "各个斩击攻击分开使用\\n取消僵直\\n剑术连击强化", "VP1_explain": "[裂魂乱舞]\\n删除旋转攻击、 最后一击\\n第1、 2、 3次斩击动作变更\\n可分别使用各斩击攻击\\n- 总攻击力相同\\n- 斩击攻击间可输入时间 : 10秒\\n\\n剑术技能攻击后可强制中断并施放\\n攻击后可强制中断并使用剑术技能\\n\\n连接施放剑术技能时, 该剑术技能施放速度 + 30%%", "VP1_special": "-", "VP2_name": "鬼灭一闪", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[裂魂乱舞]\\n删除第1、 2、 3次斩击攻击\\n- 旋转斩击攻击力 + 60%%\\n- 终结斩击攻击力 + 72%%\\n- 总攻击力相同\\n\\n增加旋转攻击时的移动距离\\n\\n攻击范围 35%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_GoreCross.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "十字光刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_BloodScratch.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "嗜魂之斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_BloodLust.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "嗜魂之手", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_RagingFury.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "怒气爆发", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_CruelEngage.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "残酷回旋", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_Rage.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "暴怒狂斩", "Type": "VP", "VP1_name": "狂战士的愤怒", "VP1_basic": "取消僵直\\n所受伤害减少\\n施放时间减少", "VP1_explain": "[暴怒狂斩]\\n删除下劈, 以强化形态发动\\n- 总攻击力相同\\n\\n可以强制中断最后一击的施放后僵直并施放技能\\n\\n施放过程中所受伤害 -50%%", "VP1_special": "-", "VP2_name": "凝结之怒", "VP2_basic": "范围增加\\n施放时间减少\\n生命值恢复量增加", "VP2_explain": "[暴怒狂斩]\\n在空中挥剑留下血痕, 然后猛击地面使血痕爆炸\\n- 总攻击力相同\\n\\n施放时消耗3%%的当前生命值进行强化\\n- 攻击范围 50%%\\n- 命中时恢复5%%的生命值", "VP2_special": "-" }, { "Skill_Code": "Swordman_BloodyRave.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "嗜魂封魔斩", "Type": "VP", "VP1_name": "狂欢派对", "VP1_basic": "范围增加\\n终结技变更为预输入技能\\n生命值恢复量增加", "VP1_explain": "[嗜魂封魔斩]\\n变更为全方位吸附敌人\\n\\n斩击时将周围的敌人推向前方\\n\\n吸附敌人时, 可以预输入[浴血之怒]或[致命血陨]技能\\n- 代替斩击发动预输入的技能\\n- [浴血之怒]或[致命血陨]的最后一击会合算斩击的伤害\\n\\n吸附到敌人时, 恢复7%%生命值", "VP1_special": "-", "VP2_name": "坚韧等待", "VP2_basic": "所受伤害减少\\n取消僵直\\n范围增加", "VP2_explain": "[嗜魂封魔斩]\\n长按技能键时, 可以维持吸附后斩击的准备动作\\n- 最多可以维持5秒\\n\\n发动斩击前为止, 所受伤害 -80%%\\n\\n可以强制中断斩击施放后僵直, 并施放转职技能\\n\\n吸附范围和斩击范围 + 30%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_BloodSword.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "爆发之刃", "Type": "VP", "VP1_name": "饥渴战歌", "VP1_basic": "范围增加\\n攻击失败补正\\n刺击时立即发生爆炸", "VP1_explain": "[爆发之刃]\\n即使血刃未刺中敌人也会快速发生爆炸\\n\\n爆炸范围 + 50%%\\n\\n若爆炸未命中敌人, 剩余冷却时间减少至3秒", "VP1_special": "-", "VP2_name": "鲜血融合", "VP2_basic": "追加聚集敌人\\n生命值恢复量增加\\n范围增加", "VP2_explain": "[爆发之刃]\\n施放时消耗当前3%%的生命值, 以强化形态发动\\n- 爆炸范围 20%%\\n- 命中时恢复10%%的生命值\\n\\n爆炸前会将一定范围内的敌人吸附至爆炸中心", "VP2_special": "聚集敌人" }, { "Skill_Code": "Swordman_OutRageBreak.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "崩山裂地", "Type": "VP", "VP1_name": "气息狂涌", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[崩山裂地斩]\\n血剑锤击地面的瞬间喷出岩浆\\n\\n范围 + 40%%\\n\\n命中的敌人不会倒地而是进入僵直状态, 并且每次被击时逐渐被推向中心", "VP1_special": "-", "VP2_name": "势不可挡", "VP2_basic": "可多次发动\\n无敌强化", "VP2_explain": "[崩山裂地斩]\\n变更为可填充2次的技能\\n- 单次攻击力 -50%%\\n- 每次填充冷却时间 : 20秒\\n- 降低跳跃高度\\n\\n施放技能时进入无敌状态", "VP2_special": "无敌" }, { "Skill_Code": "Swordman_BloodSnatch.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "狂怒暴掠", "Type": "VP", "VP1_name": "血之连接", "VP1_basic": "抓取失败时也可以发动攻击\\n部分技能可以同时使用\\n范围增加", "VP1_explain": "[狂怒暴掠]\\n不抓取敌人也可以引发气息爆炸\\n\\n施放过程中连接[崩山裂地斩]时, 气息爆炸的瞬间施放[崩山裂地斩]\\n\\n气息爆炸范围 20%%", "VP1_special": "-", "VP2_name": "血气追踪", "VP2_basic": "追踪\\n取消僵直", "VP2_explain": "[狂怒暴掠]\\n施放时, 追踪一定范围内最强的敌人并抓取\\n- 若范围内没有敌人则无法施放\\n\\n气息爆炸后可强制中断施放后僵直并施放转职技能", "VP2_special": "部分无敌、 强控敌人 (抓取)、 追踪" }, { "Skill_Code": "Swordman_BrutalCrusher.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "残酷碾压", "Type": "VP", "VP1_name": "狂热碾压", "VP1_basic": "范围增加\\n赋予速度增益效果\\n赋予霸体效果", "VP1_explain": "[强悍碾压]\\n爆炸范围缩小, 额外发生2次爆炸\\n- 多段攻击次数 + 80%%\\n- 总攻击力相同\\n\\n爆炸的血气化作盔甲将自身包围\\n- 发生爆炸后进入霸体状态10秒\\n- 发生爆炸后10秒内所有速度 + 10%%", "VP1_special": "-", "VP2_name": "积怒迸发", "VP2_basic": "部分技能可以同时使用\\n范围增加", "VP2_explain": "[强悍碾压]\\n施放过程中发动[狂怒暴掠]或[崩山裂地斩]时, 引发气息爆炸的同时发动该技能\\n\\n爆炸范围 + 15%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_BloodBoom.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "浴血之怒", "Type": "VP", "VP1_name": "鲜血之欲", "VP1_basic": "范围增加\\n生命值恢复量增加", "VP1_explain": "[浴血之怒]\\n气息爆炸命中敌人时吸收目标的血气\\n- 每命中1名敌人恢复5%%的生命值(最多6人)\\n- 吸收血气时力量唤醒固定为3阶段, 效果持续20秒\\n\\n气息爆炸范围 +30%%", "VP1_special": "-", "VP2_name": "不染污秽的血气", "VP2_basic": "施放时间减少\\n可多次发动", "VP2_explain": "[浴血之怒]\\n变更为可填充2次的技能\\n- 单次攻击力 -50%%\\n- 每次填充冷却时间 : 20秒\\n\\n立即在手中生成血气并引爆", "VP2_special": "-" }, { "Skill_Code": "Swordman_FatalBlood.skl", "Job": "鬼剑士(男)", "Grow": "狂战士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "致命血陨", "Type": "VP", "VP1_name": "血之庆典", "VP1_basic": "追加聚集敌人\\n所受伤害减少", "VP1_explain": "[致命血陨]\\n删除交叉斩击, 上斩、 横斩各增加1次\\n- 总攻击力相同\\n\\n按向前方向键时, 可以前进更远\\n\\n使命中的敌人聚集到前方\\n\\n施放过程中所受伤害 -80%%", "VP1_special": "聚集敌人", "VP2_name": "残忍收尾", "VP2_basic": "施放时间减少\\n变更为单次攻击\\n范围增加\\n生命值恢复量增加", "VP2_explain": "[致命血陨]\\n施放时消耗当前3%%的生命值, 发动一次致命斩击\\n- 总攻击力相同\\n- 命中时恢复15%%的生命值", "VP2_special": "-" }, { "Skill_Code": "Swordman_MoonlightSlash.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "15", "SP_Name": "月光斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_GhostSideWind.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "30", "SP_Name": "鬼影鞭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_Saya.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "30", "SP_Name": "冰霜之萨亚", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_EpidemicRasa.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "35", "SP_Name": "暗鬼之罗刹", "Type": "VP", "VP1_name": "泛滥的瘟疫", "VP1_basic": "范围增加\\n追踪", "VP1_explain": "[瘟疫之罗刹]\\n罗刹分身会离开领域范围搜寻周围敌人\\n- 总攻击力相同\\n- 施放时生成12个罗刹分身\\n\\n罗刹领域范围 + 40%%", "VP1_special": "-", "VP2_name": "罗刹降临", "VP2_basic": "施放时间减少\\n聚集敌人\\n强控敌人", "VP2_explain": "[瘟疫之罗刹]\\n让罗刹降临于现世, 根据鬼泣的攻击直接攻击敌人\\n- 总攻击力相同\\n- 罗刹反应技能 : [鬼斩]、 [月光斩]、 [鬼影鞭]、 [鬼斩 : 狂怒]、 [鬼斩 : 炼狱]\\n- 被锚击中的敌人将被强制控制并吸附过来\\n- 罗刹降临持续时间上限 : 3秒", "VP2_special": "-" }, { "Skill_Code": "Swordman_TombStoneRain.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "35", "SP_Name": "死亡墓碑", "Type": "VP", "VP1_name": "第九权能", "VP1_basic": "可使用[鬼神解放]\\n所受伤害减少", "VP1_explain": "[死亡墓碑]\\n死亡墓碑变更为吉格的升天斩, 可因鬼神解放而使用\\n\\n使用吉格的升天斩期间所受伤害减少70%", "VP1_special": "-", "VP2_name": "冥界引导者", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[死亡墓碑]\\n变更后,之前引导至冥界的众多灵魂的石碑将一口气全部降落\\n- 石碑降落数量 + 100%%\\n- 总攻击力相同\\n\\n- 石碑降落范围 + 40%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_GhostStepSlash.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "40", "SP_Name": "鬼影闪", "Type": "VP", "VP1_name": "千刃鬼姬 - 冥炎", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[鬼影闪]\\n施放转职技能过程中可以施放\\n- 施放转职技能过程中施放时, 仅凯贾向前移动并施放[鬼影闪]\\n\\n[鬼影闪]命中时, 对敌人附加[冥炎之卡洛]的黑色火焰\\n- 只能在[冥炎之卡洛]状态下发动\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "生前的记忆", "VP2_basic": "取消僵直\\n可以在空中施放", "VP2_explain": "[鬼影闪]\\n可以强制中断部分技能并施放[鬼影闪]\\n- 可强制中断的技能 : [鬼斩]、 [鬼斩 : 狂怒]、 [鬼斩 : 炼狱]、 [鬼神剑·黄泉摆渡]\\n\\n可以在空中施放[鬼影闪]\\n- 在空中施放时, 沿对角线方向快速落下并斩击", "VP2_special": "-" }, { "Skill_Code": "Swordman_SlashOfBoom.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "40", "SP_Name": "鬼影剑:狂怒", "Type": "VP", "VP1_name": "灵魂呼啸", "VP1_basic": "攻击力和冷却时间增加\\n聚集敌人\\n增加蓄气功能", "VP1_explain": "[鬼斩 : 狂怒]\\n基本冷却时间变更为40秒\\n总攻击力 + 100%%\\n\\n攻击后生成对前方造成持续伤害的灵魂旋风\\n- 总攻击力与原版相同\\n- 灵魂旋风命中时将敌人聚到中心\\n\\n长按技能键可以蓄气\\n- 最大蓄气状态维持时间 : 0.6秒\\n- 蓄气0.2秒以上时旋风范围增加", "VP1_special": "-", "VP2_name": "卡洛的随从", "VP2_basic": "追踪\\n合并火焰攻击力", "VP2_explain": "[鬼斩 : 狂怒]\\n施放时利用卡洛之力对一定范围内的所有敌人发动鬼神斩击\\n- 总攻击力相同\\n\\n存在附着卡洛的黑色火焰的敌人时, 适用以下效果\\n- 在任何位置都会受到鬼神斩击的伤害\\n- 利用鬼神之力引发爆炸, 一次性结算卡洛的黑色火焰伤害", "VP2_special": "-" }, { "Skill_Code": "Swordman_DarkFlameSlash.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "45", "SP_Name": "冥炎剑", "Type": "VP", "VP1_name": "速效冥炎", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[冥炎剑]\\n施放时召唤冥炎剑立即斩击敌人\\n- 总攻击力相同\\n- 按向前方向键时增加移动距离\\n\\n斩击攻击范围 +30%%", "VP1_special": "-", "VP2_name": "冥炎 : 女帝", "VP2_basic": "变更为范围攻击技能\\n可使用[鬼神解放]\\n范围增加", "VP2_explain": "[冥炎剑]\\n一段时间内召唤卡洛, 为领域内的敌人附着上黑色火焰, 一定时间间隔造成火/暗属性伤害\\n- 总攻击力相同\\n- 卡洛召唤状态下再次施放时, 回收原有的卡洛, 并在前方召唤\\n- 可以通过鬼神解放使用", "VP2_special": "-" }, { "Skill_Code": "Swordman_SlashOfHell.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "60", "SP_Name": "鬼斩 : 炼狱", "Type": "VP", "VP1_name": "刺骨炼狱", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[鬼斩 : 炼狱]\\n通过冥界之力, 使更多的刀刃以前方最强敌人为中心涌出\\n- 总攻击力相同\\n- 索敌范围 : 700px", "VP1_special": "-", "VP2_name": "炼狱鬼手", "VP2_basic": "强制中断", "VP2_explain": "[鬼斩 : 炼狱]\\n可以强制中断转职技能的施放后僵直并施放[鬼斩 : 炼狱]\\n- 可以强制中断[鬼斩 : 炼狱]施放后僵直并施放转职技能", "VP2_special": "-" }, { "Skill_Code": "Swordman_TombStoneSwamp.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "70", "SP_Name": "冥祭之沼", "Type": "VP", "VP1_name": "墓碑之主", "VP1_basic": "赋予速度增益效果", "VP1_explain": "[冥祭之沼]\\n墓碑爆炸时对自身施加鬼神之力, 获得速度增加增益效果\\n- 所有速度增加量 : 15%%\\n- 增益持续时间 : 30秒", "VP1_special": "-", "VP2_name": "无名墓碑", "VP2_basic": "可以指定位置\\n范围增加\\n可多次发动", "VP2_explain": "[冥祭之沼]\\n可指定被封印的墓碑的召唤位置\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 攻击力 -50%%\\n\\n爆炸范围 + 40%%\\n\\n通过鬼神解放施放时, 无法指定位置", "VP2_special": "-" }, { "Skill_Code": "Swordman_BladePhantom.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "75", "SP_Name": "幽魂之布雷德", "Type": "VP", "VP1_name": "亡灵的进击", "VP1_basic": "幽魂之布雷德追踪角色\\n施放时间减少", "VP1_explain": "[幽魂之布雷德]\\n幽魂之布雷德跟随自身, 对周围敌人进行攻击\\n- 总攻击力相同\\n- 再次按技能键时, 立即发动终结攻击\\n- 领域持续时间 -2秒\\n- 幽魂多段攻击间隔 -75%%", "VP1_special": "-", "VP2_name": "百鬼夜行", "VP2_basic": "批量召唤鬼神\\n自身速度增加", "VP2_explain": "[幽魂之布雷德]\\n施放[幽魂之布雷德]时, 召唤包括卡赞和普戾蒙在内, 所有可召唤的鬼神\\n- 卡赞 : 4.5秒内, 领域中鬼泣的所有速度 +10%%\\n- 普戾蒙 : 4.5秒内, 领域中鬼泣的回避率 +20%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_BladePhantomEx.skl", "Job": "鬼剑士(男)", "Grow": "鬼泣", "Icon": "图片", "SP_Lv": "80", "SP_Name": "幽魂降临 : 式", "Type": "VP", "VP1_name": "亡灵的利齿", "VP1_basic": "地面施放时, 发动下斩攻击\\n范围增加\\n强控敌人", "VP1_explain": "[幽魂降临 : 式]\\n可以在后跳过程中施放; 在地面施放时不再跳跃, 立即施放下劈斩击\\n\\n冥界之刃命中时控制敌人\\n- 控制时间 : 3秒\\n\\n攻击范围 15%%", "VP1_special": "-", "VP2_name": "鬼王魂魄剑", "VP2_basic": "增加赋予鬼王印记功能\\n追踪", "VP2_explain": "[幽魂降临 : 式]\\n向前方最强的敌人施以斩断灵魂的剑击\\n- 总攻击力相同\\n\\n给1个命中的敌人留下鬼王的印记\\n- 拥有鬼王印记的敌人, 在任何位置都会受到鬼神的伤害\\n- 印记持续时间 : 8秒", "VP2_special": "-" }, { "Skill_Code": "Swordman_ReflectGuard.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "15", "SP_Name": "鬼印珠", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_NormalWave.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "15", "SP_Name": "地裂 · 波动剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_GrandWave.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "20", "SP_Name": "邪光斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_ReleaseWave.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "25", "SP_Name": "波动爆发", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_IceWave.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "30", "SP_Name": "冰刃·波动剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_StandAloneWave.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "35", "SP_Name": "无双波", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_FireWave.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "35", "SP_Name": "爆炎 · 波动剑", "Type": "VP", "VP1_name": "波动爆炎波", "VP1_basic": "攻击时间减少\\n生成波动印", "VP1_explain": "[爆炎 · 波动剑]\\n变更为蕴含火焰气息的剑气技能\\n- 总攻击力相同\\n\\n施放时波动刻印生成数量额外 + 2个\\n\\n[暗天波动眼]发动时, 不适用效果", "VP1_special": "-", "VP2_name": "神速的爆炎", "VP2_basic": "赋予速度增益效果\\n范围增加", "VP2_explain": "[爆炎 · 波动剑]\\n施放时消耗波动刻印, 获得移动速度增加增益\\n- 增益持续时间 : 7.5秒\\n- 每个波动刻印移动速度增加5%% (最多叠加3次)\\n\\n删除施放时生成波动刻印的功能\\n\\n爆炸范围 20%%\\n\\n[暗天波动眼]发动时, 不适用效果", "VP2_special": "-" }, { "Skill_Code": "Swordman_ShockWaveArea.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "40", "SP_Name": "邪光波动阵", "Type": "VP", "VP1_name": "邪光爆发", "VP1_basic": "攻击时间减少\\n生成波动印\\n取消僵直\\n范围增加", "VP1_explain": "[邪光波动阵]\\n命中时波动阵立即爆炸\\n- 总攻击力相同\\n\\n命中时生成数量上限的波动刻印\\n\\n施放过程中可以强制中断并连接[波动爆发]\\n\\n波动范围 +25%%", "VP1_special": "-", "VP2_name": "天雷灼热阵", "VP2_basic": "追踪\\n可以在其他动作中施放。", "VP2_explain": "[邪光波动阵]\\n对命中的最强敌人降下落雷, 并在一定范围内生成波动阵\\n- 未命中敌人时无法施放技能\\n- 总攻击力相同\\n\\n转职技能命中时, 可以施放[邪光波动阵]\\n- 删除施放动作", "VP2_special": "追踪、 强控敌人" }, { "Skill_Code": "Swordman_WaveSpinArea.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "45", "SP_Name": "不动明王阵", "Type": "VP", "VP1_name": "光明不动阵", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[不动明王阵]\\n施放时进入无敌状态\\n\\n波动阵大小 +20%%", "VP1_special": "无敌、 强控敌人", "VP2_name": "修罗明王阵", "VP2_basic": "施放时间减少", "VP2_explain": "[不动明王阵]\\n前方生成波动阵后角色可以行动\\n球体旋转时间 -20%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_IceWaveEx.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "60", "SP_Name": "极冰 · 裂波剑", "Type": "VP", "VP1_name": "极冰剑 : 绝对零度", "VP1_basic": "增加立即爆炸功能\\n范围增加", "VP1_explain": "[极冰 · 裂波剑]\\n生成冰柱后再次按技能键时直接爆炸\\n\\n冰柱生成数量 + 3个\\n冰柱大小 + 30%%\\n冰柱爆炸范围 + 30%%", "VP1_special": "-", "VP2_name": "冰花盛开", "VP2_basic": "攻击力和冷却时间增加", "VP2_explain": "[极冰 · 裂波剑]\\n将剑插入地面后, 以魔法阵为中心展开冰花后同时发生爆炸\\n- 基本冷却时间变更为40秒\\n- 总攻击力 100%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_FireWaveEx.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "70", "SP_Name": "极炎 · 裂波剑", "Type": "VP", "VP1_name": "极炎爆裂剑", "VP1_basic": "攻击时间减少\\n可多次发动", "VP1_explain": "[极炎 · 裂波剑]\\n删除火焰地带, 变更为立即发生火焰爆炸的技能\\n- 总攻击力 -50%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒", "VP1_special": "-", "VP2_name": "爆炎修罗道", "VP2_basic": "可以同时使用[爆炎 · 波动剑]\\n范围增加", "VP2_explain": "[极炎 · 裂波剑]\\n发动火焰地带中施放[爆炎 · 波动剑]时, 引发强化的火焰爆炸\\n- 删除[爆炎 · 波动剑]施放动作, 并入攻击力\\n\\n火焰地带大小 + 50%%\\n\\n灼伤持续时间 + 2秒\\n减速持续时间 +4秒", "VP2_special": "-" }, { "Skill_Code": "Swordman_Indaramang.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "75", "SP_Name": "天雷 · 波动剑", "Type": "VP", "VP1_name": "波动爆雷", "VP1_basic": "攻击时间减少\\n生成波动印", "VP1_explain": "[天雷 · 波动剑]\\n在魔法阵中生成波动球体并爆炸\\n- 总攻击力相同\\n\\n命中时生成数量上限的波动刻印", "VP1_special": "-", "VP2_name": "天罗雷网", "VP2_basic": "追加强制控制功能\\n取消僵直\\n初始化[邪光波动阵]的冷却时间\\n范围增加", "VP2_explain": "[天雷 · 波动剑]\\n增加命中时控制敌人的功能; 消耗波动刻印, 增加波动珠爆炸后的控制持续时间\\n- 每个波动刻印的控制持续时间 + 0.6秒 (最多叠加5次)\\n- 删除施放时生成波动刻印的功能\\n\\n可以强制中断[邪光波动阵]的施放后僵直并施放\\n\\n施放时初始化[邪光波动阵]的冷却时间\\n- [邪光波动阵]攻击力 -33%%\\n\\n波动阵大小 +20%%\\n- 波动珠爆炸大小 + 20%%", "VP2_special": "强控敌人" }, { "Skill_Code": "Swordman_Vajra.skl", "Job": "鬼剑士(男)", "Grow": "阿修罗", "Icon": "图片", "SP_Lv": "80", "SP_Name": "天雷 · 降魔杵", "Type": "VP", "VP1_name": "雷云天恸", "VP1_basic": "天雷云持续时间无限\\n追踪", "VP1_explain": "[天雷 · 降魔杵]\\n雷云持续时间变更为无限制\\n\\n再次按技能键时, 在前方范围内最强敌人的位置生成雷云\\n- 发动最后一击时立即适用冷却时间", "VP1_special": "-", "VP2_name": "光天雷雨", "VP2_basic": "多个攻击对象\\n删除终结攻击", "VP2_explain": "[天雷 · 降魔杵]\\n召唤红色雷云\\n- 向范围内所有敌人发射降魔杵\\n- 删除终结攻击\\n- 降魔杵攻击力 + 48%%\\n- 降魔杵爆炸攻击力 + 48%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_TripleSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "15", "SP_Name": "三段刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_FlowMindOne.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "20", "SP_Name": "流心 : 刺", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_FlowMindTwo.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "25", "SP_Name": "流心 : 跃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_FlowMindThree.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "30", "SP_Name": "流心 : 升", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_ChargeCrash.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "30", "SP_Name": "破军升龙击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Swordman_MomentarySlash.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "35", "SP_Name": "拔刀斩", "Type": "VP", "VP1_name": "拔刀奥义", "VP1_basic": "施放时间减少\\n范围增加\\n发动[神影手]", "VP1_explain": "[拔刀斩]\\n准备动作时间 -30%%\\n\\n攻击范围 45%%\\n\\n[神影手]\\n[拔刀斩]攻击成功时, 获得以下效果\\n- 发动[神影手]效果\\n- 一次[拔刀斩]最多发动1次", "VP1_special": "-", "VP2_name": "速战速决", "VP2_basic": "取消僵直\\n施放时间减少", "VP2_explain": "[拔刀斩]\\n可以强制中断转职技能的施放后僵直并施放 (觉醒技能除外)\\n\\n根据穿戴的武器, 发动时触发以下效果\\n- 短剑、 钝器 : 攻击后僵直 -40%\\n- 太刀、 光剑 : 同时发动拔刀追加攻击\\n- 巨剑 : 立即以最大蓄气状态施放", "VP2_special": "-" }, { "Skill_Code": "Swordman_RapidMoveSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "40", "SP_Name": "猛龙断空斩", "Type": "VP", "VP1_name": "猛龙过江", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[猛龙断空斩]\\n突进上斩动作结束时生成旋风\\n\\n[极·神剑术]\\n巴恩的飓风强化\\n- 移动时追击周围敌人\\n- 大小 + 70%%\\n- 持续时间 + 1秒\\n- 多段攻击次数上限 + 7次\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "破竹之势", "VP2_basic": "取消僵直\\n所受伤害减少\\n施放时间减少", "VP2_explain": "[猛龙断空斩]\\n突进过程中可以通过[流心]强制中断技能\\n\\n突进过程中被击时, 招架敌人的攻击, 所受伤害 -90%%\\n\\n攻击次数上限变更为1次\\n- 固定施放突进上斩动作\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Swordman_ChargeBurst.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "40", "SP_Name": "破军斩龙击", "Type": "VP", "VP1_name": "心机一转", "VP1_basic": "变更为单次攻击\\n攻击力和冷却时间增加\\n范围增加", "VP1_explain": "[破军斩龙击]\\n变更为集中意念后上斩的技能\\n- 删除肩撞攻击和刺击攻击\\n- 总攻击力 +60%%\\n- 基本冷却时间变更为40秒\\n- 上斩范围 +35%%\\n- 浮空力 + 30%%\\n- 删除附加眩晕效果", "VP1_special": "-", "VP2_name": "无足行步", "VP2_basic": "聚集敌人\\n取消僵直", "VP2_explain": "[破军斩龙击]\\n可吸附处于霸体状态及无法抓取状态的敌人\\n\\n可强制中断[破军升龙击]技能的施放后僵直并发动\\n\\n[破军升龙击]\\n肩撞攻击会将敌人击退\\n\\n可强制中断[破军斩龙击]技能的施放后僵直并发动\\n\\n[三段刃]\\n可以强制中断技能并施放[破军升龙击]和[破军斩龙击]", "VP2_special": "-" }, { "Skill_Code": "Swordman_IllusionSlash.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "45", "SP_Name": "幻影剑舞", "Type": "VP", "VP1_name": "无形剑舞", "VP1_basic": "范围增加\\n所受伤害减少\\n每个武器赋予异常状态", "VP1_explain": "[幻影剑舞]\\n攻击范围 40%%\\n\\n施放过程中所受伤害 -90%%\\n\\n[极·神剑术]\\n幻影斩击多段攻击次数 + 13次\\n- 总攻击力相同\\n\\n根据所佩戴的武器, 幻影斩击赋予以下异常状态\\n- 短剑 : 束缚\\n- 太刀 : 刺伤\\n- 钝器 : 眩晕\\n- 巨剑 : 减速\\n- 光剑 : 感电", "VP1_special": "-", "VP2_name": "残影剑舞", "VP2_basic": "适用最高连击效果\\n施放时间减少", "VP2_explain": "[幻影剑舞]\\n固定以连击次数上限为标准进行攻击\\n\\n以极快的速度斩击并留下残影\\n- 斩击速度 + 20%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_MeteorSword.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "60", "SP_Name": "极 · 神剑术 (流星落)", "Type": "VP", "VP1_name": "流星审判", "VP1_basic": "无敌强化\\n强制控制功能强化\\n范围增加", "VP1_explain": "[极·神剑术 (流星落)]\\n无敌效果强化\\n- 跳跃动作变更为无敌状态\\n- 落地后无敌时间 + 1秒\\n\\n跳跃冲击波攻击可以强制控制敌人1.5秒\\n\\n流星剑功能强化\\n- 投掷流星剑前置准备时间 -50%%\\n- 攻击范围 55%%\\n\\n[极·神剑术]\\n流星之天剑功能强化\\n- 强制控制持续时间 + 60%%\\n- 攻击范围 55%%", "VP1_special": "无敌、 强控敌人", "VP2_name": "天道瞬斩", "VP2_basic": "变更为投掷剑的技能\\n追踪", "VP2_explain": "[极·神剑术 (流星落)]\\n施放时向空中投掷流星剑和流星之天剑\\n- 流星剑和流星之天剑会追踪最强的敌人\\n- 删除跳跃冲击波及地面冲撞攻击\\n- 总攻击力相同", "VP2_special": "追踪" }, { "Skill_Code": "Swordman_MomentarySlashEx.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "70", "SP_Name": "破空拔刀斩", "Type": "VP", "VP1_name": "破空一刀", "VP1_basic": "剑气攻击力补正\\n施放时间减少", "VP1_explain": "[破空拔刀斩]\\n剑气攻击力变更为与斩击攻击力相同\\n\\n增加斩击速度\\n- 准备动作时间 -40%%\\n- 剑气生成后僵直 -20%%", "VP1_special": "-", "VP2_name": "流动之刃", "VP2_basic": "范围增加\\n可多次发动", "VP2_explain": "[破空拔刀斩]\\n剑气移动距离 + 500%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "Swordman_SwordOfMind.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "75", "SP_Name": "极 · 神剑术 (破空斩)", "Type": "VP", "VP1_name": "一合残像", "VP1_basic": "范围增加\\n无敌强化", "VP1_explain": "[极 · 神剑术 (破空斩)]\\n斩击范围增加\\n斩击时, 生成2个使用[极·神剑术 (破空斩)]的残影\\n- X轴攻击范围 + 50%%\\n\\n施放时, 立即无敌", "VP1_special": "无敌", "VP2_name": "破灭神剑", "VP2_basic": "施放时间减少\\n攻击失败补正\\n斩击攻击并入爆炸\\n部分技能攻击中自动生效", "VP2_explain": "[极 · 神剑术 (破空斩)]\\n施放前僵直 -40%%\\n\\n没有斩击目标时, 冷却时间减少至4秒\\n\\n对被斩击的敌人附加在一定时间后爆炸的剑痕\\n- 删除多段攻击\\n- 总攻击力相同\\n\\n[神影手]\\n冲击波攻击强化\\n- 范围 + 35%%\\n- 冲击波发动时, 同时适用[极·神剑术(破空斩)]攻击 ([极·神剑术(破空斩)]可施放时适用)", "VP2_special": "-" }, { "Skill_Code": "Swordman_FlashCut.skl", "Job": "鬼剑士(男)", "Grow": "剑魂", "Icon": "图片", "SP_Lv": "80", "SP_Name": "极 · 神剑术 (瞬斩)", "Type": "VP", "VP1_name": "最后一斩", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[极 · 神剑术 (瞬斩)]\\n拔剑斩击准备时间 -40%%\\n\\n拔剑斩击命中时, 可强制中断施放后僵直并使用转职技能\\n中断施放后僵直时, 角色会转换方向并使用技能", "VP1_special": "-", "VP2_name": "一刃闪", "VP2_basic": "可以在空中施放\\n范围增加\\n攻击时间减少\\n变更为单次攻击", "VP2_explain": "[极 · 神剑术 (瞬斩)]\\n可以在175px以下的空中施放\\n\\n拔剑斩击范围增加\\n- 前进距离 +60%%\\n- Y轴攻击范围 +60%%\\n\\n删除拔剑斩击攻击及剑气多段攻击\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ShadowLancer.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "暗影之矛", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ShadowBinding.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "暗影缠袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ShadowHarvest.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "暗影漩涡", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_SoulDrain.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "幻影摄取", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Scaffold.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "暗影禁锢", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_BuckShot.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "释魂飞弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ShadowPuppet.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "魅影暗魂斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Madness.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "释魂狂怒", "Type": "VP", "VP1_name": "暗影之环", "VP1_basic": "变更魔法阵生成位置\\n范围增加\\n合并[释魂飞弹]攻击力", "VP1_explain": "[释魂狂怒]\\n变更为在前方近距离位置生成魔法阵\\n\\n魔法阵大小 70%%\\n\\n自动施放[释魂飞弹], 并入[释魂狂怒]的伤害", "VP1_special": "-", "VP2_name": "灵魂矩阵", "VP2_basic": "取消灵魂消耗\\n施放时间减少", "VP2_explain": "[释魂狂怒]\\n施放时不消耗灵魂\\n\\n施放时间 -30%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_BlackMirror.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "魔镜幻影阵", "Type": "VP", "VP1_name": "强化屏障", "VP1_basic": "赋予速度增益效果\\n防护罩持续时间增加", "VP1_explain": "[魔镜幻影阵]\\n防护罩持续时间内适用以下效果\\n- 移动速度 +15%%\\n\\n防护罩持续时间 + 3秒", "VP1_special": "-", "VP2_name": "巨人要塞", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[魔镜幻影阵]\\n镜阵攻击次数 -1次\\n- 总攻击力相同\\n\\n施放时, 立即在暗殿骑士周围生成镜阵\\n\\n镜阵大小 + 50%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_DeadlyCape.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "暗影囚笼", "Type": "VP", "VP1_name": "暗影囚狱", "VP1_basic": "施放时间减少\\n追加强制控制功能", "VP1_explain": "[暗影囚笼]\\n斩击多段攻击次数 -9次\\n\\n斩击多段攻击速度 + 20%%\\n\\n最后一击强制控制敌人1.5秒\\n\\n最后一击强制控制结束后造成额外伤害\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "灵魂之河", "VP2_basic": "灵魂恢复量增加\\n附加失明效果\\n所受伤害减少", "VP2_explain": "[暗影囚笼]\\n每次攻击必定使敌人进入失明状态\\n\\n每2次斩击恢复1个灵魂\\n\\n施放过程中所受伤害 -70%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Destroyer.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "毁灭者", "Type": "VP", "VP1_name": "虚空冲击", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[暗影盛宴]\\n用投掷暗影球代替剑气乱舞\\n- 变更为单次攻击\\n- 总攻击力相同\\n\\n可以在地面和空中施放", "VP1_special": "-", "VP2_name": "暗影囚狱", "VP2_basic": "赋予无敌状态\\n吸收最大数量灵魂", "VP2_explain": "[暗影盛宴]\\n施放时进入无敌状态\\n\\n技能结束时灵魂恢复至最大值", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_StarFall.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "魔影轰杀", "Type": "VP", "VP1_name": "暗影随行", "VP1_basic": "增加再次按技能键的功能\\n追踪范围增加", "VP1_explain": "[魔影轰杀]\\n魔影由追踪敌人变更为环绕在自身周围\\n\\n再次按技能键时, 发射全部魔影\\n- 锁定射程增加", "VP1_special": "-", "VP2_name": "黑暗弹幕", "VP2_basic": "变更追踪范围\\n可以在其他动作中施放。", "VP2_explain": "[魔影轰杀]\\n在空中降下魔影\\n- 向周围600px内最强敌人降下\\n\\n删除施放动作, 可以在其他动作中施放", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Immolation.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "死亡祭礼", "Type": "VP", "VP1_name": "无上祭品", "VP1_basic": "施放时间减少\\n追加聚集敌人", "VP1_explain": "[黑暗献祭]\\n在前方召唤幻影, 替代自身生成魔法阵\\n\\n增加以幻影为中心吸附敌人的功能\\n\\n幻影生成魔法阵时, 可以移动", "VP1_special": "-", "VP2_name": "幽冥圣域", "VP2_basic": "追加强制控制功能\\n范围增加\\n合并[释魂飞弹]攻击力\\n增加再次按技能键的功能", "VP2_explain": "[黑暗献祭]\\n在前方生成吸收[释魂飞弹]的黑暗之花\\n- 强制控制周围区域内的敌人\\n\\n再次按技能键或持续时间结束时, 领域爆炸\\n- 总攻击力相同\\n- 合算累积的飞弹伤害\\n\\n发动[幽冥圣域]时, 施放[释魂飞弹]不消耗灵魂", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_DeusExray.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "罚罪之光", "Type": "VP", "VP1_name": "天怒之光", "VP1_basic": "范围增加\\n施放时间减少", "VP1_explain": "[罚罪之光]\\n额外发射4个小型能量炮\\n\\n不填充灵魂, 立即发射能量炮\\n- 立即最多消耗10个灵魂", "VP1_special": "-", "VP2_name": "灵魂焚化", "VP2_basic": "赋予速度增益效果\\n强化消耗灵魂功能", "VP2_explain": "[罚罪之光]\\n灵魂数量上限 + 10个\\n\\n施放时额外消耗10个灵魂\\n- 攻击速度 + 10%%, 效果持续10秒\\n\\n每拥有1个灵魂, 暗殿骑士的攻击速度 + 0.4%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Jihad.skl", "Job": "鬼剑士(女)", "Grow": "暗殿骑士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "天罚之剑", "Type": "VP", "VP1_name": "夜之裁决者", "VP1_basic": "施放时间减少\\n追踪", "VP1_explain": "[天罚之剑]\\n向一定范围内最强敌人插入落剑\\n- 仅在范围内存在敌人时激活技能\\n\\n不消耗灵魂, 固定适用最大攻击力", "VP1_special": "-", "VP2_name": "暗影之矛", "VP2_basic": "范围增加\\n取消僵直", "VP2_explain": "[天罚之剑]\\n挥剑向前方发射剑气\\n- 总攻击力相同\\n\\n可以在地面和空中施放\\n\\n部分技能可以相互强制中断施放\\n- 目标技能 : [暗影囚笼]、 [暗影盛宴]、 [暗影绽放 : 死亡荆棘]", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_WhipSwordBal.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "蛇腹剑:破", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_SnakeDance.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "蛇腹剑 : 舞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ClawBlade.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "蛇腹剑 : 缠", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_PikeSword.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "蛇腹剑 : 刺", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_WildWhip.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "蛇腹剑 : 灭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_SplitDemonSword.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "碎魔剑", "Type": "Up", "VP1_name": "焚魔连击", "VP1_basic": "取消僵直\\n[蛇腹剑 : 破]冷却时间初始化", "VP1_explain": "[碎魔剑]\\n施放时, 可强制中断施放后僵直并施放蛇腹剑技能 (觉醒技能除外)\\n可强制中断蛇腹剑技能的施放后僵直并施放该技能 (觉醒技能除外)\\n\\n施放时, 初始化[蛇腹剑 : 破]技能冷却时间\\n- [蛇腹剑 : 破]攻击力 -20%%\\n\\n蛇腹剑技能列表 (觉醒技能除外)\\n- [蛇腹剑 : 破]、 [蛇腹剑 : 舞]、 [蛇腹剑 : 缠]、 [蛇腹剑 : 刺]、 [蛇腹剑 : 灭]、 [魔刃狂舞]、 [唤魔 : 塔莫斯之袭]、[汲血魔剑]、 [空绝斩 : 地裂]、 [弑神剑 : 极]、 [蛇舞血轮剑]", "VP1_special": "-", "VP2_name": "克库斯的援助", "VP2_basic": "追踪\\n可以在其他动作中施放。", "VP2_explain": "[碎魔剑]\\n塔莫斯现身挥剑, 向最强敌人发动刃风\\n- 范围内没有敌人时不会生成刃风\\n- 刃风多段攻击次数 : 20次\\n- 总攻击力相同\\n\\n可以在转职技能施放期间, 施放[碎魔剑] (觉醒技能除外)\\n- 删除施放动作", "VP2_special": "追踪" }, { "Skill_Code": "ATSwordman_BloodDance.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "魔刃狂舞", "Type": "VP", "VP1_name": "血花连击", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[魔刃狂舞]\\n多段攻击次数 -7次\\n- 总攻击力相同\\n\\n施放时, 可强制中断施放后僵直并施放蛇腹剑技能 (觉醒技能除外)\\n可强制中断蛇腹剑技能的施放后僵直并施放该技能 (觉醒技能除外)\\n\\n蛇腹剑技能列表 (觉醒技能除外)\\n- [蛇腹剑 : 破]、 [蛇腹剑 : 舞]、 [蛇腹剑 : 缠]、 [蛇腹剑 : 刺]、 [蛇腹剑 : 灭]、 [魔刃狂舞]、 [唤魔 : 塔莫斯之袭]、[汲血魔剑]、 [空绝斩 : 地裂]、 [弑神剑 : 极]、 [蛇舞血轮剑]", "VP1_special": "-", "VP2_name": "猩红女王", "VP2_basic": "赋予无敌状态\\n范围增加", "VP2_explain": "[魔刃狂舞]\\n施放时进入无敌状态\\n\\n攻击范围 20%%", "VP2_special": "无敌" }, { "Skill_Code": "ATSwordman_GroupDance.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "群魔乱舞", "Type": "VP", "VP1_name": "魔人大军", "VP1_basic": "攻击力和冷却时间增加\\n生命值恢复量增加", "VP1_explain": "[群魔乱舞]\\n施放时幻影数量增加至10个\\n- 敌人可承受攻击的幻影数量上限增加至10个\\n- 基本冷却时间变更为50秒\\n- 总攻击力 100%%\\n\\n命中时恢复生命值\\n- 每个幻影生命值恢复量 : 1%% (最多10%%)", "VP1_special": "-", "VP2_name": "血地击灭", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[群魔乱舞]\\n召唤一个强大的克隆体, 施放[空绝斩 : 地裂]\\n\\n冲击波大小 +30%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_DarkStrike.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "唤魔 : 塔莫斯之袭", "Type": "VP", "VP1_name": "塔莫斯的觉醒", "VP1_basic": "追踪\\n可以在其他动作中施放。", "VP1_explain": "[唤魔 : 塔莫斯之袭]\\n向最强敌人身边召唤塔莫斯\\n- 未命中敌人时无法施放技能\\n- 总攻击力相同\\n\\n除觉醒技能外的技能命中时, 可以施放[唤魔 : 塔莫斯之袭]\\n- 删除施放动作", "VP1_special": "追踪", "VP2_name": "太刀极斩", "VP2_basic": "攻击时间减少\\n范围增加", "VP2_explain": "[唤魔 : 塔莫斯之袭]\\n塔莫斯出现后立即使用强力交叉斩\\n- 总攻击力相同\\n\\n塔莫斯大小 30%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Phnom.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "唤魔 : 逆天之普诺", "Type": "VP", "VP1_name": "魔人震怒", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[唤魔 : 逆天之普诺]\\n由普诺吞噬后, 塔莫斯下劈引发爆炸\\n- 总攻击力相同\\n\\n普诺爆炸范围 +20%%", "VP1_special": "无敌", "VP2_name": "魔人监狱", "VP2_basic": "追加聚集敌人\\n无敌强化", "VP2_explain": "[唤魔 : 逆天之普诺]\\n克库斯命中时吸附敌人\\n\\n普诺碎片多段攻击次数 +6次\\n- 总攻击力相同", "VP2_special": "部分无敌、 聚集敌人" }, { "Skill_Code": "ATSwordman_BloodDemonSword.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "汲血魔剑", "Type": "VP", "VP1_name": "魔血峥嵘", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[汲血魔剑]\\n施放时, 可强制中断施放后僵直并施放蛇腹剑技能 (觉醒技能除外)\\n可强制中断蛇腹剑技能的施放后僵直并施放该技能 (觉醒技能除外)\\n- 删除技能施放前僵直\\n\\n蛇腹剑技能列表 (觉醒技能除外)\\n- [蛇腹剑 : 破]、 [蛇腹剑 : 舞]、 [蛇腹剑 : 缠]、 [蛇腹剑 : 刺]、 [蛇腹剑 : 灭]、 [魔刃狂舞]、 [唤魔 : 塔莫斯之袭]、[汲血魔剑]、 [空绝斩 : 地裂]、 [弑神剑 : 极]、 [蛇舞血轮剑]", "VP1_special": "-", "VP2_name": "太刀塔莫斯", "VP2_basic": "范围增加\\n可多次发动", "VP2_explain": "[汲血魔剑]\\n与使用太刀的塔莫斯一同斩击多次\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_GigaSlash.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "空绝斩 : 地裂", "Type": "VP", "VP1_name": "极 · 空绝斩", "VP1_basic": "施放时可以发动[蛇腹剑 : 破]\\n初始化[蛇腹剑 : 舞]的冷却时间\\n所受伤害减少\\n范围增加", "VP1_explain": "[空绝斩 : 地裂]\\n在技能施放过程中输入[蛇腹剑 : 破]时, 生成冲击波的同时巨大的剑刃从地面涌起\\n- 删除[蛇腹剑 : 破]施放动作, 合算攻击力\\n\\n施放时, 初始化[蛇腹剑 : 舞]技能冷却时间\\n- [蛇腹剑 : 舞]攻击力 -11%%\\n\\n施放过程中所受伤害 -90%%\\n\\n冲击波大小 +30%%", "VP1_special": "-", "VP2_name": "摩格莱恶魔", "VP2_basic": "可多次发动\\n取消僵直", "VP2_explain": "[空绝斩 : 地裂]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 单次攻击力 -50%%\\n\\n可强制中断蛇腹剑技能的施放后僵直并施放该技能 (觉醒技能除外)\\n\\n蛇腹剑技能列表 (觉醒技能除外)\\n- [蛇腹剑 : 破]、 [蛇腹剑 : 舞]、 [蛇腹剑 : 缠]、 [蛇腹剑 : 刺]、 [蛇腹剑 : 灭]、 [魔刃狂舞]、 [唤魔 : 塔莫斯之袭]、[汲血魔剑]、 [空绝斩 : 地裂]、 [弑神剑 : 极]、 [蛇舞血轮剑]", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_UltimateBlade.skl", "Job": "鬼剑士(女)", "Grow": "契魔者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "弑神剑 : 极", "Type": "VP", "VP1_name": "弑神连携", "VP1_basic": "以无法抓取的形态发动\\n取消僵直", "VP1_explain": "[弑神剑 : 极]\\n命中时, 以无法抓取形态发动\\n\\n施放时, 可强制中断施放后僵直并施放蛇腹剑技能 (觉醒技能除外)\\n可强制中断蛇腹剑技能的施放后僵直并施放该技能 (觉醒技能除外)\\n\\n蛇腹剑技能列表 (觉醒技能除外)\\n- [蛇腹剑 : 破]、 [蛇腹剑 : 舞]、 [蛇腹剑 : 缠]、 [蛇腹剑 : 刺]、 [蛇腹剑 : 灭]、 [魔刃狂舞]、 [唤魔 : 塔莫斯之袭]、[汲血魔剑]、 [空绝斩 : 地裂]、 [弑神剑 : 极]、 [蛇舞血轮剑]", "VP1_special": "-", "VP2_name": "女王暴走", "VP2_basic": "攻击失败补正\\n赋予速度增益效果", "VP2_explain": "[弑神剑 : 极]\\n如果没有命中的敌人, 剩余冷却时间减少至5秒\\n\\n命中时, 获得速度增加增益\\n- 增益持续时间 : 15秒\\n- 攻击速度 15%%\\n- 移动速度 +15%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_RevolvingSword.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "轮回剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Inhalation.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "四象引", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_SoarCut.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "樱落斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_RapidStep.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "一花渡江", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_EarthPressure.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "碎岩裂地掌", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_NearBlow.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "圆舞斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_OverBlowSlash.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "乱花葬", "Type": "VP", "VP1_name": "花无语", "VP1_basic": "攻击时间减少\\n追加强制控制功能", "VP1_explain": "[乱花葬]\\n连续斩击后, 一击斩断花朵, 结束攻击\\n- 连续斩击速度 + 30%\\n- 删除念气之花散开攻击、 念气之花爆炸\\n- 总攻击力相同\\n\\n被最后斩击命中的敌人将进入强制控制状态3秒", "VP1_special": "强控敌人", "VP2_name": "万紫千红", "VP2_basic": "追加聚集敌人\\n范围增加", "VP2_explain": "[乱花葬]\\n前冲动作可以击退霸体状态的敌人\\n\\n连续攻击命中的敌人会被吸附至花中的中心位置\\n\\n攻击范围 45%%", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATSwordman_CoalBan.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "游龙掌", "Type": "VP", "VP1_name": "暴流掌", "VP1_basic": "追加聚集敌人\\n范围增加", "VP1_explain": "[游龙掌]\\n剑气周围的敌人被卷进来, 吸附到路径中央\\n\\n剑气大小和前进距离 + 60%%", "VP1_special": "聚集敌人", "VP2_name": "快刀乱麻", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[游龙掌]\\n迅速以直线方向发射剑气\\n- 剑气发射次数 : 5次\\n- 总攻击力相同\\n\\n施放时可以强制中断[湮烈掌]、 [如来神掌]的施放后僵直\\n- 可以强制中断[游龙掌]的施放后僵直, 并施放[湮烈掌]、 [如来神掌]", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_BlastSword.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "回天璇鸣剑", "Type": "VP", "VP1_name": "天女神剑", "VP1_basic": "施放时间减少\\n可以在空中施放\\n范围增加", "VP1_explain": "[回天璇鸣剑]\\n固定在原地挥剑引发爆炸\\n- 删除按方向键和技能键功能\\n\\n可以在空中施放, 此时会快速下落并挥剑\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "花连舞", "VP2_basic": "范围增加\\n追加聚集敌人\\n施放时间减少", "VP2_explain": "[回天璇鸣剑]\\n强化旋转攻击后结束技能\\n- 删除爆炸攻击\\n- 旋转斩击多段攻击次数 : 3次\\n- 总攻击力相同\\n\\n删除按方向键功能\\n\\n旋转中移动距离 + 200%%\\n\\n旋转攻击可以击退霸体状态的敌人", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATSwordman_FistOfExplosion.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "湮烈掌", "Type": "VP", "VP1_name": "湮灭掌", "VP1_basic": "施放时间减少", "VP1_explain": "[湮烈掌]\\n凝聚内劲时间 -50%%\\n\\n删除内劲爆炸攻击\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "激流绽放", "VP2_basic": "范围增加\\n攻击时间减少\\n赋予速度增益效果", "VP2_explain": "[湮烈掌]\\n内劲释放攻击范围 + 30%%\\n\\n强化内劲爆炸攻击\\n- 变更为单次攻击\\n- 总攻击力相同\\n- 发生爆炸时自身所有速度 + 10%%, 效果持续20秒", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_CometBlade.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "花舞千魂", "Type": "VP", "VP1_name": "花飞万里", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[花舞千魂]\\n删除剑插地攻击和最后下斩攻击\\n- 总攻击力相同\\n\\n攻击范围 +30%%\\n\\n一闪攻击后僵直时间 -30%%\\n\\n一闪攻击后转换角色朝向", "VP1_special": "-", "VP2_name": "花舞一闪", "VP2_basic": "赋予无敌状态\\n追加强制控制功能", "VP2_explain": "[花舞千魂]\\n施放过程中进入无敌状态\\n\\n一闪后转身连续斩击并返回原位, 然后用巨剑下劈进行最后一击\\n- 删除按键连接施放功能\\n- 总攻击力相同\\n\\n使被一闪命中的敌人进入强制控制状态, 直至技能结束。", "VP2_special": "无敌、 强控敌人" }, { "Skill_Code": "ATSwordman_ZweiVoltageEx.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "啸空十字刃", "Type": "VP", "VP1_name": "日落黄昏", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[啸空十字刃]\\n删除垂直斩击, 水平斩击持续时间 + 1.5秒\\n- 总攻击力相同\\n\\n再次按技能键时, 立即引发爆炸\\n\\n爆炸攻击范围 + 30%%", "VP1_special": "-", "VP2_name": "逐邪剑", "VP2_basic": "追踪\\n施放时间减少", "VP2_explain": "[啸空十字刃]\\n追踪并瞬移到前方一定范围内最强敌人位置\\n之后同时施放水平斩击和垂直斩击, 结束动作的同时, 引爆十字刃造成伤害", "VP2_special": "追踪、 强控敌人" }, { "Skill_Code": "ATSwordman_BigJang.