# region 潜影暗袭 套装 @register def stone_151(char: Character): ''' 暗影:潜藏之视线 技能伤害+11.5% ''' pass @register def stone_152(char: Character): ''' 暗影:潜形匿影之视线 技能伤害+13.5% ''' pass @register def stone_153(char: Character): ''' 暗影:潜藏之寒冷 技能伤害+14% ''' pass @register def stone_154(char: Character): ''' 暗影:潜形匿影之寒冷 技能伤害+16% ''' pass @register def stone_155(char: Character): ''' 暗影:潜藏之灼热 技能伤害+14% ''' pass @register def stone_156(char: Character): ''' 暗影:潜形匿影之灼热 技能伤害+16% ''' pass @register def stone_157(char: Character): ''' 暗影:潜藏之强风 技能伤害+12.5% ''' pass @register def stone_158(char: Character): ''' 暗影:潜藏藏影之强风 技能伤害+14.5% ''' pass @register def stone_159(char: Character): ''' 暗影:潜藏之狂音 技能伤害+12.5% ''' pass @register def stone_160(char: Character): ''' 暗影:潜藏藏影之狂音 技能伤害+14.5% ''' pass @register def stone_161(char: Character): ''' 暗影:潜藏之黑暗 技能伤害+12.5% ''' pass @register def stone_162(char: Character): ''' 暗影:潜藏藏影之黑暗 技能伤害+14.5% ''' pass # endregion # region 精灵国度 套装 @register def stone_163(char: Character): ''' 灵魂:精灵的庇护 技能伤害+11.5% ''' pass @register def stone_164(char: Character): ''' 灵魂:精灵王的热情庇护 技能伤害+13.5% ''' pass @register def stone_165(char: Character): ''' 灵魂:精灵的誓约 技能伤害+14% ''' pass @register def stone_166(char: Character): ''' 灵魂:精灵王的自由誓约 技能伤害+16% ''' pass @register def stone_167(char: Character): ''' 灵魂:精灵的冷静 技能伤害+14% ''' pass @register def stone_168(char: Character): ''' 灵魂:精灵王的灿烂寒芒 技能伤害+16% ''' pass @register def stone_169(char: Character): ''' 灵魂:精灵的指挥 技能伤害+12.5% ''' pass @register def stone_170(char: Character): ''' 灵魂:精灵王的渊博智慧 技能伤害+14.5% ''' pass @register def stone_171(char: Character): ''' 灵魂:精灵的心曲 技能伤害+12.5% ''' pass @register def stone_172(char: Character): ''' 灵魂:精灵王的矜贵心曲 技能伤害+14.5% ''' pass @register def stone_173(char: Character): ''' 灵魂:精灵的礼物 技能伤害+12.5% ''' pass @register def stone_174(char: Character): ''' 灵魂:精灵王的纯粹礼物 技能伤害+14.5% ''' pass # endregion # region 理想之黄金乡 套装 @register def stone_175(char: Character): ''' 黄金:无法舍离之傲慢 技能伤害+11.5% ''' pass @register def stone_176(char: Character): ''' 黄金:永恒依存之傲慢 技能伤害+13.5% ''' pass @register def stone_177(char: Character): ''' 黄金:无法触及之风暴 技能伤害+14% ''' pass @register def stone_178(char: Character): ''' 黄金:永恒难敌之风暴 技能伤害+16% ''' pass @register def stone_179(char: Character): ''' 黄金:无法竭尽之渴望 技能伤害+14% ''' pass @register def stone_180(char: Character): ''' 黄金:永恒延续之渴望 技能伤害+16% ''' pass @register def stone_181(char: Character): ''' 黄金:无法熄灭之怒火 技能伤害+12.5% ''' pass @register def stone_182(char: Character): ''' 黄金:永恒燃烧之怒火 技能伤害+14.5% ''' pass @register def stone_183(char: Character): ''' 黄金:无法逃避之消亡 技能伤害+12.5% ''' pass @register def stone_184(char: Character): ''' 黄金:永恒不甘之消亡 技能伤害+14.5% ''' pass @register def stone_185(char: Character): ''' 黄金:无法抵达之彼岸 技能伤害+12.5% ''' pass @register