# Character migration regression checklist Last updated: 2026-07-10 ## Routes and imports - [ ] Open `/dcalc/home`, select a role, and enter Equipment, Skill, Forge, and Result. - [ ] Bind an assistant account, refresh its role list, and import a selected role through `roleId`. - [ ] Import a build by community ID and a skill build by skill code; verify the result refreshes. ## Equipment and oath configuration - [ ] Select and deselect weapon, subweapon (where supported), suit, universal, title/pet, treasure, oath suit, oath universal, and other oath entries. - [ ] Change trigger options, preview equipment, select an oath skill, and move preview suit/oath levels. - [ ] Select a suit rarity, double-click a suit icon, and verify all matching pieces are worn. - [ ] Repeat the double-click action and verify pieces remain worn rather than being toggled off. - [ ] Verify the latest Equipment change-source record describes the single or bulk action. ## Skill, forge, and result - [ ] Change skill levels, VP/UP selections, and bound awakening; verify exactly one eventual recalculation. - [ ] Edit equipment forging, oath adaptation, avatar, emblems, jade, and global options; refresh and confirm persistence. - [ ] Switch quickly between two roles, including one without saved data; verify neither equipment configuration nor skill-count overrides leak from the previous role. - [ ] Verify Result states: loading, error/retry, empty, and successful detail rendering. - [ ] Set a baseline, change skill counts, verify total and row deltas, then clear the baseline. - [ ] Confirm the result summary appears once per Equipment, Skill, and Forge page, while `/result` shows the full detail view. ## Automated validation ```sh cd frontendNew pnpm type-check pnpm build ``` Both commands passed locally on 2026-07-10 using the installed project dependencies.