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "如来神掌", "Type": "VP", "VP1_name": "如影随形", "VP1_basic": "范围增加\\n追加强制控制功能", "VP1_explain": "[如来神掌]\\n向空中跳跃后, 向地面发射无形掌风\\n- 攻击范围 50%%\\n- 删除爆炸攻击\\n- 总攻击力相同\\n- 地面施放时, 也会跳跃后发射掌风\\n- 空中施放技能所需最低高度减少, 后跳过程中也可以施放\\n\\n被掌风命中的敌人将进入强制控制状态3秒", "VP1_special": "强控敌人", "VP2_name": "反弹掌", "VP2_basic": "范围增加\\n可以在被击时施放", "VP2_explain": "[如来神掌]\\n掌风基础移动距离增加\\n- 删除通过方向键调整距离的功能\\n\\n掌风贯穿前方路径上的敌人后造成伤害, 此后贯穿的敌人身体发生爆炸, 造成额外伤害\\n\\n空中施放技能所需最低高度减少, 后跳过程中也可以施放\\n- 在较低高度使用时, 跳到一定高度后发射掌风\\n\\n被击过程中也可以使用, 这种情况下角色会因为强大的后座力而后退, 掌风的移动距离减少", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_FlowerBladeDance.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "莲花剑舞", "Type": "VP", "VP1_name": "绝密一剑", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n范围增加", "VP1_explain": "[莲花剑舞]\\n地面施放时招式发生变化\\n- 删除1招式攻击\\n- 总攻击力相同\\n\\n2招式与3招式攻击将敌人吸附至角色前方\\n\\n攻击范围 20%%", "VP1_special": "聚集敌人", "VP2_name": "莲花连剑", "VP2_basic": "取消僵直\\n每秒分开使用", "VP2_explain": "[莲花剑舞]\\n可以强制中断转职技能的施放后僵直并施放\\n\\n每次施放技能时, 会在原地展开一个招式, 按下前方向键时会向前滑动并使用招式\\n- 首次施放时使用第1招\\n- 在接下来的10秒内, 可以依次使用第2招、 第3招、 第4招\\n- 在空中施放时固定使用第3招\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_HermitTripleStep.skl", "Job": "鬼剑士(女)", "Grow": "流浪武士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "樱花劫", "Type": "VP", "VP1_name": "移形换位闪", "VP1_basic": "追踪\\n无敌强化", "VP1_explain": "[樱花劫]\\n向前方斩击后返回, 将剑插入剑鞘前, 再次按技能键时, 移动至斩击敌人中最强大的敌人, 并将剑插入剑鞘。\\n\\n技能结束后, 维持0.3秒的无敌状态", "VP1_special": "部分无敌、 追踪、 强控敌人", "VP2_name": "花舞十日红", "VP2_basic": "攻击力和冷却时间增加\\n范围增加", "VP2_explain": "[樱花劫]\\n基本冷却时间变更为67.5秒\\n攻击力 50%%\\n\\n攻击范围 50%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_DangerousHook.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "15", "SP_Name": "回旋勾斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_BlackOut.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "20", "SP_Name": "封喉丝", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_BlendingPain.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "25", "SP_Name": "利刃旋风", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_HangOver.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "25", "SP_Name": "白牙落斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_DeepDusk.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "30", "SP_Name": "薄暮利刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ShatteredGlass.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "30", "SP_Name": "疾刃之影", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ShakerBlast.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "35", "SP_Name": "回旋十字刃", "Type": "VP", "VP1_name": "回旋余韵", "VP1_basic": "可以在空中施放\\n施放时间减少\\n范围增加", "VP1_explain": "[回旋十字刃]\\n可以在空中施放\\n\\n施放时根据角色位置删除部分动作\\n- 地面施放时删除终结斩击\\n- 空中施放时删除回旋斩击\\n- 总攻击力相同\\n\\n攻击范围 35%%", "VP1_special": "-", "VP2_name": "双重回旋", "VP2_basic": "可以再次跳跃\\n施放时间减少\\n范围增加", "VP2_explain": "[回旋十字刃]\\n终结斩击后处于空中时, 按跳跃键可以跳跃\\n- 按向左或右方向键时, 可向相应方向跳跃\\n\\n旋转斩击攻击速度 + 100%%\\n\\n终结斩击范围 + 50%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_WildFlower.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "35", "SP_Name": "黑夜之花", "Type": "VP", "VP1_name": "大弧斩", "VP1_basic": "变更为收刀术系列技能\\n攻击力和冷却时间增加", "VP1_explain": "[黑夜之花]\\n收刀后向前方大幅挥斩\\n- 变更为收刀术系列技能\\n- 无法维持准备动作\\n- 删除起始斩击和剑风\\n- 基本冷却时间变更为24.5秒\\n- 收刀攻击力为攻击力总和的175%%", "VP1_special": "-", "VP2_name": "惩戒", "VP2_basic": "无敌强化\\n范围增加\\n所受伤害减少", "VP2_explain": "[黑夜之花]\\n学习[夜色敌意]后, 施放时立即进入无敌状态, 持续时间上限变更为1.2秒\\n\\n准备动作维持时间越长, 剑风范围越大 (最多40%%)\\n\\n[招架]\\n所受伤害减少率 + 50%%", "VP2_special": "部分无敌" }, { "Skill_Code": "ATSwordman_Nightfall.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "40", "SP_Name": "夜之风", "Type": "VP", "VP1_name": "夜风低语", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[夜之风]\\n被击和倒地状态下可施放该技能, 此时进入无敌状态\\n\\n剑风大小和前进距离 + 15%%\\n\\n变更为单次攻击\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "黎明", "VP2_basic": "无法在空中施放\\n追加聚集敌人", "VP2_explain": "[夜之风]\\n无法在空中施放\\n\\n双脚蹬地后, 用黑曜在地面上刮擦产生剑风并突进\\n- 变更为剑风单次攻击\\n- 被剑风命中的敌人会被吸附到自己下方\\n- 在空中向下劈斩结束冲锋\\n- 总攻击力相同\\n\\n突进过程中再次按技能键或发动[收刀术]时, 立即在该位置后空翻\\n- 后空翻并回头下劈后下落\\n- 预输入[收刀术]时, 会在后空翻后施放", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATSwordman_LastOrder.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "45", "SP_Name": "秘术·心斩", "Type": "VP", "VP1_name": "心之蚀", "VP1_basic": "赋予无敌状态\\n强控敌人", "VP1_explain": "[秘术·心斩]\\n施放技能时进入无敌状态\\n\\n使被命中的敌人进入控制状态, 效果持续1.5秒", "VP1_special": "无敌、 强控敌人", "VP2_name": "脱离", "VP2_basic": "施放时间减少\\n范围增加\\n赋予速度增益效果", "VP2_explain": "[秘术·心斩]\\n精神集中时间 -50%%\\n\\n收刀术连招成功时范围 + 20%%, 20秒内所有速度 + 10%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Overpace.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "60", "SP_Name": "瞬影碎魂击", "Type": "VP", "VP1_name": "碎魂录", "VP1_basic": "取消僵直", "VP1_explain": "[瞬影碎魂击]\\n除[回旋十字刃]和觉醒技能之外的转职技能命中时, 可以取消僵直并立即施放[瞬影碎魂击]\\n\\n[瞬影碎魂击]命中敌人时, 可以取消僵直并立即施放转职技能", "VP1_special": "-", "VP2_name": "漂浮", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[瞬影碎魂击]\\n第1次踢击后不会进行白牙发射攻击, 立即发动最后一击\\n- 删除白牙发射攻击\\n- 白牙终结范围 + 30%%\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_BullsEye.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "70", "SP_Name": "追袭逐影丝", "Type": "VP", "VP1_name": "断魂引", "VP1_basic": "施放时间减少\\n范围增加\\n初始化[鬼缚钉]的冷却时间", "VP1_explain": "[追袭逐影丝]\\n更快速地搜寻并攻击敌人\\n- 剑气施放鬼缚丝动作时间 -20%%\\n- 落地等待时间 -50%%\\n- 下斩范围 +20%%\\n\\n使用[追袭逐影丝]时, [鬼缚钉]冷却时间初始化\\n\\n[鬼缚钉]\\n攻击力 -12.3%%", "VP1_special": "-", "VP2_name": "追魂丝", "VP2_basic": "无法在空中施放\\n无敌强化\\n攻击失败补正", "VP2_explain": "[追袭逐影丝]\\n无法在空中施放\\n\\n在白牙上挂上鬼缚丝, 向前方最强敌人掷出, 然后回收鬼缚丝并接近敌人将其踢飞\\n- 总攻击力相同\\n- 向敌人突进前可以发动收刀术\\n- 鬼缚丝未命中时, 冷却时间减少至5秒", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_StraightShot.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "75", "SP_Name": "秘术·曜夜斩", "Type": "VP", "VP1_name": "曜夜之舞", "VP1_basic": "施放时间减少\\n范围增加\\n追加聚集敌人", "VP1_explain": "[秘术·曜夜斩]\\n更冷静快速地收刀\\n- [收刀术]成功连招时, 准备动作时间 -50%%\\n- 按向前方向键时, 增加突进距离\\n- 剑气攻击范围 + 15%%\\n\\n将攻击命中的敌人中后方的敌人拉到前方", "VP1_special": "聚集敌人", "VP2_name": "米基·斯利姆", "VP2_basic": "可以在空中施放\\n取消僵直", "VP2_explain": "[秘术·曜夜斩]\\n可以在空中施放\\n\\n部分技能的空中施放形态可以发动[收刀术]\\n- [夜之风] : 学习[黎明]后, 不会后空翻, 转身施放[收刀术]\\n- [白牙落斩] : 鬼缚丝动作中可使用[收刀术]\\n- [追袭逐影丝] : 鬼缚丝动作中可预输入, 落地时施放[收刀术]; 学习[追魂丝]后, 突进后可施放[收刀术]\\n\\n可以强制中断命中后僵直并施放[鬼缚钉]\\n- 连接施放时, 可以通过按方向键转身施放 (包括[薄暮利刃]、 [绚烂之舞])", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Catharsis.skl", "Job": "鬼剑士(女)", "Grow": "刃影", "Icon": "图片", "SP_Lv": "80", "SP_Name": "悬丝风暴", "Type": "VP", "VP1_name": "悬丝者", "VP1_basic": "可以在空中施放\\n追踪", "VP1_explain": "[悬丝风暴]\\n可以在空中施放\\n\\n删除突进攻击, 变更为向前方范围内最强的敌人投掷附着鬼缚丝的白牙", "VP1_special": "部分无敌、 强控敌人、 追踪", "VP2_name": "全域风暴", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[悬丝风暴]\\n踩踏敌人跃起, 对周围进行乱斩并引发剑气风暴\\n- 预输入[收刀术]发动时, 在乱斩之前收刀\\n- 删除跳跃攻击、 大回旋斩击\\n- 剑气风暴大小 + 50%%\\n- 剑气风暴多段攻击次数 + 10次\\n- 总攻击力相同\\n\\n白牙突进距离增加", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_CounterSlash.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "反击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_SpeedSlash.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "疾影斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_UpperSlash.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "升龙剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_IllusionBlade.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "幻剑术", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_ThunderSlash.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "穿云破空剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_HalfMoon.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "破军旋舞斩", "Type": "VP", "VP1_name": "破空剑舞", "VP1_basic": "施放时间减少\\n[驭剑术]连击强化", "VP1_explain": "[破军旋舞斩]\\n改为原地快速斩击虚空\\n- 删除移动功能\\n- 删除斩击攻击\\n\\n沿挥剑的轨迹生成残影\\n- 变更为单次攻击 \\n - 总攻击力相同\\n\\n生成轨迹过程中施放[驭剑术]时, 立即生成残影攻击敌人", "VP1_special": "-", "VP2_name": "圆月旋舞斩", "VP2_basic": "蓄气时间减少\\n移动距离增加\\n施加霸体护甲", "VP2_explain": "[破军旋舞斩]\\n凭借饱满的意志发动强化的[破军旋舞斩]\\n\\n始终以最大蓄气发动\\n- 攻击范围 +35%%\\n- 移动距离额外增加\\n\\n承受突进中的伤害\\n- 技能施放过程中进入霸体状态\\n\\n巨剑精通效果适用期间, 施放中所受伤害 -40%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Flash.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "闪光", "Type": "VP", "VP1_name": "瞬影闪光斩", "VP1_basic": "攻击时间减少\\n恢复[驭剑术]强制中断次数", "VP1_explain": "[瞬影三绝斩]\\n更加迅速地攻击敌人\\n- 聚集力量时间减\\n- 单次动作瞬间释放所有剑气\\n\\n剑气命中敌人时, 恢复[驭剑术]使用次数\\n- 每道剑气最多可恢复1次", "VP1_special": "-", "VP2_name": "瞬影断魂斩", "VP2_basic": "范围增加\\n赋予速度增益效果", "VP2_explain": "[瞬影三绝斩]\\n不再发射剑气, 集中精神后, 斩击所有被赋予魂标志的敌人\\n\\n[斩魂术]\\n锁定范围和增益效果加强\\n- 适用范围 +10%%\\n- 效果持续期间所有速度 +10%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_Excalibur.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "雷鸣千军破", "Type": "VP", "VP1_name": "精神集中", "VP1_basic": "所受伤害减少\\n强化[驭剑术]恢复功能", "VP1_explain": "[雷鸣千军破]\\n通过强烈的意志力集中精神, 减少集中精神时的所受伤害\\n- 所受伤害 -50%%\\n- 集中精神持续时间 : 最长3秒\\n\\n集中精神过程中, 强化[驭剑术]强制中断次数恢复功能\\n- 额外增加恢复速度\\n- 施放时, 立即开始恢复[驭剑术]强制中断次数\\n\\n[驭剑术]\\n强制中断[驭剑术]施放该技能时不消耗[驭剑术]强制中断次数", "VP1_special": "-", "VP2_name": "双重冲击", "VP2_basic": "可多次发动\\n施放速度增加\\n范围增加", "VP2_explain": "[雷鸣千军破]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 10秒\\n- 单次攻击力 -50%%\\n\\n施放速度和范围增加\\n- 施放速度 + 50%%\\n- 攻击范围 20%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_DevilSlash.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "恶鬼斩斧", "Type": "VP", "VP1_name": "没有休息时间", "VP1_basic": "蓄气时间减少\\n[驭剑术]连击强化", "VP1_explain": "[恶即斩]\\n以强韧的意志缩短时间进行攻击\\n- 始终以最大蓄气发动\\n\\n连续斩击过程中使用[驭剑术]强制中断时\\n- 留下残影继续攻击", "VP1_special": "-", "VP2_name": "传说的再临", "VP2_basic": "范围增加\\n变更为单次攻击", "VP2_explain": "[恶即斩]\\n删除蓄气、 前冲、 连续攻击\\n\\n挥动誓约之剑雷沃汀, 对前方大范围发动一次斩击\\n- 变更为单次攻击\\n- 总攻击力相同\\n- 以最大蓄气发动", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_DragonUpEx.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "裂刃天冲", "Type": "VP", "VP1_name": "穿云刃", "VP1_basic": "攻击时间减少\\n突进功能强化", "VP1_explain": "[裂刃天冲]\\n不再向上挥砍, 而是用魔法剑向前突进\\n- 删除刺击和升空多段攻击\\n- 突进过程中接触敌人时停止\\n\\n与敌人接触或突进结束时, 魔法剑会爆炸攻击敌人\\n- 将删除的攻击力合算在魔剑爆炸攻击中 \\n - 总攻击力相同\\n\\n突进功能强化\\n- 按向前方向键时增加前冲范围\\n- 前冲过程中按上/下方向键, 可以进行Y轴移动", "VP1_special": "-", "VP2_name": "龙腾", "VP2_basic": "追加聚集敌人\\n攻击次数增加", "VP2_explain": "[裂刃天冲]\\n魔法剑将周围的敌人聚集起来, 并在聚集后立即引发爆炸\\n- 删除升空多段攻击\\n\\n爆炸的同时产生魔力风暴, 持续攻击敌人\\n- 将删除的攻击力合算在魔力风暴中\\n- 总攻击力相同\\n- 风暴持续时间 : 3秒", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATSwordman_JackCatch.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "极 · 驭剑术 (幻剑阵)", "Type": "VP", "VP1_name": "落剑阵", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[极 · 驭剑术 (幻剑阵)]\\n展开魔法阵后, 不再进行移动攻击, 而是落下强化魔剑\\n- 删除移动攻击和强控敌人效果\\n\\n强化魔剑与地面碰撞时爆炸, 攻击更大的范围\\n- 将删除的攻击力合算至爆炸攻击力 \\n - 爆炸次数 : 4次\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "领域展开", "VP2_basic": "无敌强化\\n追踪", "VP2_explain": "[极 · 驭剑术 (幻剑阵)]\\n展开魔法阵时, 立即用魔力保护自身\\n- 施放时立即进入无敌状态\\n\\n最后攻击追踪敌人\\n- 追踪魔法阵内最强敌人落下", "VP2_special": "无敌、 追踪、 强控敌人" }, { "Skill_Code": "ATSwordman_MagicSwordShoot.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "飓风魔剑", "Type": "VP", "VP1_name": "利刃暴风雨", "VP1_basic": "追加聚集敌人\\n下调层数条件", "VP1_explain": "[飓风魔剑]\\n施放时立即向前发射魔剑\\n- 删除技能键蓄力操作\\n\\n魔剑命中敌人时展开魔力风暴攻击敌人\\n- 飓风多段攻击次数增加\\n- 总攻击力相同\\n\\n- 魔力风暴会将敌人吸附到风暴中心\\n\\n[魔剑奥义]保存次数上限 -2次\\n- 每消耗1个魔剑层数, 伤害增加率额外 +2%%", "VP1_special": "聚集敌人", "VP2_name": "审判魔剑", "VP2_basic": "攻击力和冷却时间增加\\n追加强制控制功能\\n范围增加", "VP2_explain": "[飓风魔剑]\\n基本冷却时间变更为50秒\\n总攻击力 + 100%%\\n\\n不再发射属性魔剑, 而是将魔力注入剑中挥动, 召唤究极魔剑雷沃汀\\n- 删除多段攻击\\n- 删除魔力风暴攻击\\n\\n撕裂空间后降落的雷沃汀会强制控制命中的敌人, 并在地面上生成裂缝\\n- 强制控制时间 : 1秒\\n\\n随后裂缝会发生爆炸, 对裂缝上的所有敌人造成伤害\\n- 将删除的攻击力合算在爆炸攻击中\\n- 总攻击力相同\\n\\n增加魔剑层数强化效果\\n- 每层雷沃汀和裂缝大小 +7%%", "VP2_special": "-" }, { "Skill_Code": "ATSwordman_BreakSwordDance.skl", "Job": "鬼剑士(女)", "Grow": "驭剑士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "极 · 驭剑术 (破剑阵)", "Type": "VP", "VP1_name": "绝地召唤", "VP1_basic": "攻击时间减少\\n可以在其他动作中施放。", "VP1_explain": "[极 · 驭剑术 (破剑阵)]\\n爆炸强化\\n- 魔剑爆炸次数减少\\n- 总攻击力相同\\n\\n强制中断[驭剑术]施放时, 效果变更\\n- 不会中断正在施放的技能\\n- 在前方落下强化魔剑, 立即引发强化爆炸", "VP1_special": "-", "VP2_name": "弹身术", "VP2_basic": "范围增加\\n追踪", "VP2_explain": "[极 · 驭剑术 (破剑阵)]\\n在更大范围内召唤魔剑\\n\\n快速移动到召唤魔剑范围内最强敌人的背后进行攻击\\n- 斩击次数 -1次\\n\\n所有魔剑同时爆炸, 对范围内敌人造成伤害\\n- 总攻击力相同", "VP2_special": "追踪" }, { "Skill_Code": "Knight_FireBreath.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "火焰龙息", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_BlitzStrike.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "龙翼突袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_SummonAstr.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "龙语召唤 : 阿斯特拉", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_BurstHorn.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "爆破龙角", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_KnuckleBlaster.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "龙拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_DragonFang.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "龙之撕咬", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_DragonSmash.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "飞龙斩", "Type": "VP", "VP1_name": "飞龙连击", "VP1_basic": "施放时间减少\\n可多次发动\\n范围增加", "VP1_explain": "[飞龙斩]\\n删除上挑斩击, 只进行上勾拳\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 8秒\\n- 单次攻击力 -46%%\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "飞龙突击", "VP2_basic": "连接使用[龙之撕咬]时追踪\\n所受伤害减少", "VP2_explain": "[飞龙斩]\\n若有被[龙之撕咬]命中的敌人, 使用[飞龙斩]会快速接近目标并攻击。\\n- 突进中所受伤害 -70%%", "VP2_special": "-" }, { "Skill_Code": "Knight_SpinningRaid.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "龙翼穿刺", "Type": "VP", "VP1_name": "阿斯特拉解放", "VP1_basic": "变更为小阿斯特拉技能\\n可以在其他动作中施放。", "VP1_explain": "[龙翼穿刺]\\n变更为小阿斯特拉技能\\n- 可以在地面和空中施放\\n- 可以在施放其他技能过程中发动\\n- 部分阿斯特拉行动中无法施放\\n\\n施放时朝阿斯特拉注视的方向突进\\n- 突进攻击力适用装备[旋风之翼]时的踢击攻击力\\n- 删除强制控制\\n- 在龙卷旋风中施放技能时, 在龙卷旋风攻击结束后朝阿斯特拉注视的方向突进", "VP1_special": "-", "VP2_name": "旋转位移", "VP2_basic": "攻击力/冷却时间减少\\n[龙之撕咬]攻击次数增加", "VP2_explain": "[龙翼穿刺]\\n基本冷却时间变更为10秒\\n- 总攻击力 -16.7%%\\n\\n[龙拳]\\n龙拳攻击次数增加\\n- 攻击次数为12次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Knight_DragonKaiserSword.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "龙刃无双", "Type": "VP", "VP1_name": "龙舞天穹", "VP1_basic": "可以在空中施放\\n赋予无敌状态", "VP1_explain": "[龙刃无双]\\n空中施放时, 发动下斩攻击\\n下斩攻击力与上挑斩击相同\\n\\n- 召唤龙刃无双时无敌", "VP1_special": "-", "VP2_name": "龙武偃月", "VP2_basic": "范围增加\\n取消僵直", "VP2_explain": "[龙刃无双]\\n施放时通过龙刃无双旋转斩击攻击大范围\\n- 旋转斩击攻击力与上挑斩击相同\\n- 删除上挑斩击功能\\n\\n部分技能使用后可以取消延迟并施放\\n- [龙翼突袭]、 [龙翼穿刺]最后踢击、 [征战无双]下劈攻击", "VP2_special": "-" }, { "Skill_Code": "Knight_StormBreath.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "魔龙之息", "Type": "VP", "VP1_name": "龙影随行", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n强化搭乘功能", "VP1_explain": "[魔龙之息]\\n地面施放时不中断其他技能也可以省略施放动作\\n- 拥有与空中施放时相同的吸附效果\\n\\n空中施放时骑坐时间 + 0.5秒, 空中施放时多段攻击次数 + 2次\\n- 总攻击力相同\\n吸附范围 +15%%\\n空中施放时移动速度 + 50%%", "VP1_special": "-", "VP2_name": "怒嚎风暴", "VP2_basic": "删除搭乘功能\\n变更为发射风暴球体的技能\\n搭乘时可以使用[征战无双]", "VP2_explain": "[魔龙之息]\\n删除空中施放及搭乘功能\\n- 可以在地面上施放\\n- 可以在其他技能施放过程中, 无施放动作发动\\n\\n施放时阿斯特拉体形变大, 发射1次风暴球体\\n- 适用地面施放攻击力\\n- 总攻击力相同\\n- 搭乘[征战无双]时可以施放, 风暴球体并入[征战无双]下斩攻击力", "VP2_special": "-" }, { "Skill_Code": "Knight_Exterminate.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "龙皇制裁", "Type": "VP", "VP1_name": "龙麟碎", "VP1_basic": "以无法抓取的形态发动\\n施放时间减少\\n取消僵直", "VP1_explain": "[龙皇制裁]\\n固定以对无法抓取敌人的攻击形态发动\\n适用对无法抓取敌人的攻击力\\n- 总攻击力相同\\n- 发动速度 + 50%%\\n- 独裁者命中时, 可以强制中断并施放龙骑士转职技能\\n(空中施放时可以在落地后发动)", "VP1_special": "-", "VP2_name": "破天裂", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[龙皇制裁]\\n开启后快速引爆独裁者头部, 并变更为强化爆炸\\n- 适用对可以抓取敌人的攻击力\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Knight_SkyRush.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "魔龙天翔", "Type": "VP", "VP1_name": "魔龙霸天击", "VP1_basic": "范围增加\\n施放时间减少", "VP1_explain": "[魔龙天翔]\\n地面施放时, 阿斯特拉的突进起始地点变更为后方500px处\\n- 地面施放时, 不中断其他技能也可以省略施放动作\\n- 突进速度 +30%%\\n\\n空中施放时, 龙骑士跳到空中, 骑上阿斯特拉后发动下劈攻击\\n- 总攻击力相同\\n- 空中施放时, 劈砍前按向前方向键, 可以落在前方400px处\\n- 空中施放时, 范围 + 25%", "VP1_special": "-", "VP2_name": "魔龙升天阵", "VP2_basic": "变更为常驻空中突进\\n变更次元阵生成位置", "VP2_explain": "[魔龙天翔]\\n施放时, 在角色前方250px位置生成次元阵, 阿斯特拉巨大化并向天空突进\\n- 适用空中施放攻击力\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Knight_DragonBurst.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "魔龙星落", "Type": "VP", "VP1_name": "涂炭", "VP1_basic": "施放时间减少\\n可以在空中施放", "VP1_explain": "[魔龙星落]\\n删除突进, 立刻开始乱打攻击\\n- 可以在空中施放\\n- 乱打攻击速度 + 30%%", "VP1_special": "-", "VP2_name": "魔龙冲击", "VP2_basic": "变更为大型阿斯特拉技能\\n可以在其他动作中施放。", "VP2_explain": "[魔龙星落]\\n变更为大型阿斯特拉技能\\n- 可以在地面上施放\\n- 可以在其他技能施放过程中, 无施放动作发动\\n- 部分阿斯特拉行动中无法施放\\n\\n施放时, 阿斯特拉单独进行乱打攻击和强袭攻击\\n- 适用合并施放的攻击力\\n- 总攻击力相同 ", "VP2_special": "强控敌人" }, { "Skill_Code": "Knight_Participation.skl", "Job": "守护者", "Grow": "龙骑士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "征战无双", "Type": "VP", "VP1_name": "天威无双", "VP1_basic": "赋予无敌状态\\n增加[龙翼]连击\\n搭乘时间增加", "VP1_explain": "[征战无双]\\n单独使用斩击时无敌\\n\\n骑乘中可以发动[龙翼]技能 (仅限1次)\\n- 发动时, 搭乘时间 + 1.5秒, 雷光波攻击次数上限 + 8次\\n- 发动时, 下劈斩击变更为空中回旋斩\\n- 总攻击力相同", "VP1_special": "无敌、 聚集敌人", "VP2_name": "先驱者", "VP2_basic": "单独使用时有攻击力补正效果\\n搭乘时间减少\\n删除连续按键效果", "VP2_explain": "[征战无双]\\n单独使用时, 搭乘使用和总攻击力保持一致\\n\\n搭乘使用时, 变更搭乘时间和雷光波攻击次数\\n- 搭乘时间变更为2秒\\n- 雷光波多段攻击次数变更为10次\\n- 总攻击力相同\\n- 雷光波固定以最快速度发动", "VP2_special": "-" }, { "Skill_Code": "Knight_Riding.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "骑乘召唤", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_Disarming.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "破武之轮", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_AncientBoar.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "愤怒冲撞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_Sentence.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "审判之盾", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_AncientDeer.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "守护神鹿", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_OverPower.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "破甲冲击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_SwordOfForest.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "神木刺击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_ElvishJump.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "精灵之跃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_VanguardStratsh.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "一刀两断", "Type": "VP", "VP1_name": "先锋斩", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[一刀两断]\\n施放时只适用战意攻击\\n- 总攻击力相同\\n\\n战意攻击攻击时, 向前方发射闪光\\n- 闪光攻击力与战意攻击力相同\\n- 战意攻击和闪光攻击为单次攻击", "VP1_special": "-", "VP2_name": "汹涌的战意", "VP2_basic": "追加聚集敌人\\n范围增加", "VP2_explain": "[一刀两断]\\n战意攻击会将命中的敌人拉向自己\\n\\n战意攻击范围 + 50%%", "VP2_special": "聚集敌人、 强控敌人" }, { "Skill_Code": "Knight_ShacklesOfNature.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "自然束缚", "Type": "VP", "VP1_name": "小心脚下", "VP1_basic": "变更为范围攻击\\n范围增加", "VP1_explain": "[自然束缚]\\n将剑插入地面, 使藤蔓从地面向周围所有方向生长\\n\\n拔剑的瞬间, 藤蔓迅速向中心收缩, 并将藤蔓上的敌人拉向中心\\n\\n藤蔓生长后使用[剑盾猛攻]时, 藤蔓不会立即消失, 而是会持续到将敌人拉过来为止", "VP1_special": "-", "VP2_name": "束缚行动", "VP2_basic": "追踪\\n范围增加", "VP2_explain": "[自然束缚]\\n拉动藤蔓时, 不会吸附敌人,而是飞向被藤蔓抓取的敌人中最强的敌人\\n\\n范围 + 30%%", "VP2_special": "追踪" }, { "Skill_Code": "Knight_Penetration.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "坚固防御", "Type": "VP", "VP1_name": "铜墙铁壁", "VP1_basic": "追加无敌效果\\n范围增加", "VP1_explain": "[铁壁推进]\\n施放时进入无敌状态, 效果持续1秒\\n\\n保护范围 + 30%%", "VP1_special": "无敌", "VP2_name": "先锋突击", "VP2_basic": "[剑盾猛攻]连锁数变成6次\\n变更为单次攻击", "VP2_explain": "[铁壁推进]\\n施放时, [剑盾猛攻]连锁重叠数增加到6\\n\\n施放时, 瞬间发动盾牌挥击, 随后按住技能键时, 可发动不造成伤害的持续推进\\n- 总攻击力相同\\n\\n所受伤害减少效果只适用于自身\\n- 删除保护范围", "VP2_special": "-" }, { "Skill_Code": "Knight_LungeRevolution.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "飓风旋枪", "Type": "VP", "VP1_name": "绵延之风", "VP1_basic": "连接使用[剑盾猛攻]时保留旋风\\n范围增加", "VP1_explain": "[飓风旋枪]\\n生成旋风后, 强制施放[剑盾猛攻]时旋风不会消失\\n\\n剑气大小 + 30%%", "VP1_special": "-", "VP2_name": "龙卷进化", "VP2_basic": "变更为范围攻击\\n范围增加", "VP2_explain": "[飓风旋枪]\\n将剑插入地面旋转, 生成旋风\\n- 删除刺击攻击\\n- 范围内的敌人会被吸附至旋风中心\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Knight_Smash.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "粉碎", "Type": "VP", "VP1_name": "天空之狩", "VP1_basic": "追踪\\n范围增加\\n施放时间减少", "VP1_explain": "[天陨断空斩]\\n上劈后, 在空中追踪并攻击周围最强的敌人\\n- 按前/后方向键时, 向该方向搜寻敌人\\n- 删除旋转劈砍\\n- 总攻击力相同", "VP1_special": "追踪", "VP2_name": "破坏与重生", "VP2_basic": "可以同时施放[生命审判]\\n所受伤害减少\\n范围增加", "VP2_explain": "[天陨断空斩]\\n施放技能过程中施放[生命审判]时, 会在冲击波生成时一同施放该技能\\n- 适用于[天陨断空斩]的[剑盾猛攻], 同样适用于一同施放的[生命审判]\\n\\n冲击波范围 20%%\\n\\n施放过程中所受伤害 -50%%", "VP2_special": "-" }, { "Skill_Code": "Knight_SignOfLife.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "生命审判", "Type": "VP", "VP1_name": "生命升华", "VP1_basic": "队员生命值恢复量增加\\n为队员赋予速度增加效果", "VP1_explain": "[生命审判]\\n最后一击时立即恢复周围队友20%%的生命值, 并生成生命领域5秒\\n- 生命领域内的队友每秒恢复4%%的生命值\\n- 进入生命领域时队友增加10%%的移动速度, 效果持续20秒", "VP1_special": "-", "VP2_name": "生命涌动", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[生命审判]\\n不会跃起, 在原地直接猛击地面\\n- 删除蓄气功能\\n\\n范围 + 30%%", "VP2_special": "-" }, { "Skill_Code": "Knight_ShieldCharge.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "壁垒突袭", "Type": "VP", "VP1_name": "远古同盟", "VP1_basic": "范围增加\\n初始化[愤怒冲撞]的冷却时间", "VP1_explain": "[壁垒突袭]\\n生成巨大的盾牌后, 出现古代野猪击碎盾牌, 向前方突进\\n- 古代野猪攻击力与盾牌破碎攻击力相同\\n- 只适用盾牌破碎或古代野猪突进1次攻击\\n\\n范围 + 50%%\\n\\n施放时, 初始化[愤怒冲撞]冷却时间\\n\\n[愤怒冲撞]\\n攻击力 -14.3%%", "VP1_special": "-", "VP2_name": "信赖的保护", "VP2_basic": "无敌强化\\n赋予所受伤害减少效果", "VP2_explain": "[壁垒突袭]\\n施放技能时进入无敌状态\\n\\n护盾屏障效果变更\\n- 删除屏障生命值\\n- 屏障持续时间 -50%%\\n- 屏障持续期间所受伤害 -50%", "VP2_special": "无敌" }, { "Skill_Code": "Knight_ChainStrike.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "剑盾强袭", "Type": "VP", "VP1_name": "根源之袭", "VP1_basic": "强化[剑盾猛攻]连击功能\\n下调[剑盾猛攻]连击难度\\n范围增加", "VP1_explain": "[剑盾强袭]\\n使用技能后, 可以连接[剑盾猛攻]\\n- 在[剑盾猛攻]连锁数6层状态下施放[剑盾强袭]时, 2秒内连锁的所有区域变更为成功区域。\\n\\n范围 + 20%%", "VP1_special": "-", "VP2_name": "应对策略", "VP2_basic": "自动施放[自然守护]\\n攻击失败补正\\n施放过程中免疫异常状态", "VP2_explain": "[剑盾强袭]\\n施放时, 自动施放当前已学习的[自然守护]技能\\n- 无论[自然守护]技能的冷却时间是否适用, 都会施放\\n- 未学习[自然守护]技能状态下无法施放\\n\\n如果没有命中的敌人, 剩余冷却时间减少至5秒\\n\\n施放过程中免疫异常状态", "VP2_special": "-" }, { "Skill_Code": "Knight_AngerOfNature.skl", "Job": "守护者", "Grow": "精灵骑士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "万灵之怒", "Type": "VP", "VP1_name": "精灵之怒", "VP1_basic": "各个攻击分开使用", "VP1_explain": "[自然之怒]\\n可分别使用盾牌打击与藤蔓攻击\\n- 施放技能时, 使用盾牌打击\\n- 再次按技能键时, 使用藤蔓多段攻击与爆炸攻击\\n - 施放技能后10秒内, 可以再次按技能键\\n- 施放技能与再次按技能键时, 可连接[剑盾猛攻]\\n - 对被藤蔓命中的敌人附加控制效果", "VP1_special": "-", "VP2_name": "荆棘波动", "VP2_basic": "范围增加\\n附加出血效果", "VP2_explain": "[自然之怒]\\n删除盾牌攻击的攻击力\\n- 保留附加控制效果的功能\\n\\n藤蔓攻击变更为沿地面向前方大范围生长的荆棘攻击\\n- 多段攻击次数 -50%%\\n- 取消藤蔓爆炸攻击\\n- 总攻击力相同\\n- 对被荆棘攻击命中的敌人附加出血异常状态\\n- 对被荆棘攻击命中的敌人附加额外控制效果", "VP2_special": "强控敌人" }, { "Skill_Code": "Knight_CorpsArray.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "15", "SP_Name": "军团列队", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_Resonance.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "20", "SP_Name": "连锁共振", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_SacrificeBomb.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "20", "SP_Name": "魔灵炸弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_FancyTwist.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "25", "SP_Name": "魔幻旋风", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_BatteringRam.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "30", "SP_Name": "毁灭突进", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight\\RageHat_SummonRageHat.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "35", "SP_Name": "魔灵召唤 : 大富翁鲁邦", "Type": "VP", "VP1_name": "幸运日", "VP1_basic": "赋予回避率、 命中率增益效果\\n追加聚集敌人", "VP1_explain": "[魔灵召唤 : 大富翁鲁邦]\\n头等奖机制变更\\n- 发动时, 混沌魔灵的回避率和命中率增加30%%, 效果持续5秒\\n- 在地面上生成可以吸附周围敌人的旋风", "VP1_special": "-", "VP2_name": "魔术手", "VP2_basic": "追踪\\n攻击时间减少", "VP2_explain": "[魔灵召唤 : 大富翁鲁邦]\\n魔法硬币、 黄金之手、 梭哈机制变更\\n- 发射体飞向前方一定范围内最强敌人的位置\\n- 发射体移动速度 + 30%%", "VP2_special": "追踪" }, { "Skill_Code": "Knight_VSlash.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "35", "SP_Name": "翔空剑", "Type": "VP", "VP1_name": "天之束缚", "VP1_basic": "施放时间减少\\n赋予无敌状态\\n强制控制功能强化", "VP1_explain": "[翔空剑]\\n生成一个向前方沿直线移动并在一定时间后爆炸的V形剑气\\n- 被剑气击中的敌人在剑气爆炸前会被控制\\n\\n删除横斩和V字爆炸之外的攻击\\n- 总攻击力相同\\n\\n施放过程中进入无敌状态", "VP1_special": "无敌、 强控敌人", "VP2_name": "翔空落雷", "VP2_basic": "追踪\\n施放时间减少", "VP2_explain": "[翔空剑]\\n闪电剑持续时间内, 角色周围半径500px内的敌人身上落下闪电, 造成多段攻击伤害\\n- 多段攻击次数 : 4次\\n- 总攻击力相同", "VP2_special": "追踪" }, { "Skill_Code": "Knight\\BigDaddy_SummonBigDaddy.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "40", "SP_Name": "魔灵召唤 : 迪克老爹", "Type": "VP", "VP1_name": "奔涌的马丁", "VP1_basic": "范围增加\\n施放时间减少\\n追加聚集敌人", "VP1_explain": "[魔灵召唤 : 迪克老爹]\\n野蛮挥砍、 野蛮震击、 野蛮跳斩机制变更\\n- 所有机制的攻击范围 + 30%%\\n- 野蛮挥砍 : 命中的敌人不会倒地, 会被吸附到迪克老爹前方\\n- 野蛮震击 : 眩晕几率始终为100%%\\n- 野蛮跳斩 : 跳跃速度 + 50%%", "VP1_special": "聚集敌人", "VP2_name": "先锋马丁", "VP2_basic": "魔灵存在时间增加\\n魔灵战士移动范围增加", "VP2_explain": "[魔灵召唤 : 迪克老爹]\\n所有魔灵的召唤时间 + 120秒\\n\\n所有魔灵战士的可移动范围增加", "VP2_special": "-" }, { "Skill_Code": "Knight_GenocideCrush.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "40", "SP_Name": "碎灵之击", "Type": "VP", "VP1_name": "生命之悲", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[碎灵之击]\\n混沌魔灵向魔灵发出爆炸命令后, 所有魔灵一起跳到空中后爆炸\\n- 删除斩击攻击\\n- 横扫攻击力分配至魔灵各自的爆炸攻击力\\n\\n施放过程中进入无敌状态\\n\\n爆炸范围及魔法阵大小 +40%%", "VP1_special": "无敌", "VP2_name": "混沌之序", "VP2_basic": "魔灵不会牺牲\\n攻击时间减少", "VP2_explain": "[碎灵之击]\\n亚丁的化身召唤出魔灵们的幻影, 代替魔灵爆炸\\n\\n施放过程中可以施放[午夜嘉年华]", "VP2_special": "-" }, { "Skill_Code": "Knight\\HeartQueen_SummonHeartQueen.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "45", "SP_Name": "魔灵召唤 : 红心女皇艾莉莎", "Type": "VP", "VP1_name": "王者的威严", "VP1_basic": "特殊机制强化\\n范围增加", "VP1_explain": "[魔灵召唤 : 红心女皇艾莉莎]\\n命运红心、 心形攻击、 心碎攻击机制变更\\n- 命运红心 : 魔灵复活次数 + 1次\\n- 心形攻击、 心碎攻击 : 爆炸范围 + 50%%", "VP1_special": "-", "VP2_name": "女王敕令", "VP2_basic": "魔灵存在时间增加\\n魔灵法师范围增加", "VP2_explain": "[魔灵召唤 : 红心女皇艾莉莎]\\n所有魔灵的召唤时间 + 120秒\\n\\n所有魔灵法师的攻击距离 +30%%", "VP2_special": "-" }, { "Skill_Code": "Knight_FinalAttack.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "45", "SP_Name": "聚灵升空剑", "Type": "VP", "VP1_name": "聚灵斩", "VP1_basic": "追踪\\n取消僵直\\n范围增加", "VP1_explain": "[聚灵升空剑]\\n瞬间移动到500px以内最强敌人的所在位置, 然后立即发动斩击攻击\\n\\n可以强制中断觉醒技能和魔灵召唤系列以外的转职技能的施放后僵直并施放\\n\\n攻击范围 15%%", "VP1_special": "追踪", "VP2_name": "审判宣告", "VP2_basic": "施放时间减少\\n初始化魔灵机制冷却时间\\n范围增加", "VP2_explain": "[聚灵升空剑]\\n删除横向砍击攻击\\n- 总攻击力相同\\n\\n上斩攻击成功时, 初始化所有魔灵机制的冷却时间\\n\\n魔灵们不会和混沌魔灵一起跳跃, 在被爆炸命中的敌人中, 集中攻击最强的敌人\\n- 集中攻击列队效果持续时间 + 7秒\\n\\n- 终结爆炸攻击范围 + 20%%", "VP2_special": "-" }, { "Skill_Code": "Knight_DarkShockWave.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "60", "SP_Name": "黑暗冲击", "Type": "VP", "VP1_name": "黑暗灼烧", "VP1_basic": "施放时间减少\\n范围增加\\n附加灼伤效果", "VP1_explain": "[黑暗冲击]\\n不生成锁链, 直接将剑插入地面引发裂缝\\n\\n攻击范围 20%%\\n\\n裂缝中涌出亚丁的黑色火焰, 使命中的敌人进入灼伤状态, 效果持续5秒", "VP1_special": "-", "VP2_name": "适者生存", "VP2_basic": "所受伤害减少\\n追加聚集敌人\\n追加强制控制功能", "VP2_explain": "[黑暗冲击]\\n锁链飞向周围敌人并将其强制控制\\n- 最多可控制10个敌人\\n\\n将剑插入地面的瞬间, 将被锁链束缚的敌人和魔灵战士拉向前方\\n\\n如果有被锁链束缚的敌人, 技能结束后5秒内混沌魔灵所受伤害减少70%", "VP2_special": "无敌、 聚集敌人、 控制敌人" }, { "Skill_Code": "Knight_MidnightCarnival.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "70", "SP_Name": "午夜嘉年华", "Type": "VP", "VP1_name": "梦魇杖", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[午夜嘉年华]\\n能量门追踪周围敌人位置\\n\\n能量门大小 + 20%%", "VP1_special": "追踪", "VP2_name": "终极狂欢节", "VP2_basic": "攻击时间减少\\n范围增加\\n附加失明效果", "VP2_explain": "[午夜嘉年华]\\n生成能量门后, 发射1次巨大能量柱\\n- 总攻击力相同\\n\\n使巨大能量柱命中的敌人进入失明状态3秒", "VP2_special": "-" }, { "Skill_Code": "Knight_MassiveFire.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "75", "SP_Name": "绚丽耀光", "Type": "VP", "VP1_name": "彩虹耀光", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n范围增加", "VP1_explain": "[绚丽耀光]\\n魔灵法师往魔法阵内并注入气息, 强化耀光光线\\n- 耀光发射准备时间 -50%%\\n- 耀光光线的Y轴打击范围 + 50%%\\n\\n将耀光光线附近的敌人吸附至光线方向", "VP1_special": "聚集敌人", "VP2_name": "绚丽激光", "VP2_basic": "可以在其他动作中施放。\\n范围增加", "VP2_explain": "[绚丽耀光]\\n亚丁的化身和混沌魔灵一同发射高密度耀光光线\\n\\n可在除觉醒技能外的技能施放过程中使用\\n- 此时, 亚丁的化身单独生成魔法阵发射耀光光线\\n\\n耀光X轴攻击范围 + 10%%", "VP2_special": "-" }, { "Skill_Code": "Knight_Brawl.skl", "Job": "守护者", "Grow": "混沌魔灵", "Icon": "图片", "SP_Lv": "80", "SP_Name": "魔灵乱舞", "Type": "VP", "VP1_name": "无尽战争", "VP1_basic": "施放时间减少\\n聚集敌人强化", "VP1_explain": "混沌魔灵命令后, 魔灵战士立即向前跳跃展开乱舞\\n- 按方向键时, 魔灵战士将向更远的距离突击\\n- 乱舞过程中, 可强制中断并施放[碎灵之击]\\n\\n删除挥动盾牌使敌人僵直的功能\\n\\n乱舞攻击范围 + 50%%", "VP1_special": "-", "VP2_name": "战略抉择", "VP2_basic": "取消僵直\\n范围增加", "VP2_explain": "乱斗过程中, 可以预先输入[毁灭突进]或[黑暗冲击]中的一种\\n- 预先输入时,乱斗结束后抬手动作会被取消, 发动预输入的技能\\n\\n乱斗过程中按方向键时, 移动速度 + 50%%\\n\\n乱斗攻击范围 + 30%%", "VP2_special": "-" }, { "Skill_Code": "Knight_WeepingWave.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "15", "SP_Name": "神光冲击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_ShieldBreak.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "20", "SP_Name": "圣盾突击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_Wrath.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "25", "SP_Name": "神光喷涌", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_Disruption.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "30", "SP_Name": "烈光", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_Retribution.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "30", "SP_Name": "神光盾击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Knight_Confesion.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "35", "SP_Name": "神光闪耀", "Type": "VP", "VP1_name": "神光迁移", "VP1_basic": "增加移动功能\\n范围增加", "VP1_explain": "[神光闪耀]\\n攻击过程中可以移动和前冲\\n\\n攻击范围 40%%", "VP1_special": "-", "VP2_name": "高洁之意志", "VP2_basic": "所受伤害减少\\n免疫异常状态", "VP2_explain": "[神光闪耀]\\n施放过程中所受伤害 -70%%\\n\\n可以在无法行动状态下施放, 施放中免疫所有异常状态", "VP2_special": "-" }, { "Skill_Code": "Knight_Forgiveness.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "35", "SP_Name": "神光闪影击", "Type": "VP", "VP1_name": "不赦之罪", "VP1_basic": "聚集敌人\\n范围增加\\n附加眩晕效果", "VP1_explain": "[神光闪影击]\\n被光束命中的敌人将被移动到帕拉丁面前\\n\\n最后一击命中的敌人将被赋予眩晕异常状态\\n- 眩晕几率 : 100%% \\n - 持续时间 : 3秒\\n\\n攻击范围 70%%", "VP1_special": "聚集敌人", "VP2_name": "光之奔涌", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[神光闪影击]\\n删除光束攻击, 变更为立即发动最后一击\\n- 总攻击力相同\\n\\n[圣盾突击]\\n可以强制中断[圣盾突击]的施放后僵直并施放该技能, 或强制中断此技能的施放后僵直并施放[圣盾突击]", "VP2_special": "-" }, { "Skill_Code": "Knight_Estrangement.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "40", "SP_Name": "惩罚之锤", "Type": "VP", "VP1_name": "天光神罚", "VP1_basic": "追踪\\n范围增加\\n附加眩晕效果", "VP1_explain": "[惩罚之锤]\\n对周围600px内最强的敌人落下审判之锤\\n\\n使命中的敌人进入眩晕异常状态\\n- 眩晕几率 : 100%% \\n - 持续时间 : 3秒\\n\\n攻击范围 40%%", "VP1_special": "追踪", "VP2_name": "光之陨落", "VP2_basic": "可以在其他动作中施放。\\n生命值/魔法值恢复量增加", "VP2_explain": "[惩罚之锤]\\n转职技能施放过程中也可以施放 (觉醒技能除外)\\n- 删除施放动作\\n\\n被圣光之力强化的锤子发生爆炸, 使自身和周围队员的生命值/魔法值恢复10%%", "VP2_special": "-" }, { "Skill_Code": "Knight_Conciliation.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "45", "SP_Name": "神光之跃", "Type": "VP", "VP1_name": "神引", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[神光之跃]\\n施放过程中进入无敌状态\\n\\n大幅增加跳跃高度\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "仲裁者", "VP2_basic": "施放时间减少\\n取消僵直\\n可多次发动", "VP2_explain": "[神光之跃]\\n生成审判之锤砸向前方\\n- 可以强制中断转职技能的施放后僵直并施放该技能 (觉醒技能除外)\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "Knight_DivineSanctuary.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "60", "SP_Name": "神光庇护", "Type": "VP", "VP1_name": "绝对领域", "VP1_basic": "所受伤害减少", "VP1_explain": "[神光庇护]\\n施放时, 使周围的敌人进入强烈的僵直状态\\n\\n所受伤害减少量变更为50%%", "VP1_special": "-", "VP2_name": "永恒枷锁", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[神光庇护]\\n施放后帕拉丁可以进行其他行动\\n- 在释放范围内施放[圣盾]时, 伤害减少效果不会叠加\\n\\n释放范围 + 20%%", "VP2_special": "-" }, { "Skill_Code": "Knight_Integration.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "60", "SP_Name": "圣盾裁决", "Type": "VP", "VP1_name": "纯白之盾", "VP1_basic": "取消僵直\\n所受伤害减少\\n强控敌人", "VP1_explain": "[圣盾裁决]\\n可以强制中断转职技能的施放后僵直并施放该技能 (觉醒技能除外)\\n\\n施放技能后立即被击时所受伤害无效\\n\\n眩晕效果变更为强制控制", "VP1_special": "强控敌人", "VP2_name": "光明之路", "VP2_basic": "为队员赋予速度增益\\n范围增加", "VP2_explain": "[圣盾裁决]\\n在盾牌中凝聚更强大的光之力后向前方直线发射\\n- 总攻击力相同\\n- 删除眩晕效果\\n\\n光之力经过的地方生成光明之路, 使路径上的自身和队员的移动速度增加\\n- 持续时间 : 5秒\\n- 移动速度增加量 : 20%%", "VP2_special": "-" }, { "Skill_Code": "Knight_MandateOfHeaven.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "70", "SP_Name": "破晓之光", "Type": "VP", "VP1_name": "破晓黎明", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[破晓之光]\\n施放后从天空落下审判光柱 (最多攻击10次)\\n- 总攻击力相同\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "天界召唤", "VP2_basic": "无敌强化\\n可以在空中施放", "VP2_explain": "[破晓之光]\\n变更为可以在空中施放\\n- 被击和倒地状态下也可以施放\\n\\n落地动作变更为无敌状态\\n\\n无法填充[天使光翼]", "VP2_special": "-" }, { "Skill_Code": "Knight_Obstruction.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "75", "SP_Name": "神光回旋斩", "Type": "VP", "VP1_name": "悔改之光", "VP1_basic": "范围增加", "VP1_explain": "[神光回旋斩]\\n向周围倾泻天堂的力量, 对其攻击并引发连锁爆炸\\n- 总攻击力相同\\n\\n连锁爆炸范围 + 20%%", "VP1_special": "-", "VP2_name": "天使之路", "VP2_basic": "追踪\\n[天使光翼]适用最高效果", "VP2_explain": "[神光回旋斩]\\n跳跃后追踪前方最强的敌人, 突进后下劈攻击。\\n\\n施放技能时可以获得并消耗最大数量的天使光翼, 适用增益效果。", "VP2_special": "追踪" }, { "Skill_Code": "Knight_Engagement.skl", "Job": "守护者", "Grow": "帕拉丁", "Icon": "图片", "SP_Lv": "80", "SP_Name": "神圣信约", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_DivingArrow.