def stone_186(char: Character): ''' 黄金:永恒朝圣之彼岸 技能伤害+14.5% ''' pass # endregion # region 龙战八荒 套装 @register def stone_187(char: Character): ''' 龙战:雷霆之牙 技能伤害+11.5% ''' pass @register def stone_188(char: Character): ''' 龙战:雷霆万钧之牙 技能伤害+13.5% ''' pass @register def stone_189(char: Character): ''' 龙战:不灭斗志 技能伤害+14% ''' pass @register def stone_190(char: Character): ''' 龙战:万古不移之志 技能伤害+16% ''' pass @register def stone_191(char: Character): ''' 龙战:震天咆哮 技能伤害+14% ''' pass @register def stone_192(char: Character): ''' 龙战:震天动地之吼 技能伤害+16% ''' pass @register def stone_193(char: Character): ''' 龙战:焚心逆鳞 技能伤害+12.5% ''' pass @register def stone_194(char: Character): ''' 龙战:蚀骨焚心之鳞 技能伤害+14.5% ''' pass @register def stone_195(char: Character): ''' 龙战:征途宿命 技能伤害+12.5% ''' pass @register def stone_196(char: Character): ''' 龙战:四海降伏之威 技能伤害+14.5% ''' pass @register def stone_197(char: Character): ''' 龙战:血海孤征 技能伤害+12.5% ''' pass @register def stone_198(char: Character): ''' 龙战:烽火延绵之战 技能伤害+14.5% ''' pass # endregion # region 混沌净化 套装 @register def stone_199(char: Character): ''' 净化:寂静黑暗 技能伤害+11.5% ''' pass @register def stone_200(char: Character): ''' 净化:侵蚀永恒的寂静黑暗 技能伤害+13.5% ''' pass @register def stone_201(char: Character): ''' 净化:冷冽黑暗 技能伤害+14% ''' pass @register def stone_202(char: Character): ''' 净化:冻结冰霜的冷冽黑暗 技能伤害+16% ''' pass @register def stone_203(char: Character): ''' 净化:炽热黑暗 技能伤害+14% ''' pass @register def stone_204(char: Character): ''' 净化:燃烧伤痛的炽热黑暗 技能伤害+16% ''' pass @register def stone_205(char: Character): ''' 净化:锋利黑暗 技能伤害+12.5% ''' pass @register def stone_206(char: Character): ''' 净化:斩断生机的锋利黑暗 技能伤害+14.5% ''' pass @register def stone_207(char: Character): ''' 净化:无情黑暗 技能伤害+12.5% ''' pass @register def stone_208(char: Character): ''' 净化:抑制喜悲的无情黑暗 技能伤害+14.5% ''' pass @register def stone_209(char: Character): ''' 净化:光暗平衡 技能伤害+12.5% ''' pass @register def stone_210(char: Character): ''' 净化:达成和谐的光暗平衡 技能伤害+14.5% ''' pass # endregion # region 天命者的气运 套装 @register def stone_211(char: Character): ''' 幸运:蝴蝶之喜 技能伤害+11.5% ''' pass @register def stone_212(char: Character): ''' 幸运:蝴蝶启未来 技能伤害+13.5% ''' pass @register def stone_213(char: Character): ''' 幸运:蝴蝶之护 技能伤害+14% ''' pass @register def stone_214(char: Character): ''' 幸运:蝴蝶咒言灵 技能伤害+16% ''' pass @register def stone_215(char: Character): ''' 幸运:蝴蝶之美 技能伤害+14% ''' pass @register def stone_216(char: Character): ''' 幸运:蝴蝶美姿仪 技能伤害+16% ''' pass @register def stone_217(char: Character): ''' 幸运:蝴蝶之笑 技能伤害+12.5% ''' pass @register def stone_218(char: Character): ''' 幸运:蝴蝶笑颜开 技能伤害+14.5% ''' pass @register def stone_219(char: Character): ''' 幸运:蝴蝶之眸 技能伤害+12.5% ''' pass @register def stone_220(char: Character): ''' 幸运:蝴蝶辟新章 技能伤害+14.5% ''' pass @register def stone_221(char: Character): ''' 幸运:蝴蝶之运 技能伤害+12.5% ''' pass @register def stone_222(char: Character): ''' 幸运:蝴蝶盈天运 技能伤害+14.5% ''' pass # endregion # region 究极能量 套装 @register def stone_223(char: Character): ''' 突破:指引的极限 技能伤害+11.5% ''' pass @register def stone_224(char: Character): ''' 突破:指引极限的爆发 技能伤害+13.5% ''' pass @register def stone_225(char: Character): ''' 突破:变化的极限 技能伤害+14% ''' pass @register def stone_226(char: Character): ''' 突破:变化极限的爆发 技能伤害+16% ''' pass @register def stone_227(char: Character): ''' 突破:开启的极限 技能伤害+14% ''' pass @register def stone_228(char: Character): ''' 突破:开启极限的爆发 技能伤害+16% ''' pass @register def stone_229(char: Character): ''' 突破:穿梭的极限 技能伤害+12.5% ''' pass @register def stone_230(char: Character): ''' 突破:穿梭极限的爆发 技能伤害+14.5% ''' pass @register def stone_231(char: Character): ''' 突破:跨越的极限 技能伤害+12.5% ''' pass @register def stone_232(char: Character): ''' 突破:跨越极限的爆发 技能伤害+14.5% ''' pass @register def stone_233(char: Character): ''' 突破:震撼的极限 技能伤害+12.5% ''' pass @register def stone_234(char: Character): ''' 突破:震撼极限的爆发 技能伤害+14.5% ''' pass # endregion # region 造化自然 套装 @register def stone_235(char: Character): ''' 自然:造物恩惠 技能伤害+11.5% ''' pass @register def stone_236(char: Character): ''' 自然:天工开物之恩惠 技能伤害+13.5% ''' pass @register def stone_237(char: Character): ''' 自然:风流云散 技能伤害+14% ''' pass @register def stone_238(char: Character): ''' 自然:风起云涌之流转 技能伤害+16% ''' pass @register def stone_239(char: Character): ''' 自然:硕果累累 技能伤害+14% ''' pass @register def stone_240(char: Character): ''' 自然:春华秋实之说过 技能伤害+16% ''' pass @register def stone_241(char: Character): ''' 自然:宁静致远 技能伤害+12.5% ''' pass @register def stone_242(char: Character): ''' 自然:万物和合之宁静 技能伤害+14.5% ''' pass @register def stone_243(char: Character): ''' 自然:根深叶茂 技能伤害+12.5% ''' pass @register def stone_244(char: Character): ''' 自然:根深叶茂之生机 技能伤害+14.5% ''' pass @register def stone_245(char: Character): ''' 自然:百花争艳 技能伤害+12.5% ''' pass @register def stone_246(char: Character): ''' 自然:百花齐放之美丽 技能伤害+14.5% ''' pass # endregion # region 诸神黄昏之女武神 套装 @register def stone_247(char: Character): ''' 战场:闪耀的女武神手套 技能伤害+11.5% ''' pass @register def stone_248(char: Character): ''' 战场:灿烂的女武神手套 技能伤害+13.5% ''' pass @register def stone_249(char: Character): ''' 战场:闪耀的女武神誓言 技能伤害+14% ''' pass @register def stone_250(char: Character): ''' 战场:灿烂的女武神誓言 技能伤害+16% ''' pass @register def stone_251(char: Character): ''' 战场:闪耀的女武神手套 技能伤害+14% ''' pass @register def stone_252(char: Character): ''' 战场:灿烂的女武神奖章 技能伤害+16% ''' pass @register def stone_253(char: Character): ''' 战场:闪耀的女武神头盔 技能伤害+12.5% ''' pass @register def stone_254(char: Character): ''' 战场:灿烂的女武神头盔 技能伤害+14.5% ''' pass @register def stone_255(char: Character): ''' 战场:闪耀的女武神翅膀 技能伤害+12.5% ''' pass @register def stone_256(char: Character): ''' 