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "15", "SP_Name": "疾空踏", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_DoublePierce.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "20", "SP_Name": "双刃穿刺", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_VanditCut.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "20", "SP_Name": "绝心击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_SwordDance.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "20", "SP_Name": "旋舞斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_ChainSaw.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "25", "SP_Name": "旋刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_Hurricane.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "30", "SP_Name": "飓风", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_LightningArrow.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "35", "SP_Name": "雷光刃影", "Type": "VP", "VP1_name": "雷光一闪", "VP1_basic": "固定以无法抓取的形态发动\\n施放时间减少\\n强化[月轮舞]速度增益", "VP1_explain": "[雷光刃影]\\n固定以对无法抓取目标的形态发动\\n- 踢击攻击下落速度 + 40%%\\n\\n[月轮舞]\\n使用[雷光刃影]的[终结之击]时, 攻击速度和移动速度增加量增加20%%, 效果持续15秒", "VP1_special": "-", "VP2_name": "不屈", "VP2_basic": "追加聚集敌人\\n范围增加\\n攻击失败补正", "VP2_explain": "[雷光刃影]\\n吸引周围敌人并抓取\\n\\n攻击范围 25%%\\n\\n抓取失败时冷却时间变更为2秒", "VP2_special": "部分无敌、 聚集敌人、 强控敌人" }, { "Skill_Code": "Thief_VerticalSpiral.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "35", "SP_Name": "螺旋穿刺", "Type": "VP", "VP1_name": "密集螺旋", "VP1_basic": "攻击力和冷却时间增加\\n回避率增加\\n可调整[终结之击]方向", "VP1_explain": "[螺旋穿刺]\\n基本冷却时间变更为30秒\\n- 总攻击力 100%%\\n\\n施放过程中回避率 + 50%%\\n\\n可以通过按左、 右方向键调整最后一击的发动方向", "VP1_special": "-", "VP2_name": "致命螺旋", "VP2_basic": "范围增加\\n攻击时不会穿透敌人\\n向下强击并入[终结之击]", "VP2_explain": "[螺旋穿刺]\\n- 攻击范围及移动距离 + 60%%\\n\\n地面施放时, 也将跳起后发动技能\\n\\n旋转攻击强化\\n- 不穿透敌人\\n- 多段攻击次数 + 200%%\\n- 多段攻击间隔 -67%%\\n\\n[终结之击]变更\\n- 旋转攻击中追加输入技能键无法发动下劈\\n- 旋转攻击中可以发动[终结之击]\\n- [终结之击]改为下劈攻击\\n- 下劈攻击及下劈冲击波攻击力合算至[终结之击]\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_DeathHurricane.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "40", "SP_Name": "死亡风暴", "Type": "VP", "VP1_name": "二次伤害", "VP1_basic": "追踪\\n攻击点数获取量增加\\n合并[剑刃风暴]攻击力", "VP1_explain": "[死亡风暴]\\n向600px范围内最强敌人投掷匕首\\n\\n匕首发射数 -33%%\\n- 总攻击力相同\\n\\n[剑刃风暴]\\n每次攻击获得的连击点数 + 100%%\\n\\n施放[终结之击]时, 剩余旋转攻击力合算至[终结之击]攻击力\\n- 学习[凝聚风暴]时, 合算[陨落螺旋刺]的旋转攻击力", "VP1_special": "追踪", "VP2_name": "剑刃飓风", "VP2_basic": "变更为发动飓风的技能\\n范围增加\\n飓风移动速度增加\\n聚集敌人强化", "VP2_explain": "[死亡风暴]\\n不再投掷匕首, 而是在风暴内部生成刀刃飓风\\n- 刀刃飓风多段攻击次数 : 10次\\n- 总攻击力相同\\n\\n[剑刃风暴]\\n- 攻击范围及移动距离 + 30%%\\n\\n聚集敌人功能强化\\n- 吸附力 + 200%%\\n- 可以吸附霸体状态的敌人", "VP2_special": "-" }, { "Skill_Code": "Thief_SonicAssault.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "40", "SP_Name": "疾风乱舞", "Type": "VP", "VP1_name": "疾风奔袭", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[疾风乱舞]\\n移动功能强化\\n施放时追踪最近的敌人\\n- 突进距离上限 + 50%%\\n- 瞬移范围 +100%%", "VP1_special": "部分无敌、 追踪、 强控敌人", "VP2_name": "超音速", "VP2_basic": "无敌强化\\n抓取时变更为范围攻击", "VP2_explain": "[疾风乱舞]\\n突进中, 附加无敌效果\\n\\n抓取成功时, 给600px范围内的所有敌人赋予与暗星的攻击相同的瞬移分身\\n无法通过跳跃键瞬移", "VP2_special": "无敌、 强控敌人" }, { "Skill_Code": "Thief_ExcelStrike.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "45", "SP_Name": "绝境瞬狱杀", "Type": "VP", "VP1_name": "绝对打击", "VP1_basic": "范围增加\\n移动功能强化\\n施放时间减少", "VP1_explain": "[绝境瞬狱袭]\\n移动功能强化\\n- 前冲攻击范围 + 60%%\\n- 前冲攻击时可以Y轴移动\\n\\n施放速度 20%%", "VP1_special": "-", "VP2_name": "超绝瞬狱袭", "VP2_basic": "变更为可填充2次的技能\\n赋予命中率增加效果\\n获得最高连击点数", "VP2_explain": "[绝境瞬狱袭]\\n变更为可填充2次的技能\\n- 首次施放后10秒内可以施放第二次\\n- 删除第2击、 第3击攻击\\n- 前冲、 第1击攻击后发动[终结之击]\\n- 发动[终结之击]时命中率增加20%%, 效果持续10秒\\n- 包括[终结之击]在内的所有攻击可以获得最大连击点数\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_ChainSawEx.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "60", "SP_Name": "旋刃冲击", "Type": "VP", "VP1_name": "穿刺之刃", "VP1_basic": "[双刃穿刺]攻击时自动施放\\n施放时间减少\\n范围增加", "VP1_explain": "[旋刃冲击]\\n[双刃穿刺]命中时自动施放[旋刃冲击], 并适用以下效果\\n- 可使用[旋刃冲击]时发动\\n- [双刃穿刺]的第2、 3次攻击生成旋转刀刃\\n- 旋转刀刃不吸附敌人\\n\\n[终结之击]攻击强化\\n- 施放速度 + 80%%\\n- 多段攻击次数 -80%%\\n- 总攻击力相同\\n\\n[双刃穿刺]\\n攻击范围 25%%", "VP1_special": "-", "VP2_name": "旋转闪光", "VP2_basic": "范围增加\\n攻击点数获取量增加", "VP2_explain": "[旋刃冲击]\\n范围 + 70%%\\n\\n旋转刀刃强化\\n- 每次攻击获得的连击点数 + 100%%\\n- 可获得的连击点数上限 + 1100%%\\n- 持续时间 + 100%%\\n- 总攻击力相同\\n\\n[终结之击]攻击时, 获得最大连击点数", "VP2_special": "-" }, { "Skill_Code": "Thief_VerticalSpiralEx.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "70", "SP_Name": "陨落螺旋刺", "Type": "VP", "VP1_name": "凝聚风暴", "VP1_basic": "施放[剑刃风暴]时自动发动", "VP1_explain": "[陨落螺旋刺]\\n处于可以施放状态下施放[剑刃风暴]时, 自动发动[陨落螺旋刺], 并适用以下效果\\n- 删除冲击波攻击\\n- 旋转攻击多段攻击次数上限 +7\\n- [剑刃风暴]旋转攻击时, 附加[陨落螺旋刺]旋转攻击力\\n- [剑刃风暴]终结之击攻击时, 附加[陨落螺旋刺]终结之击攻击力\\n- 以施放[剑刃风暴]终结之击时消耗的连击点数为标准, 适用[陨落螺旋刺]终结之击攻击力\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "陨星", "VP2_basic": "范围增加\\n施放时间减少", "VP2_explain": "[陨落螺旋刺]\\n攻击范围 40%%\\n\\n降落速度 + 300%\\n- 增加落地后可发动[终结之击]的时间\\n- 地面施放时跳跃高度 + 50%%\\n\\n删除旋转攻击\\n- 每次攻击获得的连击点数 + 300%%\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_ExoticRampant.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "75", "SP_Name": "乱空杀", "Type": "VP", "VP1_name": "鬼空杀", "VP1_basic": "可以在其他动作中施放。\\n攻击力/冷却时间减少", "VP1_explain": "[乱空杀]\\n施放以下技能过程中发动时, 由分身施放\\n- 适用技能 : [疾驰]、 [旋刃]、 [疾风乱舞]、 [月影突袭]\\n- 分身施放时, 无法获得[乱空杀]的攻击点数, 按最大连击点数适用[终结之击]攻击力\\n\\n基本冷却时间变更为24.9秒\\n- 总攻击力 -17%%", "VP1_special": "-", "VP2_name": "狂暴序列", "VP2_basic": "范围增加\\n施放时间减少", "VP2_explain": "[乱空杀]\\n攻击范围 45%%\\n\\n快速地攻击前后方\\n- 连续斩击多段攻击次数 -50%%\\n- 每次攻击获得的连击点数 + 67%%\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_Distribution.skl", "Job": "暗夜使者", "Grow": "暗星", "Icon": "图片", "SP_Lv": "80", "SP_Name": "月影突袭", "Type": "VP", "VP1_name": "急速斩击", "VP1_basic": "可以在空中施放\\n施放时间减少\\n附加混乱效果", "VP1_explain": "[月影突袭]\\n可以在空中施放\\n\\n多段攻击强化\\n- 施放速度 + 25%%\\n- 使敌人进入混乱异常状态, 效果持续3秒\\n\\n[终结之击]攻击强化\\n- 施放速度 + 25%%\\n- 多段攻击后可以立即发动", "VP1_special": "-", "VP2_name": "虐杀", "VP2_basic": "范围增加\\n聚集敌人强化\\n可多次发动", "VP2_explain": "[月影突袭]\\n攻击范围 35%%\\n\\n多段攻击也会吸附霸体及无法抓取类型的敌人\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "Thief_CurseSpear.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "诅咒之箭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_NicolasSummonZombie.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "驱使枯灵", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_DarkNail.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "毁灭之爪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_NicolasBlackArea.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "暗影蛛丝阵", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_BlameOfDead.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "复苏者之怨", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_DarkLure.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "百鬼夜行", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_ApportBallacre.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "降临 : 暴君巴拉克", "Type": "VP", "VP1_name": "敌意剑气", "VP1_basic": "[狂野乱舞]施放时间减少", "VP1_explain": "[狂野乱舞]\\n发动狂野乱舞时, 投掷带有敌意的剑\\n- 投掷的剑旋转着造成5次伤害", "VP1_special": "-", "VP2_name": "支配", "VP2_basic": "强化巴拉克连击便利性", "VP2_explain": "[降临 : 暴君巴拉克]\\n巴拉克部分动作变更\\n- 删除基本攻击第4击\\n- 可以强制中断[百鬼夜行]、 [复苏者之缚]、 [怨噬之沼]、 [亡者之茧]的施放后僵直, 施放巴拉克的基本攻击\\n\\n[暗击拳]\\n施放时, 巴拉克固定在该位置, 再次施放或施放觉醒技能时, 回到黑夜术士的位置\\n\\n[巴拉克强击]\\n可在普通状态下施放", "VP2_special": "-" }, { "Skill_Code": "Thief_AmbitionOfBallacre.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "巴拉克的野心", "Type": "VP", "VP1_name": "威压", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[巴拉克的野心]\\n可在除巴拉克系列技能外的其他动作中施放\\n\\n删除第1击\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "怨愤", "VP2_basic": "追加聚集敌人\\n范围增加", "VP2_explain": "[巴拉克的野心]\\n配合巴拉克的手势生成怨气旋涡\\n- 怨气旋涡吸附周围的敌人\\n- 多段攻击伤害\\n- 攻击范围 30%%\\n\\n总攻击力相同", "VP2_special": "聚集敌人" }, { "Skill_Code": "Thief_NicolasBlackWave.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "吸影暗劲波", "Type": "VP", "VP1_name": "永生", "VP1_basic": "赋予无敌状态\\n生命值恢复量增加", "VP1_explain": "[吸影暗劲波]\\n命中时, 黑夜术士进入无敌状态\\n- 吸影结束时, 恢复黑夜术士9%%的生命值", "VP1_special": "无敌、 强控敌人", "VP2_name": "灵体", "VP2_basic": "施放时间减少\\n追踪", "VP2_explain": "[吸影暗劲波]\\n尼古拉斯召唤自己的分身来施放\\n- 分身追踪黑夜术士前方的敌人\\n- 若尼古拉斯不存在, 则重新召唤\\n- 删除追加操作功能", "VP2_special": "追踪、 强控敌人" }, { "Skill_Code": "Thief_Guillotine.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "巴拉克的愤怒", "Type": "VP", "VP1_name": "收获", "VP1_basic": "施放时间减少\\n聚集敌人强化", "VP1_explain": "[巴拉克的愤怒]\\n只进行用手抓向地面的动作\\n聚拢被抓地攻击命中的敌人\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "祈愿", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[巴拉克的愤怒]\\n只进行下劈攻击\\n- 下劈范围 + 25%%\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_LivingDead.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "降临 : 莱迪娅", "Type": "VP", "VP1_name": "牺牲", "VP1_basic": "施放时间减少\\n攻击失败补正", "VP1_explain": "[降临 : 莱迪娅]\\n莱迪娅爆炸\\n- 攻击失败时冷却时间补正 : 5秒\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "亵渎", "VP2_basic": "范围增加\\n赋予特殊诅咒", "VP2_explain": "[降临 : 莱迪娅]\\n莱迪娅施放[亵渎之地]\\n- 对范围内敌人造成伤害\\n- 对受到伤害的敌人施加[亵渎的诅咒]\\n\\n[亵渎的诅咒]\\n- 附加所有诅咒效果\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_BlameOfDeadEx.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "复苏者之缚", "Type": "VP", "VP1_name": "灵魂旋涡", "VP1_basic": "施放时间减少\\n追加聚集敌人", "VP1_explain": "[复苏者之缚]\\n召唤亡者漩涡\\n- 删除束缚效果\\n- 将敌人吸附至漩涡中心\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "恶毒", "VP2_basic": "施放时间减少\\n范围增加\\n赋予特殊诅咒", "VP2_explain": "[复苏者之缚]\\n对[复苏者之缚]范围内的敌人赋予恶毒诅咒\\n\\n[恶毒诅咒]\\n- 持续时间内附着在敌人身上造成伤害\\n- 赋予所有诅咒效果", "VP2_special": "-" }, { "Skill_Code": "Thief_HatefulGhost.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "怨噬之沼", "Type": "VP", "VP1_name": "怨之噬", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[怨噬之沼]\\n可以在[巴拉克的野心]、 [巴拉克的愤怒]、 [暴君湮灭斩]施放过程中使用\\n\\n可以取消施放后僵直并立即施放黑夜术士系列技能", "VP1_special": "-", "VP2_name": "凝聚", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[怨噬之沼]\\n仅发动最后一击\\n- 攻击范围 50%%\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_NicolasBlackArachnia.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "暗黑蛛丝引", "Type": "VP", "VP1_name": "暗黑追忆", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[暗黑蛛丝引]\\n尼古拉斯召唤自己的妹妹安吉丽娜\\n- 安吉丽娜生成蜘蛛丝, 控制触碰蜘蛛丝的敌人3秒, 并造成持续伤害\\n- 攻击范围 50%%\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "慰灵", "VP2_basic": "初始化[降临 : 莱迪娅]的冷却时间\\n施放时间减少", "VP2_explain": "[暗黑蛛丝引]\\n尼古拉斯召唤出自己的分身代替自己施放\\n- 施放时立即初始化[降临 : 莱迪娅]的冷却时间\\n- [降临 : 莱迪娅]攻击力 -56%%", "VP2_special": "-" }, { "Skill_Code": "Thief_ExecutionerSlash.skl", "Job": "暗夜使者", "Grow": "黑夜术士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "暴君湮灭斩", "Type": "VP", "VP1_name": "破甲冲击", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[暴君湮灭斩]\\n除巴拉克系列技能外的所有技能都具有以下效果\\n- [暴君湮灭斩]施放过程中可强制中断\\n- 施放过程中可施放[暴君湮灭斩]", "VP1_special": "-", "VP2_name": "投影", "VP2_basic": "赋予无敌状态\\n范围增加", "VP2_explain": "[暴君湮灭斩]\\n巴拉克向前方突进并施放强力横斩\\n- 施放过程中进入无敌状态", "VP2_special": "-" }, { "Skill_Code": "Thief_CuttingNeck.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "撕裂", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_Eraser.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "10", "SP_Name": "天诛", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_HoldUp.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "挑空", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_Cardioclasis.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "穿心", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_GotoHell.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "追袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_BladeGust.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "刃舞", "Type": "VP", "VP1_name": "血之风", "VP1_basic": "范围增加\\n聚集敌人强化", "VP1_explain": "[刃舞]\\n剑刃大小 + 20%%\\n\\n移动速度 + 200%%\\n\\n吸附力 + 400%%", "VP1_special": "-", "VP2_name": "刀锋守望者", "VP2_basic": "强换[追影步]连击效果\\n攻击时间减少", "VP2_explain": "[刃舞]\\n通过[追影步]强制中断时\\n影子会跟随施放者继续施放[刃舞]\\n\\n剑刃大小 + 10%%\\n\\n多段攻击次数 -6次\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Thief_CovertAction.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "潜影刺击", "Type": "VP", "VP1_name": "专注", "VP1_basic": "必定发动背击", "VP1_explain": "[潜影刺击]\\n必定会移动到敌人后方\\n\\n固定以背击命中", "VP1_special": "可以强制中断技能并施放[追影步]。", "VP2_name": "潜影面纱", "VP2_basic": "聚集敌人\\n赋予无敌状态", "VP2_explain": "[潜影刺击]\\n隐匿身形后发动连续攻击\\n- 聚集敌人后在原本位置现身并发动强烈一击\\n- 隐匿身形时进入无敌状态", "VP2_special": "聚集敌人、 部分无敌" }, { "Skill_Code": "Thief_FinalDestruction.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "影戮", "Type": "VP", "VP1_name": "舞动之影", "VP1_basic": "初始化[追影步]的冷却时间\\n施放时间减少", "VP1_explain": "[影戮]\\n[影戮]施放过程中\\n通过[追影步]强制中断时\\n初始化[追影步]的冷却时间\\n\\n最后一击攻击速度增加", "VP1_special": "-", "VP2_name": "追逐之影", "VP2_basic": "无敌强化\\n追踪", "VP2_explain": "[影戮]\\n背击成功时\\n每次攻击都会追踪攻击被命中的敌人\\n\\n\\n背击成功后立即进入无敌状态", "VP2_special": "-" }, { "Skill_Code": "Thief_Assassination.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "瞬袭", "Type": "VP", "VP1_name": "沉着", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[瞬袭]\\n删除攻击成功命中后僵直\\n\\nY轴攻击范围增加", "VP1_special": "-", "VP2_name": "冷静", "VP2_basic": "变更攻击力增幅效果", "VP2_explain": "[瞬袭]\\n触发攻击力增加效果所需的生命值比率增加\\n普通 : 100%%\\n稀有 : 90%%\\n领主 : 60%%\\n攻击力增加率减少至12.5%%", "VP2_special": "-" }, { "Skill_Code": "Thief_ShadowPierce.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "绝境飞刃", "Type": "VP", "VP1_name": "终结飞刃", "VP1_basic": "取消僵直", "VP1_explain": "[绝境飞刃]\\n可以立即中断影舞者的当前动作并拔出匕首进行攻击\\n\\n投掷匕首时会追踪最强的敌人\\n\\nY轴追踪范围 +460%%", "VP1_special": "-", "VP2_name": "无情", "VP2_basic": "取消僵直\\n范围增加", "VP2_explain": "[绝境飞刃]\\n向前方所有敌人投掷匕首后\\n影子现身造成伤害\\n- 无法追加输入\\n- 可以立即中断影舞者的当前动作并投掷匕首进行攻击\\n- 总攻击力相同\\n\\nY轴追踪范围 +460%%", "VP2_special": "-" }, { "Skill_Code": "Thief_ShadowSting.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "八荒影杀", "Type": "VP", "VP1_name": "乱舞影杀", "VP1_basic": "无敌强化\\n追踪", "VP1_explain": "[八荒影杀]\\n向前方突进后, 快速进行乱舞攻击\\n- 追踪并攻击敌人\\n- 攻击范围增加\\n- 突进同时进入无敌状态", "VP1_special": "无敌、 追踪", "VP2_name": "湖", "VP2_basic": "取消僵直", "VP2_explain": "[八荒影杀]\\n施放[八荒影杀]过程中可以施放[瞬袭]和[死亡连舞]技能\\n\\n发动该功能时, 会通过[追影步]施放该技能", "VP2_special": "-" }, { "Skill_Code": "Thief_DanceOfGrimReaper.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "死亡连舞", "Type": "VP", "VP1_name": "死亡华尔兹", "VP1_basic": "初始化[追影步]的冷却时间", "VP1_explain": "[死亡连舞]\\n成功背击且最后一击命中时\\n初始化[追影步]的冷却时间\\n\\n[潜行领域]范围 + 20%%, 效果持续15秒 ", "VP1_special": "-", "VP2_name": "谢幕演出", "VP2_basic": "[影遁]冷却时间减少", "VP2_explain": "[死亡连舞]\\n最后一击命中时\\n初始化[影遁]的冷却时间\\n\\n以无法抓取的形态发动", "VP2_special": "-" }, { "Skill_Code": "Thief_ExtractHeart.skl", "Job": "暗夜使者", "Grow": "影舞者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "摧心", "Type": "VP", "VP1_name": "暗影摧心", "VP1_basic": "必定发动背击\\n追踪", "VP1_explain": "[摧心]\\n[潜行领域]暗袭分身向范围内最强敌人移动, 攻击其要害\\n\\n必定以背击命中", "VP1_special": "-", "VP2_name": "喜悦感", "VP2_basic": "攻击失败补正\\n[追影步]冷却时间减少", "VP2_explain": "[摧心]\\n正面攻击力 -99%%\\n\\n背击命中失败时, 冷却时间变更为5秒\\n\\n背击攻击命中后, [追影步]冷却时间变更为0.5秒, 效果持续4秒", "VP2_special": "-" }, { "Skill_Code": "Thief_FlameBall.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "火球", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_IlusionShuriken.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "忍法 : 幻影手里剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_FlameTornado.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "火遁·飓风煞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_BigKunai.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "火遁·螺旋手里剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Thief_SkyRoads.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "火遁·炎天道", "Type": "Up", "VP1_name": "业火珠", "VP1_basic": "追踪\\n单次攻击\\n恢复残影层数", "VP1_explain": "[火遁·炎天道]\\n火焰球爆炸地点生成火焰地带\\n- 使进入火焰地带的敌人进入强制控制状态\\n\\n烈焰印记灼伤伤害 + 20%%\\n- 总攻击力相同\\n\\n通过[勾玉之火 : 镰鼬]立即适用灼伤异常状态时, 赋予以下效果10秒\\n- 每移除1个灼伤层数, 移动速度 + 1%%\\n- 最多叠加10次", "VP1_special": "-", "VP2_name": "烈焰直击", "VP2_basic": "追踪\\n单次攻击\\n恢复残影层数", "VP2_explain": "[火遁·炎天道]\\n向前方最强敌人投掷火焰球\\n- 删除地面爆炸和空中火焰攻击\\n- 总攻击力相同\\n\\n火焰球命中时恢复1个[忍法 : 残影术]残影", "VP2_special": "-" }, { "Skill_Code": "Thief_Migawari.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "忍法 : 替身术", "Type": "VP", "VP1_name": "秘传 : 覆火", "VP1_basic": "可记录[忍法 : 六道轮回]\\n烈焰印记适用灼伤效果", "VP1_explain": "[忍法 : 替身术]\\n当作忍术技能\\n- 可记录[忍法 : 六道轮回]\\n\\n- 适用烈焰印记灼伤效果\\n\\n- 技能攻击力 -50%%", "VP1_special": "-", "VP2_name": "忍法 : 水神术", "VP2_basic": "所受伤害减少", "VP2_explain": "[忍法 : 替身术]\\n技能结束后适用附加效果, 效果持续5秒\\n- 所受伤害 -50%%\\n- 进入霸体状态", "VP2_special": "-" }, { "Skill_Code": "Thief_GasolineFire.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "火遁·蟾蜍油炎弹", "Type": "VP", "VP1_name": "巨蟾蜍", "VP1_basic": "变更召唤位置\\n范围增加\\n施放时间减少", "VP1_explain": "[火遁·蟾蜍油炎弹]\\n变更登场位置\\n\\n蟾蜍大小 + 50%%\\n\\n油炎弹爆炸范围 + 30%%\\n\\n蟾蜍登场及油炎弹发射速度 + 50%%", "VP1_special": "-", "VP2_name": "疾行同伴", "VP2_basic": "赋予速度增益效果\\n赋予防御力增益", "VP2_explain": "[火遁·蟾蜍油炎弹]\\n消耗[八尺琼勾玉]的红色勾玉时, 适用附加效果, 效果持续20秒\\n- 攻击/移动/施放速度 + 10%%\\n- 物理/魔法防御力 + 5000", "VP2_special": "-" }, { "Skill_Code": "Thief_FlameFlower.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "火遁·炎舞天璇", "Type": "VP", "VP1_name": "噬火花", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[火遁·炎舞天璇]\\n斩击次数 -5次\\n- 总攻击力相同\\n\\n出现火焰残影, 一起释放火焰之花\\n\\n增加最后一击攻击范围", "VP1_special": "-", "VP2_name": "幽微火光", "VP2_basic": "无敌强化\\n施放时间减少", "VP2_explain": "[火遁·炎舞天璇]\\n通过[忍法 : 残影术]强制中断[火遁·炎舞天璇]时, 进入无敌状态1秒\\n\\n[火遁·炎舞天璇]的蓄气时间 -90%%", "VP2_special": "-" }, { "Skill_Code": "Thief_FlyingSwallow.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "忍法 : 飞燕手里剑", "Type": "VP", "VP1_name": "多重影", "VP1_basic": "无敌强化\\n强制控制功能强化\\n初始化[忍法 : 原木分身术]的冷却时间", "VP1_explain": "[忍法 : 飞燕手里剑]\\n命中时, [忍法 : 原木分身术]冷却时间初始化\\n\\n强制控制时间 +1秒\\n\\n技能结束后, 额外进入0.5秒的无敌状态", "VP1_special": "-", "VP2_name": "秘技 : 闪光猛火", "VP2_basic": "施放时间减少\\n范围增加\\n可记录[忍法 : 六道轮回]", "VP2_explain": "[忍法 : 飞燕手里剑]\\n闪烁速度 + 30%%\\n\\n手里剑爆炸范围 + 30%%\\n\\n当作忍术技能\\n- 可记录[忍法 : 六道轮回]\\n- 技能攻击力 -33%%", "VP2_special": "-" }, { "Skill_Code": "Thief_FuumaShuriken.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "火遁·风魔手里剑", "Type": "VP", "VP1_name": "风魔遁", "VP1_basic": "追踪\\n追加聚集敌人\\n范围增加", "VP1_explain": "[火遁·风魔手里剑]\\n立即投掷巨型风魔手里剑\\n\\n巨型风魔手里剑多段攻击次数 + 10次\\n- 总攻击力相同\\n\\n巨型风魔手里剑大小 + 30%%\\n\\n终结爆炸范围 + 20%%", "VP1_special": "-", "VP2_name": "奔涌烈焰", "VP2_basic": "施放时间减少\\n烈焰印记适用灼伤效果", "VP2_explain": "[火遁·风魔手里剑]\\n手里剑速度 +20%%\\n\\n适用烈焰印记灼伤伤害\\n- 总攻击力相同\\n\\n通过[勾玉之火 : 镰鼬]立即适用灼伤异常状态时, 赋予以下效果10秒\\n- 每移除1个灼伤层数, 攻击、 施放速度 + 1%%\\n- 最多叠加10次", "VP2_special": "-" }, { "Skill_Code": "Thief_YamataOrochi.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "八岐大蛇", "Type": "VP", "VP1_name": "火蛇炎狱", "VP1_basic": "变更召唤位置\\n范围增加\\n施放时间减少", "VP1_explain": "[八岐大蛇]\\n八岐大蛇的大小增加\\n\\n变更登场位置\\n\\n删除召唤时攻击力和毒雾领域\\n- 总攻击力相同\\n\\n每叠加1层八尺琼勾玉, 火焰吐息范围 +5%%\\n\\n火焰吐息范围 + 20%%", "VP1_special": "-", "VP2_name": "烈火洪流", "VP2_basic": "烈焰印记适用灼伤效果\\n攻击时间减少", "VP2_explain": "[八岐大蛇]\\n火焰吐息持续时间 -50%%\\n\\n火焰吐息多段攻击次数 -5次\\n- 追加火焰吐息爆炸攻击\\n\\n毒雾领域攻击力 -50%%\\n\\n适用烈焰印记灼伤伤害\\n- 总攻击力相同\\n\\n通过[勾玉之火 : 镰鼬]立即适用灼伤异常状态时, 赋予以下效果10秒\\n- 每移除1个灼伤层数, 结印速度 + 5%%\\n- 最多叠加10次", "VP2_special": "-" }, { "Skill_Code": "Thief_Amateras.skl", "Job": "暗夜使者", "Grow": "忍者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "天照", "Type": "VP", "VP1_name": "不灭之火", "VP1_basic": "施放时间减少\\n强化光焰弹追踪效果", "VP1_explain": "[天照]\\n天照登场时间减少\\n\\n持续时间内, 向进入范围内的敌人发射光焰弹\\n\\n天照结印蓄气时间 -50%%", "VP1_special": "-", "VP2_name": "光辉火雨", "VP2_basic": "烈焰印记适用灼伤效果", "VP2_explain": "[天照]\\n天照登场后落下火雨\\n\\n适用烈焰印记灼伤效果\\n- 总攻击力相同\\n\\n发动八尺琼勾玉效果时攻击范围 +10%%\\n\\n通过[勾玉之火 : 镰鼬]立即适用灼伤异常状态时, 赋予以下效果10秒\\n- 每移除1个灼伤层数, 残影恢复速度 + 5%%\\n- 最多叠加10次", "VP2_special": "-" }, { "Skill_Code": "ATMage_SummonNyarly.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "乖离 : 禁忌之奈雅丽", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Accident.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "次元 : 坠落", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Silhouette.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "次元 : 虚影", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_DimensionLeap.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "次元 : 跃迁", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_DimensionLay.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "次元 : 离子束", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Kaledoscope.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "次元 : 万花镜", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Harlequin.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "乖离 : 魅魔之舞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_DimensionBomb.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "次元 : 粒子风暴", "Type": "VP", "VP1_name": "边界之限", "VP1_basic": "次元石消耗移除\\n全程发动[次元边界]效果\\n范围增加", "VP1_explain": "[次元 : 粒子风暴]\\n在前方快速连续生成多次次元爆炸\\n- 不消耗次元石, 全程以次元边界效果发动\\n- 爆炸速度和冲击波大小增加\\n- 总攻击力相同\\n\\n[有的时候, 不集中反而更好。]", "VP1_special": "-", "VP2_name": "噪声旋律", "VP2_basic": "可以在其他动作中施放。\\n追踪", "VP2_explain": "[次元 : 粒子风暴]\\n使用次元系列技能时可以施放\\n\\n若存在被[乖离 : 迷雾]附身的敌人, 则扭曲该位置\\n\\n[可以说是省略了坐标系。]", "VP2_special": "追踪" }, { "Skill_Code": "ATMage_Corrido.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "次元 : 时空磁场", "Type": "VP", "VP1_name": "相位转移", "VP1_basic": "附着\\n增加移动功能\\n所受伤害减少", "VP1_explain": "[次元 : 时空磁场]\\n若奈雅丽已经被召唤, 则以奈雅丽的位置为中心展开次元场\\n\\n再次按技能键时, 与奈雅丽调换位置并回收次元场\\n- 不移动敌人\\n- 移动后3秒内所受伤害 -90%%\\n\\n[替换坐标意味着可以互换位置。 当然, 根据对象, 可能需要征得对方的同意。]", "VP1_special": "-", "VP2_name": "相位调制", "VP2_basic": "删除追加输入功能\\n范围增加", "VP2_explain": "[次元 : 时空磁场]\\n无法再次按技能键\\n\\n生成次元场时, 以被击中的敌人为中心, 次元场会再次展开, 造成相同伤害\\n\\n发动[次元边界]时的效果变更\\n- 范围 + 15%%\\n- 次元场命中的同时, 使敌人进入束缚状态\\n\\n[如果不逃避, 就只会重复。]", "VP2_special": "-" }, { "Skill_Code": "ATMage_Swarm.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "乖离 : 异界蜂群", "Type": "VP", "VP1_name": "苦痛引导", "VP1_basic": "可以在其他动作中施放。\\n生命值恢复量增加", "VP1_explain": "[乖离 : 异界蜂群]\\n奈雅丽在地图上时, 奈雅丽代替施放者发动技能 (不消耗生命值)\\n\\n虫群登场时间 -0.5秒\\n\\n每次生命值恢复时, 额外恢复当前生命值的2%%\\n\\n[偶尔交给奈雅丽来处理也不错呢。]", "VP1_special": "-", "VP2_name": "圣洁诞生", "VP2_basic": "攻击时间减少\\n追踪", "VP2_explain": "[乖离 : 异界蜂群]\\n若没有被[乖离 : 迷雾]附身的敌人, 则无法施放。\\n\\n召唤异界蜂群撕裂被[乖离 : 迷雾]附身的敌人身体登场\\n- 蜂群登场间隔 -50%%\\n- 蜂群突进距离 -50%%\\n- 蜂群大小 -25%%\\n\\n[既然奈雅丽执意要介绍, 那就按他们的方式来发出邀请, 修改仪式术式。 远处似乎已传来阵阵欢呼声。]", "VP2_special": "追踪" }, { "Skill_Code": "ATMage_Positron.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "次元 : 粒子波", "Type": "VP", "VP1_name": "重力爆炸", "VP1_basic": "[粒子风暴]可以同时使用\\n聚集敌人强化", "VP1_explain": "[次元 : 粒子波]\\n施放时, 若[次元 : 粒子风暴]为可施放的状态, 则在中心位置设置重力场\\n- 同时消耗[次元 : 粒子风暴]的冷却时间 (不额外消耗次元石)\\n- 将周围敌人吸附到中心位置\\n- 粒子炮结束时爆炸\\n- 攻击力 : [次元 : 粒子风暴]次元边界效果攻击力的100%%\\n\\n[开启多个次元之缝时, 中心位置容易出现强大的扭曲现象。 只要利用那一点点缝隙……]", "VP1_special": "聚集敌人", "VP2_name": "多重宇宙", "VP2_basic": "攻击时间减少\\n范围增加\\n取消僵直", "VP2_explain": "[次元 : 粒子波]\\n拥有实体的分身从各个次元的裂缝中发射压缩的粒子炮\\n- 多段攻击次数 -50%%\\n- 中心位置多段攻击结束后发生强力爆炸\\n- 总攻击力相同\\n- 普通施放时, 可强制中断施放后僵直并施放次元系列技能\\n\\n次元边界能量条恢复量变更为100\\n\\n[如果多人各自只打开一个次元裂缝会怎么样? 当然, 这是在另一个次元的我也同意的情况下。]", "VP2_special": "-" }, { "Skill_Code": "ATMage_ParadigmDito.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "次元 : 思维聚爆", "Type": "VP", "VP1_name": "次元扭曲学说", "VP1_basic": "下调施放条件\\n范围增加", "VP1_explain": "[次元 : 思维聚爆]\\n没有敌人被[乖离 : 迷雾]附身的状态下也可以施放该技能 (在前方250px处发动)\\n\\n施放过程中可以发动[次元边界]效果, 且不消耗次元石\\n\\n次元崩溃在最后变得更加强烈\\n- 总攻击力相同\\n- 最终爆炸范围 + 40%%\\n\\n[哪怕稍微大胆触碰一下就会破碎。]", "VP1_special": "-", "VP2_name": "事件的视界", "VP2_basic": "施放时间减少\\n追加聚集敌人\\n所受伤害减少", "VP2_explain": "[次元 : 思维聚爆]\\n次元崩坏, 持续吸附次元附近的敌人\\n- 普通施放时, 大幅度强化吸附范围, 施放过程中所受伤害 -90%%\\n\\n发动[次元边界]效果时, 次元崩坏开始后角色可以行动\\n- 次元崩坏自行持续后爆炸\\n- 无法通过按跳跃键来延迟终结攻击时机\\n\\n[相反地, 只是打开就会有完全不同的结果。当然, 如果适当打开就必须记得关上。]", "VP2_special": "部分无敌、 强控敌人、 聚集敌人" }, { "Skill_Code": "ATMage_CheekIt.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "乖离 : 禁锢", "Type": "VP", "VP1_name": "妥善安置", "VP1_basic": "初始化[乖离 : 魅魔之舞]的冷却时间\\n施放时间减少", "VP1_explain": "[乖离 : 禁锢]\\n[乖离 : 禁锢]命中时初始化[乖离 : 魅魔之舞]的冷却时间。\\n\\n技能命中后强制中断并施放其他奈雅丽技能时, 束缚效果不消失。\\n\\n[乖离 : 魅魔之舞]\\n攻击力 -14%%\\n\\n分身代替奈雅丽施放[乖离 : 魅魔之舞]\\n\\n[光是本尊一个还不够, 连分身都要一起乱舞, 看到这种场面, 实在令人百感交集。]", "VP1_special": "-", "VP2_name": "暗影混沌", "VP2_basic": "范围增加\\n恢复边界能量条", "VP2_explain": "[乖离 : 禁锢]\\n奈雅丽瞬间显现自身的部分力量攻击敌人。\\n\\n施放后, 奈雅丽将回收的力量变换为不规则多面体送给次元行者。\\n- 次元石 + 1个\\n- 边界能量条的波动数变更为最大值\\n\\n[曾经问过奈雅丽关于她真身的事情……但她只是一直笑着, 没有回答。]", "VP2_special": "-" }, { "Skill_Code": "ATMage_DForce.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "次元 : 奇点", "Type": "VP", "VP1_name": "刻印咏唱", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[次元 : 奇点]\\n无施放动作, 立即施放\\n\\n普通施放时, 即使不存在敌人, 也会在能量领域生成次元水晶\\n- 控制范围内无法抓取的敌人2秒\\n\\n技能范围 + 30%%\\n\\n[好不容易改良了部分术式。 虽然奈雅丽有点失望, 但这个程度已经是最好的办法了……不会吧, 你们不会还期待着别的结果吧?]", "VP1_special": "部分无敌、 强控敌人", "VP2_name": "时间悖论", "VP2_basic": "变更普通/次元边界流程\\n赋予无敌状态", "VP2_explain": "[次元 : 奇点]\\n普通施放时, 对无法抓取的敌人也进行相同的流程\\n- 第1击和第2击变更为不移动敌人, 而是通过次元力进行打击\\n\\n首次能量地带大小 +40%\\n\\n发动[次元边界]效果时, 效果变更如下\\n- 不生成水晶地带, 而是生成能量地带\\n- 生成能量地带时进入无敌状态\\n- 即使能量地带范围内没有敌人, 仍继续进行流程\\n\\n[看起来复杂, 但意外地可能是简单的答案。虽然尼阿拉仍然露出那种不是那样的表情……]", "VP2_special": "-" }, { "Skill_Code": "ATMage_ATG.skl", "Job": "魔法师(男)", "Grow": "次元行者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "乖离 : 沉沦", "Type": "VP", "VP1_name": "终末沉沦", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[乖离 : 沉沦]\\n彼端的存在引发爆炸后, 造成1次伤害\\n- 总攻击力相同\\n\\n召唤媒介时, 向媒介对象刻下印章, 即使脱离爆炸范围, 也会造成伤害\\n\\n攻击范围 50%%\\n\\n[在异次元彼端, 连这样的话语似乎都被称作摇篮曲。虽然很难同意。]", "VP1_special": "-", "VP2_name": "能安静点吗?", "VP2_basic": "攻击时间减少\\n下调攻击力条件\\n强化奈雅丽", "VP2_explain": "[乖离 : 沉沦]\\n出现外形发生变化的异次元彼端的怪物\\n- 登场后尖叫, 造成相当于变更前[媒介召唤]总攻击力100%%的伤害\\n- 奈雅丽看到超乎想象的存在后有些慌张, 移动到附近后通过有效方法压制对方\\n\\n压制过程中, 异次元彼端的怪物拼命挣扎\\n- 对周围敌人造成相当于奈雅丽近身攻击力100%%的伤害 (最多攻击10次)\\n- 如果有被[乖离 : 迷雾]附身的敌人, 攻击该敌人\\n\\n[平时没见过的家伙……怎么感觉这么困。奈雅丽为什么那么慌张?]", "VP2_special": "-" }, { "Skill_Code": "ATMage_Liliac.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "血蝠之袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_BloodWing.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "血翼突击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Offering.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "鲜血长枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Lilroi.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "血蝠之舞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Shikaree.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "猩红狩猎", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Fang.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "狱血之牙", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Hellberus.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "狱血之犬", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Torment.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "绯红之狱", "Type": "VP", "VP1_name": "威严", "VP1_basic": "范围增加\\n所受伤害减少\\n生命值恢复量增加", "VP1_explain": "[绯红之狱]\\n不再召唤猩红屏障, 而是展开血腥地狱攻击更大的范围\\n\\n在展开血腥地狱期间阻挡所受伤害, 并从接触血腥地狱的敌人身上汲取体力\\n- 攻击时间增加\\n- 攻击过程中所受伤害 -70%%\\n- 每次攻击敌人时, 恢复体力 (最多10%%)", "VP1_special": "-", "VP2_name": "召唤家族", "VP2_basic": "攻击力/冷却时间减少\\n施放时间减少\\n同时施放[血蝠之舞]", "VP2_explain": "[绯红之狱]\\n冷却时间变更为6秒\\n总攻击力 -66.6%%\\n- 猩红气息消耗量 -66.6%%\\n\\n固定在前方生成猩红气息\\n- 施放技能后可以移动\\n\\n召唤猩红气息时, 同时召唤蝙蝠群\\n- [血蝠之舞]技能不在冷却时间时, 施放该技能会同时施放[血蝠之舞]", "VP2_special": "-" }, { "Skill_Code": "ATMage_SoulSteel.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "噬魂囚笼", "Type": "VP", "VP1_name": "深渊泥沼", "VP1_basic": "范围增加\\n施放时间减少\\n附加减速效果", "VP1_explain": "[噬魂囚笼]\\n通过进一步强化的力量施放技能\\n- 攻击范围 50%%\\n- 放置僵直减少\\n- 吸附力增加\\n\\n怨魂抓住敌人, 附加减速效果\\n- 攻击速度和移动速度 -50%%", "VP1_special": "-", "VP2_name": "血魂汲取", "VP2_basic": "附在吸收血气目标\\n变更为单次攻击\\n可以连接使用[猩红狩猎]", "VP2_explain": "[噬魂囚笼]\\n改为存在正在吸收猩红气息的敌人时可以施放\\n- 将对方的灵魂抽出变成铃铛\\n- 将抽出的灵魂附着在敌人身上\\n\\n删除向上攻击\\n- 5秒后铃铛破碎, 对灵魂被抽出的敌人造成单次伤害\\n\\n存在铃铛的状态下施放[猩红狩猎]技能时, 召唤猩红之枪穿透铃铛\\n- 铃铛立即破碎, 适用[猩红狩猎]技能和该技能的伤害\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATMage_Corruption.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "隐行之噬", "Type": "VP", "VP1_name": "黑血之噬", "VP1_basic": "无敌强化\\n追踪", "VP1_explain": "[隐行之噬]\\n不存在对象的情况下无法使用\\n\\n不再向敌人突进, 而是融入黑暗进行攻击\\n- 追踪前方一定范围内的敌人", "VP1_special": "-", "VP2_name": "以汝之痛注满此杯", "VP2_basic": "施放时间减少\\n生命值恢复量增加\\n赋予速度增益效果", "VP2_explain": "[隐行之噬]\\n更加残忍地从敌人体内夺取体力\\n不再撕咬敌人, 而是用猩红之爪迅速进行更大范围的攻击\\n- 恢复所消耗体力的20%%\\n\\n吸收猩红气息, 一段时间内增加活力\\n- 30秒内移动速度 +10%%", "VP2_special": "-" }, { "Skill_Code": "ATMage_RumbleDog.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "60", "SP_Name": "魔仆召唤 : 狱犬", "Type": "VP", "VP1_name": "狱犬突袭", "VP1_basic": "范围增加\\n施放时间减少", "VP1_explain": "[魔仆召唤 : 狱犬]\\n召唤覆盖更大范围的狱犬\\n\\n四只狱犬冲向沼泽中央, 将敌人聚集到中心位置\\n- 随后血口出现在沼泽中央, 吞噬敌人\\n- 总攻击力相同", "VP1_special": "聚集敌人", "VP2_name": "无尽噬咬", "VP2_basic": "可多次发动\\n追踪", "VP2_explain": "[魔仆召唤 : 狱犬]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%\\n\\n召唤准备时间 -50%%\\n\\n在前方一定范围内最强敌人下方召唤沼泽, 追踪目标\\n- 沼泽可以追踪敌人到一定高度", "VP2_special": "追踪" }, { "Skill_Code": "ATMage_Marauder.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "70", "SP_Name": "血翼绽放", "Type": "VP", "VP1_name": "血腥绽放", "VP1_basic": "增加蓄气功能\\n无敌强化\\n范围增加", "VP1_explain": "[血翼绽放]\\n瞬移前, 可以按住技能键蓄气\\n- 最大蓄气时间 : 0.35秒\\n- 蓄气过程中无敌\\n\\n根据蓄气时间增加攻击范围\\n- 最大蓄气时增加40%%", "VP1_special": "-", "VP2_name": "血色开幕", "VP2_basic": "可以在空中施放\\n取消僵直", "VP2_explain": "[血翼绽放]\\n可以在空中施放技能\\n\\n瞬移后, 可以强制中断僵直并施放其他转职技能", "VP2_special": "-" }, { "Skill_Code": "ATMage_PhantomBale.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "75", "SP_Name": "地狱冥犬", "Type": "VP", "VP1_name": "地狱犬", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[地狱冥犬]\\n删除撕咬攻击, 改为攻击更大的范围\\n- 删除撕咬攻击\\n- 总攻击力相同\\n- 冲向地面攻击范围增加", "VP1_special": "-", "VP2_name": "第二重纱", "VP2_basic": "攻击力和冷却时间增加\\n范围增加", "VP2_explain": "[地狱冥犬]\\n基本冷却时间变更为60秒\\n总攻击力 + 100%%\\n\\n在第一只冥犬的对面额外召唤一只冥犬, 同时进行攻击\\n- 猩红气息吸收量 +100%%", "VP2_special": "-" }, { "Skill_Code": "ATMage_Fatality.skl", "Job": "魔法师(男)", "Grow": "猩红法师", "Icon": "图片", "SP_Lv": "80", "SP_Name": "死亡之握", "Type": "VP", "VP1_name": "死亡深湖", "VP1_basic": "范围增加\\n无敌强化", "VP1_explain": "[死亡之握]\\n攻击范围变更为猩红湖水的范围\\n- 删除聚集敌人功能\\n- 攻击接触到猩红湖水的所有敌人", "VP1_special": "部分无敌", "VP2_name": "无尽之主", "VP2_basic": "部分技能可以同时使用", "VP2_explain": "[死亡之握]\\n删除按住技能键后调整攻击时机的功能\\n- 攻击准备时间 +0.5秒\\n\\n攻击准备时, 可以施放部分技能, 将力量储存在湖泊中\\n- 拔出精气时, 同时适用所储存各技能的伤害\\n\\n[可储存的技能] (6种)\\n- [血蝠之袭]、 [鲜血长枪]、 [血蝠之舞]、[猩红狩猎]、 [狱血之犬]、 [狱血之牙]", "VP2_special": "-" }, { "Skill_Code": "ATMage_IceSword.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "冰魄剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_FallenBlossoms.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "寒冰连枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_TurnWindmill.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "冰魄旋枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_BrokenArrow.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "冰魄之弓", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_PieceOfIce.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "破冰飞刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_IceBigHammer.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "冰魄锤击", "Type": "VP", "VP1_name": "寒霜波动", "VP1_basic": "范围增加\\n赋予冰冻状态", "VP1_explain": "[冰魄锤击]\\n施放时, 发射大范围寒气冲击波\\n\\n对命中的敌人赋予冰冻异常状态\\n- 冰冻几率 : 100%%\\n- 持续时间 : 3秒", "VP1_special": "-", "VP2_name": "急速粉碎", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[冰魄锤击]\\n变更为, 在原地使用冰锤砸向地面\\n- 无法再次按技能键\\n- 删除施法过程\\n\\n命中时, 可以强制中断施放后僵直并施放[冰魄剑]", "VP2_special": "-" }, { "Skill_Code": "ATMage_IceCrash.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "旋冰穿刺", "Type": "VP", "VP1_name": "水晶飓风", "VP1_basic": "范围增加\\n聚集敌人强化\\n所受伤害减少", "VP1_explain": "[旋冰穿刺]\\n突进时, 寒冰螺旋周围会产生结晶旋风\\n- 默认移动到最大距离\\n- 可以吸附强制控制状态的敌人\\n- 施放过程中所受伤害 -90%%", "VP1_special": "-", "VP2_name": "寒钢", "VP2_basic": "变更为向前方投掷\\n施放时间减少\\n可以在施放特定技能过程中使用", "VP2_explain": "[旋冰穿刺]\\n召唤寒冰螺旋并向前方发射\\n- 可以穿透命中的敌人\\n- 对无法抓取的敌人造成1次伤害\\n- 默认移动到最大距离\\n- 突进距离上限 + 50%%\\n\\n对命中的敌人赋予冰冻异常状态\\n- 冰冻几率 : 100%%\\n- 持续时间 : 3秒\\n\\n[破冰飞刃]\\n攻击过程中可以施放[旋冰穿刺]", "VP2_special": "-" }, { "Skill_Code": "ATMage_IceMan.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "极冰绽放", "Type": "VP", "VP1_name": "冰封制动", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[极冰绽放]\\n在自身周围生成魔法阵\\n- 删除指定魔法阵位置的功能\\n- 缩短魔法阵生成时间\\n- 无需连按技能键, 始终以最大速度发动\\n\\n[冰舞乱击]\\n前冲及乱击速度 +50%%\\n\\n可强制中断施放后僵直并施放转职技能\\n\\n[冰之技艺]\\n每次攻击时发射冰枪", "VP1_special": "-", "VP2_name": "雪原追踪者", "VP2_basic": "追踪\\n范围增加\\n赋予冰冻状态", "VP2_explain": "[极冰绽放]\\n施放时在前方500px内最强的敌人处生成魔法阵\\n- 攻击范围 50%%\\n\\n使被破碎的冰柱命中的敌人进入冰冻状态\\n- 冰冻几率 : 100%%\\n- 持续时间 : 3秒\\n\\n[冰舞乱击]\\n施放时追踪前方500px内最强的敌人并一同攻击周围的敌人\\n\\n使被冲击波命中的敌人进入冰冻状态\\n- 冰冻几率 : 100%%\\n- 持续时间 : 3秒", "VP2_special": "追踪、 强控敌人" }, { "Skill_Code": "ATMage_BlizzardStorm.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "冰雪风暴", "Type": "VP", "VP1_name": "大寒流", "VP1_basic": "范围增加\\n适用最高连击效果", "VP1_explain": "[冰雪风暴]\\n技能施放时立即发动寒气风暴, 并额外生成2个寒气风暴\\n- 寒气风暴多段攻击次数 : 24次\\n- 总攻击力相同\\n- 魔法阵及爆炸范围 + 35%%\\n- 无需连按技能键, 始终以最大速度发动", "VP1_special": "-", "VP2_name": "暴风雪点", "VP2_basic": "变更为指定位置技能\\n攻击时间减少", "VP2_explain": "[冰雪风暴]\\n在指定位置生成魔法阵, 引起寒气爆炸\\n- 总攻击力相同\\n- 删除冰冻效果", "VP2_special": "无敌" }, { "Skill_Code": "ATMage_IceOrbEx.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "60", "SP_Name": "冰凌破", "Type": "VP", "VP1_name": "苍白之楔", "VP1_basic": "追踪\\n攻击时间减少", "VP1_explain": "[冰凌破]\\n[冰之印]开启后, 追踪并攻击有[冰封奥义]光环的敌人中最强的敌人\\n- 攻击开始后不再追踪敌人\\n- 冰球移动速度 + 50%%\\n- 冰棱多段攻击间隔 -15%%", "VP1_special": "追踪、 聚集敌人", "VP2_name": "冰棘突刺", "VP2_basic": "聚集敌人强化\\n范围增加\\n赋予冰冻状态", "VP2_explain": "[冰凌破]\\n移动后攻击时,持续将周围敌人吸附至冰球位置\\n- 冰球大小 + 40%%\\n\\n每次攻击附加冰冻异常状态\\n- 冰冻几率 : 10%%\\n- 持续时间 : 3秒", "VP2_special": "-" }, { "Skill_Code": "ATMage_IceField.