战场:灿烂的女武神翅膀 技能伤害+14.5% ''' pass @register def stone_257(char: Character): ''' 战场:闪耀的女武神意志 技能伤害+12.5% ''' pass @register def stone_258(char: Character): ''' 战场:灿烂的女武神意志 技能伤害+14.5% ''' pass # endregion # region 青丘灵珠 套装 @register def stone_259(char: Character): ''' 永恒:清丽灵狐的信念 技能伤害+11.5% ''' pass @register def stone_260(char: Character): ''' 永恒:和谐灵狐的信念 技能伤害+13.5% ''' pass @register def stone_261(char: Character): ''' 永恒:清丽灵狐的誓言 技能伤害+14% ''' pass @register def stone_262(char: Character): ''' 永恒:和谐灵狐的誓言 技能伤害+16% ''' pass @register def stone_263(char: Character): ''' 永恒:清丽灵狐的力量 技能伤害+14% ''' pass @register def stone_264(char: Character): ''' 永恒:和谐灵狐的力量 技能伤害+16% ''' pass @register def stone_265(char: Character): ''' 永恒:清丽灵狐的宝石 技能伤害+12.5% ''' pass @register def stone_266(char: Character): ''' 永恒:和谐灵狐的宝石 技能伤害+14.5% ''' pass @register def stone_267(char: Character): ''' 永恒:清丽灵狐的心灵 技能伤害+12.5% ''' pass @register def stone_268(char: Character): ''' 永恒:和谐灵狐的心灵 技能伤害+14.5% ''' pass @register def stone_269(char: Character): ''' 永恒:清丽灵狐的意志 技能伤害+12.5% ''' pass @register def stone_270(char: Character): ''' 永恒:和谐灵狐的意志 技能伤害+14.5% ''' pass # endregion # region 群猎美学 套装 @register def stone_271(char: Character): ''' 狩猎:引路者的指引 技能伤害+11.5% ''' pass @register def stone_272(char: Character): ''' 狩猎:先知引路者的指引 技能伤害+13.5% ''' pass @register def stone_273(char: Character): ''' 狩猎:引路者的誓言 技能伤害+14% ''' pass @register def stone_274(char: Character): ''' 狩猎:先知引路者的誓言 技能伤害+16% ''' pass @register def stone_275(char: Character): ''' 狩猎:引路者的象征 技能伤害+14% ''' pass @register def stone_276(char: Character): ''' 狩猎:先知引路者的象征 技能伤害+16% ''' pass @register def stone_277(char: Character): ''' 狩猎:引路者的意志 技能伤害+12.5% ''' pass @register def stone_278(char: Character): ''' 狩猎:先知引路者的意志 技能伤害+14.5% ''' pass @register def stone_279(char: Character): ''' 狩猎:引路者的挚友 技能伤害+12.5% ''' pass @register def stone_280(char: Character): ''' 狩猎:先知引路者的挚友 技能伤害+14.5% ''' pass @register def stone_281(char: Character): ''' 狩猎:引路者的信号 技能伤害+12.5% ''' pass @register def stone_282(char: Character): ''' 狩猎:先知引路者的信号 技能伤害+14.5% ''' pass # endregion # region 冥思者的魔力领域 套装 @register def stone_283(char: Character): ''' 领域:魔力炽燃的线路 技能伤害+11.5% ''' pass @register def stone_284(char: Character): ''' 领域:魔力暴走的线路 技能伤害+13.5% ''' pass @register def stone_285(char: Character): ''' 领域:魔力炽燃的循环 技能伤害+14% ''' pass @register def stone_286(char: Character): ''' 领域:魔力暴走的循环 技能伤害+16% ''' pass @register def stone_287(char: Character): ''' 领域:魔力炽燃的调律 技能伤害+14% ''' pass @register def stone_288(char: Character): ''' 领域:魔力暴走的调律 技能伤害+16% ''' pass @register def stone_289(char: Character): ''' 领域:魔力炽燃的激发 技能伤害+12.5% ''' pass @register def stone_290(char: Character): ''' 领域:魔力暴走的激发 技能伤害+14.5% ''' pass @register def