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "70", "SP_Name": "千里冰封", "Type": "VP", "VP1_name": "冰凌花", "VP1_basic": "变更为单次攻击\\n施放时间减少\\n追加强制控制功能", "VP1_explain": "[千里冰封]\\n同时生成所有冰刺\\n- 变更为单次攻击\\n- 总攻击力相同\\n- 施放速度 + 60%%\\n- 冰刺生成速度 + 25%%\\n\\n[冰之印]开启后, 冰冻效果变更为2秒的强制控制效果", "VP1_special": "强控敌人", "VP2_name": "冻土的吐息", "VP2_basic": "变更为范围攻击\\n追踪\\n赋予速度增益效果", "VP2_explain": "[千里冰封]\\n生成覆盖周围区域的冰雾领域, 对领域内所有敌人持续造成冰刺攻击\\n- 领域范围 : 2000px\\n- 领域持续时间 : 30秒\\n- 攻击次数上限 : 12次\\n- 自动攻击间隔 : 1秒\\n- 冰武器系列技能命中时立即触发攻击\\n- 冰刺攻击力 -75%%\\n\\n冰雾领域生成时, 触发增益效果\\n- 攻击速度和移动速度 + 10%%\\n- 增益持续时间 : 30秒 (最多叠加1次)", "VP2_special": "追踪" }, { "Skill_Code": "ATMage_ShardMagnum.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "75", "SP_Name": "碎冰破", "Type": "VP", "VP1_name": "冰山碎", "VP1_basic": "范围增加\\n施放时间减少\\n取消僵直", "VP1_explain": "[碎冰破]\\n向前方生成多个冰霜结晶\\n- 增加冰霜碎片攻击范围\\n- 施放速度 + 50%%\\n\\n命中时, 可以强制中断施放后僵直并施放[冰魄剑]", "VP1_special": "-", "VP2_name": "碎冰拳", "VP2_basic": "变更为单次攻击\\n追踪\\n攻击力和冷却时间增加", "VP2_explain": "[碎冰破]\\n将寒气凝聚成臂铠引发结晶爆炸, 并生成冲击波\\n- 总攻击力相同\\n- 施放时, 追踪并攻击前方500px范围内最强的敌人\\n\\n基本冷却时间变更为60秒\\n总攻击力 + 50%%", "VP2_special": "追踪" }, { "Skill_Code": "ATMage_OverFreezeExtension.skl", "Job": "魔法师(男)", "Grow": "冰结师", "Icon": "图片", "SP_Lv": "80", "SP_Name": "极冰领域", "Type": "VP", "VP1_name": "极冰波", "VP1_basic": "取消僵直\\n无敌强化", "VP1_explain": "[极冰领域]\\n部分转职技能命中后, 可以强制中断并施放[极冰领域]\\n- 可中断技能列表与[冰魄锤击]相同\\n\\n放出波动时进入无敌状态", "VP1_special": "-", "VP2_name": "极冰暴", "VP2_basic": "可以在其他动作中施放。\\n可多次发动", "VP2_explain": "[极冰领域]\\n施放转职技能过程中可以无施放动作直接发动\\n- 觉醒技能除外\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATMage_WindCut.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "黑震朔风", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_SonicMove.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "狂风冲刺", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Vacuum.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "朔风牵引", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_WindBlaster.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "风鸣冲击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Tornado.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "游离之风", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_Hurricane.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "双翼风刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_WindBlades.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "刃风", "Type": "VP", "VP1_name": "刀刃疾驰", "VP1_basic": "赋予无敌状态\\n追踪范围增加", "VP1_explain": "[刃风]\\n抓取过程中进入无敌状态\\n\\n追踪范围 + 20%%", "VP1_special": "-", "VP2_name": "风暴分裂", "VP2_basic": "可以在其他动作中施放。\\n可多次发动\\n初始化[狂风冲刺]冷却时间", "VP2_explain": "[刃风]\\n- 施放后命中敌人时, 对目标发动刃风剑气\\n- 发动刃风剑气时, 初始化[狂风冲刺]冷却时间\\n- 总攻击力相同\\n\\n变更为可填充3次的技能\\n- 攻击力 -67%%", "VP2_special": "-" }, { "Skill_Code": "ATMage_EyeOfStorm.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "风暴之眼", "Type": "VP", "VP1_name": "冷酷风暴", "VP1_basic": "施放时间减少\\n攻击力和冷却时间增加", "VP1_explain": "[风暴之眼]\\n直接爆发风暴的力量\\n\\n冷却时间及攻击力 + 100%%", "VP1_special": "-", "VP2_name": "残留风暴", "VP2_basic": "范围增加\\n聚集敌人强化", "VP2_explain": "[风暴之眼]\\n大小 + 50%%\\n\\n结束后生成持续吸附敌人的风暴", "VP2_special": "-" }, { "Skill_Code": "ATMage_RagingWind.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "真空旋风破", "Type": "VP", "VP1_name": "巨型龙卷", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[真空旋风破]\\n施放技能后可以移动\\n\\n攻击时间 -30%%\\n\\n大小 + 30%%", "VP1_special": "-", "VP2_name": "龙卷追猎", "VP2_basic": "追踪", "VP2_explain": "[真空旋风破]\\n在前方范围内最强敌人的位置生成龙卷风\\n- 龙卷风持续追踪敌人\\n- 删除强制控制和聚集敌人的功能", "VP2_special": "-" }, { "Skill_Code": "ATMage_StormStrikes.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "风暴之拳", "Type": "VP", "VP1_name": "风暴聚集", "VP1_basic": "追加聚集敌人\\n范围增加\\n攻击时间减少", "VP1_explain": "[风暴之拳]\\n聚集前方的敌人后施展重拳\\n\\n删除风暴攻击\\n- 总攻击力相同\\n\\n大小 + 30%%", "VP1_special": "-", "VP2_name": "风暴重拳", "VP2_basic": "范围增加\\n部分技能可以同时使用", "VP2_explain": "[风暴之拳]\\n在原地施放\\n\\n删除重拳攻击伤害\\n- 总攻击力相同\\n\\n在准备重拳时再次按部分技能键, 将触发强化风暴\\n- 目标技能 : [风卷残云]、 [游龙惊风破]、 [九霄风雷]\\n- 并入再次按下的技能伤害量", "VP2_special": "-" }, { "Skill_Code": "ATMage_GaleHighWay.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "风驰电掣 - 连袭", "Type": "VP", "VP1_name": "回溯之流", "VP1_basic": "原地施放\\n施放时间减少", "VP1_explain": "[疾风瞬影闪]\\n原地生成疾风\\n- 总攻击力相同\\n\\n生成疾风后可以移动", "VP1_special": "-", "VP2_name": "狂风怒号", "VP2_basic": "移动功能强化\\n施放时间减少\\n范围增加", "VP2_explain": "[疾风瞬影闪]\\n按向前方向键, 移动距离 + 100%%\\n\\n施放时间 -20%%\\n\\n大小 + 50%%", "VP2_special": "-" }, { "Skill_Code": "ATMage_StormQuake.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "风卷残云", "Type": "VP", "VP1_name": "超能风暴", "VP1_basic": "范围增加\\n施放时间减少", "VP1_explain": "[风卷残云]\\n删除强控敌人效果\\n\\n大小 + 50%%\\n\\n攻击时间 -30%%", "VP1_special": "-", "VP2_name": "以太飓风", "VP2_basic": "魔法值恢复量增加", "VP2_explain": "[风卷残云]\\n旋转风暴持续时间增加\\n\\n每次打攻击恢复2%%的魔法值", "VP2_special": "-" }, { "Skill_Code": "ATMage_SpiralPress.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "游龙惊风破", "Type": "VP", "VP1_name": "惊风击", "VP1_basic": "追踪\\n施放时间减少", "VP1_explain": "[游龙惊风破]\\n通过浓缩的风暴之力卷起最强的敌人后直接下降\\n- 一定范围内存在追踪目标时, 激活技能施放\\n- 可以在空中施放\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "风暴漂流", "VP2_basic": "施放时间减少\\n范围增加\\n取消僵直", "VP2_explain": "[游龙惊风破]\\n投掷自动旋转的风暴\\n\\n可以发动风暴旋转的距离 + 25%%\\n\\n可以中断施放动作后施放[狂风冲刺]", "VP2_special": "-" }, { "Skill_Code": "ATMage_ViolentStorm.skl", "Job": "魔法师(男)", "Grow": "逐风者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "九霄风雷", "Type": "VP", "VP1_name": "巨蛇风雷", "VP1_basic": "施放时间减少", "VP1_explain": "[九霄风雷]\\n可以在风暴降临后移动\\n\\n攻击时间 -30%%", "VP1_special": "-", "VP2_name": "风暴精髓", "VP2_basic": "取消僵直\\n所受伤害转为魔法值消耗", "VP2_explain": "[九霄风雷]\\n可以取消部分技能的僵直后施放[九霄风雷]\\n\\n强制中断后技能结束时, 所消耗生命值的25%%以魔法值代替, 持续15秒", "VP2_special": "-" }, { "Skill_Code": "ATMage_CrystalAttack.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "冰晶坠", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_FireRoad.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "地炎", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_DarkChange.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "暗域扩张", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_ChainLightning.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "雷光链", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATMage_IceArea.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "冰晶之浴", "Type": "VP", "VP1_name": "巨型冰雹打击", "VP1_basic": "变更为单次攻击\\n追加聚集敌人", "VP1_explain": "[冰晶之浴]\\n在前方空中生成巨大的冰块并使其坠落\\n- 删除魔法阵\\n- 坠落期间, 周围敌人会被拉向降落点\\n\\n冰块碰撞地面后会破碎, 并对周围造成1次伤害\\n- 删除对敌人附加冰冻的功能\\n- 总攻击力相同", "VP1_special": "聚集敌人", "VP2_name": "周期性水晶雨", "VP2_basic": "可多次发动\\n范围增加\\n攻击时间减少", "VP2_explain": "[冰晶之浴]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 4.5秒\\n- 魔法阵持续时间 -50%\\n- 冰柱多段攻击次数 -50%\\n\\n魔法阵大小 20%%", "VP2_special": "-" }, { "Skill_Code": "ATMage_FlameCircle.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "旋炎破", "Type": "VP", "VP1_name": "火焰种子", "VP1_basic": "更改为附着型技能\\n攻击时间减少", "VP1_explain": "[旋炎破]\\n对周围一定范围内最强的敌人生成旋炎破\\n- 对敌人生成的旋炎破会跟随敌人旋转并爆炸\\n- 不受方向键的影响, 以相同方式施放\\n- 若寻敌范围内没有敌人, 则无法施放\\n\\n旋转速度 + 30%%", "VP1_special": "-", "VP2_name": "回旋烈焰射击", "VP2_basic": "变更为向前方投掷\\n攻击时间减少\\n范围增加", "VP2_explain": "[旋炎破]\\n向前方发射旋转的旋炎破\\n- 多段攻击次数减少为3次\\n- 删除爆炸攻击\\n- 总攻击力相同\\n\\n旋转半径 + 50%", "VP2_special": "-" }, { "Skill_Code": "ATMage_DarknessMantle.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "黑暗禁域", "Type": "VP", "VP1_name": "即刻黑暗", "VP1_basic": "攻击时间减少\\n删除强制控制功能\\n范围增加", "VP1_explain": "[黑暗禁域]\\n球体吸附敌人后立即爆炸\\n- 不会强制控制敌人\\n\\n吸附敌人的范围 + 40%%", "VP1_special": "聚集敌人", "VP2_name": "独立", "VP2_basic": "变更为附着周围敌人的技能\\n删除聚集敌人\\n攻击时间减少\\n范围增加", "VP2_explain": "[黑暗禁域]\\n以自身为中心展开黑暗气息, 随后在黑暗气息范围内的所有敌人身上生成黑暗球体\\n- 球体不再吸附敌人\\n- 黑暗气息范围 + 50%%\\n- 暗黑球体爆炸攻击变更为1:1攻击\\n\\n暗黑球体生成速度 + 100%%", "VP2_special": "强控敌人" }, { "Skill_Code": "ATMage_LightningWall.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "雷光屏障", "Type": "VP", "VP1_name": "无法逾越的墙", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[雷光屏障]\\n在两侧额外生成2道屏障并发射\\n- 最多仅造成1次攻击\\n\\n屏障生成速度 + 50%%\\n\\n屏障移动速度 + 30%%", "VP1_special": "-", "VP2_name": "四面楚歌", "VP2_basic": "追加聚集敌人", "VP2_explain": "[雷光屏障]\\n在前方一定范围内生成方形的屏障围栏\\n\\n生成的围栏会在短暂延迟后向中心收缩, 聚集敌人并爆炸。", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATMage_ElementalRain.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "元素轰炸", "Type": "VP", "VP1_name": "元素倾泻", "VP1_basic": "取消僵直", "VP1_explain": "[元素轰炸]\\n在空中生成魔法球后使其逐渐变大, 然后向地面发射后引爆\\n- 删除小魔法球攻击\\n- 总攻击力相同\\n\\n可以利用[元素禁断]强制中断", "VP1_special": "-", "VP2_name": "天翻地覆", "VP2_basic": "范围增加\\n施放时间减少", "VP2_explain": "[元素轰炸]\\n使前方大范围的地面分裂, 从裂缝中涌出大量的元素球后爆炸\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATMage_Concentrate.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "60", "SP_Name": "元素浓缩球", "Type": "VP", "VP1_name": "双岩崩坠", "VP1_basic": "攻击时间减少\\n变更为单次攻击\\n范围增加", "VP1_explain": "[元素浓缩球]\\n抛出的魔法球触碰地面时立即爆炸\\n- 总攻击力相同\\n\\n爆炸攻击不会击飞敌人\\n\\n爆炸范围 + 30%%", "VP1_special": "-", "VP2_name": "炉火纯青", "VP2_basic": "追加聚集敌人\\n范围增加", "VP2_explain": "[元素浓缩球]\\n魔法球可以弹跳7次\\n- 对单个敌人最多造成2次攻击\\n- 总攻击力相同\\n\\n弹跳攻击范围 + 50%%\\n\\n被攻击的敌人不会被击飞, 而是被聚集到魔法球弹跳的位置", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATMage_ElementalStrikeEx.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "70", "SP_Name": "元素幻灭", "Type": "VP", "VP1_name": "元素汇集", "VP1_basic": "追加聚集敌人\\n范围增加\\n攻击时间减少", "VP1_explain": "[元素幻灭]\\n魔法阵汇聚时将敌人向中心聚拢\\n\\n魔法球及魔法阵大小 + 45%%\\n\\n[元素幻灭]攻击速度 + 30%%", "VP1_special": "聚集敌人", "VP2_name": "骤雨突袭", "VP2_basic": "可以在其他动作中施放。\\n变更为单次攻击", "VP2_explain": "[元素幻灭]\\n删除魔法球生成过程, 立即发生爆炸\\n- 总攻击力相同\\n\\n在其他技能施放过程中施放[元素幻灭]时, 无施放动作直接施放", "VP2_special": "-" }, { "Skill_Code": "ATMage_ElementalField.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "75", "SP_Name": "元素禁域", "Type": "VP", "VP1_name": "元素风暴", "VP1_basic": "可以在其他动作中施放。\\n所受伤害减少\\n赋予速度增益效果\\n范围增加", "VP1_explain": "[元素禁域]\\n施放其他技能过程中施放[元素禁域]时, 可以取消施放动作, 立即施放。\\n\\n禁域范围 + 10%%\\n\\n在禁域内赋予以下效果\\n- 所有速度 20%%\\n- 所受伤害 -50%%", "VP1_special": "-", "VP2_name": "元素幻影", "VP2_basic": "增加连接使用[瞬移]的功能\\n增加施加霸体护甲的功能\\n范围增加", "VP2_explain": "[元素禁域]\\n在禁域内使用瞬移技能可以连接元素禁断\\n- 瞬移前后攻击技能可强制中断连接\\n- 强制中断连接时可根据方向键输入调整技能使用方向\\n\\n禁域持续时间 + 5秒\\n\\n禁域范围 + 20%%\\n\\n在禁域内进入霸体状态\\n\\n[瞬移]\\n- 在元素禁域内移动距离 -30%%\\n\\n- 在元素禁域内冷却时间 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATMage_ConvergenceCannon.skl", "Job": "魔法师(男)", "Grow": "元素爆破师", "Icon": "图片", "SP_Lv": "80", "SP_Name": "聚能魔炮", "Type": "VP", "VP1_name": "致命魔炮", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[聚能魔炮]\\n更加频繁的发射强大的浓缩元素球\\n\\n强化后的元素球体施放时不爆炸, 攻击范围内的敌人后, 贯穿并经过敌人\\n\\n元素球体大小 +20%%\\n\\n施放技能时进入无敌状态", "VP1_special": "无敌", "VP2_name": "融合魔炮", "VP2_basic": "取消僵直\\n范围增加", "VP2_explain": "[聚能魔炮]\\n不发射元素球, 在生成的位置引发爆炸\\n- 角色不会因反作用力向后移动\\n\\n爆炸范围 + 30%%\\n\\n可以利用[元素禁断]强制中断", "VP2_special": "-" }, { "Skill_Code": "Mage_ImprovedShururu.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "改良舒露露", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_EnhancedMagicMissile.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "改良魔法星弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_BlackMantle.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "暗影斗篷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_TransformFlapper.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "变异苍蝇拍", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_AcidCloud.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "魔道酸雨云", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_LavaPotion.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "熔岩药瓶", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_BroomSpin.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "旋转扫把", "Type": "VP", "VP1_name": "大扫除时间", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[旋转扫把]\\n向前方扔出巨型扫把\\n- 无法在空中施放\\n- 删除地上最后一击、 地上冲击波攻击\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "和冰霜雪人一起跳舞!", "VP2_basic": "所受伤害减少\\n赋予冰冻状态\\n移动功能强化", "VP2_explain": "[旋转扫把]\\n抓住冰霜雪人手旋转移动\\n- 增加冰属性攻击\\n- 使命中的敌人进入冰冻状态3秒\\n- X、 Y轴移动速度增加\\n- 施放技能过程中所受伤害 -70%%\\n\\n- 空中施放时增加转向功能\\n\\n未学习[魔道学助手]技能或技能关闭时, 无法发动效果。", "VP2_special": "-" }, { "Skill_Code": "Mage_FluoreCollider.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "电鳗碰撞机", "Type": "VP", "VP1_name": "改良型电鳗碰撞机", "VP1_basic": "追加聚集敌人\\n可多次发动\\n范围增加", "VP1_explain": "[电鳗碰撞机]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%\\n\\n每次攻击时使敌人向电鳗碰撞机方向移动\\n\\n攻击范围 60%%", "VP1_special": "聚集敌人", "VP2_name": "电光摆锤", "VP2_basic": "赋予无敌状态\\n攻击力和冷却时间增加\\n和魔道学者一起施放\\n追加聚集敌人", "VP2_explain": "[电鳗碰撞机]\\n光电鳗的奔跑变更为通过动力运作的游乐器具\\n- 电线附在范围敌人身上后, 使其浮空并旋转\\n- 如果光电鳗已经通过其他技能登场, 其他何蒙库鲁兹在动力引擎奔跑\\n- 如果所有何蒙库鲁兹都已经登场, 魔道学者亲自在动力引擎奔跑\\n\\n施放中,附加无敌\\n\\n学习后, 每次都会发动超大成功\\n\\n未学习[魔道学助手]技能或技能关闭时, 无法发动效果。\\n- 适用何蒙库鲁兹On状态的攻击力\\n\\n基本冷却时间变更为50秒\\n- 总攻击力 100%%", "VP2_special": "-" }, { "Skill_Code": "Mage_AntiGravityStarter.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "反重力装置", "Type": "VP", "VP1_name": "蹦床公园", "VP1_basic": "可多次发动\\n空中冲刺次数增加", "VP1_explain": "[反重力装置]\\n变更为可填充3次的技能\\n- 每次填充冷却时间 : 6.6秒\\n- 单次攻击力 -67%%\\n\\n增加使敌人浮空的速度及降落速度\\n\\n施放时, 增加可空中冲刺的次数\\n\\n未学习[魔道学助手]技能或技能关闭时, 无法发动效果。", "VP1_special": "-", "VP2_name": "魔法压制", "VP2_basic": "范围增加\\n追加强制控制功能", "VP2_explain": "[反重力装置]\\n在空中生成魔法阵, 向下坠落并将敌人压制, 使敌人进入强制控制状态3秒\\n- 未命中攻击的敌人进入技能范围时, 将受到攻击并被压制\\n\\n学习后, 每次都会发动超大成功\\n\\n攻击范围 50%%", "VP2_special": "强控敌人" }, { "Skill_Code": "Mage_HeatingFurnace.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "暴炎加热炉", "Type": "VP", "VP1_name": "我跌倒的原因……!", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[暴炎加热炉]\\n召唤加热炉后, 在起身前输入1个部分技能时, 起身的同时发动该技能\\n- 学习后, 固定以[苦涩棒棒糖]失败形态发动\\n- 减少施放时间、 技能施放后僵直\\n- 可输入技能 : [改良魔法星弹]、 [改良舒露露]、 [魔道酸雨云]、 [熔岩药瓶]、 [电鳗碰撞机]、 [反重力装置]、 [光电兔] (仅限VP属性)\\n\\n未学习[苦涩棒棒糖]技能时, 无法触发附加属性", "VP1_special": "-", "VP2_name": "温暖冰焰加热炉", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[暴炎加热炉]\\n冰霜雪人帮助杰克爆弹安装加热炉。\\n- 失败时, 无法触发[苦涩棒棒糖]效果\\n- 石块爆炸范围 +20%%\\n\\n学习后, 每次都会发动超大成功\\n\\n未学习[魔道学助手]技能或技能关闭时, 无法发动效果。", "VP2_special": "-" }, { "Skill_Code": "Mage_MegaDrill.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "冰霜钻孔车", "Type": "VP", "VP1_name": "最差驱动", "VP1_basic": "赋予无敌状态\\n追踪\\n聚集敌人强化\\n变更为单次攻击", "VP1_explain": "[冰霜钻孔车]\\n学习后, 变更[苦涩棒棒糖]失败形态\\n- 乘坐冰霜钻孔车向最强敌人突进并爆炸\\n- 学习后, 固定以失败形态发动\\n- 突进时, 沿移动路径抓取敌人\\n- 突进过程中进入无敌状态\\n\\n学习后, 无法发动自爆技能\\n\\n删除多段攻击\\n- 总攻击力相同", "VP1_special": "无敌、 追踪、 聚集敌人", "VP2_name": "最佳司机", "VP2_basic": "施放时间减少\\n追加聚集敌人\\n范围增加\\n乘坐状态下可以施放其他技能", "VP2_explain": "[冰霜钻孔车]\\n可以在乘坐冰霜钻孔车状态下施放部分技能\\n- 乘坐时,固定以超大成功形态发动\\n- 可施放技能 : [改良魔法星弹]、 [改良舒露露]、 [熔岩药瓶]、 [魔道酸雨云]、 [电鳗碰撞机] (VP2属性除外)、 [反重力装置]\\n- 以最大连击次数标准发动\\n- 乘坐时, 可以按空格键进行跳跃\\n- 乘坐移动速度 +30%%\\n- 乘坐时攻击范围 +40%%\\n\\n[苦涩棒棒糖]失败时, 生成吸附敌人的旋风\\n- 失败时攻击范围 +40%%\\n- 失败时, 被爆炸命中的敌人进入冰冻状态3秒\\n- 失败时, 施放速度 +30%%\\n- 失败时, 多段攻击命中后到爆炸的时间减少", "VP2_special": "-" }, { "Skill_Code": "Mage_TransformFlapperEx.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "超级苍蝇拍", "Type": "VP", "VP1_name": "害虫歼灭", "VP1_basic": "初始化[变异苍蝇拍]的冷却时间\\n施放时间减少\\n范围增加", "VP1_explain": "[超级苍蝇拍]\\n增加冲击波向四方扩散的功能\\n- [超级苍蝇拍]大小 -15%%\\n- 施放速度 + 30%%\\n\\n施放[超级苍蝇拍]时, 初始化[变异苍蝇拍]技能冷却时间\\n- [变异苍蝇拍]攻击力 -17.6%%\\n- [变异苍蝇拍]攻击范围 +40%%\\n- 增加地面施放[变异苍蝇拍]时的跳跃高度", "VP1_special": "-", "VP2_name": "永远在一起!", "VP2_basic": "强化何蒙库鲁兹功能\\n范围增加", "VP2_explain": "[超级苍蝇拍]\\n100%%几率对每个命中的敌人随机召唤2个何蒙库鲁兹\\n- 删除何蒙库鲁兹持续时间\\n- 变更为最多可召唤10只\\n- 删除杰克爆弹的迷你杰克爆弹攻击\\n- 杰克爆弹的总攻击力不变\\n- 优先召唤未被召唤过的何蒙库鲁兹\\n- 何蒙库鲁兹攻击速度 + 10%%\\n- 何蒙库鲁兹攻击范围 + 30%%\\n\\n何蒙库鲁兹的所有攻击附带异常状态\\n- 杰克爆弹 : 灼伤及减速异常状态\\n- 暗影夜猫 : 中毒及束缚异常状态\\n- 光电鳗 : 感电及眩晕异常状态\\n- 冰霜雪人 : 出血及冰冻异常状态\\n\\n学习后, 每次都会发动超大成功\\n\\n[苍蝇拍 : 魔法禁锢]开启状态下, 召唤功能无效\\n未学习[魔道学助手]技能或技能关闭时, 无法发动效果。\\n在地下城中开启[苍蝇拍 : 魔法禁锢]或关闭[魔道学助手]时, 已召唤的何蒙库鲁兹会立即消失", "VP2_special": "-" }, { "Skill_Code": "Mage_ElectricRabbit.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "光电兔", "Type": "VP", "VP1_name": "手动发电! 巨型兔", "VP1_basic": "持续时间适用上限值\\n增加再次按技能键的功能\\n变更为单次攻击\\n追加聚集敌人", "VP1_explain": "[光电兔]\\n变更为充能后使光电兔爆炸\\n- 光电兔逐渐变大, 魔法阵逐渐变小\\n- 魔法阵变小时, 魔法阵内的敌人会进入僵直状态并被吸附过来\\n\\n完全充能的光电兔再次按技能键时会发生爆炸\\n- 最多可以维持15秒\\n- 施放其他技能过程中可以爆炸, 持续时间结束时自动爆炸\\n\\n删除多段攻击\\n- 总攻击力相同\\n\\n必定发动超大成功效果\\n\\n魔法阵大小 30%%\\n\\n光电兔爆炸范围 + 50%%\\n\\n学习后, 无法发动自爆技能", "VP1_special": "聚集敌人", "VP2_name": "光电鳗~! 电气兔", "VP2_basic": "施放时间减少\\n可以在空中施放", "VP2_explain": "[光电兔]\\n光电鳗何蒙库鲁兹出现并拉动操作杆\\n- 电兔子会喷出蓝色闪电\\n- 可以在空中施放技能\\n\\n必定发动超大成功效果\\n\\n未学习[魔道学助手]技能或技能关闭时, 无法发动效果。", "VP2_special": "-" }, { "Skill_Code": "Mage_JackFrostIceWater.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "雪人刨冰", "Type": "VP", "VP1_name": "超高速碎冰机", "VP1_basic": "施放时间减少\\n追加聚集敌人", "VP1_explain": "[雪人刨冰]\\n放置刨冰机时, 发动高速模式\\n- 刨冰机放置速度 +50%%\\n- 刨冰机旋转速度 +100%%\\n\\n搭乘刨冰机时, 立即以最大速度旋转\\n\\n刨冰机旋转时, 持续将敌人吸附至中心", "VP1_special": "-", "VP2_name": "冰之女巫汤", "VP2_basic": "合并部分技能\\n范围增加", "VP2_explain": "[雪人刨冰]\\n改造雪人刨冰机, 可以制作魔女汤\\n- 可将冰霜雪人、 杰克爆弹、 光电鳗系列部分技能可以投入锅中\\n- 选择技能时, 不单独执行对应技能,合并攻击力\\n- 冰霜雪人系列技能 : [魔道酸雨云]、 [冰霜钻孔车]\\n- 杰克爆弹系列技能 : [熔岩药瓶]、 [暴炎加热炉]\\n- 光电鳗系列技能 : [电鳗碰撞机]、 [光电兔]\\n- 光电鳗技能的感电几率及感电伤害按照所选择技能生效\\n\\n学习后, 无法发动自爆技能\\n\\n删除连续按键功能\\n\\n删除刨冰刀刃、 碎冰块、 最终爆炸攻击\\n- 增加搅汤、 最后一击攻击\\n- 总攻击力相同\\n\\n未学习[魔道学助手]被动技能或技能关闭时, 无法发动效果。", "VP2_special": "-" }, { "Skill_Code": "Mage_LollipopCrush.skl", "Job": "魔法师 (女)", "Grow": "魔道学者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "超级棒棒糖", "Type": "VP", "VP1_name": "苦甜棒棒糖", "VP1_basic": "施放时间减少\\n取消僵直\\n攻击失败补正", "VP1_explain": "[超级棒棒糖]\\n不生成糖果人偶\\n地面施放时, 不再跳跃, 向前方拍下巨大的棒棒糖\\n- 巨大糖果直接命中敌人时, 可以强制中断并施放转职技能\\n- 未命中时冷却时间变更为5秒\\n\\n删除糖果人偶攻击\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "诡计还是款待", "VP2_basic": "所受伤害减少\\n生命值恢复量增加\\n魔法值恢复量增加\\n赋予速度增益效果", "VP2_explain": "[超级棒棒糖]\\n命中时, 概率生成魔道学者藏起来的糖果\\n靠近糖果时快速回收, 融化后食用时获得增益效果\\n至少生成1个糖果, 根据概率最多可生成3个\\n- 效果持续时间 : 20秒\\n- 红色糖果 : 进入霸体状态, 所受伤害 -10%%\\n- 蓝色糖果 : 攻击、 移动、 施放速度 + 20%%\\n- 绿色糖果 : 每秒恢复2%%的生命值和魔法值", "VP2_special": "-" }, { "Skill_Code": "Mage_HandStrike.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "落花掌", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_PokeThrow.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "圆舞棍", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_Chaser.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "炫纹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_DoubleSwing.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "双重锤击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_TimerBomb.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "定时炸弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_Swing.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "碎霸", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SuperChaser.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "超级炫纹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_RandomPierceStrike.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "流星闪影击", "Type": "VP", "VP1_name": "天空打", "VP1_basic": "施放时间减少", "VP1_explain": "[流星闪影击]\\n连击变更为向前方大幅度横扫两次的连接动作\\n- 连击适用最后一击的范围比率\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "雷神连击", "VP2_basic": "可多次发动\\n生成的炫纹增加\\n所受伤害减少", "VP2_explain": "[流星闪影击]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 10秒\\n- 删除最后一击\\n- 单次攻击力 -50%%\\n\\n施放时立即追加生成9个炫纹\\n\\n连击过程中所受伤害 -90%%", "VP2_special": "-" }, { "Skill_Code": "Mage_ChasersExplosion.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "炫纹强压", "Type": "VP", "VP1_name": "无限炫纹", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n增加炫纹数量上限", "VP1_explain": "[炫纹强压]\\n炫纹融合速度 + 50%%\\n\\n被强压命中的敌人, 会被吸附至中心范围\\n\\n[炫纹]\\n生成数量上限 + 11", "VP1_special": "聚集敌人", "VP2_name": "激流杠杆", "VP2_basic": "减少炫纹消耗数量\\n下调炫纹消耗条件", "VP2_explain": "[炫纹强压]\\n变更为消耗1个炫纹的技能; 爆炸后炫纹的魔力残留会旋转着攻击敌人\\n- 魔力风暴攻击次数 : 10次\\n- 魔力风暴攻击间隔 : 0.2秒\\n- 总攻击力相同\\n\\n删除每个炫纹攻击范围增加率\\n\\n基本爆炸范围 + 28%%", "VP2_special": "-" }, { "Skill_Code": "Mage_StrengthHandStrike.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "强袭流星打", "Type": "VP", "VP1_name": "霸皇流星拳", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[强袭流星打]\\n删除突进动作, 并在原地发射攻击范围更大的[霸皇流星拳]\\n- 攻击时不会使敌人浮空, 而是将其控制2.5秒", "VP1_special": "部分无敌、 强控敌人", "VP2_name": "超融合", "VP2_basic": "变更为消耗炫纹的技能\\n无敌强化", "VP2_explain": "[强袭流星打]\\n施放时, 立刻最大蓄气; 变更为消耗炫纹的技能\\n- 融合数量上限 : 3个\\n- 每1个炫纹前冲速度增加率 : 30%%\\n- 消耗3个炫纹时, 前冲过程中进入无敌状态", "VP2_special": "-" }, { "Skill_Code": "Mage_DragonSpear.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "煌龙偃月", "Type": "VP", "VP1_name": "煌龙在天", "VP1_basic": "施放时间减少\\n范围增加\\n聚集敌人强化", "VP1_explain": "[煌龙偃月]\\n即使没有命中敌人也会生成龙之炫纹\\n- 龙之炫纹数量 + 3\\n- 龙之炫纹大小 + 50%%\\n- 爆炸攻击范围 +40%%\\n- 总攻击力相同\\n\\n攻击速度 + 30%%\\n\\n[煌龙乱舞]\\n连续攻击时将命中的敌人拉到前方\\n\\n攻击范围 +30%%\\n\\n攻击速度 + 30%%", "VP1_special": "-", "VP2_name": "煌龙连舞", "VP2_basic": "取消僵直\\n所受伤害减少\\n可以同时施放[煌龙天临]", "VP2_explain": "[煌龙偃月]\\n攻击时可强制中断并施放[使徒之舞]\\n\\n施放过程中所受伤害 -60%%\\n\\n[煌龙乱舞]\\n攻击时可强制中断并施放[使徒之舞]\\n\\n施放过程中所受伤害 -60%%\\n\\n最后一击变更为下劈攻击\\n- 连击中输入[煌龙天临]时, 施放更强大的下劈, 消耗[煌龙天临]冷却时间\\n(此时会产生冲击波, 造成与[煌龙天临]攻击力相同的伤害)", "VP2_special": "-" }, { "Skill_Code": "Mage_SwingEx.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "60", "SP_Name": "闪击碎霸", "Type": "VP", "VP1_name": "循环打击", "VP1_basic": "初始化[碎霸]的冷却时间\\n强化[碎霸]连击功能\\n范围增加", "VP1_explain": "[闪击碎霸]\\n命中时初始化[碎霸]的冷却时间\\n\\n成功初始化[碎霸]冷却时间后, 连接施放[碎霸]时, 赋予以下效果\\n- 消耗1个炫纹, 攻击范围增加\\n- 消耗的炫纹攻击力将合算至[碎霸]中\\n\\n攻击范围 15%%\\n\\n[碎霸]\\n攻击力 -21%%", "VP1_special": "-", "VP2_name": "终极女皇", "VP2_basic": "范围增加\\n同时施放超级炫纹\\n所受伤害减少\\n攻击力和冷却时间增加", "VP2_explain": "[闪击碎霸]\\n变更为消耗最多9个炫纹, 将其凝聚成类星体并向前方发射的技能\\n- 炫纹不足2个时,立即生成2个并施放\\n- 消耗的炫纹数量超过2个时, 每个炫纹会使类星体的爆炸范围增加5%% (最多35%%)\\n- 若[超级炫纹]处于可施放状态, 则消耗冷却时间\\n- [超级炫纹]攻击力合算至类星体中\\n\\n长按技能键时, 最长可维持准备动作3秒\\n- 维持准备动作过程中所受伤害 -70%%\\n\\n基本冷却时间变更为60秒\\n总攻击力 + 100%%", "VP2_special": "-" }, { "Skill_Code": "Mage_DragonSpearAdvent.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "70", "SP_Name": "煌龙天临", "Type": "VP", "VP1_name": "煌龙再临", "VP1_basic": "可多次发动\\n范围增加", "VP1_explain": "[煌龙天临]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%\\n\\n施放[煌龙天临]时可以更细致地调整移动位置\\n- 按向前方向键时移动更远的距离\\n- 移动时可以同时按上、 下方向键以对角线移动\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "煌龙神击", "VP2_basic": "可以在空中施放\\n施放时间减少\\n取消僵直", "VP2_explain": "[煌龙天临]\\n可以在空中施放\\n\\n地面施放时不再跳跃, 变更为直接下劈\\n\\n可以强制中断体术技能的施放后僵直并施放\\n- 可以强制中断的技能与[尼巫的战术]相同", "VP2_special": "-" }, { "Skill_Code": "Mage_ChaserCluster.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "75", "SP_Name": "炫纹簇", "Type": "VP", "VP1_name": "炫纹大爆炸", "VP1_basic": "可以在其他动作中施放。\\n范围增加", "VP1_explain": "[炫纹簇]\\n向前方生成1个巨大炫纹簇\\n- 变更为单次攻击\\n- 总攻击力相同\\n\\n基本攻击或施放技能过程中施放炫纹簇时, 立即向前方生成炫纹簇\\n\\n炫纹簇、 爆炸大小 +21%%", "VP1_special": "-", "VP2_name": "散射炫纹", "VP2_basic": "施放时间减少", "VP2_explain": "[炫纹簇]\\n删除炫纹簇的持续时间; 生成后立即爆炸。\\n\\n仓促形成的较小的炫纹簇广泛扩散生成\\n- 炫纹簇生成速度 +50%%\\n- 爆炸攻击次数变更为14次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Mage_AvatarDance.skl", "Job": "魔法师 (女)", "Grow": "战斗法师", "Icon": "图片", "SP_Lv": "80", "SP_Name": "使徒之舞", "Type": "VP", "VP1_name": "歼灭之舞", "VP1_basic": "变更为消耗炫纹的技能\\n施放时间减少\\n范围增加", "VP1_explain": "[使徒之舞]\\n消耗所有炫纹生成原初炫纹, 消灭敌人\\n- 删除上挑、 下斩\\n- 总攻击力相同\\n\\n刺击攻击时消耗原初炫纹\\n- 炫纹数量 : 10个\\n- 向刺击攻击命中的敌人中最强敌人发射炫纹\\n- 原初炫纹攻击力 : 下斩攻击力的10%% + 消耗的炫纹攻击力总和的10%%\\n- 刺击未命中时, 同时爆炸 (此时不合算炫纹攻击力)\\\\n\\n横扫、 刺击范围 +20%%", "VP1_special": "-", "VP2_name": "太古化身变身~!!", "VP2_basic": "范围增加\\n自动发射炫纹\\n[太古化身]冷却时间减少", "VP2_explain": "[使徒之舞]\\n施放中变身为太古·普希娅, 以挥舞长枪替代刺击攻击更广范围\\n- 将挥舞攻击命中的敌人吸附到自身面前\\n- 总攻击力相同\\n\\n施放过程中炫纹发射变更如下\\n- 冷却时间变更为0.15秒\\n- 持续按技能键时自动发射\\n- [太古化身]冷却时间减少量增加至3秒\\n\\n[太古化身]\\n炫纹攻击冷却时间减少上限变更为60秒", "VP2_special": "聚集敌人" }, { "Skill_Code": "Mage_SummonSpiritWater.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "精灵召唤 : 冰奈斯", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSpiritDark.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "精灵召唤 : 瑟冥特克", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSpiritFire.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "精灵召唤 : 亚德炎", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSpiritLight.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "精灵召唤 : 雷沃斯", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonBabyDragon.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "契约召唤 : 弗利特", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SacrificeSpirit.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "精灵献祭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSandor.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "契约召唤 : 桑德尔", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonAuxo.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "契约召唤 : 袄索", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSpiritLightHigher.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "精灵召唤 : 极光格雷林", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSpiritDarkHigher.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "精灵召唤 : 亡魂默克尔", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSpiritWaterHigher.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "精灵召唤 : 冰影阿奎利斯", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonSpiritFireHigher.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "30", "SP_Name": "精灵召唤 : 火焰赫瑞克", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonLuis.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "契约召唤 : 路易丝", "Type": "VP", "VP1_name": "大魔法师路易斯", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[契约召唤 : 路易丝]\\n在前方落下多个小型陨石\\n- 总攻击力相同\\n- 陨石冲击攻击范围 + 40%%\\n- 陨石冲击攻击次数 + 9次\\n\\n施放[心灵感应]时, 删除路易斯的施放动作 ", "VP1_special": "-", "VP2_name": "黑魔法师路易斯", "VP2_basic": "攻击时间减少\\n附加失明效果\\n附加感电效果", "VP2_explain": "[契约召唤 : 路易丝]\\n冰冻针刺机制变更为黑暗闪电机制\\n- 总攻击力相同\\n- 路易斯在前方召唤蚀之闪电\\n\\n黑暗闪电会使命中的敌人进入失明/感电异常状态\\n- 触发几率 : 100%%\\n- 持续时间 : 3秒", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonEcheverra.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "精灵召唤 : 伊伽贝拉", "Type": "VP", "VP1_name": "灵魂分裂", "VP1_basic": "攻击时间减少", "VP1_explain": "[精灵召唤 : 伊伽贝拉]\\n伊伽贝拉的以下行动, 会由生成的伊伽贝拉分身代替施放\\n- 超高密度镭射光\\n- 至高精灵王", "VP1_special": "-", "VP2_name": "精灵王之力", "VP2_basic": "可以在其他动作中施放。\\n范围增加", "VP2_explain": "[精灵召唤 : 伊伽贝拉]\\n超高密度镭射光机制变更为激光轰炸\\n- 总攻击力相同\\n- 伊伽贝拉在空中生成魔法阵, 轰炸前方敌人\\n\\n[蚀月附灵]机制施放时, 删除召唤师的施放动作", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonKruta.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "契约召唤 : 牛头王库鲁塔", "Type": "VP", "VP1_name": "野兽冲锋", "VP1_basic": "赋予无敌状态", "VP1_explain": "[契约召唤 : 牛头王库鲁塔]\\n狂暴愤怒机制变更为重角冲锋\\n- 召唤师骑乘库鲁塔向前方突进\\n- 骑乘中的召唤师进入无敌状态", "VP1_special": "-", "VP2_name": "蚀之野兽", "VP2_basic": "攻击时间减少\\n范围增加", "VP2_explain": "[契约召唤 : 牛头王库鲁塔]\\n狂暴愤怒机制变更为漆黑重劈\\n- 库鲁塔在另一只手中生成由蚀组成的斧头, 随后用双手向前方重劈\\n\\n库鲁塔大小 + 35%%", "VP2_special": "-" }, { "Skill_Code": "Mage_ThrowStickyTrap.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "束缚印记", "Type": "VP", "VP1_name": "备用大型烧瓶", "VP1_basic": "范围增加\\n可多次发动", "VP1_explain": "[束缚印记]\\n投掷大型烧瓶, 使爆炸范围增大, 并使爆炸范围内的所有敌人进入强制控制状态\\n- 爆炸范围 50%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -50%%", "VP1_special": "-", "VP2_name": "植物侵略", "VP2_basic": "增加袄索追踪功能\\n附加失明效果\\n附加减速效果", "VP2_explain": "[束缚印记]\\n变更为只锁定单一目标的多段攻击技能\\n- 总攻击力相同\\n- 多段攻击持续时间 : 12秒\\n\\n第一次爆炸时使敌人进入失明/减速异常状态\\n- 触发几率 : 100%%\\n- 持续时间 : 3秒\\n\\n[契约召唤 : 袄索]\\n多段攻击持续时间内袄索向命中的敌人所在位置移动\\n- 袄索移动冷却时间 : 6秒", "VP2_special": "-" }, { "Skill_Code": "Mage_SummonHeilrom.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "60", "SP_Name": "精灵召唤 : 融合精灵海伊伦", "Type": "VP", "VP1_name": "精灵密语", "VP1_basic": "增加移动功能\\n召唤兽强化", "VP1_explain": "[精灵召唤 : 融合精灵海伊伦]\\n增加[蚀月附灵]追加操作模式\\n- 召唤师可以通过精灵界传送瞬移\\n- 瞬移前可以通过按方向键指定方向\\n- 冷却时间 : 10秒\\n\\n精灵界传送后, 强化首次施放的上级精灵的[蚀月附灵]追加操作模式", "VP1_special": "-", "VP2_name": "内在的支配之环", "VP2_basic": "施放时间减少", "VP2_explain": "[精灵召唤 : 融合精灵海伊伦]\\n进入地下城和死亡后复活时, 自动召唤海伊伦\\n\\n施放[支配之环]时, 由海伊伦代替施放\\n\\n赋予海伊伦[鞭挞]增益时, 地图中所有召唤兽都会获得[鞭挞]增益", "VP2_special": "-" }, { "Skill_Code": "Mage_RepeatedSmashOfRage.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "70", "SP_Name": "咒令 : 愤怒咆哮", "Type": "VP", "VP1_name": "愤怒之焰", "VP1_basic": "攻击时间减少", "VP1_explain": "[咒令 : 愤怒咆哮]\\n库鲁塔施放极致愤怒的一击\\n- 删除下劈攻击\\n- 总攻击力相同\\n\\n[咒令 : 愤怒咆哮]施放时间 -50%%\\n\\n战斧蓄力时间 -50%%", "VP1_special": "-", "VP2_name": "耐心耗尽", "VP2_basic": "追踪\\n施放时间减少\\n聚集敌人", "VP2_explain": "[咒令 : 愤怒咆哮]\\n施放技能时, 库鲁塔搜索最强的敌人, 瞬移至该位置后开始锤击\\n- 库鲁塔索敌范围 : 2000px\\n\\n被锤击命中的敌人会移动到锤击中心位置\\n\\n删除召唤师的[咒令 : 愤怒咆哮]施放动作", "VP2_special": "追踪、 聚集敌人" }, { "Skill_Code": "Mage_BlackLunatic.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "75", "SP_Name": "狂化黑月", "Type": "VP", "VP1_name": "暴走的漆黑之月", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[狂化黑月]\\n黑月彻底吞噬了路易斯, 并在大范围内降落变成蚀的陨石\\n- 总攻击力相同\\n- 陨石降落次数上限 : 6次\\n- 降落寻敌范围 : 1000px", "VP1_special": "-", "VP2_name": "黑月之夜", "VP2_basic": "追踪\\n生命值/魔法值恢复量增加", "VP2_explain": "[狂化黑月]\\n施放[狂化黑月]时, 路易斯瞬移到范围内最强敌人的位置\\n- 路易斯寻敌范围 : 1000px\\n\\n[狂化黑月]持续时间内, 召唤师被黑月之力保护\\n- 回避率 10%%\\n- 每秒恢复2%%的生命值/魔法值", "VP2_special": "追踪" }, { "Skill_Code": "Mage_MoonShadow.skl", "Job": "魔法师 (女)", "Grow": "召唤师", "Icon": "图片", "SP_Lv": "80", "SP_Name": "传说召唤 : 月蚀之影", "Type": "VP", "VP1_name": "德拉里昂的魔物", "VP1_basic": "追踪\\n攻击时间减少", "VP1_explain": "[传说召唤 : 月蚀之影]\\n将月灵转移至所有召唤的召唤兽\\n- 转移的月灵持续15秒\\n- 拥有30次使用次数, 所有召唤兽共享使用次数\\n- 被月灵转移的召唤兽攻击敌人时, 消耗1次使用次数, 引发小型爆炸, 仅对该敌人造成伤害", "VP1_special": "追踪", "VP2_name": "安息之海", "VP2_basic": "聚集敌人\\n所受伤害减少\\n范围增加", "VP2_explain": "[传说召唤 : 月蚀之影]\\n将敌人猛烈的吸附至向蚀的中心位置\\n\\n蚀爆炸次数+15次\\n- 总攻击力相同\\n\\n处于月蚀之影范围内时, 召唤师所受伤害 -90%%\\n\\n攻击范围 70%%", "VP2_special": "聚集敌人" }, { "Skill_Code": "Mage_FlameStrike.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "15", "SP_Name": "烈焰冲击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_Void.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "20", "SP_Name": "虚无之球", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_SunBurst.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "雷旋", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_WallOfIce.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "25", "SP_Name": "冰墙", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_ThunderCalling.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "35", "SP_Name": "天雷", "Type": "VP", "VP1_name": "夺命天雷", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[天雷]\\n落雷1次后结束技能\\n- 总攻击力相同\\n- 增加落雷时间\\n\\n光标生成在角色前方\\n\\n光标可移动范围和移动速度 + 50%%\\n落雷大小 + 20%%", "VP1_special": "-", "VP2_name": "雷鸣咆哮", "VP2_basic": "删除位置指定功能\\n施放时间减少\\n范围增加", "VP2_explain": "[天雷]\\n删除位置指定功能\\n\\n施放时在周围降下多道闪电, 对大范围造成多段伤害\\n- 多段攻击次数 : 6次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Mage_NightHollow.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "湮灭黑洞", "Type": "VP", "VP1_name": "黑暗恒星", "VP1_basic": "攻击时间减少\\n聚集敌人强化\\n附加失明、减速效果", "VP1_explain": "[湮灭黑洞]\\n持续时间 -1秒\\n- 多段攻击间隔 -46%%\\n\\n黑洞大小 + 30%%\\n\\n吸附范围和速度 + 30%%\\n\\n使命中的敌人进入失明和减速状态, 效果持续5秒", "VP1_special": "-", "VP2_name": "黑洞悲鸣", "VP2_basic": "攻击力和冷却时间增加\\n攻击时间减少\\n追加强制控制功能", "VP2_explain": "[湮灭黑洞]\\n基本冷却时间变更为52.5秒\\n总攻击力 + 50%%\\n\\n湮灭黑洞在生成时立即控制周围的敌人后引发爆炸造成伤害\\n- 删除吸附功能及多段攻击\\n- 发生爆炸时解除控制\\n\\n不适用[元素奥义]的增加吸附范围效果。", "VP2_special": "强控敌人" }, { "Skill_Code": "Mage_ArcticPiste.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "40", "SP_Name": "极冰盛宴", "Type": "VP", "VP1_name": "冰河尖刺", "VP1_basic": "可多次发动\\n攻击时间减少\\n范围增加", "VP1_explain": "[极冰盛宴]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 9.5秒\\n- 单次攻击力 -50%%\\n\\n冰柱多段攻击间隔 -20%%\\n\\n魔法阵大小 35%%", "VP1_special": "-", "VP2_name": "超越之冰山", "VP2_basic": "可以指定位置\\n攻击时间减少\\n赋予冰冻状态", "VP2_explain": "[极冰盛宴]\\n生成可以指定攻击位置的标记\\n\\n输入技能键或攻击键时会在标记位置升起巨大冰柱并爆炸\\n- 总攻击力相同\\n- 冰柱生成攻击赋予冰冻状态3秒\\n\\n根据技能蓄气时间, 冰柱的大小增加\\n\\n最大蓄气时, 删除赋予减速状态的功能", "VP2_special": "-" }, { "Skill_Code": "Mage_HalloweenBuster.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "45", "SP_Name": "杰克降临", "Type": "VP", "VP1_name": "南瓜重击", "VP1_basic": "赋予无敌状态\\n攻击时间减少", "VP1_explain": "[杰克降临]\\n施放技能时进入无敌状态1秒\\n\\n杰克爆弹里降落速度 + 70%%", "VP1_special": "无敌", "VP2_name": "万圣节梦魇", "VP2_basic": "范围增加\\n追加聚集敌人", "VP2_explain": "[杰克降临]\\n向前方大范围区域倾泻大量迷你杰克爆弹, 引发多段爆炸攻击\\n- 删除撞击攻击\\n- 爆炸多段攻击次数 : 8次\\n- 总攻击力相同\\n- 将命中的敌人吸附到攻击范围中心", "VP2_special": "聚集敌人" }, { "Skill_Code": "Mage_ElementalCurtain.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "60", "SP_Name": "元素之幕", "Type": "VP", "VP1_name": "元素禁锢", "VP1_basic": "攻击时间减少\\n追加强制控制功能\\n附加减速效果", "VP1_explain": "[元素之幕]\\n元素之幕持续时间 + 2秒\\n\\n- 元素之幕持续时间内再次按技能键时, 立即发动最后一击\\n- 删除多段攻击\\n- 总攻击力相同\\n\\n使元素之幕内部的敌人进入强制控制和减速状态", "VP1_special": "强控敌人", "VP2_name": "神秘面纱", "VP2_basic": "所受伤害减少\\n范围增加", "VP2_explain": "[元素之幕]\\n施放者在元素之幕内部时,进入霸体状态且所受伤害 -50%%\\n\\n魔法阵范围 +40%%", "VP2_special": "-" }, { "Skill_Code": "Mage_ElementalQuake.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "70", "SP_Name": "元素震荡", "Type": "VP", "VP1_name": "元素锁链", "VP1_basic": "施放时可以使用部分技能\\n所受伤害减少", "VP1_explain": "[元素震荡]\\n施放过程中可以施放{元素之幕]、 [圣灵水晶]\\n\\n施放过程中所受伤害 -50%%", "VP1_special": "-", "VP2_name": "失控暴走", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[元素震荡]\\n生成魔法阵后可以移动\\n\\n魔法阵范围 20%%", "VP2_special": "-" }, { "Skill_Code": "Mage_CrystalOfOverMind.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "75", "SP_Name": "圣灵水晶", "Type": "VP", "VP1_name": "圣灵超越", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[圣灵水晶]\\n立即生成最大的水晶\\n\\n再次按技能键时立即爆炸\\n\\n魔法阵大小 50%%", "VP1_special": "-", "VP2_name": "元素学概论", "VP2_basic": "部分技能在储存的同时爆炸", "VP2_explain": "[圣灵水晶]\\n水晶变大的过程中使用部分元素技能时, 魔力被魔法阵吸收后出现圣灵符文\\n- 可以吸收的技能 : 烈焰冲击、 虚无之球、 冰墙、 雷旋、 天雷、 湮灭黑洞、 极冰盛宴、 杰克降临\\n- 生成符合所释放元素技能固有属性的符文\\n- 已经生成的符文无法追加生成\\n- 水晶大小达到上限时, 无法吸收\\n\\n水晶爆炸时, 合并所吸收技能的攻击力", "VP2_special": "-" }, { "Skill_Code": "Mage_TheGate.skl", "Job": "魔法师 (女)", "Grow": "元素师", "Icon": "图片", "SP_Lv": "80", "SP_Name": "元素之门", "Type": "VP", "VP1_name": "元素冲击", "VP1_basic": "攻击时间减少\\n追加强制控制功能\\n附加灼伤、 减速、 感电、 失明效果", "VP1_explain": "[元素之门]\\n从元素之门中落下融合的元素结晶进行攻击\\n- 总攻击力相同\\n\\n命中的敌人进入强制控制3秒, 并且根据各元素附加异常状态\\n- 火属性 : 灼伤5秒\\n- 冰属性 : 减速3秒\\n- 光属性 : 感电5秒\\n- 暗属性 : 失明3秒", "VP1_special": "追踪、 强控敌人", "VP2_name": "终极之门", "VP2_basic": "删除属性选择功能", "VP2_explain": "[元素之门]\\n删除选择属性阶段\\n\\n施放时在前方空中开启巨型元素之门, 向地面倾泻4种属性元素结晶\\n- 总攻击力相同\\n\\n攻击领主级敌人时, 攻击力增幅10%%", "VP2_special": "-" }, { "Skill_Code": "Mage_Sewing.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "15", "SP_Name": "细心缝补", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_MadMadSlash.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "15", "SP_Name": "疯狂乱抓", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_MadStraight.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "20", "SP_Name": "疯熊火箭拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_Harvesting.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "25", "SP_Name": "蔷薇藤鞭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_HotLove.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "25", "SP_Name": "火热的爱意", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_RejectThorn.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "30", "SP_Name": "御敌之刺", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_MaddyGuard.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "30", "SP_Name": "疯熊守护", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_JumpingBearPress.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "35", "SP_Name": "疯疯熊坠击", "Type": "VP", "VP1_name": "黑魔法大师", "VP1_basic": "施放时间减少\\n范围增加\\n聚集敌人强化", "VP1_explain": "[疯疯熊坠击]\\n技能施放速度 + 30%%\\n\\n攻击范围 50%%\\n\\n聚集敌人范围 + 50%%\\n\\n[爱之急救]\\n对范围内所有队友缠上绷带, 小魔女的技能结束之前, 即使队友离开魔法阵范围也会维持恢复效果\\n\\n恢复魔法阵大小 + 20%%", "VP1_special": "-", "VP2_name": "奇异的生命力", "VP2_basic": "赋予无敌状态\\n取消僵直", "VP2_explain": "[疯疯熊坠击]\\n小魔女可以附着在跳跃的疯疯熊身上, 进入无敌状态\\n能直接指定落地位置\\n[开幕! 人偶剧场]和[终幕! 人偶剧场]过程中也同样进入无敌状态\\n\\n可以强制中断施放过程中的疯疯熊系列技能; 在[开幕! 人偶剧场]和[终幕! 人偶剧场]过程中施放时, 可以强制中断所有正在施放的技能\\n\\n[爱之急救]\\n对范围内所有队友缠上绷带, 小魔女的技能结束之前, 即使队友离开魔法阵范围也会维持恢复效果\\n\\n恢复魔法阵大小 + 20%%", "VP2_special": "无敌" }, { "Skill_Code": "Mage_ThornVineHold.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "40", "SP_Name": "蔷薇囚狱", "Type": "VP", "VP1_name": "蔷薇地狱", "VP1_basic": "追加聚集敌人\\n范围增加\\n可多次发动", "VP1_explain": "[蔷薇囚狱]\\n攻击范围逐渐向中心缩小, 可以聚集范围内的敌人\\n\\n攻击范围 +30%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 9秒\\n- 单次攻击力 -50%%\\n\\n[蔷薇藤鞭]\\n小魔女在施放其他技能过程中施放时, 由疯疯熊代替施放[蔷薇藤鞭]", "VP1_special": "强控敌人、 聚集敌人", "VP2_name": "恐怖园丁", "VP2_basic": "变更施放位置\\n范围增加\\n取消僵直", "VP2_explain": "[蔷薇囚狱]\\n技能攻击范围以小魔女为中心生成\\n- 攻击范围 + 50%%\\n\\n可以与[苦痛庭院]、 [挚爱囚笼]同时施放。 同时施放时, 后施放的技能的施放动作会被省略\\n\\n[蔷薇藤鞭]\\n小魔女在施放其他技能过程中施放时, 由疯疯熊代替施放[蔷薇藤鞭]", "VP2_special": "-" }, { "Skill_Code": "Mage_DestinyPuppet.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "40", "SP_Name": "疯狂召唤", "Type": "VP", "VP1_name": "完美华尔兹", "VP1_basic": "增加跳跳人偶盘旋功能\\n范围增加\\n赋予速度增益效果\\n攻击时间减少", "VP1_explain": "[疯狂召唤]\\n范围内敌人数量少于跳跳人偶的数量时, 剩余的跳跳人偶会围绕在小魔女周围\\n敌人进入范围内时, 小魔女周围的跳跳人偶会附着到敌人身上\\n跳跳人偶围绕在小魔女周围期间, 会获得增加小魔女移动速度的增益效果\\n跳跳人偶持续时间小魔女移动速度增加率 : 20%%\\n跳跳人偶围绕时间 : 8秒\\n\\n跳跳人偶适用范围 + 10%%\\n\\n跳跳人偶生成数量上限 + 3个\\n\\n跳跳人偶移动速度 + 50%%\\n\\n[疯狂召唤]\\n箴言人偶在地面停留2秒, 若队友在箴言人偶消失前进入到范围内, 则箴言人偶会附在该队友身上\\n\\n箴言人偶适用范围 + 10%%", "VP1_special": "-", "VP2_name": "玩偶之夜", "VP2_basic": "箴言人偶获得量增加\\n范围增加", "VP2_explain": "[疯狂召唤]\\n从地面涌出大量的跳跳人偶, 成群结队地奔跑。 奔跑的跳跳人偶分别附着在附近的敌人身上并爆炸\\n存在被跳跳人偶击败的敌人时, 可以获得箴言人偶\\n- 可搜寻的敌人数 : 10\\n- 存在被击败的敌人时, 箴言人偶获得量 : 1个\\n\\n[疯狂召唤]\\n箴言人偶在地面停留2秒, 若队友在箴言人偶消失前进入到范围内, 则箴言人偶会附在该队友身上\\n\\n箴言人偶适用范围 + 10%%", "VP2_special": "-" }, { "Skill_Code": "Mage_FirstAidOfLove.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "40", "SP_Name": "爱之急救", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Mage_MadTheBig.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "45", "SP_Name": "变大吧! 疯疯熊", "Type": "VP", "VP1_name": "好的主人!", "VP1_basic": "追加强制控制功能\\n强化恢复技能连击\\n范围增加\\n移动功能强化", "VP1_explain": "[变大吧! 疯疯熊]\\n可以强制控制命中的敌人\\n\\n[变大吧! 疯疯熊]搭乘状态下施放[细心缝补]、 [爱之急救]时, [变大吧! 疯疯熊]技能结束后[细心缝补]、 [爱之急救]的恢复效果依然保留\\n\\n技能攻击范围 + 10%%\\n\\n施放中移动速度 + 50%%\\n\\n[小魔女的偏爱]\\n非偏爱对象的队友不再因[火热的爱意]、 [禁术吟咏]、 [林中小屋]的影响而减少生命值。\\n\\n非偏爱对象的队员所受伤害减少率额外 + 5%%", "VP1_special": "部分无敌、 强控敌人", "VP2_name": "干掉他, 疯子!", "VP2_basic": "施放时间减少", "VP2_explain": "[变大吧! 疯疯熊]\\n小魔女不再骑乘疯疯熊, 疯疯熊自行攻击\\n\\n疯疯熊攻击速度 + 30%%\\n\\n[小魔女的偏爱]\\n非偏爱对象的队友不再因[火热的爱意]、 [禁术吟咏]、 [林中小屋]的影响而减少生命值。\\n\\n非偏爱对象的队员所受伤害减少率额外 + 5%%", "VP2_special": "-" }, { "Skill_Code": "Mage_AffectionSting.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "60", "SP_Name": "爱之刺痛", "Type": "VP", "VP1_name": "偏执少女", "VP1_basic": "所受伤害减少\\n范围增加\\n攻击力和冷却时间增加", "VP1_explain": "[爱之刺痛]\\n施放技能时小魔女所受伤害 -90%%\\n\\n基本冷却时间变更为45秒\\n总攻击力 + 50%%\\n\\n攻击范围 +30%%\\n\\n[火热的爱意]\\n增益效果持续时间 + 50%%\\n\\n偏爱对象增益效果增幅率 + 10%%", "VP1_special": "-", "VP2_name": "不要就是不要~", "VP2_basic": "追踪\\n施放时间减少", "VP2_explain": "[爱之刺痛]\\n施放时, 会在周围最强敌人的前方生长出荆棘藤蔓进行攻击\\n\\n在荆棘藤蔓生成后, 小魔女可以自由行动\\n\\n[火热的爱意]\\n增益效果持续时间 + 50%%\\n\\n偏爱对象增益效果增幅率 + 10%%", "VP2_special": "追踪" }, { "Skill_Code": "Mage_Hex.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "60", "SP_Name": "人偶戏法", "Type": "VP", "VP1_name": "仇恨专家", "VP1_basic": "施放时间减少", "VP1_explain": "[人偶戏法]\\n施放时直接发动最后一钉, 然后恢复站立状态\\n\\n[永恒的占据]\\n复活对象搜寻范围 + 20%%\\n\\n[永恒的占据]复活的队友的生命值/魔法值 + 15%% (偏爱对象额外 +5%%)", "VP1_special": "-", "VP2_name": "永恒之舞", "VP2_basic": "取消箴言人偶的层数消耗\\n适用单独的攻击力/冷却时间\\n给敌人赋予减益效果\\n范围增加", "VP2_explain": "[人偶戏法]\\n不再消耗箴言人偶数量, 变为具有单独攻击力和冷却时间的技能\\n- 总攻击力 + 42.8%%\\n- 技能冷却时间 : 15秒\\n\\n最后一击命中的敌人, 对其附加减少移动速度/攻击速度的减益效果\\n- 减益效果持续时间 : 10秒\\n- 移动速度 -30%%\\n- 攻击速度 -30%%\\n\\n技能效果范围 + 30%%\\n\\n[永恒的占据]\\n复活对象搜寻范围 + 20%%\\n\\n[永恒的占据]复活的队友的生命值/魔法值 + 15%% (偏爱对象额外 +5%%)", "VP2_special": "-" }, { "Skill_Code": "Mage_TerribleRoar.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "70", "SP_Name": "哇咔咔!", "Type": "VP", "VP1_name": "黑暗救援", "VP1_basic": "可以在其他动作中施放。\\n聚集敌人强化", "VP1_explain": "[哇咔咔!]\\n施放时按向前方向键, 疯疯熊可以前进并施放技能\\n- 疯疯熊前进距离 : 200px\\n\\n施放时小魔女省略施放动作\\n\\n吸附敌人范围 + 10%%\\n\\n[开幕! 人偶剧场]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- [冥月绽放] : 属性伤害量增加效果持续5秒时\\n- 消耗1个箴言人偶数量时\\n- 使用[细心缝补]、 [爱之急救]对队友施加恢复效果时", "VP1_special": "-", "VP2_name": "咆哮回声", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[哇咔咔!]\\n疯疯熊发出向四周扩散的咆哮\\n- 多段攻击次数 : 5次\\n- 总攻击力相同\\n- 咆哮攻击范围 + 400%%\\n- 删除吸附敌人的功能\\n\\n[开幕! 人偶剧场]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- [冥月绽放] : 属性伤害量增加效果持续5秒时\\n- 消耗1个箴言人偶数量时\\n- 使用[细心缝补]、 [爱之急救]对队友施加恢复效果时", "VP2_special": "-" }, { "Skill_Code": "Mage_PainFulGarden.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "75", "SP_Name": "苦痛庭院", "Type": "VP", "VP1_name": "魔女的庭院", "VP1_basic": "赋予无敌状态\\n生命值恢复量增加", "VP1_explain": "[苦痛庭院]\\n施放时进入无敌状态\\n\\n技能命中的敌人时,恢复生命值\\n- 每命中1名敌人生命值恢复量 : 10%%\\n\\n[细心缝补]\\n删除额外缝补动作, 根据额外缝补的总生命值恢复量, 增加第1次缝补的生命值恢复量\\n\\n生命值恢复量 + 10%%", "VP1_special": "无敌", "VP2_name": "躲哪儿去了~?", "VP2_basic": "箴言人偶获得量增加\\n范围增加", "VP2_explain": "[苦痛庭院]\\n有被技能命中的敌人时, 额外增加箴言人偶数量\\n- 箴言人偶额外获得量 : 1个\\n\\n攻击范围 50%%\\n\\n[细心缝补]\\n删除额外缝补动作, 根据额外缝补的总生命值恢复量, 增加第1次缝补的生命值恢复量\\n\\n生命值恢复量 + 10%%", "VP2_special": "-" }, { "Skill_Code": "Mage_CurseOfTerrorBear.skl", "Job": "魔法师 (女)", "Grow": "小魔女", "Icon": "图片", "SP_Lv": "80", "SP_Name": "咆哮吧! 疯疯熊", "Type": "VP", "VP1_name": "个人主义者", "VP1_basic": "追加聚集敌人\\n赋予诅咒地带增益/减益效果\\n范围增加", "VP1_explain": "[咆哮吧! 疯疯熊]\\n诅咒地带持续散发吸引周围敌人的气息, 并对接触诅咒地带的队员/敌人赋予不同的增益/减益效果\\n- 队员 : 攻击速度及移动速度 + 20%%\\n- 敌人 : 攻击速度及移动速度 -50%%\\n- 增益/减益效果持续时间 : 5秒\\n- 增益及减益无法刷新, 仅适用首次接触诅咒地带\\n- 诅咒地带范围 + 70%%\\n\\n[林中小屋]\\n林中小屋入口生成快速进入的光环, 可以从更远的位置进入\\n\\n进入地下城或角色复活后, 首次施放技能时, 不消耗箴言人偶", "VP1_special": "-", "VP2_name": "汹涌怨愤", "VP2_basic": "范围增加\\n队员增益持续时间增加", "VP2_explain": "[咆哮吧! 疯疯熊]\\n疯疯熊将移动到小魔女的后方, 发射覆盖前方大范围的强化吐息\\n强化吐息不再生成诅咒地带, 大幅增加直接接触到吐息的队员的[禁术吟咏]和[小魔女的偏爱]持续时间\\n- 队友增益效果持续时间额外增加量 : 90秒\\n\\n[林中小屋]\\n林中小屋入口生成快速进入的光环, 可以从更远的位置进入\\n\\n进入地下城或角色复活后, 首次施放技能时, 不消耗箴言人偶", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DarkAmbition.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "侵蚀之矛", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DoubleThrow.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "双重投射", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_HelixSpear.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "暗矛投射", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_Despair.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "黑暗枪雨", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_PiercingDrive.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "暗矛贯穿", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DarkBurial.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "黑蚀葬礼", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DeathSpear.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "绝望枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_Diffusion.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "连锁侵蚀", "Type": "VP", "VP1_name": "恶魔投掷", "VP1_basic": "变更为暗蚀+黑雷系列\\n追踪", "VP1_explain": "[连锁侵蚀]\\n变更为暗蚀+黑雷系列技能, 施放时跳跃并投掷黑暗之枪与黑雷枪\\n- 总攻击力相同\\n- 被黑暗之枪命中的敌人会进入暗蚀状态\\n- 施放时, 向前方700px范围内最强敌人投掷\\n- 删除强制控制效果", "VP1_special": "追踪", "VP2_name": "黑雷阵", "VP2_basic": "范围增加\\n施放时间减少", "VP2_explain": "[连锁侵蚀]\\n固定有黑雷枪插在地面上\\n- 总攻击力相同\\n- 插在地面的黑雷枪领域范围 + 100%%\\n- 黑雷转移范围 + 20%%\\n\\n施放速度 20%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_SpiralRush.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "暗蚀螺旋枪", "Type": "VP", "VP1_name": "暗蚀螺旋", "VP1_basic": "范围增加\\n聚集敌人强化", "VP1_explain": "[暗蚀螺旋枪]\\n以黑雷增幅的状态投掷魔枪\\n魔枪大小 + 50%%\\n- 吸附力 + 50%%\\n- 吸附敌人范围 + 50%%", "VP1_special": "-", "VP2_name": "残酷突击", "VP2_basic": "变更为单次攻击\\n攻击时间减少\\n取消僵直", "VP2_explain": "[暗蚀螺旋枪]\\n魔枪接触敌人的瞬间立即爆炸\\n- 变更为单次攻击\\n- 总攻击力相同\\n\\n[黑蚀酷刑]\\n可以强制中断施放后僵直并施放[暗蚀螺旋枪]", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DarkStar.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "坠蚀之雨", "Type": "VP", "VP1_name": "死亡之雨", "VP1_basic": "自动施放[暗矛投射]\\n攻击次数增加\\n范围增加", "VP1_explain": "[坠蚀之雨]\\n落下的魔枪将持续存在, 在所有魔枪落下后立即爆炸\\n- 施放时自动施放[暗矛投射]技能\\n- 爆炸时适用[暗矛投射]攻击力\\n- [暗矛投射]处于冷却时间时不会发动\\n\\n魔枪落下次数及范围增加, 攻击暗蚀状态的敌人时, 直到攻击结束为止, 不会减少暗蚀持续时间\\n- 魔枪落下次数 : 25次\\n- 总攻击力相同\\n- 魔枪落下间隔 -20%%\\n- 魔枪落下范围 + 40%%", "VP1_special": "-", "VP2_name": "炽烈黑雷", "VP2_basic": "攻击时间减少\\n施放特定技能时自动发动", "VP2_explain": "[坠蚀之雨]\\n所有魔枪落下后, 追加落下巨大的黑雷枪\\n- 总攻击力相同\\n- 施放[冥蚀脉冲]时自动发动", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DarkExplosionOfMeat.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "暗蚀爆雷杀", "Type": "VP", "VP1_name": "极 : 灭光爆雷杀", "VP1_basic": "攻击时间减少\\n范围增加\\n赋予无敌状态", "VP1_explain": "[暗蚀爆雷杀]\\n额外注入一次黑雷\\n- 注入黑雷时魔枪大小 + 40%%\\n- 魔枪落地瞬间爆炸\\n- 施放过程中进入无敌状态", "VP1_special": "无敌", "VP2_name": "穿透死亡的枪", "VP2_basic": "变更为单次攻击\\n攻击力和冷却时间增加", "VP2_explain": "[暗蚀爆雷杀]\\n向前方直线范围投掷蕴含毁灭性黑雷的魔枪\\n- 魔枪贯穿敌人并突进\\n\\n基本冷却时间变更为60秒\\n总攻击力 + 50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DarkDivision.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "暗影蚀魂", "Type": "VP", "VP1_name": "黑暗绞杀", "VP1_basic": "追踪\\n攻击时间减少", "VP1_explain": "[暗影蚀魂]\\n投掷黑暗之枪时, 快速飞向前方1000px内最近的敌人\\n- 黑暗之枪分裂寻敌范围 + 10%%\\n- 大型黑暗之枪发射速度 + 50%%\\n- 黑暗之枪分裂发射速度 + 50%%", "VP1_special": "追踪", "VP2_name": "渗透的黑暗", "VP2_basic": "部分技能命中时自动发动\\n可多次发动", "VP2_explain": "[暗影蚀魂]\\n[侵蚀之矛]、 [黑暗枪雨]、 [黑蚀葬礼]技能命中时自动施放\\n- 无法单独施放\\n- 命中敌人时发生爆炸\\n- 从首个命中目标处产生分裂效果\\n\\n变更为可填充3次的技能\\n- 每次填充冷却时间 : 10秒\\n- 单次攻击力 -67%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_ViolentPierce.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "黑蚀酷刑", "Type": "VP", "VP1_name": "一点集中", "VP1_basic": "施放时间减少\\n攻击失败补正", "VP1_explain": "[黑蚀酷刑]\\n投掷大型魔枪后立即引发共鸣爆炸\\n- 总攻击力相同\\n- 投掷大型魔枪后的僵直时间 -20%%\\n\\n未命中时剩余冷却时间减少至5秒", "VP1_special": "-", "VP2_name": "深暗穿刺", "VP2_basic": "自动施放[绝望枪]\\n适用最高连击效果\\n范围增加", "VP2_explain": "[黑蚀酷刑]\\n投掷小型魔枪时, 从黑暗裂缝中发射[绝望枪]\\n- 命中时自动施放[绝望枪]技能\\n- [绝望枪]处于冷却时间时不会发动\\n\\n固定以最大速度发动, 攻击范围增加\\n- 巨型魔枪投掷距离 + 25%%\\n- 最后一击爆炸范围 + 25%%\\n\\n[绝望枪]\\n自动施放时射程 + 50%% ", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_FallingDeath.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "75", "SP_Name": "冥夜裂空", "Type": "VP", "VP1_name": "虚空冥夜", "VP1_basic": "范围增加", "VP1_explain": "[冥夜裂空]\\n生成覆盖天空的巨大裂缝, 向更大的范围侵蚀\\n- 侵蚀范围 : 2000px\\n\\n增加被裂缝侵蚀的敌人识别范围\\n- 敌人识别范围 : 2000px", "VP1_special": "-", "VP2_name": "阿巴顿之门", "VP2_basic": "变更为单次攻击\\n攻击时间减少\\n赋予速度增益效果", "VP2_explain": "[冥夜裂空]\\n在被裂缝侵蚀的领域范围内, 命中黑雷系列技能时, 从裂缝中落下很多强化的魔枪并爆炸\\n- 总攻击力相同\\n- 暗蚀领域范围 + 100%%\\n- 黑暗空间持续时间 -50%%\\n\\n黑暗空间生成增益效果\\n- 攻击速度 15%%\\n- 增益持续时间 : 15秒 (最多叠加1次)", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DarkImpulse.skl", "Job": "魔枪士", "Grow": "暗枪士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "冥蚀脉冲", "Type": "VP", "VP1_name": "致命冥蚀", "VP1_basic": "施放时间减少\\n可以在空中施放\\n取消僵直", "VP1_explain": "[冥蚀脉冲]\\n直接将魔枪插入地面, 注入暗蚀\\n- 总攻击力相同\\n\\n可以强制中断施放后僵直并施放部分转职技能\\n- 目标技能与[黑蚀酷刑]相同", "VP1_special": "-", "VP2_name": "绝望泥沼", "VP2_basic": "范围增加\\n维持暗蚀领域\\n可多次发动", "VP2_explain": "[冥蚀脉冲]\\n暗蚀领域及爆炸范围增加, 爆炸结束后维持暗蚀领域\\n- 领域持续时间 : 3秒\\n- 暗蚀领域范围 + 35%%\\n- 最后一击爆炸范围 + 35%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_SkyTooth.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "升龙破空枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_RoundSlash.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "螺旋波动枪", "Type": "VP", "VP1_name": "幻象瀑布", "VP1_basic": "施放时间减少\\n变更为[行云]", "VP1_explain": "[螺旋波动枪]\\n可以像[行云]技能一样, 在其他技能施放过程中连接施放[螺旋波动枪]\\n\\n通过[行云]施放时, 删除第1次攻击\\n- 攻击力 25%%", "VP1_special": "-", "VP2_name": "脱缰之枪", "VP2_basic": "施放时间减少\\n部分技能可以同时使用\\n范围增加", "VP2_explain": "[螺旋波动枪]\\n第1、 第2击挥击过程中输入[旋风枪]或者[无畏波动枪]技能键时, 将终结攻击变更为该技能\\n- 终结攻击的攻击力适用额外输入技能的攻击力总和\\n\\n攻击范围 50%%\\n- 吸附敌人范围和吸附力 + 50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_MesoCyclone.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "狂龙怒啸", "Type": "VP", "VP1_name": "狂龙啸雷", "VP1_basic": "施放时间减少\\n附加感电效果", "VP1_explain": "[狂龙怒啸]\\n旋转次数 -7次\\n- 总攻击力相同\\n\\n旋转过程中增加落雷效果\\n- 使敌人进入感电状态", "VP1_special": "-", "VP2_name": "幻影盛宴", "VP2_basic": "范围增加\\n赋予回避率增加效果", "VP2_explain": "[狂龙怒啸]\\n攻击范围 50%%\\n\\n旋转结束后在地面生成迷雾\\n- 在迷雾中决战者的回避率 + 20%%\\n- 迷雾持续5秒", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_PinPointSlash.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "夺命雷霆枪", "Type": "VP", "VP1_name": "刚气灭斩", "VP1_basic": "施放时间减少\\n范围增加\\n常驻适用枪尾攻击判定", "VP1_explain": "[夺命雷霆枪]\\n刺击速度 + 70%%\\n\\n最后斩击速度 + 20%%\\n\\n攻击范围 70%%\\n\\n刺击常驻适用枪尾攻击判定", "VP1_special": "-", "VP2_name": "点穴暴震", "VP2_basic": "赋予速度增益效果\\n初始化[行云诀]的冷却时间", "VP2_explain": "[夺命雷霆枪]\\n部分技能命中时获得强化[夺命雷霆枪]的极点穴\\n- 目标技能 : [刺击]、 [双重刺击]、 [无畏波动枪]、 [无双突刺]、 [双龙流云灭]\\n- 最多可获得5个\\n\\n[夺命雷霆枪]命中成功时, 每消耗1个极点穴, 决战者的攻击速度 + 4%%\\n- 持续时间 : 20秒\\n\\n施放[夺命雷霆枪]时, 初始化[行云诀]的冷却时间", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_RollingVulkan.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "风火燎原", "Type": "VP", "VP1_name": "迅雷枪 · 火山", "VP1_basic": "赋予无敌状态\\n施放时间减少", "VP1_explain": "[风火燎原]\\n再次发射时间减少\\n\\n发射次数上限 + 1次\\n- 总攻击力相同\\n\\n施放技能时进入无敌状态", "VP1_special": "-", "VP2_name": "无形步法", "VP2_basic": "可以连接[行云诀]", "VP2_explain": "[风火燎原]\\n可以强制中断[风火燎原]的施放后僵直并立即施放[行云诀]\\n- 取消技能僵直并施放[行云诀]时, 在该位置后方落地\\n- 适用[一身是胆 - 行云诀]强化效果", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_Crescent.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "三一斩月", "Type": "VP", "VP1_name": "天鸣月", "VP1_basic": "范围增加\\n施放时间减少", "VP1_explain": "[三一斩月]\\n轨迹范围 + 50%%\\n\\n[三一斩月]攻击速度 + 50%%", "VP1_special": "-", "VP2_name": "弹云逐月", "VP2_basic": "[行云]范围增加\\n[行云诀]冷却时间减少", "VP2_explain": "[三一斩月]\\n大幅挥动枪身, 生成持续10秒的雾气\\n\\n位于雾气中时, 适用附加效果\\n- 行云技能范围 + 50%%\\n - 目标技能 : [行云 : 风]、 [行云 : 疾]、 [行云 : 落]\\n- [行云诀]冷却时间 -50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_TaserDrive.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "无双突刺", "Type": "VP", "VP1_name": "幻象错落", "VP1_basic": "变更为[行云]\\n施放时间减少", "VP1_explain": "[无双突刺]\\n可以发动[行云诀]的时机内, 可以施放[无双突刺]\\n\\n删除牵制刺击的第1~2击\\n- 总攻击力相同\\n\\n强制中断其他攻击技能并施放技能时, 增加攻击速度", "VP1_special": "-", "VP2_name": "一点看破", "VP2_basic": "追踪\\n连接施放效果常驻", "VP2_explain": "[无双突刺]\\n牵制刺击第1~2击变更为移动至前方最强敌人处发动刺击\\n\\n[行云 : 冥]的施放速度增加效果常驻适用", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_MystFlare.skl", "Job": "魔枪士", "Grow": "决战者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "流光无影闪", "Type": "VP", "VP1_name": "突袭无影闪", "VP1_basic": "施放时间减少\\n可多次发动", "VP1_explain": "[流光无影闪]\\n减少[流光无影闪]施放及结束动作僵直\\n\\n变更为可填充2次的技能\\n单次攻击力 : -50%%", "VP1_special": "-", "VP2_name": "移形换影闪", "VP2_basic": "赋予无敌状态\\n追踪", "VP2_explain": "[流光无影闪]\\n施放技能时进入无敌状态\\n\\n决战者消失后, 从在命中的敌人中最强的敌人后方出场", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_MoleHunt.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "隐鼠之袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_Needler.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "光焰飞枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_Buffalofall.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "蛮横冲撞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_ServerntLanceAssult.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "猎杀枪 : 掠食", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DrillingNeck.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "猎杀枪 : 穿心", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_LambFence.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "光焰囚杀", "Type": "VP", "VP1_name": "猎杀枪 : 暴风", "VP1_basic": "施放时间减少", "VP1_explain": "[光焰囚杀]\\n可以在其他动作中施放。\\n- 跳跃状态会被视为其他动作", "VP1_special": "-", "VP2_name": "警戒牧羊犬", "VP2_basic": "赋予无敌状态", "VP2_explain": "[光焰囚杀]\\n变更为向前突进和返回动作\\n\\n路径上的敌人会被拉到狩猎者的前方\\n\\n施放技能时进入无敌状态\\n\\n总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_BurnLocust.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "利刃收割", "Type": "VP", "VP1_name": "根除", "VP1_basic": "追加聚集敌人\\n范围增加", "VP1_explain": "[利刃收割]\\n无法执行上升动作\\n\\n变更为挥动3次的流程\\n- 每次攻击都会聚拢敌人\\n- 吸附范围 : 800px\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "贯通刺击", "VP2_basic": "可以在空中施放\\n施放时间减少\\n可多次发动", "VP2_explain": "[利刃收割]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 7.5秒\\n- 攻击力 -50%%\\n\\n地面施放时快速发动上升动作\\n\\n可以在空中施放", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_PenetrateHead.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "鹰坠", "Type": "VP", "VP1_name": "追击坠落", "VP1_basic": "施放时间减少\\n追踪", "VP1_explain": "[鹰坠]\\n变更为猎杀枪发射动作\\n- 发射出的猎杀枪会追踪前方的敌人", "VP1_special": "-", "VP2_name": "全力以赴", "VP2_basic": "无敌强化\\n攻击力和冷却时间增加", "VP2_explain": "[鹰坠]\\n攻击力和冷却时间 + 100%%\\n\\n落地后短暂维持无敌状态", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_ScaleGrinder.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "龙鳞碎割", "Type": "VP", "VP1_name": "猎杀枪 : 破甲", "VP1_basic": "施放时间减少", "VP1_explain": "[龙鳞碎割]\\n删除终结攻击\\n\\n可以在其他动作中施放。\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "龙骑兵", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[龙鳞碎割]\\n删除猎杀枪攻击\\n\\n可以强制中断施放后僵直, 并连接部分技能\\n[可连接技能]\\n- [光焰枪]\\n- [天龙破]\\n- [凌空之狩]\\n- [无尽毁灭]\\n\\n总攻击力相同 ", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_PartisanSkewer.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "天龙破", "Type": "VP", "VP1_name": "夜袭者", "VP1_basic": "施放时间减少", "VP1_explain": "[天龙破]\\n乱舞攻击次数 -2次\\n\\n最后一击攻击范围增加\\n\\n空中施放时, 攻击力按地面攻击力的100%%补正\\n\\n总攻击力相同", "VP1_special": "-", "VP2_name": "连锁穿刺", "VP2_basic": "强化穿心功能\\n强化掠食功能", "VP2_explain": "[天龙破]\\n无法在空中施放\\n\\n初始化[猎杀枪 : 掠食]、 [猎杀枪 : 穿心]技能的冷却时间, 并自动发动\\n- 穿心攻击力 : 基础攻击力的74%%\\n- 掠食攻击力 : 基础攻击力的74%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_EarthwormHunt.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "地龙狩", "Type": "VP", "VP1_name": "地龙追袭", "VP1_basic": "范围增加\\n可多次发动", "VP1_explain": "[地龙狩]\\n变更为可填充2次的技能\\n- 冷却时间 -50%%\\n- 攻击力 -50%%\\n\\n攻击范围 + 50%%", "VP1_special": "-", "VP2_name": "后续追击", "VP2_basic": "初始化[光焰枪]的冷却时间\\n所受伤害减少\\n攻击失败补正", "VP2_explain": "[地龙狩]\\n攻击失败时冷却时间补正 : 5秒\\n\\n命中时, 初始化[光焰枪]技能的冷却时间\\n- [光焰枪]攻击力 : 基础攻击力的77%%\\n\\n突进过程中所受伤害 -75%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_AvenHunting.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "凌空之狩", "Type": "VP", "VP1_name": "狩猎狂热", "VP1_basic": "初始化[利刃收割]冷却时间\\n赋予无敌状态", "VP1_explain": "[凌空之狩]\\n从空中向地面突进时进入无敌状态\\n\\n命中时初始化[利刃收割]的冷却时间\\n- [利刃收割]攻击力 : 基础攻击力的73%%", "VP1_special": "无敌", "VP2_name": "浮游猎人", "VP2_basic": "施放时间减少\\n可多次发动", "VP2_explain": "[凌空之狩]\\n变更为可多次发动的技能\\n- 每次填充冷却时间 -50%%\\n- 每次填充攻击力 -50%%\\n\\n施放结束时维持跳跃状态", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_GrinderJet.skl", "Job": "魔枪士", "Grow": "狩猎者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "无尽毁灭", "Type": "VP", "VP1_name": "双重终结", "VP1_basic": "所受伤害减少\\n聚集敌人强化\\n范围增加", "VP1_explain": "[无尽毁灭]\\n投掷出两把魔法枪\\n\\n总攻击力相同\\n\\n- 吸附敌人的力量 + 20%%\\n\\n施放过程中所受伤害 -75%%", "VP1_special": "-", "VP2_name": "猎杀枪 : 回旋", "VP2_basic": "施放时间减少\\n追踪", "VP2_explain": "[无尽毁灭]\\n变更为猎杀枪空中发射动作\\n- 追踪前方的敌人\\n\\n可以在其他动作中施放。", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DemonicAnkleCut.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "扫堂枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_HeadOnCharge.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "破军突击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_Brandish.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "追魂斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_CrescentSlash.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "落月斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DreadBore.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "冷血突刺", "Type": "VP", "VP1_name": "冷血旋风", "VP1_basic": "聚集敌人\\n范围增加", "VP1_explain": "[冷血突刺]\\n变更为旋风吸附周围的敌人\\n- 攻击范围 45%%", "VP1_special": "聚集敌人", "VP2_name": "狩猎强者", "VP2_basic": "追踪\\n强控敌人", "VP2_explain": "[冷血突刺]\\n跳向前方最强的敌人并插入魔枪\\n- 删除旋风多段攻击\\n- 总攻击力相同\\n\\n魔枪的斗气会强制控制敌人\\n- 持续时间 : 3秒", "VP2_special": "追踪、 强控敌人" }, { "Skill_Code": "DemonicLancer_BeHead.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "破灭斩", "Type": "VP", "VP1_name": "行刑者", "VP1_basic": "范围增加\\n可多次发动 ", "VP1_explain": "[破灭斩]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 7秒\\n- 单次攻击力 -50%%\\n\\n攻击范围 70%%", "VP1_special": "-", "VP2_name": "终结者", "VP2_basic": "取消僵直", "VP2_explain": "[破灭斩]\\n除觉醒技能之外, 使用转职技能命中敌人后, 可以强制中断并施放[破灭斩]。\\n- [破灭斩]命中时, 5秒内命中率 + 50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_BladeStorm.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "枪刃风暴", "Type": "VP", "VP1_name": "夺命追魂", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[灭袭乱舞]\\n将长矛挥动得更有力, 以确保进行有效攻击\\n- 横劈次数 -10次\\n- 总攻击力相同\\n- 以最快速度发动\\n\\n攻击范围 40%%", "VP1_special": "-", "VP2_name": "狂暴之枪", "VP2_basic": "所受伤害减少\\n为自身赋予速度增益", "VP2_explain": "[灭袭乱舞]\\n与魔枪一起进入疯狂状态, 施放技能时所受伤害 -80%%\\n\\n每次命中时, 技能结束后获得攻击速度/移动速度增益\\n- 每次攻击时, 攻击速度/移动速度 + 1%%\\n- 增益持续时间 : 15秒", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_Devastate.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "横扫八荒", "Type": "VP", "VP1_name": "旋转切割", "VP1_basic": "施放时间减少\\n恢复[战戟猛攻]的使用次数", "VP1_explain": "[横扫八荒]\\n旋转斩击攻击次数 -7次\\n- 总攻击力相同\\n\\n最后一击命中时恢复2次[战戟猛攻]能量层数, 并使敌人进入眩晕异常状态\\n- 眩晕几率100%%\\n- 持续时间3秒", "VP1_special": "-", "VP2_name": "盲目斗志", "VP2_basic": "赋予无敌状态\\n范围增加", "VP2_explain": "[横扫八荒]\\n施放技能时进入无敌状态\\n\\n攻击范围 20%%", "VP2_special": "无敌" }, { "Skill_Code": "DemonicLancer_LungeStrike.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "长虹贯日", "Type": "VP", "VP1_name": "长虹落日", "VP1_basic": "施放时间减少\\n范围增加\\n普通怪物立即死亡", "VP1_explain": "[长虹贯日]\\n删除刺击攻击\\n- 总攻击力相同\\n\\n最后一击命中生命值低于20%的敌人时, 该敌人立即被击败\\n\\n攻击范围 50%%", "VP1_special": "-", "VP2_name": "气贯长虹", "VP2_basic": "攻击力和冷却时间增加\\n攻击失败补正", "VP2_explain": "[长虹贯日]\\n基本冷却时间变更为37.5秒\\n- 总攻击力 50%%\\n\\n刺击失败时剩余冷却时间减少至3秒", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DoomGlaive.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "穿云裂地斩", "Type": "VP", "VP1_name": "穿云落月", "VP1_basic": "取消[战戟猛攻]的层数消耗\\n范围增加", "VP1_explain": "[穿云裂地斩]\\n施放[穿云裂地斩]后连接[战戟猛攻]时, 发动[落月斩]\\n- 不消耗[战戟猛攻]可使用次数\\n\\n攻击范围 40%%", "VP1_special": "-", "VP2_name": "邪神战意", "VP2_basic": "所受伤害减少\\n可多次发动", "VP2_explain": "[穿云裂地斩]\\n向后跳跃并施放[穿云裂地斩]\\n\\n施放技能后的一定时间内, 征战者所受伤害减少\\n- 伤害减少量 : 15%%\\n- 持续时间 : 10秒\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_DeadlyMassacre.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "破灭轮回刺", "Type": "VP", "VP1_name": "残杀者之剑", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[破灭轮回刺]\\n旋转攻击不吸附周围敌人; 使用长矛下劈地面, 触发冲击波\\n- 总攻击力相同\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "破灭轮回刺", "VP2_basic": "施放时间减少\\n为自身赋予速度增益", "VP2_explain": "[破灭轮回刺]\\n爆发出强力的战意, 对周围的敌人造成伤害, 并展开战意领域。\\n- 总攻击力相同\\n- 在战意领域中, 征战者每次命中时增加攻击速度\\n- 每次命中攻击速度增加量 : 10%%\\n- 增加量上限 : 70%%", "VP2_special": "-" }, { "Skill_Code": "DemonicLancer_BurstSlash.skl", "Job": "魔枪士", "Grow": "征战者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "断魂裂岩斩", "Type": "VP", "VP1_name": "断魂裂岩爆", "VP1_basic": "取消僵直\\n范围增加", "VP1_explain": "[断魂裂岩斩]\\n除觉醒技能外的转职技能命中敌人后, 可以强制中断并施放[断魂裂岩斩]技能。\\n- 技能[断魂裂岩斩]命中敌人后, 可以强制中断[断魂裂岩斩]的施放后僵直, 并施放除觉醒技能外的其他转职技能。\\n\\n攻击范围 20%%", "VP1_special": "-", "VP2_name": "灭天裂岩斩", "VP2_basic": "部分技能可以同时使用\\n范围增加", "VP2_explain": "[断魂裂岩斩]\\n将灭天状态的魔枪巨大化后发动猛烈一击\\n- 删除控制及多段攻击\\n- 总攻击力相同\\n\\n[断魂裂岩斩]施放过程中可以施放部分技能\\n- 施放的技能伤害合算至[断魂裂岩斩]\\n- 可使用的技能 : [落月斩]、 [长虹贯日]、 [穿云裂地斩]\\n\\n攻击范围 40%%", "VP2_special": "-" }, { "Skill_Code": "Archer_NightAndDream.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "10", "SP_Name": "夜与梦", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_CultureShock.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "15", "SP_Name": "音波冲击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_Busking.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "20", "SP_Name": "街头演出", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_Vivid.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "25", "SP_Name": "动感音符", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_PoppingSpectrum.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "30", "SP_Name": "震感频谱", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_Dacapo.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "35", "SP_Name": "乐章再现", "Type": "VP", "VP1_name": "跃动情思", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[乐章再现]\\n均衡器前进攻击后, 技能终止\\n- 总攻击力相同\\n\\n额外生成3个均衡器; 大小 + 20%%\\n\\n删除将敌人吸附到一处地点的功能\\n\\n[独家演奏]\\n复活对象的生命值/魔法值恢复量 + 50%%\\n\\n复活对象的速度增加效果持续时间 + 5秒", "VP1_special": "-", "VP2_name": "音乐疗法", "VP2_basic": "范围增加\\n追加强制控制功能\\n施放时间减少", "VP2_explain": "[乐章再现]\\n角色前方生成一个宽广的均衡器区域进行多段攻击, 效果持续3秒\\n- 多段攻击次数 : 10次\\n- 总攻击力相同\\n\\n被命中的敌人在均衡器攻击结束之前保持强控状态\\n\\n[独家演奏]\\n复活对象的生命值/魔法值恢复量 + 50%%\\n\\n复活对象的速度增加效果持续时间 + 5秒", "VP2_special": "强控敌人" }, { "Skill_Code": "Archer_PowerForte.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "40", "SP_Name": "音力增强", "Type": "VP", "VP1_name": "强力音符", "VP1_basic": "可多次发动\\n攻击时间减少\\n范围增加", "VP1_explain": "[音力增强]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 10秒\\n- 单次攻击力 -50%%\\n\\n光球速度 + 20%%\\n\\n蝴蝶群爆炸范围 + 25%%\\n\\n[甜蜜柔歌]\\n演奏开始的同时, 范围内队员的生命值立即恢复25%%", "VP1_special": "-", "VP2_name": "突强音", "VP2_basic": "攻击力和冷却时间增加\\n攻击失败补正", "VP2_explain": "[音力增强]\\n基本冷却时间变更为40秒\\n- 神兽力恢复量 + 100%%\\n攻击力 100%%\\n\\n未命中时剩余冷却时间变更为5秒\\n\\n[甜蜜柔歌]\\n演奏开始的同时, 范围内队员的生命值立即恢复25%%", "VP2_special": "-" }, { "Skill_Code": "Archer_SoundOfMuse.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "45", "SP_Name": "缪斯之声", "Type": "VP", "VP1_name": "舞台魅力", "VP1_basic": "赋予无敌状态\\n范围增加", "VP1_explain": "[缪斯之声]\\n施放过程中进入无敌状态\\n\\n攻击范围 20%%\\n\\n[梦想的舞台]\\n满足以下条件时当前生效的冷却时间减少1秒 (最多25秒)\\n- 消耗神兽力时\\n- [夜与梦] : 对队友施加恢复效果时\\n- [甜蜜柔歌] : 对队友施加增益效果时\\n- [多彩感性] : 适用属性伤害增加效果时 (冷却时间5秒)", "VP1_special": "无敌", "VP2_name": "开场嘉宾", "VP2_basic": "施放时间减少\\n自动施放[街头演出]", "VP2_explain": "[缪斯之声]\\n缪斯示意后, 随机召唤3名乐队成员中的1人登场演奏\\n\\n街头演出技能可用时, 同时施放\\n\\n[梦想的舞台]\\n满足以下条件时当前生效的冷却时间减少1秒 (最多25秒)\\n- 消耗神兽力时\\n- [夜与梦] : 对队友施加恢复效果时\\n- [甜蜜柔歌] : 对队友施加增益效果时\\n- [多彩感性] : 适用属性伤害增加效果时 (冷却时间5秒)", "VP2_special": "-" }, { "Skill_Code": "Archer_DropTheBeat.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "60", "SP_Name": "调音放送", "Type": "VP", "VP1_name": "活力节奏", "VP1_basic": "可以指定位置\\n队员生命值/魔法值恢复量增加\\n范围增加", "VP1_explain": "[调音放送]\\n可以指定扩音器的落地位置\\n\\n扩音器爆炸范围内的队友的生命值/魔法值恢复10%%\\n- 队友的生命值/魔法值恢复成功时, 缪斯的生命值额外恢复10%%\\n\\n冲击波及爆炸范围 + 20%%\\n\\n[幸福时光]\\n攻击/移动/施放速度增加量 + 5%%\\n\\n增益效果持续时间 + 5秒", "VP1_special": "-", "VP2_name": "颠覆舞台", "VP2_basic": "为队员赋予速度增益\\n追加聚集敌人\\n附加混乱效果", "VP2_explain": "[调音放送]\\n以角色为中心布置一个持续3秒的简易舞台\\n- 舞台上队友的所有速度 + 10%%\\n- 舞台上的敌人会受到多段伤害并被吸附到中心位置\\n- 多段攻击次数 : 10次\\n- 总攻击力相同\\n- 攻击时附加混乱状态5秒\\n\\n持续时间结束后, 扩音器爆炸, 舞台结束。\\n- 持续时间内再次按技能键时立即爆炸\\n\\n[幸福时光]\\n攻击/移动/施放速度增加量 + 5%%\\n\\n增益效果持续时间 + 5秒", "VP2_special": "聚集敌人" }, { "Skill_Code": "Archer_DazzlingScene.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "70", "SP_Name": "闪耀旋律", "Type": "VP", "VP1_name": "偶像本能", "VP1_basic": "施放时间减少\\n可以在施放部分技能过程中使用", "VP1_explain": "[闪耀旋律]\\n施放技能时, 立即对神弦弓拨弦\\n\\n施放[街头演出]、 [缪斯之声]过程中可使用, 此时蝴蝶群将以角色为中心散开并造成多段攻击伤害\\n- 蝴蝶群散开多段攻击次数 : 4次\\n- 总攻击力相同\\n\\n[自由律动]\\n保护罩生命值比率 + 30%%\\n\\n保护罩持续时间 + 1秒", "VP1_special": "-", "VP2_name": "巡回演唱会", "VP2_basic": "可多次发动\\n范围增加", "VP2_explain": "[闪耀旋律]\\n变更为可填充3次的技能\\n- 每次填充冷却时间 : 13.3秒\\n- 蝴蝶群生成次数 -2次\\n- 总攻击力相同\\n- 攻击成功时神兽力恢复2格\\n\\n攻击范围 20%%\\n\\n[自由律动]\\n保护罩生命值比率 + 30%%\\n\\n保护罩持续时间 + 1秒", "VP2_special": "-" }, { "Skill_Code": "Archer_SpecialOpening.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "75", "SP_Name": "巨星登场", "Type": "VP", "VP1_name": "完美开场", "VP1_basic": "可以在其他动作中施放。\\n范围增加", "VP1_explain": "[巨星登场]\\n删除施放动作, 固定有扩音器照亮\\n- 扩音器在其他行动中时无法施放技能\\n\\n攻击范围 +30%%\\n\\n[音量顶峰]\\n增益效果持续时间 + 20秒\\n\\n随机音符成功时技能范围增加率额外 + 5%%", "VP1_special": "-", "VP2_name": "拍照时刻", "VP2_basic": "奇美拉闪光灯追踪角色", "VP2_explain": "[巨星登场]\\n向缪斯方向爆发闪光灯, 对周围敌人造成多段伤害\\n- 闪光灯持续5秒并跟随着缪斯\\n- 多段攻击次数 : 15次\\n- 总攻击力相同\\n\\n删除附加眩晕和失明状态的功能\\n\\n[音量顶峰]\\n增益效果持续时间 + 20秒\\n\\n随机音符成功时技能范围增加率额外 + 5%%", "VP2_special": "-" }, { "Skill_Code": "Archer_VariationOfLight.skl", "Job": "弓箭手", "Grow": "缪斯", "Icon": "图片", "SP_Lv": "80", "SP_Name": "辉光变奏", "Type": "VP", "VP1_name": "四季问安", "VP1_basic": "追加强制控制功能\\n范围增加", "VP1_explain": "[辉光变奏]\\n被光折射命中的敌人5秒内处于控制状态\\n\\n光线持续时间 + 5秒\\n- 光线多段攻击次数增加为2倍\\n- 总攻击力相同\\n\\n技能范围 + 20%%\\n\\n光线爆炸后, 棱镜消失\\n\\n光线折射的瞬间形成耀眼的光晕, 接触光晕的队员获得增益效果\\n- 进入霸体状态10秒, 回避率 + 20%%\\n- 该增益效果每次技能仅生效1次", "VP1_special": "强控敌人", "VP2_name": "间奏跳跃", "VP2_basic": "攻击时间减少", "VP2_explain": "[辉光变奏]\\n光线折射的瞬间爆炸\\n- 删除光线多段攻击\\n- 总攻击力相同\\n- 删除再次输入技能键使光线立即爆炸的功能\\n\\n光线爆炸后, 棱镜消失\\n\\n光线折射的瞬间形成耀眼的光晕, 接触光晕的队员获得增益效果\\n- 进入霸体状态10秒, 回避率 + 20%%\\n- 该增益效果每次技能仅生效1次", "VP2_special": "-" }, { "Skill_Code": "Archer_MonsterClaw.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "15", "SP_Name": "妖爪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_RelativeKiller.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "20", "SP_Name": "捕猎箭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_PainBringer.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "20", "SP_Name": "苦痛送行", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_NeckPuncher.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "25", "SP_Name": "妖刺结阵", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_SlashFace.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "25", "SP_Name": "破颜击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_TakeOutClaw.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "30", "SP_Name": "利爪锋芒", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_CheckDeath.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "30", "SP_Name": "巡猎终结", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_Devourer.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "35", "SP_Name": "幻妖之噬", "Type": "VP", "VP1_name": "幻兽之决", "VP1_basic": "范围增加\\n施放时间减少\\n增加妖气能量恢复量", "VP1_explain": "[幻妖之噬]\\n大幅增加搜索敌人的范围,并适用单独的范围。\\n- 前方800px\\n- 后方800px\\n- 搜索宽度500px\\n\\n最后一击变更为单段攻击\\n- 总攻击力相同\\n\\n最后一击命中敌人时, 补充妖气能量\\n- 妖气能量充能量 : 10", "VP1_special": "-", "VP2_name": "野蛮收割者", "VP2_basic": "无敌强化\\n生命值恢复量增加", "VP2_explain": "[幻妖之噬]\\n终结攻击后额外增加无敌时间\\n\\n命中的敌人是领主怪物时, 生命值恢复量增加\\n- 生命值恢复量增加量 : 50%%", "VP2_special": "-" }, { "Skill_Code": "Archer_ChasingSnake.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "35", "SP_Name": "御蛇", "Type": "VP", "VP1_name": "报恩之蛇", "VP1_basic": "所受伤害减少\\n赋予速度增益效果", "VP1_explain": "[御蛇]\\n最后一次攻击后若没有可追踪的敌人, 妖气箭会回到妖护使身边盘旋, 并给予妖护使有益的增益效果\\n- 所受伤害 -20%%\\n- 移动速度 + 20%%\\n- 盘旋持续时间 : 5秒", "VP1_special": "-", "VP2_name": "含恨之蛇", "VP2_basic": "附加减速效果", "VP2_explain": "[御蛇]\\n最后一次攻击后若没有可追踪的敌人, 妖气箭会在妖护使前方盘旋, 等待新的追踪目标出现\\n若有命中的目标, 不会立即消失, 而是在目标周围盘旋并施加减益效果\\n在盘旋期间, 如果有新的敌人出现, 会追踪该敌人并攻击, 然后再次施加减益效果\\n- 攻击速度 -30%%\\n- 移动速度 -30%%\\n- 盘旋持续时间 : 5秒", "VP2_special": "-" }, { "Skill_Code": "Archer_MonsterWind.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "40", "SP_Name": "狂妖风暴", "Type": "VP", "VP1_name": "怪妖风魔", "VP1_basic": "删除最后一击\\n追踪\\n范围增加", "VP1_explain": "[狂妖风暴]\\n不进行终结攻击, 终结攻击力合算到风暴多段攻击力。\\n- 总攻击力相同\\n\\n增加在风暴消失之前追踪周围敌人移动的功能\\n\\n风暴移动速度大幅增加\\n\\n风暴大小 + 15%%\\n\\n攻击敌人时妖气能量获取量 + 12", "VP1_special": "追踪、 强控敌人", "VP2_name": "风暴中的噩梦", "VP2_basic": "最后一击攻击次数增加\\n增加妖气能量恢复量", "VP2_explain": "[狂妖风暴]\\n终结攻击总共可以进行3次\\n妖气风暴会在持续时间结束或进行最后终结攻击时消失\\n- 总攻击力相同\\n\\n变更妖气能量的获取方式\\n- 首次攻击时不获取妖气能量\\n- 每次终结攻击时获取9妖气能量", "VP2_special": "-" }, { "Skill_Code": "Archer_CruelSlaughter.