stone_291(char: Character): ''' 领域:魔力炽燃的增援 技能伤害+12.5% ''' pass @register def stone_292(char: Character): ''' 领域:魔力暴走的增援 技能伤害+14.5% ''' pass @register def stone_293(char: Character): ''' 领域:魔力炽燃的信号 技能伤害+12.5% ''' pass @register def stone_294(char: Character): ''' 领域:魔力暴走的信号 技能伤害+14.5% ''' pass # endregion # region 纳波尔通宝-祝福 套装 @register def stone_295(char: Character): ''' 祝福:溶溶暖阳 技能伤害+12.5% 技能范围+20% ''' pass @register def stone_296(char: Character): ''' 祝福:灼魂烈日 技能伤害+14.5% 技能范围+25% ''' pass @register def stone_297(char: Character): ''' 祝福:冽冽疾风 技能伤害+15% 所有速度+15% ''' pass @register def stone_298(char: Character): ''' 祝福:呼啸风暴 技能伤害+17% 所有速度+25% ''' pass @register def stone_299(char: Character): ''' 祝福:凉凉清波 技能伤害+15% 500px范围内的队员所受物理/魔法伤害-10% ''' pass @register def stone_300(char: Character): ''' 祝福:冰冻寒渊 技能伤害+17% 800px范围内的队员所受物理/魔法伤害-15% ''' pass # endregion # region 纳波尔通宝-贝亚娜 套装 @register def stone_301(char: Character): ''' 贝亚娜:再临的新生 技能伤害+12.5% 技能范围+5% 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) ''' pass @register def stone_302(char: Character): ''' 贝亚娜:轮回的新生 技能伤害+14.5% 技能范围+5% 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) ''' pass @register def stone_303(char: Character): ''' 贝亚娜:复始的记忆 技能伤害+15% 所有速度+5% 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) ''' pass @register def stone_304(char: Character): ''' 贝亚娜:永恒的记忆 技能伤害+17% 所有速度+7% 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) ''' pass @register def stone_305(char: Character): ''' 贝亚娜:持续的挑战 技能伤害+15% 所受伤害-5% 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) ''' pass @register def stone_306(char: Character): ''' 贝亚娜:无尽的挑战 技能伤害+17% 所受伤害-7% 融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次) 融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次) ''' pass # endregion # region 纳波尔通宝-创造 套装 @register def stone_307(char: Character): ''' 创造:变革之触 技能伤害+11% 特效伤害+10% ''' pass @register def stone_308(char: Character): ''' 创造:重构之触 技能伤害+12% 特效伤害+15% ''' pass @register def stone_309(char: Character): ''' 创造:变化的空间 技能伤害+4% 技能冷却时间-20%(觉醒技能除外) ''' pass @register def stone_310(char: Character): ''' 创造:错乱的空间 技能伤害+6% 技能冷却时间-20%(觉醒技能除外) ''' pass @register def stone_311(char: Character): ''' 创造:快进的时间 技能伤害+3.5% 释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外) -相同技能间存在10秒冷却时间 释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外) ''' pass @register def stone_312(char: Character): ''' 创造:扭曲的时间 技能伤害+5.5% 释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外) -相同技能间存在10秒冷却时间 释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外) ''' pass # endregion # region 纳波尔通宝-无知 套装 @register def stone_313(char: Character): ''' 无知:时降雷霆 技能伤害+4.5% 气候之力引发灾害攻击敌人。 -灾害伤害量:453600% -冷却时间:40秒 ''' pass @register def stone_314(char: Character): ''' 无知:灾祸无常 技能伤害+6.5% 气候之力引发灾害攻击敌人。 -灾害伤害量:453600% -冷却时间:40秒 ''' pass @register def stone_315(char: Character): ''' 无知:刹那遗忘 技能伤害+15% 赋予精灵的庇佑。 -为目标提供恢复 -每秒恢复0.5%的生命值/魔法值 ''' pass @register def stone_316(char: Character): ''' 无知:永恒遗忘 技能伤害+17% 赋予精灵的庇佑。 -为目标提供恢复 -每秒恢复0.5%的生命值/魔法值 生命值数值为70%及以下时,庇佑效果强化。 -每秒额外恢复0.5%的生命值/魔法值 生命值数值不足30%时,庇佑消失并立即恢复。(冷却时间300秒) -恢复30%的生命值/魔法值 -消失的庇佑于30秒后复原 ''' pass @register def stone_317(char: Character): ''' 无知:时沐甘露 技能伤害+15% 获得生命值最大值7%的[填充型保护罩]。 - 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。 - 持续恢复的技能除外 ''' pass @register def stone_318(char: Character): ''' 无知:天性非害 技能伤害+17% 进入霸体状态。 获得生命值最大值10%的[填充型保护罩]。 - 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。 - 持续恢复的技能除外 ''' pass # endregion # region 人造神通宝 @register def stone_319(char: Character): ''' 设计:初型辅助模块 -- 技能伤害+13.5% ''' pass @register def stone_320(char: Character): ''' 设计:初型辅助模块 35 技能伤害+12.5% 35级主动技能攻击力+7% ''' pass @register def stone_321(char: Character): ''' 设计:初型辅助模块 40 技能伤害+12.5% 40级主动技能攻击力+7% ''' pass @register def stone_322(char: Character): ''' 设计:初型辅助模块 45 技能伤害+12.5% 45级主动技能攻击力+7% ''' pass @register def stone_323(char: Character): ''' 设计:初型辅助模块 60 技能伤害+12.5% 60级主动技能攻击力+7% ''' pass @register def stone_324(char: Character): ''' 设计:初型辅助模块 70 技能伤害+12.5% 70级主动技能攻击力+7% ''' pass @register def stone_325(char: Character): ''' 设计:初型辅助模块 75 技能伤害+12.5% 75级主动技能攻击力+7% ''' pass @register def stone_326(char: Character): ''' 设计:初型辅助模块 80 技能伤害+12.5% 80级主动技能攻击力+7% ''' pass @register def stone_327(char: Character): ''' 设计:初型辅助模块 -- 技能伤害+14.5% 技能范围+7% ''' pass @register def stone_328(char: Character): ''' 设计:初型辅助模块 35 技能伤害+14.5% 35级主动技能攻击力 +12% 35级技能范围 +12% ''' pass @register def stone_329(char: Character): ''' 设计:初型辅助模块 40 技能伤害+14.5% 40级主动技能攻击力 +12% 40级技能范围 +12% ''' pass @register def stone_330(char: Character): ''' 设计:初型辅助模块 45 技能伤害+14.5% 45级主动技能攻击力 +12% 45级技能范围 +12% ''' pass @register def stone_331(char: Character): ''' 设计:初型辅助模块 60 技能伤害+14.5% 60级主动技能攻击力 +12% 60级技能范围 +12% ''' pass @register def stone_332(char: Character): ''' 设计:初型辅助模块 70 技能伤害+14.5% 70级主动技能攻击力 +12% 70级技能范围 +12% ''' pass @register def stone_333(char: Character): ''' 设计:初型辅助模块 75 技能伤害+14.5% 75级主动技能攻击力 +12% 75级技能范围 +12% ''' pass @register def stone_334(char: Character): ''' 设计:初型辅助模块 80 技能伤害+14.5% 80级主动技能攻击力 +12% 80级技能范围 +12% ''' pass @register def stone_335(char: Character): ''' 设计:初型附加模块 -- 技能伤害+13.5% ''' pass @register def stone_336(char: Character): ''' 设计:初型附加模块 35 技能伤害+12.5% 35级主动技能攻击力+7% ''' pass @register def stone_337(char: Character): ''' 设计:初型附加模块 40 技能伤害+12.5% 40级主动技能攻击力+7% ''' pass @register def stone_338(char: Character): ''' 设计:初型附加模块 45 技能伤害+12.5% 45级主动技能攻击力+7% ''' pass @register def stone_339(char: Character): ''' 设计:初型附加模块 60 