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "45", "SP_Name": "凶兽噬咬", "Type": "VP", "VP1_name": "效能猎捕", "VP1_basic": "[绝息撕咬]并入最后一击\\n施放时间减少\\n范围增加", "VP1_explain": "[凶兽噬咬]\\n妖兽原地变为妖气后消失, 并马上出现在附近被锁定的敌人头上, 进行旋转攻击\\n\\n无论对象是否可被抓取, 删除绝息撕咬攻击, 绝息撕咬攻击力并入坠地冲击波攻击力\\n- 总攻击力相同\\n\\n技能施放速度 + 30%%\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "闪烁尖爪", "VP2_basic": "变更为人形技能\\n变更为恢复妖气能量的技能\\n可以在空中施放", "VP2_explain": "[凶兽噬咬]\\n变更为向前方灵活地斩击3次后, 进行终结斩击的人形技能\\n- 总攻击力 -50%%\\n- 按向前方向键时, 向前方移动并施放终结攻击\\n- 可以在地面和空中施放\\n- 删除妖气能量消耗量\\n- 三连斩击获取8点妖气能量\\n- 终结斩击获取12妖气能量", "VP2_special": "-" }, { "Skill_Code": "Archer_NoisyMonster.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "60", "SP_Name": "妖蛇暴雨", "Type": "VP", "VP1_name": "狂乱庆典", "VP1_basic": "范围增加\\n施放时间减少\\n攻击力和冷却时间增加", "VP1_explain": "[妖蛇暴雨]\\n妖气箭不追击敌人, 而是直接在攻击范围内直射。\\n\\n基本冷却时间变更为50秒\\n总攻击力 + 100%%\\n\\n攻击范围 50%%\\n\\n妖气能量获取量 + 12", "VP1_special": "-", "VP2_name": "纯粹食欲", "VP2_basic": "变更为直接发射的技能\\n自动施放[御蛇]\\n攻击力/冷却时间减少\\n可以在空中施放", "VP2_explain": "[妖蛇暴雨]\\n施放时, 从弓中直接倾泻出妖气箭\\n施放技能时, 如果[御蛇]技能处于可施放状态, 则无额外施放动作同时施放\\n- 基本冷却时间变更为15秒\\n- 妖气箭数量 -10个\\n- 总攻击力 -40%%\\n- 可以在地面和空中施放\\n- 妖气能量获取量 -8", "VP2_special": "-" }, { "Skill_Code": "Archer_Rampage.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "70", "SP_Name": "盛怒狂潮", "Type": "VP", "VP1_name": "资深掠夺者", "VP1_basic": "施放时间减少\\n可多次发动", "VP1_explain": "[盛怒狂潮]\\n不使用第1、 第2次攻击, 仅使用终结攻击\\n- 总攻击力相同\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%\\n- 妖气能量消耗量 -22", "VP1_special": "-", "VP2_name": "纯粹盛怒", "VP2_basic": "赋予速度增益效果\\n所受伤害减少\\n控制型异常状态免疫", "VP2_explain": "[盛怒狂潮]\\n施放技能后进入兴奋状态, 获得增加攻击速度和移动速度的增益效果\\n- 攻击速度 + 30%%\\n- 移动速度 + 30%%\\n\\n施放技能过程中所受伤害 -90%%\\n\\n施放技能过程中控制型异常状态抗性 + 100%%", "VP2_special": "-" }, { "Skill_Code": "Archer_Deboning.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "75", "SP_Name": "拔骨", "Type": "VP", "VP1_name": "痛快赐予", "VP1_basic": "赋予无敌状态\\n施放时间减少", "VP1_explain": "[卸骨]\\n删除刺击攻击, 发动单段斩击攻击\\n- 总攻击力相同\\n\\n长按技能键时, 可维持准备动作\\n- 动作持续时间上限 : 2秒\\n\\n施放时进入无敌状态\\n- 无敌状态持续时间 : 2秒\\n\\n妖气能量获取量 + 6", "VP1_special": "无敌", "VP2_name": "适度克制", "VP2_basic": "增加再次按技能键的功能\\n生命值恢复量增加\\n范围增加", "VP2_explain": "[卸骨]\\n有被第1次斩击命中的敌人时, 通过第2次斩击, 根据充能的治疗能量条量恢复生命值\\n第1次斩击后, 可以通过再次按下技能键进行第2次斩击\\n- 治疗能量条充满时间 : 5秒\\n- 充满后持续时间 : 5秒\\n- 生命值恢复量上限 : 50%%\\n\\n攻击范围 +30%%\\n\\n锁定范围 + 30%%", "VP2_special": "-" }, { "Skill_Code": "Archer_PeacePiercer.skl", "Job": "弓箭手", "Grow": "妖护使", "Icon": "图片", "SP_Lv": "80", "SP_Name": "妖刺", "Type": "VP", "VP1_name": "狡黠回击", "VP1_basic": "可多次发动", "VP1_explain": "[妖芒之茧]\\n变更为可填充3次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -66.7%%\\n- 妖气能量消耗量 -32", "VP1_special": "-", "VP2_name": "沉沦死亡", "VP2_basic": "变更为攻击范围内敌人\\n生命值恢复量增加\\n附加追踪效果\\n只能在地面施放", "VP2_explain": "[妖芒之茧]\\n施放时, 在地面生成跟随妖护使的妖气地带\\n进入妖气地带范围的敌人将被喷涌的妖气结晶刺穿而受到伤害, 并且每次攻击时妖护使都会恢复生命值\\n- 妖气地带持续时间 : 30秒\\n- 妖气结晶生成数量 : 10个\\n- 每命中1名敌人生命值恢复量 : 2.5%%\\n- 在空中施放时, 落地后发动技能", "VP2_special": "追踪" }, { "Skill_Code": "Archer_Halflesh.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "35", "SP_Name": "斩断", "Type": "VP", "VP1_name": "肉饼专家", "VP1_basic": "攻击时间减少", "VP1_explain": "[一刀两断]\\n在可抓取和不可抓取流程中, 都会插入剑后用斧头下劈, 使剑旋转进行攻击\\n攻击力与面对可抓取对象时的攻击力相同", "VP1_special": "-", "VP2_name": "哭泣吧地狱回收利用剑", "VP2_basic": "初始化[光速]技能冷却时间", "VP2_explain": "[一刀两断]\\n成功命中敌人时, [光速]技能冷却时间初始化\\n[光速]技能攻击力 -26%%", "VP2_special": "-" }, { "Skill_Code": "Archer_CentrifugalVenom.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "35", "SP_Name": "环形毒液", "Type": "VP", "VP1_name": "爆炸", "VP1_basic": "增加再次按技能键的功能\\n范围增加", "VP1_explain": "[环形毒液]\\n取消匕首投掷攻击力, 转移至爆炸攻击力\\n投掷匕首后, 可通过追加操作发动爆炸动作\\n\\n爆炸范围 + 20%%", "VP1_special": "-", "VP2_name": "没有银", "VP2_basic": "匕首自动回收\\n施放时间减少", "VP2_explain": "[环形毒液]\\n向前方投掷魔方\\n魔方开启后, 以圆形自动投掷匕首\\n魔方关闭时, 投掷的匕首回来并吸附周围的敌人\\n\\n匕首回来时, 发动匕首“回收利用”效果", "VP2_special": "-" }, { "Skill_Code": "Archer_Grinder.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "40", "SP_Name": "旋转研磨", "Type": "VP", "VP1_name": "旋转火炉", "VP1_basic": "施放时间减少\\n附加灼伤效果", "VP1_explain": "[旋转研磨]\\n攻击力的20%%转为灼伤攻击力\\n多段攻击间隔与施放时间 -50%%\\n被命中的敌人被吸附到斧头中心", "VP1_special": "-", "VP2_name": "战利品属于胜利者", "VP2_basic": "随机生成回收利用武器", "VP2_explain": "[旋转研磨]\\n不再附在敌人身上\\n直击和最后一击伤害并入到多段伤害\\n嵌入地面时, 挖出4种“回收利用”武器中的1种\\n\\n攻击范围 +30%%", "VP2_special": "-" }, { "Skill_Code": "Archer_HedgehogDilemma.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "45", "SP_Name": "刺猬困境", "Type": "VP", "VP1_name": "酸爽的感觉", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n附加感电效果", "VP1_explain": "[刺猬困境]\\n攻击速度生效比率增加\\n变更为长兵器系列技能\\n攻击力的20%%转为感电攻击力\\n剑聚集时, 将敌人吸附到中央", "VP1_special": "-", "VP2_name": "击落麻雀", "VP2_basic": "赋予无敌状态\\n变更为普通系列技能", "VP2_explain": "[刺猬困境]\\n变更为普通系列技能\\n冷却时间 -50%%\\n向前方跳跃并生成剑后, 踩住生成的剑移动到高处\\n此后与生成的剑一起下劈, 进行最终攻击\\n下劈攻击力与发射体攻击力相同\\n技能流程中处于无敌状态", "VP2_special": "-" }, { "Skill_Code": "Archer_Sorting.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "60", "SP_Name": "分类处理", "Type": "VP", "VP1_name": "记得分类处理哦", "VP1_basic": "攻击范围增加", "VP1_explain": "[分类处理]\\n武器回收范围 + 200%%\\n攻击范围 25%%", "VP1_special": "-", "VP2_name": "请装好", "VP2_basic": "攻击力和冷却时间增加", "VP2_explain": "[分类处理]\\n叠加次数 -1\\n攻击力 100%%\\n通过[分类处理]回收武器时, 发动[华丽的分类处理]", "VP2_special": "-" }, { "Skill_Code": "Archer_CrownShredder.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "70", "SP_Name": "王冠粉碎者", "Type": "VP", "VP1_name": "我今天的心情", "VP1_basic": "追踪\\n施放时间减少", "VP1_explain": "[王冠粉碎者]\\n攻击速度生效比率增加\\n追踪周围800px内的敌人后降下武器", "VP1_special": "-", "VP2_name": "PPADUN", "VP2_basic": "变更为斧头系列技能", "VP2_explain": "[王冠粉碎者]\\n变更为斧头系列技能\\n变更为单次攻击\\n攻击范围 50%%\\n同时生成“回收利用”剑和斧头", "VP2_special": "-" }, { "Skill_Code": "Archer_BounceTable.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "75", "SP_Name": "弹跳台", "Type": "VP", "VP1_name": "过路费", "VP1_basic": "变形的镰刀追踪角色", "VP1_explain": "[弹跳台]\\n消除发射体\\n发射体攻击力并入最终攻击\\n跳跃后脚下生成“回收利用”长兵器\\n变形的镰刀跟踪施放的角色进行攻击", "VP1_special": "-", "VP2_name": "没有罚金", "VP2_basic": "攻击失败补正\\n攻击时间减少", "VP2_explain": "[弹跳台]\\n发射体未击中时, 不发动技能\\n发动该效果时, 冷却时间变更为10秒\\n乱舞速度 + 20%%\\n多段攻击间隔 -20%%", "VP2_special": "-" }, { "Skill_Code": "Archer_AIR.skl", "Job": "弓箭手", "Grow": "奇美拉", "Icon": "图片", "SP_Lv": "80", "SP_Name": "A.I.R", "Type": "VP", "VP1_name": "错误计算", "VP1_basic": "立即适用异常状态伤害", "VP1_explain": "[A.I.R]\\n变更为1种特殊爆炸终结攻击\\n特殊爆炸攻击力会额外适用灼伤及感电异常状态攻击力\\n\\n特殊爆炸攻击会让自身的中毒/灼伤/感电/出血异常状态伤害转变为爆炸", "VP1_special": "-", "VP2_name": "完美均衡的非均衡体", "VP2_basic": "齿轮无限出现\\n变更为普通系列技能", "VP2_explain": "[A.I.R]\\n变更为普通系列技能\\n冷却时间 -50%%\\n\\n变更为齿轮无限出现\\n- 齿轮攻击力为总攻击力的20%%\\n- 齿轮出现冷却时间为当前技能冷却时间的20%%\\n- 再次施放技能时, 齿轮不再出现", "VP2_special": "-" }, { "Skill_Code": "Archer_InsectFire.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "20", "SP_Name": "驱虫烈火", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_TripleAxel.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "25", "SP_Name": "三重加速", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_Drizzle.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "30", "SP_Name": "细雨", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_JetStream.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "30", "SP_Name": "急流", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_Gypsophila.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "35", "SP_Name": "高原雾花", "Type": "VP", "VP1_name": "涡流涌动", "VP1_basic": "攻击力和冷却时间增加\\n施放时间减少", "VP1_explain": "[高原雾花]\\n基本冷却时间变更为24秒\\n总攻击力 + 100%%\\n\\n[高原雾花]施放速度 + 30%%", "VP1_special": "-", "VP2_name": "安全行程", "VP2_basic": "赋予无敌状态\\n范围增加", "VP2_explain": "[高原雾花]\\n空中落地和施放时进入无敌状态\\n\\n[高原雾花]攻击范围 + 20%%", "VP2_special": "无敌" }, { "Skill_Code": "Archer_GearDrive.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "35", "SP_Name": "装置驱动", "Type": "VP", "VP1_name": "稳定装置", "VP1_basic": "取消僵直", "VP1_explain": "[装置驱动]\\n可以取消其他技能的施放后僵直并立即发动该技能, 或取消该技能的施放后僵直, 并发动其他技能\\n(装置驱动系列及觉醒技能除外)", "VP1_special": "-", "VP2_name": "迷雾火焰", "VP2_basic": "生成火焰迷雾地带\\n范围增加", "VP2_explain": "[装置驱动]\\n在装置驱动爆炸位置的地面生成火焰迷雾区域\\n- 未被[装置驱动]的爆炸命中的敌人接触到火焰迷雾区域时, 将受到[装置驱动]攻击力50%%的伤害\\n- 火焰迷雾区域持续3秒, 使接触地面的敌人进入灼伤状态\\n\\n[装置驱动]爆炸范围 + 40%", "VP2_special": "-" }, { "Skill_Code": "Archer_MistHeavyRain.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "40", "SP_Name": "浓雾暴雨", "Type": "VP", "VP1_name": "壮丽狂风", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[浓雾暴雨]\\n技能形态更改为一次性发射全部箭矢\\n\\n[浓雾暴雨]范围 + 30%%", "VP1_special": "-", "VP2_name": "造雨者", "VP2_basic": "取消僵直\\n强化[细雨]", "VP2_explain": "[浓雾暴雨]\\n施放[浓雾暴雨]后, 可以取消僵直并施放[细雨]\\n\\n箭矢降落速度 +20%%\\n\\n[细雨]\\n[细雨]效果变成与[浓雾暴雨]一致", "VP2_special": "-" }, { "Skill_Code": "Archer_StarArrow.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "45", "SP_Name": "神雾兵仗·流星", "Type": "VP", "VP1_name": "神武加速", "VP1_basic": "变更层数\\n赋予速度增益效果\\n范围增加", "VP1_explain": "[神雾兵仗·流星]\\n变更为可填充6次的技能\\n- 每次填充冷却时间 : 6.6秒\\n- 单次攻击力 -33%%\\n\\n使用[神雾兵仗 · 流星]时, 10秒内攻击速度 + 3%%\\n(学习[自动操作模式]后, 攻击速度增加量变更为2%%)\\n- 最多可叠加5次\\n\\n射程及冲击波范围 + 25%%", "VP1_special": "-", "VP2_name": "媒介之因", "VP2_basic": "变更为单独使用1次的技能\\n取消僵直", "VP2_explain": "[神雾兵仗·流星]\\n变更为解除[神雾兵仗·流星]后, 发射强大的流星箭的单独使用的技能\\n- 可以在地面和空中施放\\n- 在空中施放时, 会在落地后施放\\n- 变更为可以适用装载 : 猛击/装载 : 闪攻\\n- 可以强制中断旅人转职技能施放后僵直并施放 (觉醒技能除外)\\n- 无论是否学习自动操作模式, 都会受到[流浪之星的纹章]冷却时间减少效果\\n\\n基本冷却时间变更为40秒\\n- 适用[神雾兵仗·流星]4次攻击力\\n- 总攻击力相同\\n- 删除填充效果", "VP2_special": "-" }, { "Skill_Code": "Archer_ScrambleAnchor.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "60", "SP_Name": "登跃飞锚", "Type": "VP", "VP1_name": "额外插件", "VP1_basic": "可多次发动\\n范围增加", "VP1_explain": "[登跃飞锚]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%\\n\\n岩石冲击爆炸范围 + 30%%", "VP1_special": "-", "VP2_name": "反应飞锚", "VP2_basic": "变更为反应型飞锚\\n变更为单次攻击\\n攻击时间减少", "VP2_explain": "[登跃飞锚]\\n安装当周围存在敌人时会发生反应并爆炸的锚\\n- 总攻击力相同\\n- 锚持续时间 : 10秒\\n- 在持续时间内重新安装时, 现有的锚不会消失", "VP2_special": "-" }, { "Skill_Code": "Archer_SetUpRage.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "70", "SP_Name": "神雾兵仗·妖旋风", "Type": "VP", "VP1_name": "妖火猛禽", "VP1_basic": "范围增加\\n追加强制控制功能\\n攻击力/冷却时间减少", "VP1_explain": "[神雾兵仗·妖旋风]\\n在弹药筒中装入火焰的气息, 制造出更强大的旋风\\n- 旋风攻击范围 + 30%%\\n- 被火焰攻击的敌人进入强制控制状态3秒\\n- 攻击时附加灼伤效果\\n\\n基本冷却时间变更为40秒\\n总攻击力 -11%%", "VP1_special": "强控敌人", "VP2_name": "旋风之梦", "VP2_basic": "可多次发动\\n[绝技袭击]连击强化", "VP2_explain": "[神雾兵仗·妖旋风]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 单次攻击力 -50%%\\n\\n施放[神雾兵仗·妖旋风]后立即连接施放[绝技袭击]时, 跳跃距离和速度增加\\n\\n[绝技袭击]\\n施放[神雾兵仗·妖旋风]时, 初始化[绝技袭击]的冷却时间\\n- [绝技袭击]攻击力 -17%%", "VP2_special": "-" }, { "Skill_Code": "Archer_HazeStorm.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "75", "SP_Name": "流雾疾风", "Type": "VP", "VP1_name": "风暴激破", "VP1_basic": "赋予无敌状态", "VP1_explain": "[流雾疾风]\\n连续发射次数 -50%%, 集中迷雾装置的能量后, 向前方顺着箭矢的方向, 额外发射最后一击。\\n- 总攻击力相同\\n- 在连射过程中输入跳跃键时, 立即发射最后一击。\\n\\n施放技能时进入无敌状态", "VP1_special": "无敌", "VP2_name": "狂暴疾风", "VP2_basic": "施放时间减少\\n范围增加\\n[神雾兵仗·流星]发射数增加", "VP2_explain": "[流雾疾风]\\n[流雾疾风]施放速度 + 35%%\\n\\nY轴攻击范围 + 30%%\\n\\n[神雾兵仗·流星]\\n[流雾疾风]施放过程中可额外发射2次[神雾兵仗·流星]", "VP2_special": "-" }, { "Skill_Code": "Archer_SetUpFire.skl", "Job": "弓箭手", "Grow": "旅人", "Icon": "图片", "SP_Lv": "80", "SP_Name": "装载 : 烟花漫天", "Type": "VP", "VP1_name": "预燃", "VP1_basic": "范围增加\\n地面施放时不会跳跃\\n取消追踪功能", "VP1_explain": "[装载 : 烟花漫天]\\n爆炸范围强化, 即使没有敌人时也可以施放, 并且可以在地面射击\\n- 在地面施放时不会跳跃, 而是在地面朝前方射击\\n- 在空中施放时不会追踪敌人, 而是以固定角度射击", "VP1_special": "-", "VP2_name": "火焰庆典", "VP2_basic": "赋予速度增益效果\\n初始化[装置驱动]的冷却时间", "VP2_explain": "[装载 : 烟花漫天]\\n施放[装载 : 烟花漫天]后, 移动速度 + 15%%, 效果持续20秒\\n\\n[装置驱动]\\n施放[装载 : 烟花漫天]时初始化[装置驱动]的冷却时间\\n- [装置驱动]攻击力 -26.6%%\\n- [装置驱动]爆炸时追加小型烟花漫天", "VP2_special": "-" }, { "Skill_Code": "Archer_Sprinkler.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "15", "SP_Name": "炽热喷涌", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_FalkeBladeFeather.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "15", "SP_Name": "帕伊卡 : 刃羽", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_HighPressure.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "20", "SP_Name": "高压喷射", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_MassivePiercer.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "25", "SP_Name": "重型穿甲箭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_WarningShotgun.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "30", "SP_Name": "霰弹之箭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_FalkeConfusingMove.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "30", "SP_Name": "- [帕伊卡 : 迷惑之舞]", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Archer_Flare.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "35", "SP_Name": "光爆箭", "Type": "VP", "VP1_name": "光爆炸弹", "VP1_basic": "弩箭自动爆炸\\n减少标记层数的消耗\\n范围增加", "VP1_explain": "[光爆箭]\\n即使发射的弩箭没有接触敌人, 在移动一段距离后也会爆炸\\n\\n爆炸范围 + 20%%\\n\\n爆炸攻击默认消耗2个标记层数\\n- 不会增加消耗量上限", "VP1_special": "-", "VP2_name": "警戒炸弹", "VP2_basic": "攻击力和冷却时间增加\\n强化[霰弹之箭]连击效果\\n初始化[霰弹之箭]的冷却时间", "VP2_explain": "[光爆箭]\\n基本冷却时间变更为24秒\\n\\n总攻击力 + 60%%\\n\\n[霰弹之箭]连接施放[光爆箭]时, 删除装填动作\\n\\n施放时初始化[霰弹之箭]的冷却时间\\n\\n[霰弹之箭]\\n攻击力 -20%%", "VP2_special": "-" }, { "Skill_Code": "Archer_BoltRain.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "40", "SP_Name": "箭雨", "Type": "VP", "VP1_name": "箭弩飓风", "VP1_basic": "攻击时间减少", "VP1_explain": "[箭雨]\\n改造为单发装置, 如同霰弹枪一样发射一次。\\n- 最大攻击次数 -75%%\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "帕伊卡 : 箭雨", "VP2_basic": "可以在其他动作中施放。\\n范围增加", "VP2_explain": "[箭雨]\\n施放时, 帕伊卡发射装置\\n- 与猎人的当前状态无关, 可以直接发动\\n- 无法与“帕伊卡”、“联合作战”系列技能同时施放\\n\\n范围 + 20%%", "VP2_special": "-" }, { "Skill_Code": "Archer_FalkeWebDrop.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "40", "SP_Name": "- [帕伊卡 : 困兽之网]", "Type": "VP", "VP1_name": "旋风之网", "VP1_basic": "聚集敌人强化\\n范围增加", "VP1_explain": "[帕伊卡 : 困兽之网]\\n罗网落在地面上的同时快速旋转并吸附敌人\\n- 在持续时间内持续旋转\\n- 删除追加按键功能\\n- 罗网旋转多段攻击30次\\n- 总攻击力相同\\n\\n罗网大小 + 50%%", "VP1_special": "-", "VP2_name": "缠绕之网", "VP2_basic": "可多次发动\\n追加强制控制功能", "VP2_explain": "[帕伊卡 : 困兽之网]\\n被罗网触碰到的敌人将进入束缚和强制控制状态\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%", "VP2_special": "聚集敌人、 强控敌人" }, { "Skill_Code": "Archer_ThreeInABed.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "45", "SP_Name": "三弓弩箭", "Type": "VP", "VP1_name": "三重箭刃", "VP1_basic": "赋予无敌状态\\n命中补正\\n攻击力并入最后一发弩箭", "VP1_explain": "[三弓弩箭]\\n准备发射弩箭时, 使用推进装置朝着前方一定范围内最强的敌人的位置移动后发射\\n\\n发射期间可自由行动时间 + 10秒\\n\\n施放技能时进入无敌状态", "VP1_special": "无敌", "VP2_name": "二重奏", "VP2_basic": "变更为进入集中状态的技能", "VP2_explain": "[三弓弩箭]\\n施放时, 进入坐姿射击集中状态。\\n- 每次按技能键或攻击键时, 依次发射一发弩箭\\n- 集中状态下无法使用方向键移动, 但可以使用推进装置\\n- 从第二发弩箭开始发射\\n- 总攻击力相同\\n- 被第二发弩箭命中的敌人, 最后一发爆炸型弩箭的最大消耗标记层数 + 10\\n\\n所有弩箭都会命中前方一定范围内的最强敌人。\\n\\n集中状态下, 推进装置的冷却时间 -50%%\\n\\n按跳跃键时, 结束技能\\n\\n未发射弩箭并结束技能时, 剩余冷却时间减少至5秒。", "VP2_special": "-" }, { "Skill_Code": "Archer_JointCarpetBombing.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "60", "SP_Name": "联合作战 : 空中轰炸", "Type": "VP", "VP1_name": "弹射加速", "VP1_basic": "强化飞行模式功能", "VP1_explain": "[联合作战 : 空中轰炸]\\n飞行中可以使用推进装置\\n- 根据方向键输入的方向, 向前方或后方一定距离冲刺\\n- 无法连续冲刺\\n- 推进装置冷却时间变更为0.5秒\\n\\n飞行模式最大维持时间 + 10秒\\n\\n小型弩箭多段攻击间隔 -50%%\\n- 小型弩箭多段攻击次数 + 100%%\\n- 总攻击力相同\\n\\n爆炸型弩箭发射冷却时间 -50%%\\n- 爆炸型弩箭爆炸范围 + 20%%\\n- 爆炸型弩箭发射数 + 2\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "空中管制", "VP2_basic": "飞行模式中可以使用部分技能\\n所受伤害减少", "VP2_explain": "[联合作战 : 空中轰炸]\\n飞行模式中可以使用[重型穿甲箭]、 [霰弹之箭]、 [光爆箭]技能\\n- 飞行模式中[光爆箭]冷却时间变更为4.5秒, 攻击力 -70%%\\n- 飞行模式中[重型穿甲箭]冷却时间变更为4.2秒, 攻击力 -40%%\\n- 飞行模式中[霰弹之箭]冷却时间变更为4.8秒, 攻击力 -40%%\\n- 飞行模式中施放[重型穿甲箭]时, 穿甲箭插入地面并引发冲击波进行攻击, 直接弩箭命中的敌人进入强制控制1秒\\n- 飞行模式中施放[霰弹之箭]时, 向地面一定范围爆炸性地倾泻小型弩箭\\n- 飞行模式中施放[光爆箭]时, 将[光爆箭]弩箭发射到地面, 弩箭接触地面时爆炸\\n\\n飞行模式中所受伤害减少率额外 + 50%%", "VP2_special": "-" }, { "Skill_Code": "Archer_FalkeWingCutter.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "70", "SP_Name": "帕伊卡 : 翼之刀锋", "Type": "VP", "VP1_name": "回旋刀锋", "VP1_basic": "追加聚集敌人\\n范围增加", "VP1_explain": "[帕伊卡 : 翼之刀锋]\\n向前方冲刺后立即调头, 朝着反方向追加一次冲刺\\n- 总攻击力相同\\n\\n被冲刺攻击命中的敌人会被拖移一定距离。\\n\\n冲刺攻击范围 + 30%%\\n\\n突进距离 + 50%%", "VP1_special": "聚集敌人", "VP2_name": "恐怖加速", "VP2_basic": "攻击时间减少", "VP2_explain": "[帕伊卡 : 翼之刀锋]\\n帕伊卡不再旋转一周, 而是短暂等待后瞬间加速突进\\n\\n突进速度 + 30%%", "VP2_special": "-" }, { "Skill_Code": "Archer_FDPiercer.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "75", "SP_Name": "终结穿刺", "Type": "VP", "VP1_name": "毁灭穿刺", "VP1_basic": "追加聚集敌人\\n攻击失败补正", "VP1_explain": "[终结穿刺]\\n刺入的弩箭更加剧烈旋转。\\n- 多段攻击次数 + 50%%\\n- 以弩箭为中心, 吸附一定范围内的敌人。\\n- 总攻击力相同\\n\\n如果发射的弩箭没有击中敌人而消失, 技能剩余冷却时间减少到5秒。\\n\\n弩箭嵌入敌人后开始旋转前的时间 -70%%", "VP1_special": "聚集敌人", "VP2_name": "终结之刺", "VP2_basic": "可以同时使用[重型穿甲箭]\\n攻击时间减少", "VP2_explain": "[终结穿刺]\\n装弹时可以发动[重型穿甲箭], 发动时将钻头型弩箭替换为高重量的钻头型弩箭进行发射\\n- 发射后的弩箭将穿透敌人并直线飞行\\n- 删除弩箭碰撞攻击\\n- 多段攻击次数减少为3次\\n- 总攻击力相同\\n- 攻击时同时适用[重型穿甲箭]的攻击力\\n- 最多消耗5个标记层数, 消耗的层数同样适用于[重型穿甲箭]攻击力", "VP2_special": "-" }, { "Skill_Code": "Archer_FalkeChasingkler.skl", "Job": "弓箭手", "Grow": "猎人", "Icon": "图片", "SP_Lv": "80", "SP_Name": "帕伊卡 : 索敌集束弹", "Type": "VP", "VP1_name": "战术移动", "VP1_basic": "可多次发动\\n攻击时间减少", "VP1_explain": "[帕伊卡 : 索敌集束弹]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 追踪小型弩箭攻击次数减少到10次\\n- 单次攻击力 -50%%", "VP1_special": "-", "VP2_name": "间隔定时炸弹", "VP2_basic": "范围增加\\n施放时间减少", "VP2_explain": "[帕伊卡 : 索敌集束弹]\\n删除追踪小型弩箭攻击\\n\\n仅植入改良炸弹后离开\\n- 炸弹会植入在敌人身上, 以固定时间间隔共爆炸3次\\n- 喷射式炸弹1次爆炸多段攻击次数 + 100%%\\n- 总攻击力相同\\n- 爆炸范围 +30%%", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkExplosion.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "15", "SP_Name": "暗劲爆发", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkWave.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "邪影 · 波动剑", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_WhipAttack.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "20", "SP_Name": "暗影鞭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkRave.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "灭魂封魔斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_RapidMove.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "25", "SP_Name": "瞬影斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkRust.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "暗魂之手", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkBall.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "冥魂珠", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkCrasher.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "30", "SP_Name": "暗影升龙击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkSword.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "破魂之刃", "Type": "VP", "VP1_name": "暗影冲击", "VP1_basic": "变更为原地施放\\n单次攻击\\n范围增加", "VP1_explain": "[破魂之刃]\\n删除输入方向键功能\\n\\n删除刺击攻击力\\n- 总攻击力相同\\n\\n爆炸范围 + 70%%", "VP1_special": "-", "VP2_name": "高速突刺", "VP2_basic": "施放时间减少\\n追踪", "VP2_explain": "[破魂之刃]\\n施放速度 100%%\\n\\n移动到前方300px内最强敌人的位置发起攻击.", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkFall.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "冥魂之陨", "Type": "VP", "VP1_name": "黑暗之陨", "VP1_basic": "施放时间减少\\n始终消耗[时间停滞]层数", "VP1_explain": "[冥魂之陨]\\n施放技能后可以移动\\n\\n通过扩展技能栏栏或技能指令施放时, 无论是否中断, 均适用消耗[时间停滞]能量和攻击力增加效果", "VP1_special": "-", "VP2_name": "暗影升腾", "VP2_basic": "追加强制控制功能\\n范围增加", "VP2_explain": "[冥魂之陨]\\n在气息降落为止生成裂缝\\n- 使范围内的敌人进入强制控制状态\\n\\n降落范围 50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_ShockWave.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "35", "SP_Name": "凝魂波动阵", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkFlameSword.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "冥炎破空斩", "Type": "VP", "VP1_name": "冥炎爆发", "VP1_basic": "攻击时间减少\\n所受伤害减少", "VP1_explain": "[冥炎破空斩]\\n每次攻击时生成冥炎, 最终斩击时所有冥炎同时爆炸\\n- 删除冥炎攻击间隔\\n- 冥炎爆炸伤害随生成数量增加而增加\\n\\n斩击中所受伤害 -70%%", "VP1_special": "-", "VP2_name": "撕裂时间的火焰", "VP2_basic": "施放时间减少\\n变更为冥炎技能", "VP2_explain": "[冥炎破空斩]\\n施放时, 赋予武器冥炎\\n\\n通过连击技能栏施放技能时, 对命中的敌人附着冥炎\\n- 最多附着5次\\n- 附着冥炎持续时间上限 : 10秒\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DrawSword.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "破魂斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_MomentarySlash.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "40", "SP_Name": "禁魂斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkBreak.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "魔狱裂魂斩", "Type": "VP", "VP1_name": "裂痕炫纹", "VP1_basic": "追踪\\n攻击时间减少", "VP1_explain": "[魔狱裂魂斩]\\n移动到前方500px内最强敌人的位置发起攻击。\\n\\n锤击地面后立即出现黑暗气息。", "VP1_special": "-", "VP2_name": "黑风支配", "VP2_basic": "变更为原地施放\\n施放时间减少\\n追加聚集敌人", "VP2_explain": "[魔狱裂魂斩]\\n在原地施放\\n\\n锤击地面后上挑, 生成聚集敌人的剑气\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_WaveSpin.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "黑暗明王阵", "Type": "VP", "VP1_name": "时间悖论", "VP1_basic": "扩展技能栏之间中断[时间停滞]\\n施放时间减少", "VP1_explain": "[黑暗明王阵]\\n通过扩展技能栏或技能指令施放[黑暗明王阵]后, 可以用其他扩展技能栏技能强制中断\\n- 中断时, 适用[时间停滞]能量5阶段的攻击力, 且不消耗[时间停滞]能量\\n- 暗黑波动旋转速度 + 100%%", "VP1_special": "-", "VP2_name": "黑暗之手", "VP2_basic": "范围增加\\n赋予无敌状态", "VP2_explain": "[黑暗明王阵]\\n在前方召唤暗黑波动进行攻击\\n- 总攻击力相同\\n\\n施放动作赋予无敌状态", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_IllusionSlash.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "45", "SP_Name": "魔影剑舞", "Type": "VP", "VP1_name": "恶魔斩击", "VP1_basic": "施放时间减少\\n追踪", "VP1_explain": "[魔影剑舞]\\n连续斩击次数 -5次\\n- 总攻击力相同\\n\\n斩击命中后, 将瞬移到命中敌人中最强敌人的后方发动下一次斩击", "VP1_special": "-", "VP2_name": "时域切割", "VP2_basic": "中断连击时, 残像代替施放\\n范围增加", "VP2_explain": "[魔影剑舞]\\n施放后, 通过扩展技能栏技能强制中断时, 将由其他时间线的残影代替完成斩击\\n\\n剑气大小 + 50%%", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_PhantomSword.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "50", "SP_Name": "幽魂剑", "Type": "VP", "VP1_name": "幽魂之刻", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[幽魂剑]\\n幽魂剑多段攻击 -27次\\n- 总攻击力相同\\n\\n幽魂剑范围 + 30%%", "VP1_special": "-", "VP2_name": "次元之刃", "VP2_basic": "恢复[时间停滞]的使用次数\\n赋予速度增益效果", "VP2_explain": "[幽魂剑]\\n[幽魂剑]乱舞命中时, 恢复[时间停滞]能量\\n\\n[幽魂剑]命中时, 黑暗武士的攻击/移动/施放速度 + 20%%", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkWaveFall.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "60", "SP_Name": "暗炎冥魂波", "Type": "VP", "VP1_name": "黑暗逆转", "VP1_basic": "追踪\\n可以选择攻击时机", "VP1_explain": "[暗炎冥魂波]\\n向前方500px内的所有敌人落下5个黑暗之剑\\n\\n按住技能键时, 可维持施放待机状态", "VP1_special": "-", "VP2_name": "黑暗骤降", "VP2_basic": "施放时间减少\\n中断连击时设置", "VP2_explain": "[暗炎冥魂波]\\n剑降落速度 + 100%%\\n\\n即使立即取消施放动作, 剑仍会落下", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_ChargeExplosion.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "70", "SP_Name": "斩龙破", "Type": "VP", "VP1_name": "瞬龙破", "VP1_basic": "范围增加\\n始终消耗[时间停滞]层数", "VP1_explain": "[斩龙破]\\n在周围领域分成数个时间节点, 收集大量黑暗气息后引发爆炸\\n- 删除斩击和刺击\\n- 总攻击力相同\\n\\n通过扩展技能栏或技能指令施放技能时, 持续消耗[时间停滞]能量并适用攻击力增加效果", "VP1_special": "-", "VP2_name": "突进爆破", "VP2_basic": "施放时间减少\\n增加移动功能\\n所受伤害减少", "VP2_explain": "[斩龙破]\\n斩击突进后原地爆炸\\n- 总攻击力相同\\n\\n施放过程中所受伤害 -70%%", "VP2_special": "-" }, { "Skill_Code": "DemonicSwordman_DarkBurst.skl", "Job": "外传", "Grow": "黑暗武士", "Icon": "图片", "SP_Lv": "80", "SP_Name": "邪影升龙斩", "Type": "VP", "VP1_name": "次元升龙斩", "VP1_basic": "追加聚集敌人\\n范围增加", "VP1_explain": "[邪影升龙斩]\\n施放时在前方生成吸附敌人的暗黑次元\\n\\n攻击范围 50%%", "VP1_special": "-", "VP2_name": "时间逆行", "VP2_basic": "连续技变更为独立技能", "VP2_explain": "[邪影升龙斩]\\n将放入[邪影升龙斩]的连击技能栏转换为[邪影升龙斩]单一技能栏\\n- 施放该连击技能栏的技能时, 立即施放[邪影升龙斩]\\n- 适用连击最高阶段的攻击力\\n- 不恢复[时间停滞]连击层数", "VP2_special": "-" }, { "Skill_Code": "CreatorMage_FireMeteo.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "1", "SP_Name": "炽炎星陨", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "CreatorMage_Firewall.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "1", "SP_Name": "烈火燎原", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "CreatorMage_IceRock.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "10", "SP_Name": "冰霜之球", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "CreatorMage_IcePlate.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "10", "SP_Name": "冰天震地", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "CreatorMage_IceShield.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "极冰护盾", "Type": "VP", "VP1_name": "巨盾防御", "VP1_basic": "攻击力/能量消耗增加\\n范围增加", "VP1_explain": "[极冰护盾]\\n能量消耗量 80\\n总攻击力 + 133%%\\n\\n护盾大小 +40%%", "VP1_special": "-", "VP2_name": "温暖冰屋", "VP2_basic": "生命值恢复量增加\\n伤害吸收量增加", "VP2_explain": "[极冰护盾]\\n变更为生成冰屋形状保护罩的技能\\n- 保护罩持续期间每秒恢复自身5%%的生命值\\n- 伤害吸收量上限 + 25%%", "VP2_special": "-" }, { "Skill_Code": "CreatorMage_FireHurricane.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "烈焰飓风", "Type": "VP", "VP1_name": "飓风守护", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[烈焰飓风]\\n守护技能发动时, 可以在一定范围内设置烈焰飓风\\n\\n烈焰飓风大小 +40%%", "VP1_special": "-", "VP2_name": "飓风控制器", "VP2_basic": "自动施放[烈火燎原]\\n追加聚集敌人\\n施放中移动速度增加", "VP2_explain": "[烈焰飓风]\\n技能施放过程中, 自动生成火墙\\n- 火墙大小 +50%%\\n- 没有烈炎系列的能量值时无法生成\\n\\n以飓风为中心吸附敌人\\n\\n飓风发动期间的移动速度增加", "VP2_special": "无敌、 聚集敌人" }, { "Skill_Code": "CreatorMage_WindStorm.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "风暴漩涡", "Type": "VP", "VP1_name": "漩涡袭扫", "VP1_basic": "聚集敌人强化\\n范围增加\\n风暴系列技能使用范围增加", "VP1_explain": "[风暴漩涡]\\n生成风暴时立即强力吸附敌人\\n\\n风暴大小 +40%%\\n\\n[风暴]系列技能使用范围 +20%%", "VP1_special": "-", "VP2_name": "次元的风暴", "VP2_basic": "追踪", "VP2_explain": "[风暴漩涡]\\n利用次元裂缝的力量, 生成追踪最强敌人的次元风暴\\n- 能量消耗量 : 70\\n- 次元风暴持续时间上限 : 6秒\\n- 次元风暴多段攻击次数 : 20次\\n- 总攻击力相同", "VP2_special": "追踪、 聚集敌人" }, { "Skill_Code": "CreatorMage_WindPress.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "超能旋风波", "Type": "VP", "VP1_name": "狂暴之风", "VP1_basic": "常驻发动强化[超能旋风波]\\n范围增加", "VP1_explain": "[超能旋风波]\\n必定发动强化[超能旋风波]\\n- 总攻击力相同\\n\\n强化旋风波大小 + 50%%", "VP1_special": "-", "VP2_name": "旋风压缩", "VP2_basic": "施放时间减少\\n追加聚集敌人", "VP2_explain": "[超能旋风波]\\n在两侧生成旋风波风墙并向中心位置聚拢\\n- 能量消耗量 : 35\\n- 总攻击力相同\\n- 不适用[天工开物]效果", "VP2_special": "聚集敌人" }, { "Skill_Code": "CreatorMage_WormHole.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "50", "SP_Name": "末日虫洞", "Type": "VP", "VP1_name": "末日奇点", "VP1_basic": "攻击力/能量消耗减少\\n聚集敌人强化", "VP1_explain": "[末日虫洞]\\n能量消耗量 -50\\n单次攻击力 -50%%\\n\\n技能发动时强力吸附范围内敌人", "VP1_special": "-", "VP2_name": "终末领域", "VP2_basic": "攻击时间减少\\n追加强制控制功能", "VP2_explain": "[末日虫洞]\\n召唤[终末之钟]展开隔离时间领域。\\n- 领域持续时间 : 5秒\\n- 领域持续时间内, 敌人进入控制状态\\n- 领域持续时间结束时爆炸大小 +30%%\\n- 领域持续时间结束或持续时间内再次按[终末狂想]技能时立即爆炸\\n- 总攻击力相同", "VP2_special": "强控敌人" }, { "Skill_Code": "CreatorMage_IceAge.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "冰雪降临", "Type": "VP", "VP1_name": "酷寒冰霜", "VP1_basic": "可以拖动施放", "VP1_explain": "[冰雪降临]\\n按住鼠标按键后拖动时, 根据鼠标移动生成冰河地带\\n- 能量消耗量 -48\\n- 总攻击力相同\\n- 不适用不同范围的攻击力增加率效果", "VP1_special": "-", "VP2_name": "冰河坟墓", "VP2_basic": "追踪\\n可以重复设置[冰雪降临]", "VP2_explain": "[冰雪降临]\\n直接点击敌人, 生成追踪敌人的冰河地带\\n- 没有敌人存在时无法生成\\n- 可以重复布置\\n- 减速持续时间 + 4秒", "VP2_special": "追踪" }, { "Skill_Code": "CreatorMage_Link.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "时空链接", "Type": "VP", "VP1_name": "灵魂链接", "VP1_basic": "追踪\\n赋予回避率增益/减益效果", "VP1_explain": "[时空链接]\\n可通过直接点击敌人进行连接\\n- 可用鼠标左键选择敌人\\n- 没有卡巴拉时无法选择敌人\\n- 敌人选择数量上限 : 2个\\n\\n连接期间适用回避率增益及减益效果\\n- 自身回避率 +15%%\\n- 连接的敌人回避率 -15%%", "VP1_special": "追踪", "VP2_name": "物理链接", "VP2_basic": "队员所受伤害减少", "VP2_explain": "[时空链接]\\n连接队友时, 自身和队友获得所受伤害减少增益\\n- 能量消耗量 + 50\\n- 连接线持续时间 + 5秒\\n- 总攻击力 100%%\\n- 连接1名队友时, 所受伤害 -5%%\\n- 连接2名队友时, 所受伤害 -10%%\\n- 连接3名队友时, 所受伤害 -15%%", "VP2_special": "-" }, { "Skill_Code": "CreatorMage_TimeForward.skl", "Job": "外传", "Grow": "缔造者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "时空禁制", "Type": "VP", "VP1_name": "时空加速器", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[时空禁制]\\n卡巴拉出现后立即爆炸\\n- 总攻击力相同\\n\\n卡巴拉大小 +20%%", "VP1_special": "-", "VP2_name": "时光倒流", "VP2_basic": "赋予速度增益效果\\n附加减速效果", "VP2_explain": "[时空禁制]\\n在卡巴拉领域内时, 获得速度增益\\n- 卡巴拉召唤持续时间 + 2.5秒\\n- 移动速度 50%%\\n\\n卡巴拉领域会附加减速异常状态\\n- 移动速度减少量 : 70%%\\n- 攻击速度减少量 : 25%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_RotationWave.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "15", "SP_Name": "旋转源能波", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_CoreShield.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "15", "SP_Name": "源能护盾", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Taser.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "20", "SP_Name": "镭射源能枪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Squarely.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "25", "SP_Name": "源能波刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Exocet.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "25", "SP_Name": "能量飞鱼弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_ElectricPillar.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "30", "SP_Name": "脉冲斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_AttractAmmunition.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "35", "SP_Name": "引力源光弹", "Type": "VP", "VP1_name": "失控引力", "VP1_basic": "施放时间减少\\n攻击力和冷却时间增加", "VP1_explain": "[引力源光弹]\\n引力弹持续时间 -50%%\\n- 多段攻击间隔 -50%%\\n\\n发射动作速度 + 50%%\\n\\n引力弹飞行时间 -60%%\\n\\n基本冷却时间变更为21秒\\n\\n总攻击力 + 40%%", "VP1_special": "-", "VP2_name": "悬浮引力", "VP2_basic": "引力源光弹飞到前方\\n范围增加\\n聚集敌人强化", "VP2_explain": "[引力源光弹]\\n射出的引力弹向前方快速飞去, 吸附敌人\\n\\n范围 + 50%%\\n\\n吸附力 + 200%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Emission.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "35", "SP_Name": "电磁领域", "Type": "VP", "VP1_name": "间歇性攻击", "VP1_basic": "施放时间减少\\n可多次发动\\n[源能提炼]充能值增加", "VP1_explain": "[电磁领域]\\n删除多段攻击, 立即发生爆炸\\n\\n变更为可填充2次的技能\\n- 单次攻击力 -50%%\\n- 每次填充冷却时间 : 10秒\\n\\n[源能提炼]能量获得量 + 50%%\\n\\n[源能提炼]发动时控制时间增加量额外 + 0.5秒", "VP1_special": "-", "VP2_name": "雷霆万钧", "VP2_basic": "赋予所受伤害减少效果\\n赋予霸体效果\\n范围增加", "VP2_explain": "[电磁领域]\\n删除爆炸攻击, 变更为能量释放, 不再强制控制敌人\\n\\n能量释放时间和多段攻击次数 + 100%%\\n- 总攻击力相同\\n\\n处于能量释放领域内时赋予以下效果\\n- 进入霸体状态\\n- 所受伤害 -50%%\\n\\n范围 + 50%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_LightningSlash.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "40", "SP_Name": "光裂斩", "Type": "VP", "VP1_name": "光源斩", "VP1_basic": "蓄气中附加无敌效果\\n变更为单次攻击", "VP1_explain": "[光裂斩]\\n斩击准备时间 -50%%\\n\\n删除能量多段攻击\\n- 总攻击力相同\\n\\n蓄气动作持续时间上限 -0.5秒\\n\\n蓄气过程中进入无敌状态", "VP1_special": "部分无敌", "VP2_name": "斩光者", "VP2_basic": "范围增加\\n增加发动[源能提炼]的功能", "VP2_explain": "[光裂斩]\\n将能量聚集到源力剑后大范围挥舞, 向前方发射能量剑气\\n- 删除斩击攻击\\n- 能量多段攻击次数减少为3次\\n- 总攻击力相同\\n\\n长按技能键可以蓄气, 蓄气一定时间后可发动[源能提炼]\\n- [源能提炼]层数消耗量 : 1\\n- 能量剑气大小和射程 + 30%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_DivideEarth.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "45", "SP_Name": "光导裂地斩", "Type": "VP", "VP1_name": "光能脉冲", "VP1_basic": "施放时间减少\\n可以同时施放[脉冲斩]\\n范围增加", "VP1_explain": "[光导裂地斩]\\n下劈攻击过程中, 可以发动[脉冲斩]\\n\\n下劈准备时间 -20%%\\n\\n上斩后僵直 -40%%\\n\\n范围 + 30%%", "VP1_special": "-", "VP2_name": "光能聚合", "VP2_basic": "施放时可以使用部分技能\\n所受伤害减少", "VP2_explain": "[光导裂地斩]\\n施放后, 上斩前可以发动1个以下技能\\n- 可发动技能 : [光裂斩]、 [离散能量波]、 [绝望圆舞]\\n\\n上斩时, 合算之前发动的技能的攻击力\\n\\n施放过程中所受伤害 -70%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_EnergyBounce.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "60", "SP_Name": "能量禁锢", "Type": "VP", "VP1_name": "精确事件", "VP1_basic": "攻击时间减少\\n删除强制控制功能\\n变更为发动[源能提炼]的功能", "VP1_explain": "[能量禁锢]\\n以精细计算的角度展开能量反射板后, 向准确位置发射核心能量弹\\n\\n能量弹在反射板之间弹跳, 攻击范围内的敌人, 最后从反射板弹开后落地并引发爆炸\\n- 总攻击力相同\\n\\n发动[源能提炼]时施放速度增加\\n- 施放速度 + 20%%\\n\\n删除强制控制功能", "VP1_special": "-", "VP2_name": "内置子弹", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[能量禁锢]\\n投掷源动力生成能量柱后, 无需通过源能枪注入能量, 源动力自身发射能量进行多段攻击\\n- 删除射击过程\\n\\n多段攻击命中的敌人会聚集到能量柱中心\\n\\n范围 + 50%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Dispersion.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "70", "SP_Name": "离散能量波", "Type": "VP", "VP1_name": "能量散逸", "VP1_basic": "攻击时间减少", "VP1_explain": "[离散能量波]\\n生成屏障后立即爆炸\\n- 删除能量释放多段攻击\\n- 爆炸多段攻击次数 : 3次\\n- 总攻击力相同\\n\\n生成屏障时可以击退霸体状态的敌人", "VP1_special": "-", "VP2_name": "脉冲增幅", "VP2_basic": "范围增加\\n[源能提炼]充能值增加", "VP2_explain": "[离散能量波]\\n向前方空中投掷核心源动力后, 向核心源动力发射核心能量\\n\\n源动力将注入的核心能量向周围再次释放进行攻击, 注入能量一段时间后会超负荷并引发爆炸\\n- 多段攻击次数 -50%%\\n- 总攻击力相同\\n\\n[源能提炼]能量获得量 + 300%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_LightBrandish.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "75", "SP_Name": "绝望圆舞", "Type": "VP", "VP1_name": "狂暴圆舞", "VP1_basic": "追加聚集敌人\\n范围增加\\n所受伤害减少", "VP1_explain": "[绝望圆舞]\\n每次攻击将吸附敌人至角色前方\\n\\n范围 + 45%%\\n\\n施放过程中所受伤害 -50%%", "VP1_special": "聚集敌人", "VP2_name": "圆舞破坏者", "VP2_basic": "各个乱舞攻击分开使用\\n施放时间减少", "VP2_explain": "[绝望圆舞]\\n可将乱舞第1击、 第2击以及后续连击分开使用\\n- 施放时进行乱舞第1击、 第2击\\n- 再次输入时进行乱舞第3击、 第4击及终结攻击\\n- 再次输入可在首次施放后10秒内进行\\n- 可以强制中断乱舞第2击的施放后僵直并施放转职技能\\n\\n施放速度 40%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_CEAB2.skl", "Job": "枪剑士", "Grow": "源能专家", "Icon": "图片", "SP_Lv": "80", "SP_Name": "CEAB-2", "Type": "VP", "VP1_name": "聚能A型", "VP1_basic": "变更为可以附着的技能", "VP1_explain": "[聚能光幕]\\n向前方一定范围内的最强敌人投掷核心源动力并附着在该敌人身上\\n- 如果范围内没有敌人, 则投掷到半空中\\n\\n持续时间上限 +50%%", "VP1_special": "-", "VP2_name": "聚能B型", "VP2_basic": "增加发动[源能提炼]的功能\\n范围增加", "VP2_explain": "[聚能光幕]\\n施放时, 如果[源能提炼]累积数在1以上, 自动消耗层数并发动以下效果\\n- 多段攻击次数以100%%充能状态发动\\n- 持续时间上限 -75%%\\n\\n范围 + 30%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_RomanDash.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "15", "SP_Name": "迅步突袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_ContinuousFire.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "15", "SP_Name": "连续射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_DoubleHalfMoonSlash.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "20", "SP_Name": "-", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_MoonLightSlash.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "25", "SP_Name": "月光挥斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_SightingShot.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "30", "SP_Name": "精准射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_FullMoonLightSlash.