技能伤害+12.5% 60级主动技能攻击力+7% ''' pass @register def stone_340(char: Character): ''' 设计:初型附加模块 70 技能伤害+12.5% 70级主动技能攻击力+7% ''' pass @register def stone_341(char: Character): ''' 设计:初型附加模块 75 技能伤害+12.5% 75级主动技能攻击力+7% ''' pass @register def stone_342(char: Character): ''' 设计:初型附加模块 80 技能伤害+12.5% 80级主动技能攻击力+7% ''' pass @register def stone_343(char: Character): ''' 设计:初型附加模块 -- 技能伤害+14.5% 技能范围+7% ''' pass @register def stone_344(char: Character): ''' 设计:初型附加模块 35 技能伤害+14.5% 35级主动技能攻击力 +12% 35级技能范围 +12% ''' pass @register def stone_345(char: Character): ''' 设计:初型附加模块 40 技能伤害+14.5% 40级主动技能攻击力 +12% 40级技能范围 +12% ''' pass @register def stone_346(char: Character): ''' 设计:初型附加模块 45 技能伤害+14.5% 45级主动技能攻击力 +12% 45级技能范围 +12% ''' pass @register def stone_347(char: Character): ''' 设计:初型附加模块 60 技能伤害+14.5% 60级主动技能攻击力 +12% 60级技能范围 +12% ''' pass @register def stone_348(char: Character): ''' 设计:初型附加模块 70 技能伤害+14.5% 70级主动技能攻击力 +12% 70级技能范围 +12% ''' pass @register def stone_349(char: Character): ''' 设计:初型附加模块 75 技能伤害+14.5% 75级主动技能攻击力 +12% 75级技能范围 +12% ''' pass @register def stone_350(char: Character): ''' 设计:初型附加模块 80 技能伤害+14.5% 80级主动技能攻击力 +12% 80级技能范围 +12% ''' pass @register def stone_351(char: Character): ''' 设计:初型信号模块 -- 技能伤害+13.5% ''' pass @register def stone_352(char: Character): ''' 设计:初型信号模块 35 技能伤害+12.5% 35级主动技能攻击力+7% ''' pass @register def stone_353(char: Character): ''' 设计:初型信号模块 40 技能伤害+12.5% 40级主动技能攻击力+7% ''' pass @register def stone_354(char: Character): ''' 设计:初型信号模块 45 技能伤害+12.5% 45级主动技能攻击力+7% ''' pass @register def stone_355(char: Character): ''' 设计:初型信号模块 60 技能伤害+12.5% 60级主动技能攻击力+7% ''' pass @register def stone_356(char: Character): ''' 设计:初型信号模块 70 技能伤害+12.5% 70级主动技能攻击力+7% ''' pass @register def stone_357(char: Character): ''' 设计:初型信号模块 75 技能伤害+12.5% 75级主动技能攻击力+7% ''' pass @register def stone_358(char: Character): ''' 设计:初型信号模块 80 技能伤害+12.5% 80级主动技能攻击力+7% ''' pass @register def stone_359(char: Character): ''' 设计:初型信号模块 -- 技能伤害+14.5% 技能范围+7% ''' pass @register def stone_360(char: Character): ''' 设计:初型信号模块 35 技能伤害+14.5% 35级主动技能攻击力 +12% 35级技能范围 +12% ''' pass @register def stone_361(char: Character): ''' 设计:初型信号模块 40 技能伤害+14.5% 40级主动技能攻击力 +12% 40级技能范围 +12% ''' pass @register def stone_362(char: Character): ''' 设计:初型信号模块 45 技能伤害+14.5% 45级主动技能攻击力 +12% 45级技能范围 +12% ''' pass @register def stone_363(char: Character): ''' 设计:初型信号模块 60 技能伤害+14.5% 60级主动技能攻击力 +12% 60级技能范围 +12% ''' pass @register def stone_364(char: Character): ''' 设计:初型信号模块 70 技能伤害+14.5% 70级主动技能攻击力 +12% 70级技能范围 +12% ''' pass @register def stone_365(char: Character): ''' 设计:初型信号模块 75 技能伤害+14.5% 75级主动技能攻击力 +12% 75级技能范围 +12% ''' pass @register def stone_366(char: Character): ''' 设计:初型信号模块 80 技能伤害+14.5% 80级主动技能攻击力 +12% 80级技能范围 +12% ''' pass # endregion