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "35", "SP_Name": "满月斩", "Type": "VP", "VP1_name": "日蚀", "VP1_basic": "取消僵直\\n变更为单次攻击", "VP1_explain": "[满月斩]\\n可以强制中断特工转职技能的施放后僵直并施放 (觉醒技能除外)\\n\\n删除旋转斩击, 直接施放满月斩\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "清凉", "VP2_basic": "聚集敌人强化\\n范围增加", "VP2_explain": "[满月斩]\\n旋转攻击吸附力 + 30%%\\n\\n旋转攻击吸附范围 + 33%%\\n\\n满月斩范围 + 40%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_DarkMoonStep.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "35", "SP_Name": "月影秘步", "Type": "VP", "VP1_name": "月影潜行", "VP1_basic": "追踪及连击功能强化", "VP1_explain": "[月影秘步]\\n可发动下一套组合攻击的最大有效时间 + 4.5秒\\n\\n取消施放动作, 直接移动到有“TARGET”标记的敌人身边发动攻击\\n- 若寻敌范围内没有带“TARGET”标记的敌人, 则不会发动\\n- 变更为只攻击带“TARGET”标记的敌人", "VP1_special": "-", "VP2_name": "月夜", "VP2_basic": "变更为1次范围攻击", "VP2_explain": "[月影秘步]\\n对一定范围内的敌人发动一套组合攻击\\n- 在范围内最多对10个敌人各进行2次打击\\n- 总攻击力相同\\n- 删除填充效果\\n- 角色周围1200px内存在敌人时可以施放", "VP2_special": "-" }, { "Skill_Code": "GunBlader_TargetingFire.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "40", "SP_Name": "锁定射击", "Type": "VP", "VP1_name": "任务 - 目标歼灭", "VP1_basic": "施放[毁灭狂欢]时补充弹夹\\n范围增加\\n增加自动连射功能", "VP1_explain": "[锁定射击]\\n当[锁定射击]的弹匣处于激活状态下施放[毁灭狂欢]时, 增加1个弹匣\\n- [锁定射击]攻击力 -12%%\\n\\n对周围敌人发动攻击 (包含带“TARGET”标记的敌人)\\n\\n长按[锁定射击]技能键时自动连续射击", "VP1_special": "-", "VP2_name": "无痕", "VP2_basic": "施放时间减少\\n可以在其他动作中施放。", "VP2_explain": "[锁定射击]\\n弹药数量上限变更为6发\\n- 总攻击力相同\\n\\n在施放[月影秘步、 [目标锁定]、 [月光镇魂曲]过程中可以使用[锁定射击]\\n- 使用该功能时, 可以无射击动作进行射击", "VP2_special": "-" }, { "Skill_Code": "GunBlader_BladeFalcon.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "45", "SP_Name": "枪刃旋杀", "Type": "VP", "VP1_name": "无边枪刃", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[枪刃旋杀]\\n删除[枪刃旋杀]终结攻击及追加输入\\n- 总攻击力相同\\n\\n枪刃大小 + 30%%\\n\\n枪刃旋杀吸附力 + 30%%", "VP1_special": "聚集敌人", "VP2_name": "追猎枪刃", "VP2_basic": "追踪", "VP2_explain": "[枪刃旋杀]\\n枪刃旋杀追踪最强的敌人\\n- 优先攻击带有“TARGET标志”的敌人\\n\\n枪刃旋杀攻击力减少, 但终结一击攻击力再增加\\n- 总攻击力相同", "VP2_special": "部分无敌、 追踪、 聚集敌人" }, { "Skill_Code": "GunBlader_CatchTarget.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "60", "SP_Name": "终极锁定", "Type": "VP", "VP1_name": "终极使命", "VP1_basic": "范围增加\\n增加射击攻击目标 ", "VP1_explain": "[终极锁定]\\n寻敌角度增加, 对寻敌范围内的所有敌人进行3次射击, 并接近带有“TARGET标志”的敌人进行终结斩击\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "确认击毙", "VP2_basic": "追踪", "VP2_explain": "[终极锁定]\\n[终极锁定]施放后, 若突进目标是带“TARGET”标志的敌人, 则留下枪伤标志\\n- 枪伤标志持续时间 : 10秒\\n- 向有枪伤标志的方向进行特定射击时, 变更为自动命中\\n- ([连续射击]、 [精准射击]、 [锁定射击])", "VP2_special": "-" }, { "Skill_Code": "GunBlader_MoonPhase.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "70", "SP_Name": "月相轮舞", "Type": "VP", "VP1_name": "双月轮舞", "VP1_basic": "可多次发动\\n范围增加", "VP1_explain": "[月相轮舞]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 单次攻击力 -50%%\\n\\n攻击范围 + 50%%", "VP1_special": "-", "VP2_name": "朔望", "VP2_basic": "施放时间减少", "VP2_explain": "[月相轮舞]\\n直接施放[满月斩]\\n- 施放[满月斩]时, 在施放位置出现满月后造成伤害\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "GunBlader_MoonLightRequiem.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "75", "SP_Name": "月光镇魂曲", "Type": "VP", "VP1_name": "死亡圈套", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[月光镇魂曲]\\n向“TARGET”标记的敌人移动并攻击\\n- 如果搜索范围内没有符合的对象时, 不会发动该属性效果\\n- 乱舞攻击次数 -3次\\n- 总攻击力相同\\n\\n攻击范围 10%%", "VP1_special": "部分无敌、 追踪、 强控敌人", "VP2_name": "月光乱舞", "VP2_basic": "变更为向前方攻击\\n赋予无敌状态\\n适用最高连击效果", "VP2_explain": "[月光镇魂曲]\\n即使没有命中目标, 也会在原地快速发动大范围的月光乱舞攻击\\n- 施放过程中进入无敌状态\\n- 固定以最快速度发动", "VP2_special": "无敌" }, { "Skill_Code": "GunBlader_Fusillade.skl", "Job": "枪剑士", "Grow": "特工", "Icon": "图片", "SP_Lv": "80", "SP_Name": "毁灭狂欢", "Type": "VP", "VP1_name": "任务 - 隐灭", "VP1_basic": "变更为范围攻击\\n适用最高连击效果\\n范围增加", "VP1_explain": "[毁灭狂欢]\\n向自身周围的敌人留下<追踪目标>“TARGET”标记后, 对敌人进行乱射攻击", "VP1_special": "-", "VP2_name": "火网", "VP2_basic": "变更为射击模式\\n施放时间减少", "VP2_explain": "[毁灭狂欢]\\n施放[毁灭狂欢]时, 进入射击准备动作8秒, 持续时间结束或再次按下技能键时, 立即施放终结射击\\n- 删除[毁灭狂欢]多段射击\\n- 转至终结射击攻击力\\n- 总攻击力相同\\n\\n在射击准备动作中, 可以自由施放部分射击技能代替现有的[毁灭狂欢]多段射击\\n- 射击准备动作中施放的技能范围适用[毁灭狂欢]的范围, 对范围内所有敌人造成伤害\\n- 此时使用的射击技能可以取消射击间隔, 伤害与原技能伤害相同\\n- ([连续射击]、 [精准射击]、 [锁定射击])", "VP2_special": "-" }, { "Skill_Code": "GunBlader_DoubleBarrel.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "15", "SP_Name": "双重散射", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_BreakShot.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "20", "SP_Name": "爆烈斩击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_SwordBomb.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "25", "SP_Name": "剑刃爆弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_GrenadeFlame.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "30", "SP_Name": "G型火焰爆弹", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_DiffusionBust.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "30", "SP_Name": "广域散射", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_BurnToSlash.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "35", "SP_Name": "爆裂斩", "Type": "VP", "VP1_name": "烈焰强袭", "VP1_basic": "降低爆炸条件\\n范围增加\\n再次按技能键的时间增加", "VP1_explain": "[爆裂斩]\\n即使未命中也发生爆炸。\\n\\n爆炸范围 50%%\\n\\n额外攻击输入时间增加至5秒。", "VP1_special": "-", "VP2_name": "连锁斩击", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[爆裂斩]\\n删除第1次、 第2次攻击, 第3次爆炸攻击力 + 100%%\\n\\n命中后可强制中断并施放剑术系列技能。", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Opression.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "35", "SP_Name": "爆弹罗网", "Type": "VP", "VP1_name": "爆弹墙", "VP1_basic": "变更为单次攻击\\n可以在空中施放\\n范围增加", "VP1_explain": "[爆弹罗网]\\n删除射击攻击, 投掷巨大的炸弹网\\n- 炸弹网爆炸攻击次数变更为1次\\n- 总攻击力相同\\n\\n后跳和跳跃过程中可以使用\\n\\n爆炸范围 + 20%% ", "VP1_special": "-", "VP2_name": "风险承担者", "VP2_basic": "施放时间减少", "VP2_explain": "[爆弹罗网]\\n通过启动起爆开关引爆事先设置的爆弹\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "GunBlader_DisTroubleQuake.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "40", "SP_Name": "裂地爆刃", "Type": "VP", "VP1_name": "超能裂地", "VP1_basic": "施放时间减少\\n初始化[矫捷翻滚]的冷却时间", "VP1_explain": "[裂地爆刃]\\n装填时间 -50%%\\n\\n爆炸时产生碎片, 造成多段伤害\\n- 多段攻击次数 : 8次\\n- 总攻击力相同\\n\\n施放时初始化[矫捷翻滚]的冷却时间 ", "VP1_special": "-", "VP2_name": "巨力破坏", "VP2_basic": "范围增加\\n所受伤害减少", "VP2_explain": "[裂地爆刃]\\n突进时击退敌人的范围增加\\n\\n爆炸范围 +40%%\\n\\n施放过程中所受伤害 -90%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_SuprisePresent.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "45", "SP_Name": "惊喜大礼", "Type": "VP", "VP1_name": "惊喜大礼", "VP1_basic": "施放时间减少\\n可多次发动", "VP1_explain": "[惊喜大礼]\\n投掷时击退敌人的范围增加\\n\\n投掷炸弹后可以移动\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 22.5秒\\n- 攻击力 -50%% ", "VP1_special": "-", "VP2_name": "硬质地面", "VP2_basic": "范围增加\\n附加减速效果\\n增加G-CTF连击功能", "VP2_explain": "[惊喜大礼]\\n爆炸范围 15%%\\n\\n在地面上布置大量炸弹后射击引爆\\n- 总攻击力相同\\n- 射击失败时, 经过一定时间后炸弹自动爆炸\\n\\n爆炸后生成裂缝地带, 对接触裂缝的敌人附加减速效果\\n- 减速持续时间 : 5秒\\n- 减速几率 : 100%%\\n- 减速持续时间 : 5秒\\n\\n在裂缝地带内施放[G型火焰爆弹]技能时, 会引发更巨大的[G型火焰爆弹]爆炸", "VP2_special": "-" }, { "Skill_Code": "GunBlader_PerfectBatting.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "60", "SP_Name": "完美击球", "Type": "VP", "VP1_name": "完美旋涡", "VP1_basic": "施放时间减少\\n范围增加\\n聚集敌人强化", "VP1_explain": "[完美击球]\\n删除最终爆炸攻击\\n- 总攻击力相同\\n\\n攻击范围 +30%%\\n\\n旋转攻击可吸附霸体状态下的目标", "VP1_special": "-", "VP2_name": "动态博弈", "VP2_basic": "施放时间减少\\n[矫捷翻滚]中可以同时使用\\n可多次发动", "VP2_explain": "[完美击球]\\n施放速度 20%%\\n\\n在[矫捷翻滚]施放过程中预输入该技能。\\n- 预输入时, [矫捷翻滚]终结攻击变更为[完美击球]终结攻击动作\\n- 总攻击力相同\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 攻击力 -50%% ", "VP2_special": "-" }, { "Skill_Code": "GunBlader_GetOnFire.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "70", "SP_Name": "夺命焰火", "Type": "VP", "VP1_name": "超能焰火", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[夺命焰火]\\n删除装填动作\\n减少最终射击前的僵直时间\\n\\n[双重散射]、 [广域散射]攻击后, 可以立即连接[夺命焰火]\\n\\n最终射击后, 可以立即连接[双重散射]、 [广域散射]", "VP1_special": "-", "VP2_name": "储备弹匣", "VP2_basic": "增加填装功能\\n部分技能施放时自动发动\\n范围增加", "VP2_explain": "[夺命焰火]\\n删除第1次、 第2次射击\\n施放时立即装填子弹\\n- 装填持续时间上限 : 10秒\\n装填子弹后按追加案件发动终结射击\\n- 总攻击力相同\\n\\n装填子弹后施放[双重散射]或[广域散射]时, 以强化[夺命焰火]终结射击发动\\n- 发动技能攻击力合算至终结射击攻击力\\n\\n射击范围 + 20%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_ViolentSmash.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "75", "SP_Name": "爆弹华尔兹", "Type": "VP", "VP1_name": "极限粉碎", "VP1_basic": "施放时间减少", "VP1_explain": "[爆弹华尔兹]\\n删除第1次爆炸, 直接施放第2次爆炸\\n第2次爆炸多段攻击次数 + 3次\\n- 总攻击力相同\\n\\n施放速度 20%%", "VP1_special": "-", "VP2_name": "坏家伙", "VP2_basic": "范围增加\\n可以同时施放[剑刃爆弹]", "VP2_explain": "[爆弹华尔兹]\\n献上藏有大量炸弹的花束后, 用爆弹剑下劈引发大范围爆炸。\\n- 总攻击力相同\\n\\n投掷过程中施放[剑刃爆弹]技能时, 下劈动作变更为刺击动作。\\n[剑刃爆弹]攻击力合算至爆炸攻击力\\n- 爆炸时适用[剑刃爆弹]特殊灼伤效果 ", "VP2_special": "-" }, { "Skill_Code": "GunBlader_TheNineBarrel.skl", "Job": "枪剑士", "Grow": "战线佣兵", "Icon": "图片", "SP_Lv": "80", "SP_Name": "覆灭之枪", "Type": "VP", "VP1_name": "明智之选", "VP1_basic": "赋予无敌状态\\n攻击力和冷却时间增加", "VP1_explain": "[覆灭之枪]\\n施放时无敌\\n\\n为覆灭之枪额外填充特殊火药后开火\\n\\n基本冷却时间变更为75秒\\n- 攻击力 +50%%", "VP1_special": "-", "VP2_name": "扳机狂喜", "VP2_basic": "施放时间减少\\n取消僵直\\n攻击力/冷却时间减少", "VP2_explain": "[覆灭之枪]\\n施放速度 20%%\\n\\n可以强制中断转职技能的施放后僵直并施放\\n\\n射击后可以立即移动\\n\\n基本冷却时间变更为25秒\\n- 攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_RapidMove.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "15", "SP_Name": "捷影步", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_CuveringFire.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "15", "SP_Name": "掩护射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Dead6.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "20", "SP_Name": "轮盘连射", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_SupriseCut.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "20", "SP_Name": "剑刃突刺", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_SuddenStrike.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "25", "SP_Name": "潜行射击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_BillDrill.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "25", "SP_Name": "利刃旋斩", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_MassedFire.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "30", "SP_Name": "游弹枪袭", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "GunBlader_AlphaStrike.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "35", "SP_Name": "全方位射击", "Type": "VP", "VP1_name": "秘密服务", "VP1_basic": "可以在其他动作中施放。", "VP1_explain": "[全方位射击]\\n布兰德出现, 代替暗刃发动攻击\\n可以在除[集结·暮光之翼]之外的技能过程中发动, 此时省略施放动作立即发动", "VP1_special": "-", "VP2_name": "露帕拉·比安卡", "VP2_basic": "范围增加\\n适用最高连击效果\\n取消僵直", "VP2_explain": "[全方位射击]\\n比尔和布兰德出现, 和暗刃一起乱射枪击清扫战场\\n- 总攻击力相同\\n\\n固定以最大连击数为标准进行射击\\n\\n可以强制中断射击技能施放后僵直并施放", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Caracole.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "35", "SP_Name": "回旋飞剑", "Type": "VP", "VP1_name": "旋转飞剑", "VP1_basic": "施放时间减少\\n聚集敌人强化\\n追加强制控制功能", "VP1_explain": "[回旋飞剑]\\n删除上挑, 涉及的同时投掷长刀\\n投掷的长刀在前方旋转, 吸引范围内敌人(包括霸体状态的敌人), 被命中的敌人会进入强制控制状态3秒\\n- 总攻击力相同\\n\\n长刀旋转大小 + 30%%", "VP1_special": "-", "VP2_name": "火力支援", "VP2_basic": "所受伤害减少\\n攻击力/冷却时间减少\\n自动施放[游弹枪袭] ", "VP2_explain": "[回旋飞剑]\\n施放技能过程中所受伤害 -70%%\\n\\n基本冷却时间变更为18秒\\n- 总攻击力 -10%%\\n\\n[游弹枪袭]处于可施放的状态时, 比尔会出现并施放[游弹枪袭]", "VP2_special": "-" }, { "Skill_Code": "GunBlader_Rampage.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "40", "SP_Name": "横扫", "Type": "VP", "VP1_name": "狂风巨浪", "VP1_basic": "施放时间减少\\n追加强制控制功能\\n追加聚集敌人\\n适用最高连击效果", "VP1_explain": "[枪刃乱舞]\\n斩击速度 + 30%%\\n斩击时强制控制敌人, 霸体状态的目标也会被吸附到前方\\n\\n无论是否输入技能键, 都固定以最大连击速度为标准施放", "VP1_special": "-", "VP2_name": "清扫指令", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[枪刃乱舞]\\n下达命令让组织肃清前方\\n随后出现下级暗刃清扫敌人\\n\\n[下级暗刃S : 这……这是个好机会, 得让统领留下深刻的印象。]", "VP2_special": "-" }, { "Skill_Code": "GunBlader_TheLastAttack.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "45", "SP_Name": "最后一击", "Type": "VP", "VP1_name": "黄昏剑士", "VP1_basic": "施放时间减少\\n取消僵直", "VP1_explain": "[疾光斩]\\n发动速度 + 50%%\\n\\n命中后可强制中断并施放暗刃的转职技能", "VP1_special": "-", "VP2_name": "最后的曙光", "VP2_basic": "赋予无敌状态\\n范围增加", "VP2_explain": "[疾光斩]\\n施放技能时进入无敌状态\\n\\n斩击范围 + 30%%", "VP2_special": "无敌" }, { "Skill_Code": "GunBlader_PointBlank.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "60", "SP_Name": "近敌灭杀", "Type": "VP", "VP1_name": "无形灭杀", "VP1_basic": "范围增加\\n无敌强化", "VP1_explain": "[近敌灭杀]\\n刺击距离 + 20%%\\n\\n刺击准备动作变更为无敌状态\\n射击结束后增加无敌时间", "VP1_special": "无敌、 聚集敌人、 控制敌人", "VP2_name": "暮光集结", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[近敌灭杀]\\n暗刃、 比尔和布兰德一起向前方的敌人射击\\n随后罗朗加入, 与暗刃一起对大范围敌人发起斩击\\n- 总攻击力相同\\n\\n[暮光啊, 集结吧。] ", "VP2_special": "-" }, { "Skill_Code": "GunBlader_HelixDive.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "70", "SP_Name": "大回旋坠斩", "Type": "VP", "VP1_name": "消除", "VP1_basic": "施放时间减少\\n变更为单次攻击\\n可以在空中施放\\n范围增加", "VP1_explain": "[大回旋坠斩]\\n准备动作后直接发动最终坠斩\\n- 删除射击和旋转斩击\\n- 总攻击力相同\\n\\n可以在空中或后跳中施放\\n\\n最终坠斩攻击范围 + 30%%", "VP1_special": "-", "VP2_name": "英勇俯冲", "VP2_basic": "可多次发动\\n初始化[潜行射击]的冷却时间", "VP2_explain": "[大回旋坠斩]\\n固定向前方旋转突进攻击周围敌人后落地\\n删除最后一击\\n- 总攻击力相同\\n\\n可以强制中断落地后僵直并施放[潜行射击]\\n- 强制中断时可以变更施放方向\\n施放时, 初始化[潜行射击]技能冷却时间\\n[潜行射击]攻击力 -50%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 25秒\\n- 攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_TacticalOffensive.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "75", "SP_Name": "致命焰火", "Type": "VP", "VP1_name": "快速决断", "VP1_basic": "施放时间减少\\n变更为原地施放\\n取消僵直", "VP1_explain": "[致命焰火]\\n将弹匣散布至周围后装填, 并在原地快速射击\\n- 总攻击力相同\\n\\n可以强制中断暗刃的转职技能的施放后僵直, 并施放该技能", "VP1_special": "-", "VP2_name": "隐退焰火", "VP2_basic": "移动功能强化\\n范围增加\\n删除连续按键功能\\n可多次发动", "VP2_explain": "[致命焰火]\\n施放中按键可以向对角线移动\\n- 删除原地范围射击、 后方射击\\n- 总攻击力相同\\n\\n移动射击攻击范围 + 50%%\\n\\n删除按技能键时增加攻击速度的功能\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "GunBlader_BlueWaveSlash.skl", "Job": "枪剑士", "Grow": "暗刃", "Icon": "图片", "SP_Lv": "80", "SP_Name": "碧波瞬斩", "Type": "VP", "VP1_name": "不可抗拒", "VP1_basic": "所受伤害减少\\n变更为单次攻击\\n攻击力和冷却时间增加", "VP1_explain": "[碧波瞬斩]\\n施放过程中所受伤害 -70%%\\n\\n蓄力后强力一闪攻击敌人1次\\n- 总攻击力相同\\n\\n基本冷却时间变更为58.5秒\\n- 总攻击力 30%%", "VP1_special": "-", "VP2_name": "迅影瞬斩", "VP2_basic": "范围增加\\n取消僵直", "VP2_explain": "[碧波瞬斩]\\n施放时, 罗朗会出现在另一边一起施放[碧波瞬斩]\\n- 总攻击力相同\\n\\n技能命中时, 可以强制中断并施放[疾光斩]技能\\n- 连接使用该技能时, 罗朗会一起施放[疾光斩]", "VP2_special": "-" }, { "Skill_Code": "Priest_HighSpeedSlash.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "魔镰之舞", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_EarthQuake.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "黑石雷鸣棍", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_Spincutter.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "回旋飞镰", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_Hedgehog.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "黑暗之刺", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_SpinningDeformation.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "厄运之轮", "Type": "VP", "VP1_name": "厄运之光", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n变更为单次攻击", "VP1_explain": "[厄运之轮]\\n[魔化 : 末日守卫者]状态下, 在原地交叉双臂并向前方挥出, 对敌人进行攻击\\n- 将命中的敌人拉向Y轴\\n\\n删除多段攻击\\n- 总攻击力相同\\n\\n[人形、 半魔化]状态下施放时, 不适用该属性", "VP1_special": "聚集敌人", "VP2_name": "快速分裂", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[厄运之轮]\\n[魔化 : 末日守卫者]状态下施放时, 变更为快速斩击敌人并移动的技能\\n\\n[人形、 半魔化]状态下施放时, 不适用该属性", "VP2_special": "-" }, { "Skill_Code": "Priest_DevilFist.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "恶魔之拳", "Type": "VP", "VP1_name": "噩梦之芽", "VP1_basic": "生命值恢复量增加\\n赋予速度增益效果\\n附加减速效果\\n恶魔能量恢复量增加", "VP1_explain": "[恶魔之拳]\\n消耗100恶魔能量, 对命中的敌人中最强的1名敌人附加3秒的恶意\\n恶意结束后, 复仇者回收恶意并获得增益效果\\n\\n恶意没有单独的攻击力, 被附上恶意的敌人死亡时, 立即回收恶意\\n- 对被附上恶意的敌人附加减速异常状态\\n- 回收恶意时恢复20%%的生命值\\n- 10秒内攻击速度和移动速度 + 10%%\\n[恶魔之拳]恶魔能量恢复量 + 50%%", "VP1_special": "-", "VP2_name": "恶魔冲击", "VP2_basic": "取消僵直\\n[恶魔之拳]连击强化", "VP2_explain": "[恶魔之拳]\\n可以强制中断转职技能命中后僵直并施放[恶魔之拳] (觉醒技能除外)\\n\\n可以强制中断[恶魔之拳]命中后僵直并施放转职技能 (觉醒技能除外)", "VP2_special": "-" }, { "Skill_Code": "Priest_Reaper.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "黑暗之触", "Type": "VP", "VP1_name": "瘟疫死亡使者", "VP1_basic": "施放时间减少\\n可多次发动", "VP1_explain": "[黑暗之触]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%\\n\\n可以在部分技能施放过程中无施放动作发动\\n- 可发动技能 : [回旋飞镰]、 [黑暗之刺]、 [恶魔之拳]、 [黑暗权能]、 [不朽战吼]、 [毁灭强击]、 [极恶洪流]\\n- [毁灭强击]、 [黑暗权能]VP1属性(魔化)技能在特定时间点以后可以施放", "VP1_special": "-", "VP2_name": "死亡之果", "VP2_basic": "范围增加\\n攻击力和冷却时间增加", "VP2_explain": "[黑暗之触]\\n在[魔化 : 末日守卫者]状态下施放时, 额外召唤恶魔之手\\n- 基本冷却时间变更为50秒\\n- 总攻击力 100%%\\n- 在人形或半魔化状态下施放时, 不适用属性\\n\\n攻击范围 +30%%\\n- 不论当前处于任何状态均适用", "VP2_special": "-" }, { "Skill_Code": "Priest_PowerOfDarkness.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "黑暗权能", "Type": "VP", "VP1_name": "冲动", "VP1_basic": "所受伤害减少\\n追踪", "VP1_explain": "[黑暗权能]\\n[魔化 : 末日守卫者]状态下施放时, 蹬地跳跃后追踪并攻击最强敌人\\n- 施放技能过程中所受伤害 -80%%\\n- 寻敌范围 : 角色前方800px\\n\\n[人形、 半魔化]状态下施放时, 不适用该属性", "VP1_special": "追踪", "VP2_name": "黑暗终结", "VP2_basic": "施放时间减少\\n追加聚集敌人\\n范围增加\\n变更为单次攻击", "VP2_explain": "[黑暗权能]\\n[魔化 : 末日守卫者]状态下施放时, 聚集恶魔气息后, 向下重击地面, 在周围引发冲击波\\n- 聚集恶魔气息时吸附周围的敌人\\n\\n- 删除抓挠、 爆炸攻击\\n- 总攻击力相同\\n\\n[魔化 : 末日守卫者]状态下施放时, 删除消耗恶魔能量时的爆炸攻击力增加率\\n- 消耗恶魔能量时, 黑暗冲击波攻击力增加率增加\\n- 总攻击力相同\\n\\n[人形、 半魔化]状态下施放时, 不适用该属性", "VP2_special": "-" }, { "Skill_Code": "Priest_PandemoniumEx.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "地狱之门", "Type": "VP", "VP1_name": "幽灵之门", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[地狱之门]\\n消耗150恶魔能量, 施放技能后可以移动\\n- 恶魔能量不足150时, 不发动该效果\\n\\n发射距离 +30%%", "VP1_special": "-", "VP2_name": "死亡之卷", "VP2_basic": "所受伤害减少\\n赋予速度增益效果\\n恶魔能量恢复到上限", "VP2_explain": "[地狱之门]\\n命中时获得有益增益\\n- 恶魔能量恢复到上限\\n- 攻击速度和移动速度 + 15%%, 效果持续10秒\\n- 所受伤害 -20%%, 效果持续10秒", "VP2_special": "-" }, { "Skill_Code": "Priest_DisasterEx.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "末日浩劫", "Type": "VP", "VP1_name": "末日狂想曲", "VP1_basic": "施放时间减少\\n附加诅咒", "VP1_explain": "[末日浩劫]\\n在[魔化 : 末日守卫者]状态下施放, 会在前方造成强烈的爆炸\\n- 总攻击力相同\\n- 被击中的敌人进入诅咒状态, 效果持续3秒\\n\\n[人形、 半魔化]状态下施放时, 不适用该属性", "VP1_special": "-", "VP2_name": "揭露", "VP2_basic": "移动功能强化\\n聚集敌人强化\\n施放时间减少\\n范围增加", "VP2_explain": "[末日浩劫]\\n吸附敌人的范围 + 50%%\\n- 吸附敌人的速度大幅增加\\n\\n- 跳跃移动速度大幅增加\\n\\n冲击波攻击范围 40%%", "VP2_special": "-" }, { "Skill_Code": "Priest_DarkHowling.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "不朽战吼", "Type": "VP", "VP1_name": "恶意怒吼", "VP1_basic": "恶魔能量恢复量增加\\n变更为单次攻击\\n施放时间减少\\n范围增加", "VP1_explain": "[不朽战吼]\\n在[魔化 : 末日守卫者]状态下施放时, 消耗恶魔能量, 发动1次怒吼\\n- 恶魔能量的消耗量以技能最大消耗值为基准\\n- 恶魔能量的消耗基准总攻击力相同\\n- 消耗100点恶魔能量、 恶魔能量低于100时, 不发动属性效果\\n- 在人形或半魔化状态下施放时, 不适用属性\\n\\n施放不朽战吼过程中, 无法变身为[魔化 : 末日守卫者]\\n\\n攻击范围 25%%\\n\\n攻击命中时, 无视怪物等级, 恢复60点恶魔能量", "VP1_special": "-", "VP2_name": "死寂之泣", "VP2_basic": "[邪魔再临]冷却时间减少\\n可多次发动\\n范围增加", "VP2_explain": "[不朽战吼]\\n[魔化 : 末日守卫者]状态下命中时, 每次攻击减少[邪魔再临]技能冷却时间1秒\\n- 在人形或半魔化状态下施放时, 不适用属性\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 单次攻击力 -50%%\\n\\n攻击范围 +30%%", "VP2_special": "-" }, { "Skill_Code": "Priest_DoomCrush.skl", "Job": "光职者(男)", "Grow": "惩戒者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "毁灭强击", "Type": "VP", "VP1_name": "毁灭之怒", "VP1_basic": "施放时间减少\\n追踪", "VP1_explain": "[毁灭强击]\\n变更为向最强的敌人突进后撕裂对方\\n- 追踪距离 : 角色前方900px\\n\\n删除强击、 黑暗冲击波攻击力\\n- 增加撕裂攻击力\\n- 总攻击力相同", "VP1_special": "追踪", "VP2_name": "毁灭冲击", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[毁灭强击]\\n施放时周围发生多个黑暗冲击波\\n\\n删除强击攻击\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Priest_DuckingStraight.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "俯冲直拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_DuckingUpper.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "俯冲翔拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_DuckingBodyBlow.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "俯冲腹拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_DivineCrush.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "圣拳锤击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_GorgeousCombination.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "圣拳连击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_Sidewind.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "瞬拳", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_ChoppingHammer.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "破碎之锤", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_MachineGunJab.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "刺拳猛击", "Type": "VP", "VP1_name": "闪烁机枪", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[刺拳猛击]\\n以肉眼看不见的速度闪烁刺拳对大范围敌人造成伤害\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "无尽机枪", "VP2_basic": "所受伤害减少\\n适用最高连击效果\\n恢复[干涸之泉]的使用次数", "VP2_explain": "[刺拳猛击]\\n施放过程中所受伤害 -70%%\\n\\n连击次数 + 5次, 删除最后锤击、 追击攻击\\n- 总攻击力相同\\n\\n固定以最大连击次数发动\\n\\n利用[干涸之泉]强制中断并施放[破碎之拳]时, 立即恢复[干涸之泉]能量。", "VP2_special": "-" }, { "Skill_Code": "Priest_CorkscrewBlow.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "旋涡重拳", "Type": "VP", "VP1_name": "旋涡飓风", "VP1_basic": "追加聚集敌人\\n施放时间减少", "VP1_explain": "[旋涡重拳]\\n旋转多段攻击时生成飓风, 删除最后一击\\n- 飓风持续3秒, 并吸附周围的敌人造成多段伤害\\n- 旋风多段攻击次数 : 10次\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "旋涡直拳", "VP2_basic": "施放时间减少\\n取消僵直\\n增加移动功能", "VP2_explain": "[旋涡重拳]\\n在手上汇聚力量后猛击敌人\\n- 直拳多段攻击次数 : 10次\\n- 总攻击力相同\\n\\n删除控制和聚集敌人的功能\\n\\n按向前方键施放时前进并发动直拳攻击\\n\\n可强制中断直拳攻击后僵直并施放[俯冲]、 [摆动] ", "VP2_special": "-" }, { "Skill_Code": "Priest_HeavenlyCombination.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "神圣组合拳", "Type": "VP", "VP1_name": "华丽组合拳", "VP1_basic": "施放时间减少\\n自动施放[圣拳连击]", "VP1_explain": "[神圣组合拳]\\n攻击速度 + 15%%\\n\\n在可施放[圣拳连击]的状态下, 由[幻影化身]的分身施放[圣拳连击]\\n\\n在[幻影化身]状态下施放技能过程中, 利用[干涸之泉]强制中断技能时, 会留下分身继续施放技能", "VP1_special": "-", "VP2_name": "双重组合拳", "VP2_basic": "施放时间减少\\n范围增加\\n增加移动功能", "VP2_explain": "[神圣组合拳]\\n第1击、 第2击攻击范围增加, 删除第3击\\n- 总攻击力相同\\n\\n按前方键或对角线键施放时, 向该方向滑行并攻击敌人", "VP2_special": "-" }, { "Skill_Code": "Priest_HurricaneRoll.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "极速飓风拳", "Type": "VP", "VP1_name": "无尽飓风", "VP1_basic": "聚集敌人强化\\n删除连续按键功能\\n可多次发动", "VP1_explain": "[极速飓风拳]\\n删除上勾拳, 摆拳攻击次数 -4次\\n- 总攻击力相同\\n\\n摆拳攻击速度 + 25%%\\n吸附力、 速度 + 30%%\\n攻击中移动速度 + 100%%\\n\\n连按技能键时, 不增加攻击速度\\n\\n变更为可填充3次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -25%%", "VP1_special": "-", "VP2_name": "旋风重锤", "VP2_basic": "赋予无敌状态\\n范围增加", "VP2_explain": "[极速飓风拳]\\n施放技能时进入无敌状态\\n\\n变更为用摆拳攻击3次敌人后, 发动强力上勾拳生成飓风\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "Priest_GatlingPunch.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "破碎之拳", "Type": "VP", "VP1_name": "爆炸加特林", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[破碎之拳]\\n连击次数固定为5次\\n- 总攻击力相同\\n\\n连击和终结攻击时发生神圣爆炸\\n- 爆炸攻击力与连击和终结攻击力相同\\n- 直接命中的敌人不被爆炸攻击 ", "VP1_special": "-", "VP2_name": "极限霸王拳", "VP2_basic": "所受伤害减少\\n适用最高连击效果\\n初始化[刺拳猛击]的冷却时间\\n恢复[干涸之泉]的使用次数", "VP2_explain": "[破碎之拳]\\n施放过程中所受伤害 -70%%\\n\\n连击次数增加5次, 删除终结爆炸\\n- 总攻击力相同\\n\\n始终以最大攻击次数和攻击速度发动\\n\\n攻击命中时初始化[刺拳猛击]冷却时间\\n- [刺拳猛击]攻击力 -28.5%%\\n\\n利用[干涸之泉]强制中断并连接[刺拳猛击]时, 立即恢复[干涸之泉]层数", "VP2_special": "-" }, { "Skill_Code": "Priest_DemolitionPunch.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "破坏之拳", "Type": "VP", "VP1_name": "追击之拳", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[破坏之拳]\\n在以角色为圆心的600px范围内, 追踪并攻击最强敌人\\n\\n摆拳命中后产生冲击波, 利用[干涸之泉]强制中断时也会产生冲击波\\n\\n冲击波大小 50%%", "VP1_special": "-", "VP2_name": "紧凑河流冲击", "VP2_basic": "施放时间减少\\n变更为单次攻击\\n取消僵直", "VP2_explain": "[破坏之拳]\\n发动速度 + 50%%\\n\\n攻击时不生成冲击波\\n- 总攻击力相同\\n\\n可以强制中断施放后僵直并施放[仲裁怒击]、 {超重拳], 且不消耗[干涸之泉]使用次数", "VP2_special": "-" }, { "Skill_Code": "Priest_NuclearPunch.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "仲裁怒击", "Type": "VP", "VP1_name": "快速核击", "VP1_basic": "施放时间减少\\n攻击力/冷却时间减少\\n攻击失败补正", "VP1_explain": "[仲裁怒击]\\n攻击前僵直 -50%%\\n\\n基本冷却时间变更为20秒\\n- 总攻击力 -50%%\\n\\n未命中时冷却时间变更为3秒", "VP1_special": "-", "VP2_name": "至高无上", "VP2_basic": "追加聚集敌人\\n变更为单次攻击\\n攻击力和冷却时间增加", "VP2_explain": "[仲裁怒击]\\n施放时, [幻影化身]被蓝拳使者吸收, 并将全部力量集中于拳头吸附周围敌人后进行打击, 造成巨大伤害\\n\\n基本冷却时间变更为60秒\\n- 总攻击力 50%%", "VP2_special": "-" }, { "Skill_Code": "Priest_AtomicChopper.skl", "Job": "光职者(男)", "Grow": "蓝拳使者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "超重拳", "Type": "VP", "VP1_name": "狂暴斩切者", "VP1_basic": "范围增加\\n追加强制控制功能\\n增加[干涸之泉]连击效果", "VP1_explain": "[超重拳]\\n第2击时引发强力冲击波, 使命中的敌人进入强制控制状态5秒\\n- 冲击波攻击力与第2击相同\\n- 直接命中的敌人不受冲击波伤害\\n\\n利用[干涸之泉]强制中断并施放[超重拳]时, 立即发动第2击 ", "VP1_special": "-", "VP2_name": "原子驱动", "VP2_basic": "变更为范围攻击技能\\n范围增加\\n强化[急速闪避]、 [干涸之泉]", "VP2_explain": "[超重拳]\\n施放时, 将原子驱动插入地面, 引爆神圣力对周围敌人造成伤害并形成神圣领域\\n进入神圣领域的敌人会受到多段攻击伤害\\n- 神圣领域多段攻击次数 : 25次\\n- 总攻击力相同\\n\\n神圣领域持续10秒, 领域内的蓝拳使者技能得到强化\\n[技能强化效果]\\n[急速闪避] - 增益持续时间变更为10秒\\n[干涸之泉] - 恢复时间 -50%% ", "VP2_special": "-" }, { "Skill_Code": "Priest_SlowHeal.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "5", "SP_Name": "缓慢愈合", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_BladeOfPureWhite.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "纯白之刃", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_RevengeOfLight.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "光之正义", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_SpearOfVictory.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "胜利之矛", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_CrossCrash.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "圣光十字", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_DeflectWall.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "圣光沁盾", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_FlashGlobe.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "圣光球", "Type": "VP", "VP1_name": "自由之翼", "VP1_basic": "可以在其他动作中施放。\\n攻击时间减少", "VP1_explain": "[圣光球]\\n施放除觉醒技能外转职技能时, 可以施放[圣光球]\\n- 删除施放动作\\n\\n球体多段攻击次数 -8次\\n- 总攻击力相同\\n\\n眩晕持续时间 +20%%\\n眩晕范围 +20%%\\n\\n[圣光琉璃碎]\\n施放除觉醒技能外转职技能时, 可以施放[圣光琉璃碎]\\n- 删除施放动作\\n\\n眩晕持续时间 +20%%\\n眩晕范围 +20%%\\n\\n[圣光守护]\\n变更为范围效果\\n- 基本冷却时间变更为30秒\\n- 屏障持续时间变更为3秒\\n- 屏障生命值比率 + 30%%\\n- 增益效果适用范围 -25%%", "VP1_special": "-", "VP2_name": "闪光追踪", "VP2_basic": "追踪\\n范围增加", "VP2_explain": "[圣光球]\\n技能发动时, 生成追踪范围内最强敌人的球体\\n- 范围内不存在敌人时, 无法使用技能\\n\\n球体大小 +30%%\\n\\n[圣光琉璃碎]\\n技能发动时, 生成追踪范围内最强敌人并爆炸的球体\\n- 范围内不存在敌人时, 无法使用技能\\n\\n球体大小 +30%%\\n\\n[圣光守护]\\n变更为范围效果\\n- 基本冷却时间变更为30秒\\n- 屏障持续时间变更为3秒\\n- 屏障生命值比率 + 30%%\\n- 增益效果适用范围 -25%%", "VP2_special": "追踪" }, { "Skill_Code": "Priest_Haptism.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "圣光聚合", "Type": "VP", "VP1_name": "雷米迪奥斯的洗礼", "VP1_basic": "聚集敌人强化\\n范围增加", "VP1_explain": "[圣光聚合]\\n聚集圣光之力, 变一次性引发爆炸\\n- 命中时, 可以吸附霸体状态的敌人\\n- 总攻击力相同\\n\\n爆炸范围 50%%\\n\\n[缓慢愈合]\\n变更为范围效果\\n- 生命值恢复量 -30%%\\n- 增益效果范围 -10%%\\n- 学习[圣灵之槌]后不生效", "VP1_special": "-", "VP2_name": "哈普提斯之祝福", "VP2_basic": "初始化[神圣之光]的冷却时间\\n可以同时使用[神圣之光]", "VP2_explain": "[圣光聚合]\\n施放时, 初始化[神圣之光]技能冷却时间\\n[神圣之光]攻击力 -50%%\\n\\n学习[圣灵之槌]后, [圣光聚合]技能施放过程中, 可以施放[神圣之光]\\n- 删除[神圣之光]施放动作, 合并攻击力\\n\\n[缓慢愈合]\\n变更为范围效果\\n- 生命值恢复量 -30%%\\n- 增益效果范围 -10%%\\n- 学习[圣灵之槌]后不生效", "VP2_special": "-" }, { "Skill_Code": "Priest_HammerOfContrition.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "忏悔之锤", "Type": "VP", "VP1_name": "米迦勒之锤", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[忏悔之锤]\\n绘制圣印, 从天上落下米歇尔之锤\\n- 总攻击力相同\\n\\n[生命源泉]\\n所有速度额外 +15%%\\n\\n光环效果范围 +35%%", "VP1_special": "-", "VP2_name": "巨力重锤", "VP2_basic": "攻击力和冷却时间增加\\n所受伤害减少", "VP2_explain": "[忏悔之锤]\\n基本冷却时间变更为28.8秒\\n总攻击力 + 100%%\\n\\n施放过程中所受伤害 -90%%\\n\\n[生命源泉]\\n所有速度额外 +15%%\\n\\n光环效果范围 +35%%", "VP2_special": "-" }, { "Skill_Code": "Priest_Judgement.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "正义审判", "Type": "VP", "VP1_name": "米歇尔的审判", "VP1_basic": "赋予无敌状态", "VP1_explain": "[正义审判]\\n施放圣者米歇尔的正义审判\\n- 施放时进入无敌状态\\n- 米歇尔的光刃多段攻击次数 : 10次\\n- 总攻击力相同\\n\\n[圣愈之风]\\n改为对队友赋予屏障\\n- 赋予屏障后角色可以行动\\n\\n生命值/魔法值恢复量比率额外 +15%%", "VP1_special": "无敌", "VP2_name": "正义执行", "VP2_basic": "施放时间减少\\n可以在其他动作中施放。", "VP2_explain": "[正义审判]\\n召唤光环向范围内所有敌人发射正义之矛后爆炸\\n- 总攻击力相同\\n\\n施放除觉醒技能外转职技能时, 可以施放[正义审判]\\n- 删除施放动作\\n\\n[圣愈之风]\\n改为对队友赋予屏障\\n- 赋予屏障后角色可以行动\\n\\n生命值/魔法值恢复量比率额外 +15%%", "VP2_special": "-" }, { "Skill_Code": "Priest_HealWind.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "圣愈之风", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_MiracleSpliter.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "圣光突袭", "Type": "VP", "VP1_name": "圣光奇袭", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[圣光突袭]\\n突进后, 删除终结攻击\\n- 总攻击力相同\\n\\n突进距离 + 50%%\\n光杖大小 + 50%%\\n\\n[净化]\\n解除异常状态数量变成无限\\n- 所有异常状态抗性 + 100%%, 效果持续3秒\\n- 增益适用范围 + 50%%\\n- 学习[圣灵之槌]后不生效", "VP1_special": "-", "VP2_name": "神圣屏障", "VP2_basic": "自动发动[圣光沁盾]", "VP2_explain": "[圣光突袭]\\n突进距离 -90%%, 变更为单次攻击\\n- 总攻击力相同\\n\\n在突进位置自动发动[圣光沁盾]\\n- [圣光沁盾]进入冷却时间时无法发动\\n\\n[净化]\\n解除异常状态数量变成无限\\n- 所有异常状态抗性 + 100%%, 效果持续3秒\\n- 增益适用范围 + 50%%\\n- 学习[圣灵之槌]后不生效", "VP2_special": "-" }, { "Skill_Code": "Priest_SpearOfDestiny.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "神圣之矛", "Type": "VP", "VP1_name": "灿烂之光的神罚者", "VP1_basic": "可多次发动\\n范围增加", "VP1_explain": "[神圣之矛]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 单次攻击力 -50%%\\n\\n大小 + 30%%\\n\\n[天启之珠]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- 对除自身之外的队友使用[神圣之光]技能时\\n- [圣愈之风]、 [圣佑结界]对队友施加恢复效果时\\n- 适用[惩罚之锤]属性伤害量增加减益效果时 (冷却时间5秒)\\n- 学习[圣灵之槌]后不生效", "VP1_special": "-", "VP2_name": "冈格尼尔", "VP2_basic": "追踪", "VP2_explain": "[神圣之矛]\\n向天空投掷两把神圣之矛后, 飞向前方范围内最强敌人并将其贯穿\\n- 范围内不存在敌人时, 无法使用技能\\n- 总攻击力相同\\n\\n[天启之珠]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- 对除自身之外的队友使用[神圣之光]技能时\\n- [圣愈之风]、 [圣佑结界]对队友施加恢复效果时\\n- 适用[惩罚之锤]属性伤害量增加减益效果时 (冷却时间5秒)\\n- 学习[圣灵之槌]后不生效", "VP2_special": "追踪" }, { "Skill_Code": "Priest_HollySanctuary.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "圣佑结界", "Type": "VP", "VP1_name": "天堂结界", "VP1_basic": "范围增加\\n攻击时间减少", "VP1_explain": "[圣佑结界]\\n魔法阵大小 +40%%\\n\\n学习[圣灵之槌]后, 立即发动最后一击爆炸\\n- 总攻击力相同\\n- 总生命值恢复量相同\\n\\n[学习圣灵之槌后效果不适用]\\n在指定位置生成圣域, 发生爆炸\\n- 圣域生命值恢复持续时间 : 5.5秒\\n- 总攻击力相同\\n- 总生命值恢复量相同", "VP1_special": "-", "VP2_name": "规制圣域", "VP2_basic": "可多次发动\\n生命值恢复量增加", "VP2_explain": "[圣佑结界]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 20秒\\n- 单次攻击力 -50%%\\n- 单次生命值恢复量 -50%%\\n\\n学习[圣灵之槌]后生命值恢复效果仅对自身适用\\n- 生命值恢复量 +30%%\\n\\n[学习圣灵之槌后效果不适用]\\n在指定位置生成圣域, 发生爆炸\\n- 圣域生命值恢复持续时间 : 5.5秒", "VP2_special": "-" }, { "Skill_Code": "Priest_DivineFlash.skl", "Job": "光职者(男)", "Grow": "光明骑士 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "神圣之光", "Type": "VP", "VP1_name": "神圣守护", "VP1_basic": "删除无色小晶块消耗量\\n所受伤害减少", "VP1_explain": "[神圣之光]\\n删除无色小晶块消耗量\\n\\n适用增益效果时, 所受伤害减少效果持续时间 +4.2秒\\n\\n[神圣洗礼 : 信仰之翼]\\n队员适用信仰效果时, 自身也适用信仰效果\\n- 信仰效果持续时间 -20秒\\n- 信仰效果持续时间内所受伤害 -10%%\\n- 学习[圣灵之槌]后不生效", "VP1_special": "-", "VP2_name": "速射闪光", "VP2_basic": "范围增加\\n赋予速度增益效果", "VP2_explain": "[神圣之光]\\n爆炸范围 +40%%\\n\\n学习[圣灵之槌]后获得速度增加增益\\n- 增益持续时间 : 10秒\\n- 所有速度 +10%%\\n\\n[神圣洗礼 : 信仰之翼]\\n队员适用信仰效果时, 自身也适用信仰效果\\n- 信仰效果持续时间 -20秒\\n- 信仰效果持续时间内所受伤害 -10%%\\n- 学习[圣灵之槌]后不生效", "VP2_special": "-" }, { "Skill_Code": "Priest_QuakeArea.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "落凤锤", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_GaleSmash.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "疾风打", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_RisingArea.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "升天阵", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_Suzaku.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "炎之式神 : 朱雀", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_HomeRun.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "星落打", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_HyunmooNew.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "式神 : 玄武", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "Priest_BeakHoNew.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "式神 : 白虎", "Type": "VP", "VP1_name": "白虎 - 合", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[式神 : 空之白虎]\\n落雷会攻击法珠, 法珠被击中后产生波动, 攻击范围内的所有敌人\\n- 共攻击5次, 最后生成更强的落雷\\n- 总攻击力相同\\n\\n攻击范围 25%%", "VP1_special": "-", "VP2_name": "白虎 - 雷", "VP2_basic": "追踪", "VP2_explain": "[式神 : 空之白虎]\\n进入地下城时, 白虎跟随驱魔师\\n\\n按技能键时白虎追踪前方范围\\n- 对范围内最强敌人降下落雷 (次数及间隔与原来相同)\\n- 通过共鸣发动时, 则落向被巨兵攻击的敌人\\n- 落雷冷却时间 : 16.5秒\\n- 落雷准备就绪时, 白虎会恢复原本的姿态进入待命状态", "VP2_special": "追踪" }, { "Skill_Code": "Priest_RepeatedSmash.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "狂乱锤击", "Type": "VP", "VP1_name": "狂乱锤击 : 乱", "VP1_basic": "聚集敌人强化\\n范围增加", "VP1_explain": "[狂乱锤击]\\n每次锤击生成冲击波\\n- 锤击攻击次数变为6次\\n- 吸附敌人的力量 +50%%\\n- 删除最后一击\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "狂乱锤击 - 怜", "VP2_basic": "施放时间减少\\n范围增加", "VP2_explain": "[狂乱锤击]\\n锤击和最后一击变更为大范围挥动的动作\\n- 锤击攻击次数变为2次\\n- 总攻击力相同\\n\\n连按或蓄气时, 不会增加速度\\n\\n锤击中按技能键(z)时, 立即发动最后一击", "VP2_special": "-" }, { "Skill_Code": "Priest_GiantSwing.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "疾风回旋破", "Type": "VP", "VP1_name": "疾空旋", "VP1_basic": "施放时间减少\\n追加聚集敌人", "VP1_explain": "[疾空旋风破]\\n旋转时形成旋风, 将周围的敌人聚拢到中心\\n\\n- 旋转次数变更为5次\\n- 总攻击力相同\\n\\n蓄气时, 即使不连按也能以最大速度旋转", "VP1_special": "聚集敌人", "VP2_name": "疾空引", "VP2_basic": "范围增加\\n朱雀共鸣强化", "VP2_explain": "[疾空旋风破]\\n挥舞的战斧借助朱雀之力, 更强烈地燃烧并旋转攻击敌人\\n\\n施放过程中[式神 : 热炎朱雀]产生共鸣时, 朱雀冷却时间及攻击力变成2.5倍", "VP2_special": "-" }, { "Skill_Code": "Priest_AtomicSmash.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "无双击", "Type": "VP", "VP1_name": "无双击 - 苍", "VP1_basic": "范围增加\\n强化速度增益功能", "VP1_explain": "[无双击]\\n将武器变为苍龙巨兵, 以水的力量挥舞攻击\\n\\n水的流动有助于身体的循环, 从而强化自身的气息\\n- 20秒内[式神契结 : 真龙]速度增加量 + 50%%", "VP1_special": "-", "VP2_name": "无双击 - 勇", "VP2_basic": "赋予无敌状态\\n取消僵直", "VP2_explain": "[无双击]\\n施放技能时进入无敌状态\\n- 无法蓄气施放\\n\\n在突进或者[疾风打]施放过程中施放时, 向前方突进并施放", "VP2_special": "无敌、 聚集敌人、 强控敌人 (抓取)" }, { "Skill_Code": "Priest_OceanDragon.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "海之式神 : 青龙", "Type": "VP", "VP1_name": "青龙 - 惊涛", "VP1_basic": "攻击时间减少\\n范围增加", "VP1_explain": "[式神 : 幻海青龙]\\n青龙向前突进并立即发动最后一击\\n- 突进时的攻击范围比之前更广\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "青龙 - 注", "VP2_basic": "可多次发动\\n不消耗共鸣层数", "VP2_explain": "[式神 : 幻海青龙]\\n可以最多蓄力2次后使用技能\\n- 每次填充冷却时间 : 16.5秒\\n- 单次攻击力 -45%%\\n\\n[式神之悟]共鸣效果不消耗使用次数", "VP2_special": "-" }, { "Skill_Code": "Priest_DangerousScale.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "逆鳞震", "Type": "VP", "VP1_name": "逆鳞震 - 缚", "VP1_basic": "增加强控敌人\\n自动施放[式神 : 地之玄武]", "VP1_explain": "[逆鳞震]\\n下劈时借助玄武之力, 更强烈地猛击地面, 强制控制1秒\\n\\n施放时若[式神 : 地之玄武]处于可施放状态, 则消耗玄武的冷却时间。 变更效果如下\\n- 玄武召唤出巨大石拳, 猛烈砸向地面, 并强制控制2秒\\n- 玄武地面冲击的攻击力与原玄武的总攻击力相同\\n- 无法蓄气施放", "VP1_special": "强控敌人", "VP2_name": "逆鳞震 - 升", "VP2_basic": "增加移动功能\\n范围增加", "VP2_explain": "[逆鳞震]\\n若在跳跃时按方向键, 则会向该方向跳跃并施放技能\\n\\n攻击范围 25%%\\n\\n蓄气施放时, 攻击范围增加率变更为25%%", "VP2_special": "-" }, { "Skill_Code": "Priest_TheBest7Hit.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "逆龙七杀", "Type": "VP", "VP1_name": "逆龙一击", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[逆龙七杀]\\n将全身的力量注入武器后, 攻击周围所有敌人\\n\\n攻击范围 20%%", "VP1_special": "-", "VP2_name": "胜利的三重奏 - 战", "VP2_basic": "各个连击分开使用\\n取消僵直", "VP2_explain": "[逆龙七杀]\\n将七杀分为3组连击使用\\n- 第1组连击 : 第1击、 第2击\\n- 第2组连击 : 第3击、 第4击\\n- 第3组连击 : 第5击、 第6击、 第7击\\n- 每组连击间自由行动时间 : 10秒\\n- 每组连击的首次攻击命中时触发后续攻击, 失败时该组连击无效, 等待下一组连击触发\\n- 总攻击力相同\\n\\n可强制中断巨兵系列技能的施放后僵直并立即施放组合攻击\\n- 每组连击的最后一击命中后, 可以强制中断施放后僵直并立即施放巨兵系列技能\\n\\n删除连击功能", "VP2_special": "-" }, { "Skill_Code": "Priest_DragonCircle.skl", "Job": "光职者(男)", "Grow": "驱魔师 (男)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "黄龙阵", "Type": "VP", "VP1_name": "升龙符 - 灭", "VP1_basic": "攻击时间减少\\n追踪", "VP1_explain": "[升龙·开阵]\\n法阵启动时, 立即为领域内的敌人贴上符咒\\n- 附着的符咒在造成4次伤害后爆炸\\n- 总攻击力相同", "VP1_special": "追踪", "VP2_name": "升龙阵 - 镇", "VP2_basic": "追加聚集敌人\\n变更为可以共鸣的技能", "VP2_explain": "[升龙·开阵]\\n四位式神同时释放力量, 在前方引发灾变\\n- 灾变中吸附周围敌人\\n- 灾变结束后真龙降临进行最后一击\\n- 总攻击力相同\\n\\n变更为可以共鸣的技能", "VP2_special": "聚集敌人" }, { "Skill_Code": "ATPriest_TalismanOfLightning.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "唤雷符", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RosaryStrike.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "木槵子经", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_TalismanOfOppression.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "束灵符", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_Exorcismus.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "驱邪咒", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_EffortSphere.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "和合之玉", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_TalismanOfSoulSteal.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "聚魂吸星符", "Type": "VP", "VP1_name": "心魂爆流", "VP1_basic": "聚集敌人强化\\n范围增加", "VP1_explain": "[聚魂吸星符]\\n球体更强力地吸附周围敌人\\n- 周围敌人吸附范围 + 30%%\\n- 周围敌人吸附力 + 30%%\\n\\n球体大小 + 30%%", "VP1_special": "-", "VP2_name": "水以流聚", "VP2_basic": "连接使用[束灵符]时追踪\\n可以在其他动作中施放。", "VP2_explain": "[聚魂吸星符]\\n存在被束灵符命中的敌人时, 在该敌人的位置生成球体\\n- 可以在转职技能施放过程中施放, 使用该功能时可以无施放动作立即施放 (觉醒技能除外)", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RosaryOf108Beads.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "百八念珠", "Type": "VP", "VP1_name": "无真言咒术", "VP1_basic": "删除范围爆炸\\n追踪\\n攻击时间减少", "VP1_explain": "[百八念珠]\\n删除控制使用及范围爆炸\\n- 施放时, 念珠会追踪驱魔师前方一定范围内最近的敌人并追加飞向敌人的功能\\n- 施放时, 念珠速度 + 30%%\\n- 施放时, 念珠大小 + 10%%", "VP1_special": "追踪", "VP2_name": "全业大灭术", "VP2_basic": "变更为常驻范围爆炸\\n范围增加\\n可多次发动", "VP2_explain": "[百八念珠]\\n基础施放变更为持续范围爆炸\\n- 施放时, 生成无数念珠, 对驱魔师周围大范围进行最多5次的多段攻击\\n- 空中施放变更为范围爆炸\\n- 施放时, 念珠速度 + 30%%\\n- 施放时, 爆炸范围 + 10%%\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_DragonWrath.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "龙魂之怒", "Type": "VP", "VP1_name": "海龙王击", "VP1_basic": "变更为范围攻击\\n所受伤害减少\\n增加连接使用[唤雷符]的功能", "VP1_explain": "[龙魂之怒]\\n施放时, 驱魔师与神龙一起升空后猛击地面, 造成大范围伤害\\n- 施放过程中所受伤害 -70%%\\n\\n[唤雷符]\\n[龙魂之怒]升空过程中可使用[唤雷符]\\n- 使用该功能时, 猛击过程中会降下雷电", "VP1_special": "-", "VP2_name": "激愤之势", "VP2_basic": "施放时间减少\\n可以在其他动作中施放。", "VP2_explain": "[龙魂之怒]\\n施放时, 分开前方的天空, 稍后在该位置降下神龙猛击\\n- 可以在转职技能施放过程中施放, 使用该功能时可以无施放动作立即施放 (觉醒技能除外)", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ImmobilityMagicLine.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "不动珠箔阵", "Type": "VP", "VP1_name": "咒缚", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[不动珠箔阵]\\n[不动珠箔阵]发动后结束施放动作\\n- 攻击范围 + 20%%", "VP1_special": "-", "VP2_name": "无碍自在", "VP2_basic": "赋予无敌状态\\n追加强制控制功能", "VP2_explain": "[不动珠箔阵]\\n施放技能时进入无敌状态\\n- 使攻击中目标进入强制控制状态", "VP2_special": "无敌、 聚集敌人、 控制敌人" }, { "Skill_Code": "ATPriest_TalismanOfTimeBomb.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "因果业火符", "Type": "VP", "VP1_name": "业火罗网", "VP1_basic": "追加强制控制功能\\n攻击时间减少\\n范围增加", "VP1_explain": "[因果业火符]\\n魔法阵碰到敌人时, 强制控制敌人2秒\\n\\n爆炸攻击次数上限变更为3次\\n- 总攻击力相同\\n\\n范围大小 + 10%%", "VP1_special": "强控敌人", "VP2_name": "暴虐多臂符", "VP2_basic": "增加安装功能\\n追踪", "VP2_explain": "[因果业火符]\\n投掷因果业火符后立即爆炸\\n- 在被爆炸攻击到的所有敌人的身体上, 附着可以爆炸7次的因果业火符\\n- 附着的因果业火符持续10秒, 在持续期间赋予与[束灵符]相同的技能追踪功能", "VP2_special": "-" }, { "Skill_Code": "ATPriest_LifeDepriveDisposition.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "夺命大念阵", "Type": "VP", "VP1_name": "神龙升天祭", "VP1_basic": "追踪\\n范围增加", "VP1_explain": "[夺命大念阵]\\n施放时在地面生成魔法阵, 升天的神龙对范围内所有敌人进行多段攻击后爆炸\\n- 魔法阵在驱魔师周围500px内最强敌人的位置生成\\n- 仅在攻击范围内存在敌人时可以使用\\n\\n最终爆炸范围 + 10%%", "VP1_special": "追踪", "VP2_name": "脱命轻功术", "VP2_basic": "攻击力/冷却时间减少\\n初始化[缩地成寸]的冷却时间\\n取消僵直", "VP2_explain": "[夺命大念阵]\\n基本冷却时间变更为25秒\\n- 总攻击力 -50%%\\n\\n[缩地成寸]\\n施放[夺命大念阵]时, 初始化[缩地成寸]的冷却时间\\n\\n[夺命大念阵]念珠发射后, 可以施放[缩地成寸]", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RosaryWildShot.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "退魔阴阳符", "Type": "VP", "VP1_name": "魔魂爆炎阵", "VP1_basic": "施放时间减少", "VP1_explain": "[退魔阴阳符]\\n使用符咒生成爆炎阵\\n弹跳攻击结束后, 引发爆炎阵爆炸\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "魔魂合一", "VP2_basic": "范围增加\\n攻击力/冷却时间减少\\n增加连接使用[驱邪咒]的功能", "VP2_explain": "[退魔阴阳符]\\n施放时, 退魔阴阳符呈Z字形弹射, 攻击更大的范围\\n\\n基本冷却时间变更为24秒\\n总攻击力 -40%%\\n\\n[驱邪咒]\\n退魔阴阳符发射前可以施放[驱邪咒]\\n- 使用该功能时, 在前方召唤[驱邪咒]并发射", "VP2_special": "-" }, { "Skill_Code": "ATPriest_BigRosary.skl", "Job": "光职者(女)", "Grow": "驱魔师 (女)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "天坠阴阳玉", "Type": "VP", "VP1_name": "霹雳阴阳玉", "VP1_basic": "攻击时间减少", "VP1_explain": "[天坠阴阳玉]\\n下降速度增加; 并且删除下降攻击, 立即爆炸\\n- 下降速度 + 25%%\\n- 总攻击力相同", "VP1_special": "-", "VP2_name": "青天开辟", "VP2_basic": "攻击次数增加\\n追踪\\n攻击力和冷却时间增加", "VP2_explain": "[天坠阴阳玉]\\n施放时, 开启天空, 在一定时间内自动向驱魔师周围最强敌人降下念珠\\n- 小型念珠下降结束后或天空开启状态下再次按技能键时, 召唤巨型阴阳玉\\n- 无法在空中施放\\n- 有被束灵符]束缚的目标时, 念珠会优先追踪目标\\n\\n基本冷却时间变更为67.5秒\\n总攻击力 + 50%%", "VP2_special": "追踪" }, { "Skill_Code": "ATPriest_DualSlash.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "双重切割", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_CutInDash.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "冲刺一击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_Guillotine.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "虎影铁爪", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_LustHand.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "欲望之手", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_PrideAccel.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "傲慢之堕", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RollingRush.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "粉碎回旋击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_SlothBody.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "怠惰之息", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_GreedTheLurker.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "贪婪之刺", "Type": "VP", "VP1_name": "无限贪婪", "VP1_basic": "可以在施放恶魔技能过程中使用\\n攻击力和冷却时间增加\\n强制控制功能强化", "VP1_explain": "[贪婪之刺]\\n可以在施放恶魔系技能过程中发动\\n\\n基本冷却时间变更为40秒\\n\\n吞噬效果强化, 残影生成结束后造成多段伤害\\n- 残影持续时间 + 1秒\\n- 吞噬时造成多段伤害\\n- 总攻击力 100%%", "VP1_special": "-", "VP2_name": "永恒之根", "VP2_basic": "聚集敌人强化\\n强化罪业层数消耗效果", "VP2_explain": "[贪婪之刺]\\n生成影子时, 将敌人拉向技能中心\\n\\n影子生成在前方\\n\\n[七宗罪]\\n强化[贪婪之刺]消耗罪业层数时的效果\\n- 攻击范围增加率变更为70%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HandAwakenToSin.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "诱魔之手", "Type": "VP", "VP1_name": "堕落之手", "VP1_basic": "攻击失败补正\\n恶魔变身持续时间增加", "VP1_explain": "[诱魔之手]\\n未命中时, 冷却时间减少至2秒\\n\\n[原罪释放·净化]\\n恶魔状态下[诱魔之手]命中时, 适用以下效果\\n- 变身持续时间 + 12秒\\n- 不超过变身持续时间上限", "VP1_special": "-", "VP2_name": "罪恶快感", "VP2_basic": "施放时间减少\\n罪业层数获得量增加\\n自动施放[罪业加身]", "VP2_explain": "[诱魔之手]\\n攻击准备时间 -50%%\\n\\n命中一定时间后自动发动爆炸攻击\\n\\n罪业层数增加量 + 2\\n\\n[罪业加身]\\n[诱魔之手]命中后自动施放该技能\\n- 仅在[罪业加身]技能可施放状态下发动\\n- 自动施放时[七宗罪]技能的[罪业加身]生命值和魔法值恢复效果额外 + 7%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ScytheMssacre.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "终结战镰", "Type": "VP", "VP1_name": "湮灭之戮", "VP1_basic": "范围增加\\n追加聚集敌人\\n攻击次数及移动速度增加", "VP1_explain": "[终结战镰]\\n- 旋转斩击攻击强化\\n- 攻击范围 70%%\\n- 多段斩击可以吸附敌人\\n- 旋转次数 + 9次\\n- 总攻击力相同\\n- 旋转过程中移动速度 + 700%%\\n- 旋转过程中连按攻击键或技能快捷键时, 不会增加旋转速度", "VP1_special": "聚集敌人", "VP2_name": "血色边缘", "VP2_basic": "施放时间减少", "VP2_explain": "[终结战镰]\\n强制中断镰刀系列技能的施放后僵直立即施放时, 有以下效果: \\n- 省略准备动作\\n- 多段攻击次数 -3次\\n- 总攻击力相同\\n\\n[粉碎回旋击]\\n强制中断镰刀系列技能的施放后僵直立即施放时, 有以下效果: \\n- 施放过程中减少前进距离\\n- 省略准备动作\\n- 旋转多段攻击次数 -2次\\n- 总攻击力相同", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ScudTheWrath.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "愤怒之袭", "Type": "VP", "VP1_name": "愤怒节制", "VP1_basic": "移动功能强化\\n可以在空中施放\\n范围增加\\n追踪", "VP1_explain": "[愤怒之袭]\\n移动功能强化\\n- 斩击时可以沿Y轴移动\\n- 可以在175px以下的空中施放\\n- 前进距离 30%%\\n\\n攻击范围 +30%%\\n\\n施放过程中, 再次按技能键可以追击瞬间斩击命中的敌人", "VP1_special": "-", "VP2_name": "傲慢射线", "VP2_basic": "罪业层数消耗量增加\\n强化罪业层数消耗效果\\n可以同时使用[傲慢之堕]", "VP2_explain": "[愤怒之袭]\\n当罪业层数在3层以上时施放, 消耗所有罪业层数\\n\\n[七宗罪]\\n强化[愤怒之袭]消耗罪业层数时的效果\\n- 消耗4层 : + 17%%\\n- 消耗5层 : + 37%%\\n- 消耗6层 : + 57%%\\n- 消耗7层 : + 77%%\\n\\n[傲慢之堕]\\n可以在[愤怒之袭]施放过程中施放, 此时适用以下效果\\n- 在[愤怒之袭]技能路径上生成冲击波\\n- 不消耗罪业层数\\n- 消耗罪业层数时适用效果", "VP2_special": "-" }, { "Skill_Code": "ATPriest_EnviousKiss.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "嫉妒之吻", "Type": "VP", "VP1_name": "魅力无限", "VP1_basic": "追踪\\n范围增加\\n强制控制功能强化\\n赋予所受伤害减少效果", "VP1_explain": "[嫉妒之吻]\\n魅惑气息移动功能强化\\n- 追踪前方的敌人\\n- 移动速度 30%%\\n\\n魅惑效果强化\\n- 最后一击可发动距离 + 80%%\\n- 敌人僵直时间 + 100%%\\n- 魅惑时间 + 60%%\\n- 魅惑气息命中时, 魅惑时间内所受伤害 -20%%", "VP1_special": "部分无敌、 追踪、 强控敌人", "VP2_name": "危险诱惑", "VP2_basic": "变更为范围攻击\\n[罪业诱惑]范围增加", "VP2_explain": "[嫉妒之吻]\\n施放时, 使周围的所有敌人陷入魅惑\\n- 魅惑范围 : 与[罪业诱惑]诱惑范围相同\\n- 范围内没有敌人时无法使用\\n- 再次按技能键时, 魅惑发生爆炸\\n- 总攻击力相同\\n\\n[罪业诱惑]\\n诱惑范围 + 20%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_GluttonyVomit.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "暴食之噬", "Type": "VP", "VP1_name": "残暴吞食", "VP1_basic": "范围增加\\n聚集敌人强化\\n生命值恢复量增加\\n罪业层数获得量增加", "VP1_explain": "[暴食之噬]\\n攻击范围 +30%%\\n\\n吸收攻击强化\\n- 吸附力 + 30%%\\n- 生命值恢复量 +30%%\\n- 每次攻击罪业层数获得量 + 1", "VP1_special": "-", "VP2_name": "残暴化身", "VP2_basic": "变更为范围攻击\\n施放时间减少", "VP2_explain": "[暴食之噬]\\n对周围范围内的敌人进行攻击\\n\\n[七宗罪]\\n消耗罪业层数时, 分身代替施放", "VP2_special": "-" }, { "Skill_Code": "ATPriest_SecondSoul.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "灵魂烙印 : 原罪冲击", "Type": "VP", "VP1_name": "极限冲击", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[灵魂烙印 : 原罪冲击]\\n施放时立即发动驱赶敌人攻击\\n\\n终结原罪爆炸攻击变更为原地下劈动作\\n\\n攻击范围 +30%%", "VP1_special": "-", "VP2_name": "炽热之魂", "VP2_basic": "变更为恶魔系技能\\n变更为单次攻击\\n变更为消耗罪业层数的技能\\n附加无敌及移动速度增加效果", "VP2_explain": "[灵魂烙印 : 原罪冲击]\\n施放时, 变身为恶魔后将罪业附于武器, 向前方砸击\\n- 向前方砸击时引发原罪爆炸\\n- 总攻击力相同\\n\\n变更为消耗3个罪业层数的技能, 消耗罪业层数时, 适用以下效果\\n- 施放过程中进入无敌状态\\n- 移动速度增加17%%, 效果持续17秒", "VP2_special": "部分无敌" }, { "Skill_Code": "ATPriest_ThirdRib.skl", "Job": "光职者(女)", "Grow": "除恶者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "肋骨重塑 : 原罪战矛", "Type": "VP", "VP1_name": "混沌原罪", "VP1_basic": "无敌强化\\n施放时间减少", "VP1_explain": "[肋骨重塑 : 原罪战矛]\\n施放时, 立即无敌\\n\\n刺击持续时间 + 1秒\\n\\n再次按技能键时, 可立即发动终结攻击\\n\\n最后一击触手散开施放速度 + 25%%", "VP1_special": "无敌、 聚集敌人、 控制敌人", "VP2_name": "背弃之唇", "VP2_basic": "范围增加\\n赋予维持罪业层数上限的增益", "VP2_explain": "[肋骨重塑 : 原罪战矛]\\n将原罪烙印向地面广泛扩散, 用7根尖刺刺向天空后撕裂\\n\\n[七宗罪]\\n[肋骨重塑 : 原罪战矛]的终结攻击触手散开攻击命中时, 吸收敌人的原罪, 适用以下效果\\n- 7秒内, 罪业层数维持7", "VP2_special": "部分无敌、 强控敌人" }, { "Skill_Code": "ATPriest_CrossOfPunishment.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "惩戒十字", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_PatrolBomb.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "15", "SP_Name": "净化火焰瓶", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_PunishmentBlow.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "裁决之击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_EssenceOfPhlege.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "20", "SP_Name": "火焰精华", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HolyFlame.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "25", "SP_Name": "神焰", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_BloomingFlame.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "神焰疾降", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_JudgmentBlow.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "30", "SP_Name": "审判重击", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_FlameOfBaptism.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "神焰洗礼", "Type": "VP", "VP1_name": "燃烧的圣水", "VP1_basic": "施放时间减少\\n可多次发动", "VP1_explain": "[神焰洗礼]\\n洒出精华后自动点燃精华\\n- 洒出后可立即移动\\n\\n变更为可填充2次的技能\\n- 单次填充冷却时间 : 7.5秒\\n- 单次攻击力 -50%%\\n- 净化之焰攻击力相同", "VP1_special": "-", "VP2_name": "倾泻的洗礼", "VP2_basic": "自动施放[火焰精华]\\n所受伤害减少\\n范围增加", "VP2_explain": "[神焰洗礼]\\n大范围洒出大量精华\\n- 施放时自动施放[火焰精华]技能\\n- 攻击时同时适用[火焰精华]的伤害\\n- 若[火焰精华]处于冷却时间内, 则不发动\\n\\n施放过程中所受伤害 -50%%\\n\\n攻击范围 20%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_SummaryTiral.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "35", "SP_Name": "神焰斩", "Type": "VP", "VP1_name": "神焰审判", "VP1_basic": "变更为单次攻击\\n施放时间减少\\n范围增加", "VP1_explain": "[神焰斩]\\n只发动挥斩攻击\\n- 总攻击力相同\\n- 挥斩范围 + 50%%", "VP1_special": "-", "VP2_name": "铁律", "VP2_basic": "固定发动焚烧状态斩击\\n赋予无敌状态", "VP2_explain": "[神焰斩]\\n刺击命中时, 固定发动焚烧状态斩击\\n- 仅限在[神焰]状态下发动\\n- 斩击攻击后增加无敌判定\\n\\n刺击y轴范围 + 80%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_VirtuousFury.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "神焰怒火", "Type": "VP", "VP1_name": "怒火慈悲", "VP1_basic": "追加聚集敌人\\n范围增加\\n所受伤害减少", "VP1_explain": "[神焰怒火]\\n连续斩击命中的敌人将被吸附至正义审判者身前\\n\\n攻击范围 +30%%\\n\\n施放过程中所受伤害 -90%%", "VP1_special": "聚集敌人", "VP2_name": "审判者的选择", "VP2_basic": "部分技能可以同时使用\\n施放时间减少", "VP2_explain": "[神焰怒火]\\n连续斩击中可以预输入[审判重击]或[神焰疾降]技能\\n- 在最后一击发动预输入的技能\\n- 同时适用现有最后一击的伤害\\n\\n施放速度 30%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_Purification.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "40", "SP_Name": "净化之焰", "Type": "VP", "VP1_name": "燃烧的圣餐", "VP1_basic": "下调施放条件\\n强制控制功能强化\\n不消耗神焰能量层数", "VP1_explain": "[净化之焰]\\n施放时, 对600px范围内无神焰附着的敌人也引发爆炸\\n- 爆炸时, 焚烧持续时间 + 1秒\\n- 施放时不消耗神焰能量", "VP1_special": "-", "VP2_name": "祝圣", "VP2_basic": "自动施放[神焰]\\n范围增加", "VP2_explain": "[净化之焰]\\n凝聚神焰之力, 引发巨型爆炸\\n- 施放时自动施放[神焰]技能\\n- 同时适用神焰攻击伤害\\n- 删除焚烧效果\\n- [神焰]处于冷却时间时不会发动", "VP2_special": "无敌" }, { "Skill_Code": "ATPriest_Decollation.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "45", "SP_Name": "行刑", "Type": "VP", "VP1_name": "异教徒的终局", "VP1_basic": "立即适用神焰持续伤害效果\\n赋予无敌状态\\n增加蓄气功能", "VP1_explain": "[行刑]\\n攻击带有[异徒烙印]或处于焚烧状态的敌人时, 将一次性造成剩余的[神焰]持续伤害量, 并且控制敌人\\n- 仅限在[神焰]状态下发动\\n- 强制控制时间 : 2秒\\n\\n施放技能时进入无敌状态\\n\\n可以蓄气施放\\n- 维持时间上限 : 1秒", "VP1_special": "无敌、 强控敌人", "VP2_name": "炎魔执行官", "VP2_basic": "增加移动功能\\n攻击力和冷却时间增加", "VP2_explain": "[行刑]\\n将强大的神焰之力注入武器, 挥动武器行刑\\n- 仅限在[神焰]状态下发动\\n- 按向前方向键施放时, 向前移动攻击\\n\\n基本冷却时间变更为67.5秒\\n总攻击力 + 50%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_VortexOfHellFire.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "神焰漩涡", "Type": "VP", "VP1_name": "律法传道者", "VP1_basic": "施放时间减少\\n适用最高连击效果\\n范围增加", "VP1_explain": "[神焰漩涡]\\n旋转2圈后可以移动\\n- 仅限在[神焰]状态下发动\\n- 以最大连击标准发动\\n\\n攻击范围 40%%", "VP1_special": "-", "VP2_name": "劫火之舞", "VP2_basic": "旋转移动速度增加\\n适用最高连击效果\\n可多次发动", "VP2_explain": "[神焰漩涡]\\n只进行斩击攻击\\n- 总攻击力相同\\n- 旋转时移动速度 + 40%%\\n- 以最大连击标准发动\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RemovalTreason.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "逆炎灭罪", "Type": "VP", "VP1_name": "即刻执罚", "VP1_basic": "变更为单次攻击\\n施放时间减少\\n取消僵直", "VP1_explain": "[逆炎灭罪]\\n固定用横斩攻击\\n- 总攻击力相同\\n\\n可以强制中断转职技能施放后僵直并施放该技能; 可以强制中断横斩施放后僵直并施放转职技能", "VP1_special": "-", "VP2_name": "断罪火焰", "VP2_basic": "变更为单次攻击\\n范围增加\\n恢复神焰能量层数", "VP2_explain": "[逆炎灭罪]\\n上挥劈时, 地狱之火的斩击向前方前进并贯穿敌人\\n- 总攻击力相同\\n- 斩击前进距离 : 800px\\n\\n施放时自动进入[神焰]状态\\n- 神焰能量层数补充到上限", "VP2_special": "-" }, { "Skill_Code": "ATPriest_Dismember.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "裁决轮回斩", "Type": "VP", "VP1_name": "灭恶大天罚", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n攻击次数增加", "VP1_explain": "[裁决轮回斩]\\n固定发动空中施放动作\\n- 空中回转次数 -1次\\n- 被劈斩命中的敌人将被吸附至中心位置\\n\\n下劈后触发火焰, 造成多段伤害\\n- 仅限在[神焰]状态下发动\\n- 多段攻击次数 : 10次\\n- 总攻击力相同", "VP1_special": "聚集敌人", "VP2_name": "炼狱落花", "VP2_basic": "变更为单次攻击\\n范围增加\\n使敌人进入焚烧状态", "VP2_explain": "[裁决轮回斩]\\n向前方跳跃后, 全力劈斩造成伤害\\n- 总攻击力相同\\n- 输入前方方向键时增加跳跃距离\\n- 在[神焰]状态下施放时, 爆发[神焰]的火焰并向周围扩散\\n- 使被火焰命中的敌人进入焚烧状态", "VP2_special": "强控敌人" }, { "Skill_Code": "ATPriest_WheelOfPunishment.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "车轮刑", "Type": "VP", "VP1_name": "粉碎车轮刑", "VP1_basic": "攻击时间减少\\n聚集敌人强化\\n范围增加", "VP1_explain": "[车轮刑]\\n车轮滚动速度 +70%%\\n\\n车轮攻击变更为可以拖拽控制和霸体状态的对象\\n\\n车轮大小 +20%% ", "VP1_special": "-", "VP2_name": "连锁刑罚", "VP2_basic": "可以在施放部分技能过程中使用\\n攻击力/冷却时间减少", "VP2_explain": "[车轮刑]\\n可以在[审判重击]、 [裁决轮回斩]、 [补赎逆十字]技能施放过程中预输入施放\\n- 预输入施放时, 在目标技能的最后一击后, 车轮从地面弹起\\n\\n基本冷却时间变更为22.5秒\\n- 总攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_PrayerOfHeal.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "5", "SP_Name": "治愈祈祷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HolyFlash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "圣洁之光", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_SpearOfVictory.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "胜利之矛", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_LightOfHaptism.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "洗礼之光", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HolyLight.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "光芒守护", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ShineCross.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "光明惩戒", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_SaintFlash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "圣光烬盾", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_AriaOfCourage.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "勇气颂歌", "Type": "VP", "VP1_name": "天使颂歌", "VP1_basic": "施放时间减少", "VP1_explain": "[勇气颂歌]\\n大天使米迦勒出现, 代替光明骑士施放[勇气颂歌]\\n- 多段攻击间隔 -15%%\\n- 多段攻击次数 + 2次\\n- 总攻击力相同\\n\\n[新生圣歌]\\n大天使乌列尔出现, 和光明骑士一起施放[新生颂歌]\\n- 每秒生命值恢复量 + 35%%", "VP1_special": "-", "VP2_name": "天堂的行进曲", "VP2_basic": "范围增加\\n移动速度增加\\n所受伤害减少", "VP2_explain": "[勇气颂歌]\\n范围 + 40%%\\n\\n施放过程中适用以下效果\\n- 移动速度 + 200%%\\n- 所受伤害减少量额外 + 40%%\\n- 所有状态异常抗性增加量额外 + 30%%\\n\\n[新生圣歌]\\n大天使乌列尔出现, 和光明骑士一起施放[新生颂歌]\\n- 每秒生命值恢复量 + 35%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HolyCirclet.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "神圣锁环", "Type": "VP", "VP1_name": "神圣天使", "VP1_basic": "范围增加\\n攻击时间减少\\n赋予[圣洁之光]强化增益", "VP1_explain": "[神圣锁环]\\n拉贵尔在前方进行大范围攻击后, 为光明骑士赋予一定时间的惩恶天使增益效果\\n- 删除强制控制效果\\n- 攻击次数 : 10次\\n- 总攻击力相同\\n- 增益持续时间 : 15秒\\n\\n[圣洁之光]\\n惩恶天使增益效果\\n- 范围 + 25%%\\n- 穿过敌人并移动200px后爆炸\\n- 光移动速度增加\\n- 击退光移动路径上的敌人\\n\\n[圣光守护]\\n保护罩功能强化\\n- 保护罩持续时间 + 50%%\\n- 通过再次按下技能键进行爆炸攻击时, 保护罩不会消失\\n- 物理/魔法伤害减少效果与[圣佑之阵]重叠", "VP1_special": "-", "VP2_name": "神圣召唤", "VP2_basic": "变更为范围攻击\\n可以在施放[颂歌]时使用", "VP2_explain": "[神圣锁环]\\n对周围的敌人施放[神圣锁环]\\n- 攻击范围 : 600px\\n- 范围内存在敌人时可以施放技能\\n\\n可以在施放以下技能过程中施放该技能\\n- [勇气颂歌]\\n- [新生颂歌]\\n\\n[圣光守护]\\n保护罩功能强化\\n- 保护罩持续时间 + 50%%\\n- 通过再次按下技能键进行爆炸攻击时, 保护罩不会消失\\n- 物理/魔法伤害减少效果与[圣佑之阵]重叠", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ThunderOfCleans.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "忏悔之雷", "Type": "VP", "VP1_name": "奇迹之光", "VP1_basic": "施放时间减少\\n变更为单次攻击\\n范围增加", "VP1_explain": "[忏悔之雷]\\n直接施放最终闪电\\n- 删除多段闪电\\n- 总攻击力相同\\n- 最终闪电大小 + 35%%\\n\\n[复苏之光]\\n大天使拉法尔降临, 和光明骑士一起施放[复苏之光]\\n- [复苏之光]有效范围变更为全地图\\n- [复苏之光]复活对象的生命值/魔法值恢复量 + 15%%", "VP1_special": "-", "VP2_name": "救赎之手", "VP2_basic": "攻击时间减少\\n可以在施放[颂歌]时使用", "VP2_explain": "[忏悔之雷]\\n删除终结攻击, 多段攻击次数 + 5次\\n- 总攻击力相同\\n\\n可以在施放以下技能过程中施放该技能\\n- [勇气颂歌]\\n- [新生颂歌]\\n\\n施放颂歌时, 雷米尔会进行闪电攻击\\n- 攻击范围 : 与[勇气颂歌]相同\\n- 多段攻击次数 : 10次\\n- 总攻击力相同\\n\\n[复苏之光]\\n大天使拉法尔降临, 和光明骑士一起施放[复苏之光]\\n- [复苏之光]有效范围变更为全地图\\n- [复苏之光]复活对象的生命值/魔法值恢复量 + 15%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_GrandCrossCrash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "光明之杖", "Type": "VP", "VP1_name": "神圣十字", "VP1_basic": "范围增加\\n变更为单次攻击\\n附加眩晕效果\\n队员生命值/魔法值恢复量增加", "VP1_explain": "[神光十字]\\n神光十字攻击强化\\n- 大小 + 50%%\\n- 生成神光十字时击退附近敌人\\n- 删除撞击攻击\\n- 总攻击力相同\\n- 冲击波攻击使敌人眩晕3秒\\n\\n光之气息流出的裂痕功能强化\\n- 光杖地面裂痕使队友恢复20%%的生命值和魔法值\\n- 光杖地面裂痕持续时间 + 5秒", "VP1_special": "-", "VP2_name": "代理者的收割", "VP2_basic": "施放时间减少\\n取消僵直\\n队员生命值/魔法值恢复量增加", "VP2_explain": "[神光十字]\\n施放前僵直 -20%%\\n\\n可以强制中断转职技能的施放后僵直并施放 (觉醒技能除外)\\n\\n光之气息流出的裂痕功能强化\\n- 光杖地面裂痕使队友恢复20%%的生命值和魔法值\\n- 光杖地面裂痕持续时间 + 5秒", "VP2_special": "-" }, { "Skill_Code": "ATPriest_AriaOfRegeneration.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "新生颂歌", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RepentenceSmash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "忏悔重击", "Type": "VP", "VP1_name": "光之祈祷", "VP1_basic": "可多次发动\\n范围增加\\n聚集敌人强化", "VP1_explain": "[忏悔重击]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -50%%\\n\\n神光十字攻击强化\\n- 光杖大小 + 30%%\\n- 即使是无法抓取的敌人也会被吸附过来\\n- 第二次挥击命中时, 引发光之爆炸\\n- 光之爆炸攻击力 : 第二次挥击攻击力的11%%\\n- 总攻击力相同\\n\\n[圣光天启]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- [圣光灌注] : 属性伤害量增加效果持续5秒时\\n- [虔诚信念] : 增益效果持续时间更新效果发动时\\n- [新生颂歌] : 对队友施加恢复效果时\\n- [圣光普照] : 对队友施加恢复效果时", "VP1_special": "-", "VP2_name": "希望粉碎", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[忏悔重击]\\n只进行第2次挥击攻击\\n- 不再吸附敌人\\n- 总攻击力相同\\n\\n可以强制中断施放后僵直并施放转职技能 (觉醒技能除外)\\n\\n[圣光天启]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- [圣光灌注] : 属性伤害量增加效果持续5秒时\\n- [虔诚信念] : 增益效果持续时间更新效果发动时\\n- [新生颂歌] : 对队友施加恢复效果时\\n- [圣光普照] : 对队友施加恢复效果时", "VP2_special": "-" }, { "Skill_Code": "ATPriest_BlessOfAngel.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "圣洁之翼", "Type": "VP", "VP1_name": "圣洁之源", "VP1_basic": "范围增加\\n攻击次数增加", "VP1_explain": "[圣洁之翼]\\n以大天使的气息最大叠加的状态施放\\n- 爆炸范围 + 40%%\\n\\n受到祝福的队友获得以下效果\\n- 生成光电护盾10秒\\n- 对周围的敌人造成光属性多段伤害\\n- 光电护盾的攻击力 : 爆炸攻击力的1%%\\n- 总攻击力相同\\n\\n[神之教诲]\\n增益持续效果强化\\n- 切换房间后效果也不会消失\\n- 增益效果持续时间 + 2秒", "VP1_special": "-", "VP2_name": "吉布里尔的高洁之翼", "VP2_basic": "追踪\\n可以再次跳跃\\n可以减少下降速度", "VP2_explain": "[圣洁之翼]\\n- 删除追加输入技能键功能和爆炸攻击\\n\\n受到祝福的状态下攻击时, 吉普莉尔发动大天使的审判\\n- 大天使的审判发动次数 : 总共10次\\n- 大天使的审判发动冷却时间 : 0.5秒\\n- 总攻击力相同\\n\\n强化自身增益效果\\n- 在空中按跳跃键可再跳跃一次\\n- 在空中长按技能键时, 下降速度减少\\n\\n[神之教诲]\\n增益持续效果强化\\n- 切换房间后效果也不会消失\\n- 增益效果持续时间 + 2秒", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ProtectionOfUriel.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "圣佑之阵", "Type": "VP", "VP1_name": "乌列尔的夙愿", "VP1_basic": "范围增加\\n取消僵直\\n为队员赋予无敌效果", "VP1_explain": "[圣佑之阵]\\n结界范围 + 35%%\\n\\n可以强制中断结界生成后僵直并移动或施放技能\\n\\n结界内的队友获得以下效果\\n- 赋予无敌状态1.5秒\\n- 每次技能仅发动1次", "VP1_special": "-", "VP2_name": "崇高的誓言", "VP2_basic": "可以在其他动作中施放。\\n强化自身速度增益\\n为队员赋予无敌效果", "VP2_explain": "[圣佑之阵]\\n施放转职技能时可以发动 (觉醒技能除外)\\n\\n结界持续时间变更为1.5秒\\n\\n自身适用的攻击/移动/施放速度增加量 + 200%%\\n\\n结界内的队友获得以下效果\\n- 赋予无敌状态1.5秒\\n- 每次技能仅发动1次", "VP2_special": "-" }, { "Skill_Code": "ATPriest_MiracleChine.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "圣光普照", "Type": "VP", "VP1_name": "神圣的包容", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[圣光普照]\\n施放时, 召唤米迦勒的圣光球\\n- 持续3秒, 向范围内的敌人与队友发射1次奇迹之光\\n- 奇迹之光命中的敌人与队友适用圣光普照效果\\n- 删除攻击个体限制, 删除仅为1名敌人时的伤害增幅功能\\n\\n范围 + 45%%", "VP1_special": "-", "VP2_name": "米迦勒的清亮演奏", "VP2_basic": "施放时间减少\\n可以在施放[颂歌]时使用", "VP2_explain": "[圣光普照]\\n施放时, 召唤米迦勒的圣光球\\n- 持续3秒, 向范围内的敌人与队友发射1次奇迹之光\\n- 奇迹之光命中的敌人与队友适用圣光普照效果\\n- 删除攻击个体限制, 删除仅为1名敌人时的伤害增幅功能\\n\\n攻击和恢复次数上限 -50%%\\n- 总攻击力/恢复量相同\\n\\n可以在施放以下技能过程中施放该技能\\n- [勇气颂歌]\\n- [新生颂歌]", "VP2_special": "-" }, { "Skill_Code": "ATPriest_VortexOfHellFire.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "60", "SP_Name": "神焰漩涡", "Type": "VP", "VP1_name": "律法传道者", "VP1_basic": "施放时间减少\\n适用最高连击效果\\n范围增加", "VP1_explain": "[神焰漩涡]\\n旋转2圈后可以移动\\n- 仅限在[神焰]状态下发动\\n- 以最大连击标准发动\\n\\n攻击范围 40%%", "VP1_special": "-", "VP2_name": "劫火之舞", "VP2_basic": "旋转移动速度增加\\n适用最高连击效果\\n可多次发动", "VP2_explain": "[神焰漩涡]\\n只进行斩击攻击\\n- 总攻击力相同\\n- 旋转时移动速度 + 40%%\\n- 以最大连击标准发动\\n\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 12.5秒\\n- 单次攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RemovalTreason.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "70", "SP_Name": "逆炎灭罪", "Type": "VP", "VP1_name": "即刻执罚", "VP1_basic": "变更为单次攻击\\n施放时间减少\\n取消僵直", "VP1_explain": "[逆炎灭罪]\\n固定用横斩攻击\\n- 总攻击力相同\\n\\n可以强制中断转职技能施放后僵直并施放该技能; 可以强制中断横斩施放后僵直并施放转职技能", "VP1_special": "-", "VP2_name": "断罪火焰", "VP2_basic": "变更为单次攻击\\n范围增加\\n恢复神焰能量层数", "VP2_explain": "[逆炎灭罪]\\n上挥劈时, 地狱之火的斩击向前方前进并贯穿敌人\\n- 总攻击力相同\\n- 斩击前进距离 : 800px\\n\\n施放时自动进入[神焰]状态\\n- 神焰能量层数补充到上限", "VP2_special": "-" }, { "Skill_Code": "ATPriest_Dismember.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "75", "SP_Name": "裁决轮回斩", "Type": "VP", "VP1_name": "灭恶大天罚", "VP1_basic": "施放时间减少\\n追加聚集敌人\\n攻击次数增加", "VP1_explain": "[裁决轮回斩]\\n固定发动空中施放动作\\n- 空中回转次数 -1次\\n- 被劈斩命中的敌人将被吸附至中心位置\\n\\n下劈后触发火焰, 造成多段伤害\\n- 仅限在[神焰]状态下发动\\n- 多段攻击次数 : 10次\\n- 总攻击力相同", "VP1_special": "聚集敌人", "VP2_name": "炼狱落花", "VP2_basic": "变更为单次攻击\\n范围增加\\n使敌人进入焚烧状态", "VP2_explain": "[裁决轮回斩]\\n向前方跳跃后, 全力劈斩造成伤害\\n- 总攻击力相同\\n- 输入前方方向键时增加跳跃距离\\n- 在[神焰]状态下施放时, 爆发[神焰]的火焰并向周围扩散\\n- 使被火焰命中的敌人进入焚烧状态", "VP2_special": "强控敌人" }, { "Skill_Code": "ATPriest_WheelOfPunishment.skl", "Job": "光职者(女)", "Grow": "正义审判者", "Icon": "图片", "SP_Lv": "80", "SP_Name": "车轮刑", "Type": "VP", "VP1_name": "粉碎车轮刑", "VP1_basic": "攻击时间减少\\n聚集敌人强化\\n范围增加", "VP1_explain": "[车轮刑]\\n车轮滚动速度 +70%%\\n\\n车轮攻击变更为可以拖拽控制和霸体状态的对象\\n\\n车轮大小 +20%% ", "VP1_special": "-", "VP2_name": "连锁刑罚", "VP2_basic": "可以在施放部分技能过程中使用\\n攻击力/冷却时间减少", "VP2_explain": "[车轮刑]\\n可以在[审判重击]、 [裁决轮回斩]、 [补赎逆十字]技能施放过程中预输入施放\\n- 预输入施放时, 在目标技能的最后一击后, 车轮从地面弹起\\n\\n基本冷却时间变更为22.5秒\\n- 总攻击力 -50%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_PrayerOfHeal.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "5", "SP_Name": "治愈祈祷", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HolyFlash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "15", "SP_Name": "圣洁之光", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_SpearOfVictory.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "20", "SP_Name": "胜利之矛", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_LightOfHaptism.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "洗礼之光", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HolyLight.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "25", "SP_Name": "光芒守护", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ShineCross.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "光明惩戒", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_SaintFlash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "30", "SP_Name": "圣光烬盾", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_AriaOfCourage.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "勇气颂歌", "Type": "VP", "VP1_name": "天使颂歌", "VP1_basic": "施放时间减少", "VP1_explain": "[勇气颂歌]\\n大天使米迦勒出现, 代替光明骑士施放[勇气颂歌]\\n- 多段攻击间隔 -15%%\\n- 多段攻击次数 + 2次\\n- 总攻击力相同\\n\\n[新生圣歌]\\n大天使乌列尔出现, 和光明骑士一起施放[新生颂歌]\\n- 每秒生命值恢复量 + 35%%", "VP1_special": "-", "VP2_name": "天堂的行进曲", "VP2_basic": "范围增加\\n移动速度增加\\n所受伤害减少", "VP2_explain": "[勇气颂歌]\\n范围 + 40%%\\n\\n施放过程中适用以下效果\\n- 移动速度 + 200%%\\n- 所受伤害减少量额外 + 40%%\\n- 所有状态异常抗性增加量额外 + 30%%\\n\\n[新生圣歌]\\n大天使乌列尔出现, 和光明骑士一起施放[新生颂歌]\\n- 每秒生命值恢复量 + 35%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_HolyCirclet.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "35", "SP_Name": "神圣锁环", "Type": "VP", "VP1_name": "神圣天使", "VP1_basic": "范围增加\\n攻击时间减少\\n赋予[圣洁之光]强化增益", "VP1_explain": "[神圣锁环]\\n拉贵尔在前方进行大范围攻击后, 为光明骑士赋予一定时间的惩恶天使增益效果\\n- 删除强制控制效果\\n- 攻击次数 : 10次\\n- 总攻击力相同\\n- 增益持续时间 : 15秒\\n\\n[圣洁之光]\\n惩恶天使增益效果\\n- 范围 + 25%%\\n- 穿过敌人并移动200px后爆炸\\n- 光移动速度增加\\n- 击退光移动路径上的敌人\\n\\n[圣光守护]\\n保护罩功能强化\\n- 保护罩持续时间 + 50%%\\n- 通过再次按下技能键进行爆炸攻击时, 保护罩不会消失\\n- 物理/魔法伤害减少效果与[圣佑之阵]重叠", "VP1_special": "-", "VP2_name": "神圣召唤", "VP2_basic": "变更为范围攻击\\n可以在施放[颂歌]时使用", "VP2_explain": "[神圣锁环]\\n对周围的敌人施放[神圣锁环]\\n- 攻击范围 : 600px\\n- 范围内存在敌人时可以施放技能\\n\\n可以在施放以下技能过程中施放该技能\\n- [勇气颂歌]\\n- [新生颂歌]\\n\\n[圣光守护]\\n保护罩功能强化\\n- 保护罩持续时间 + 50%%\\n- 通过再次按下技能键进行爆炸攻击时, 保护罩不会消失\\n- 物理/魔法伤害减少效果与[圣佑之阵]重叠", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ThunderOfCleans.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "40", "SP_Name": "忏悔之雷", "Type": "VP", "VP1_name": "奇迹之光", "VP1_basic": "施放时间减少\\n变更为单次攻击\\n范围增加", "VP1_explain": "[忏悔之雷]\\n直接施放最终闪电\\n- 删除多段闪电\\n- 总攻击力相同\\n- 最终闪电大小 + 35%%\\n\\n[复苏之光]\\n大天使拉法尔降临, 和光明骑士一起施放[复苏之光]\\n- [复苏之光]有效范围变更为全地图\\n- [复苏之光]复活对象的生命值/魔法值恢复量 + 15%%", "VP1_special": "-", "VP2_name": "救赎之手", "VP2_basic": "攻击时间减少\\n可以在施放[颂歌]时使用", "VP2_explain": "[忏悔之雷]\\n删除终结攻击, 多段攻击次数 + 5次\\n- 总攻击力相同\\n\\n可以在施放以下技能过程中施放该技能\\n- [勇气颂歌]\\n- [新生颂歌]\\n\\n施放颂歌时, 雷米尔会进行闪电攻击\\n- 攻击范围 : 与[勇气颂歌]相同\\n- 多段攻击次数 : 10次\\n- 总攻击力相同\\n\\n[复苏之光]\\n大天使拉法尔降临, 和光明骑士一起施放[复苏之光]\\n- [复苏之光]有效范围变更为全地图\\n- [复苏之光]复活对象的生命值/魔法值恢复量 + 15%%", "VP2_special": "-" }, { "Skill_Code": "ATPriest_GrandCrossCrash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "光明之杖", "Type": "VP", "VP1_name": "神圣十字", "VP1_basic": "范围增加\\n变更为单次攻击\\n附加眩晕效果\\n队员生命值/魔法值恢复量增加", "VP1_explain": "[神光十字]\\n神光十字攻击强化\\n- 大小 + 50%%\\n- 生成神光十字时击退附近敌人\\n- 删除撞击攻击\\n- 总攻击力相同\\n- 冲击波攻击使敌人眩晕3秒\\n\\n光之气息流出的裂痕功能强化\\n- 光杖地面裂痕使队友恢复20%%的生命值和魔法值\\n- 光杖地面裂痕持续时间 + 5秒", "VP1_special": "-", "VP2_name": "代理者的收割", "VP2_basic": "施放时间减少\\n取消僵直\\n队员生命值/魔法值恢复量增加", "VP2_explain": "[神光十字]\\n施放前僵直 -20%%\\n\\n可以强制中断转职技能的施放后僵直并施放 (觉醒技能除外)\\n\\n光之气息流出的裂痕功能强化\\n- 光杖地面裂痕使队友恢复20%%的生命值和魔法值\\n- 光杖地面裂痕持续时间 + 5秒", "VP2_special": "-" }, { "Skill_Code": "ATPriest_AriaOfRegeneration.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "45", "SP_Name": "新生颂歌", "Type": "Up", "VP1_name": "-", "VP1_basic": "-", "VP1_explain": "-", "VP1_special": "-", "VP2_name": "-", "VP2_basic": "-", "VP2_explain": "-", "VP2_special": "-" }, { "Skill_Code": "ATPriest_RepentenceSmash.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "60", "SP_Name": "忏悔重击", "Type": "VP", "VP1_name": "光之祈祷", "VP1_basic": "可多次发动\\n范围增加\\n聚集敌人强化", "VP1_explain": "[忏悔重击]\\n变更为可填充2次的技能\\n- 每次填充冷却时间 : 15秒\\n- 单次攻击力 -50%%\\n\\n神光十字攻击强化\\n- 光杖大小 + 30%%\\n- 即使是无法抓取的敌人也会被吸附过来\\n- 第二次挥击命中时, 引发光之爆炸\\n- 光之爆炸攻击力 : 第二次挥击攻击力的11%%\\n- 总攻击力相同\\n\\n[圣光天启]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- [圣光灌注] : 属性伤害量增加效果持续5秒时\\n- [虔诚信念] : 增益效果持续时间更新效果发动时\\n- [新生颂歌] : 对队友施加恢复效果时\\n- [圣光普照] : 对队友施加恢复效果时", "VP1_special": "-", "VP2_name": "希望粉碎", "VP2_basic": "施放时间减少\\n取消僵直", "VP2_explain": "[忏悔重击]\\n只进行第2次挥击攻击\\n- 不再吸附敌人\\n- 总攻击力相同\\n\\n可以强制中断施放后僵直并施放转职技能 (觉醒技能除外)\\n\\n[圣光天启]\\n满足以下条件时当前冷却时间减少1秒 (最多25秒)\\n- [圣光灌注] : 属性伤害量增加效果持续5秒时\\n- [虔诚信念] : 增益效果持续时间更新效果发动时\\n- [新生颂歌] : 对队友施加恢复效果时\\n- [圣光普照] : 对队友施加恢复效果时", "VP2_special": "-" }, { "Skill_Code": "ATPriest_BlessOfAngel.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "70", "SP_Name": "圣洁之翼", "Type": "VP", "VP1_name": "圣洁之源", "VP1_basic": "范围增加\\n攻击次数增加", "VP1_explain": "[圣洁之翼]\\n以大天使的气息最大叠加的状态施放\\n- 爆炸范围 + 40%%\\n\\n受到祝福的队友获得以下效果\\n- 生成光电护盾10秒\\n- 对周围的敌人造成光属性多段伤害\\n- 光电护盾的攻击力 : 爆炸攻击力的1%%\\n- 总攻击力相同\\n\\n[神之教诲]\\n增益持续效果强化\\n- 切换房间后效果也不会消失\\n- 增益效果持续时间 + 2秒", "VP1_special": "-", "VP2_name": "吉布里尔的高洁之翼", "VP2_basic": "追踪\\n可以再次跳跃\\n可以减少下降速度", "VP2_explain": "[圣洁之翼]\\n- 删除追加输入技能键功能和爆炸攻击\\n\\n受到祝福的状态下攻击时, 吉普莉尔发动大天使的审判\\n- 大天使的审判发动次数 : 总共10次\\n- 大天使的审判发动冷却时间 : 0.5秒\\n- 总攻击力相同\\n\\n强化自身增益效果\\n- 在空中按跳跃键可再跳跃一次\\n- 在空中长按技能键时, 下降速度减少\\n\\n[神之教诲]\\n增益持续效果强化\\n- 切换房间后效果也不会消失\\n- 增益效果持续时间 + 2秒", "VP2_special": "-" }, { "Skill_Code": "ATPriest_ProtectionOfUriel.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "75", "SP_Name": "圣佑之阵", "Type": "VP", "VP1_name": "乌列尔的夙愿", "VP1_basic": "范围增加\\n取消僵直\\n为队员赋予无敌效果", "VP1_explain": "[圣佑之阵]\\n结界范围 + 35%%\\n\\n可以强制中断结界生成后僵直并移动或施放技能\\n\\n结界内的队友获得以下效果\\n- 赋予无敌状态1.5秒\\n- 每次技能仅发动1次", "VP1_special": "-", "VP2_name": "崇高的誓言", "VP2_basic": "可以在其他动作中施放。\\n强化自身速度增益\\n为队员赋予无敌效果", "VP2_explain": "[圣佑之阵]\\n施放转职技能时可以发动 (觉醒技能除外)\\n\\n结界持续时间变更为1.5秒\\n\\n自身适用的攻击/移动/施放速度增加量 + 200%%\\n\\n结界内的队友获得以下效果\\n- 赋予无敌状态1.5秒\\n- 每次技能仅发动1次", "VP2_special": "-" }, { "Skill_Code": "ATPriest_MiracleChine.skl", "Job": "光职者(女)", "Grow": "光明骑士 (女)", "Icon": "图片", "SP_Lv": "80", "SP_Name": "圣光普照", "Type": "VP", "VP1_name": "神圣的包容", "VP1_basic": "施放时间减少\\n范围增加", "VP1_explain": "[圣光普照]\\n施放时, 召唤米迦勒的圣光球\\n- 持续3秒, 向范围内的敌人与队友发射1次奇迹之光\\n- 奇迹之光命中的敌人与队友适用圣光普照效果\\n- 删除攻击个体限制, 删除仅为1名敌人时的伤害增幅功能\\n\\n范围 + 45%%", "VP1_special": "-", "VP2_name": "米迦勒的清亮演奏", "VP2_basic": "施放时间减少\\n可以在施放[颂歌]时使用", "VP2_explain": "[圣光普照]\\n施放时, 召唤米迦勒的圣光球\\n- 持续3秒, 向范围内的敌人与队友发射1次奇迹之光\\n- 奇迹之光命中的敌人与队友适用圣光普照效果\\n- 删除攻击个体限制, 删除仅为1名敌人时的伤害增幅功能\\n\\n攻击和恢复次数上限 -50%%\\n- 总攻击力/恢复量相同\\n\\n可以在施放以下技能过程中施放该技能\\n- [勇气颂歌]\\n- [新生颂歌]", "VP2_special": "-" } ]