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2024-11-04 15:00:40 +08:00

430 lines
20 KiB
Python

from core.basic.skill import 技能
from core.basic.character import Character
from core.basic.skill import 主动技能, 被动技能
class 技能0(主动技能):
名称 = "崩拳"
所在等级 = 15
等级上限 = 70
学习间隔 = 2
等级精通 = 60
CD = 6
MP = [30, 252]
无色消耗 = 0
data0 = [0, 4061, 4472, 4884, 5297, 5708, 6122, 6533, 6944, 7357, 7770, 8181, 8594, 9007, 9416, 9829, 10240, 10654, 11066, 11476, 11889, 12302, 12713, 13126, 13539, 13950, 14361, 14773, 15186, 15598, 16009, 16423, 16835, 17244, 17657, 18070, 18482, 18894, 19307, 19718, 20130, 20542, 20955, 21367, 21777, 22189, 22602, 23014, 23426, 23839, 24251, 24663, 25074, 25487, 25899, 26311, 26723, 27135, 27546, 27958, 28371, 28783, 29195, 29609, 30018, 30430, 30843, 31255, 31667, 32080, 32490]
hit0 = 1
TP成长 = 0.1
TP上限 = 7
class 技能1(被动技能):
名称 = '拳套精通'
所在等级 = 15
等级上限 = 10
基础等级 = 10
# 拳套精通cd
关联技能 = ['无']
冷却关联技能 = ['崩拳', '铁山靠', '碎骨', '寸拳', '升龙拳', '闪电之舞',
'纷影连环踢', '破碎拳', '回天连环击', '虎啸神拳', '无影脚', '雷霆之舞']
def 加成倍率(self, 武器类型):
return 1.0
def CD缩减倍率(self, 武器类型):
if 武器类型 == '拳套':
if self.等级 == 0:
return 1.0
else:
return (1 - 0.01 * self.等级)
else:
return 1.0
class 技能2(主动技能):
名称 = "铁山靠"
所在等级 = 25
等级上限 = 70
学习间隔 = 2
等级精通 = 60
CD = 7
MP = [50, 420]
无色消耗 = 0
data0 = [0, 5840, 6432, 7024, 7618, 8208, 8802, 9394, 9986, 10578, 11171, 11763, 12357, 12949, 13541, 14134, 14727, 15318, 15911, 16504, 17096, 17687, 18281, 18872, 19465, 20059, 20650, 21244, 21836, 22428, 23020, 23613, 24207, 24797, 25390, 25982, 26575, 27166, 27760, 28353, 28946, 29538, 30129, 30723, 31315, 31907, 32500, 33092, 33685, 34276, 34869, 35461, 36055, 36648, 37239, 37832, 38425, 39016, 39609, 40202, 40792, 41386, 41979, 42570, 43164, 43756, 44350, 44942, 45534, 46127, 46718]
hit0 = 1
TP成长 = 0.1
TP上限 = 7
class 技能3(主动技能):
名称 = "碎骨"
所在等级 = 25
等级上限 = 70
学习间隔 = 2
等级精通 = 60
CD = 7
MP = [50, 420]
无色消耗 = 0
data0 = [0, 5972, 6580, 7185, 7792, 8397, 9003, 9610, 10217, 10821, 11428, 12035, 12641, 13247, 13853, 14458, 15065, 15673, 16277, 16884, 17490, 18095, 18701, 19308, 19913, 20520, 21125, 21731, 22338, 22944, 23550, 24157, 24761, 25369, 25975, 26581, 27186, 27793, 28398, 29006, 29611, 30217, 30823, 31430, 32033, 32641, 33248, 33853, 34460, 35065, 35672, 36278, 36885, 37489, 38096, 38703, 39309, 39914, 40520, 41126, 41734, 42339, 42945, 43551, 44157, 44763, 45370, 45975, 46582, 47187, 47792]
hit0 = 1
TP成长 = 0.1
TP上限 = 7
class 技能4(被动技能):
名称 = '柔化肌肉'
所在等级 = 30
等级上限 = 15
基础等级 = 5
def 加成倍率(self, 武器类型):
if self.等级 == 0:
return 1.0
return round(1.125 + 0.015 * self.等级, 5)
class 技能5(被动技能):
名称 = '弱点感知'
所在等级 = 30
等级上限 = 20
基础等级 = 10
def 加成倍率(self, 武器类型):
if self.等级 == 0:
return 1.0
else:
if self.等级 <= 10:
return round(1.01 + 0.01 * self.等级, 5)
else:
return round(1.11 + 0.02 * (self.等级-10), 5)
class 技能6(主动技能):
名称 = "升龙拳"
所在等级 = 35
等级上限 = 70
学习间隔 = 2
等级精通 = 60
CD = 20
MP = [170, 1428]
无色消耗 = 1
data0 = [0, 3002, 3306, 3611, 3916, 4221, 4524, 4828, 5133, 5438, 5743, 6046, 6351, 6656, 6961, 7266, 7569, 7874, 8178, 8483, 8786, 9091, 9396, 9701, 10006, 10309, 10614, 10919, 11224, 11528, 11832, 12137, 12442, 12745, 13050, 13355, 13659, 13964, 14268, 14573, 14878, 15182, 15486, 15791, 16096, 16401, 16705, 17009, 17314, 17619, 17924, 18227, 18532, 18837, 19142, 19447, 19750, 20055, 20360, 20665, 20970, 21273, 21578, 21882, 22186, 22489, 22794, 23099, 23404, 23708, 24013]
hit0 = 4
data1 = [0, 2600, 2863, 3127, 3391, 3655, 3919, 4182, 4446, 4711, 4974, 5237, 5503, 5766, 6031, 6293, 6556, 6822, 7085, 7350, 7612, 7875, 8140, 8404, 8668, 8931, 9194, 9460, 9723, 9988, 10251, 10515, 10778, 11042, 11306, 11570, 11834, 12097, 12361, 12625, 12888, 13153, 13416, 13682, 13945, 14207, 14472, 14735, 15001, 15264, 15526, 15791, 16054, 16318, 16583, 16846, 17110, 17373, 17637, 17902, 18167, 18429, 18694, 18957, 19221, 19484, 19748, 20013, 20276, 20540, 20803]
hit1 = 1
TP成长 = 0.1
TP上限 = 5
演出时间 = 2.0
class 技能7(主动技能):
名称 = "寸拳"
所在等级 = 35
等级上限 = 70
学习间隔 = 2
等级精通 = 60
CD = 15
MP = [130, 1092]
无色消耗 = 1
data0 = [0, 13361, 14716, 16071, 17427, 18783, 20138, 21493, 22848, 24203, 25560, 26915, 28270, 29627, 30981, 32337, 33693, 35047, 36404, 37758, 39114, 40469, 41825, 43182, 44537, 45892, 47247, 48605, 49959, 51314, 52670, 54025, 55381, 56735, 58091, 59449, 60802, 62158, 63513, 64868, 66226, 67580, 68935, 70290, 71648, 73001, 74357, 75712, 77067, 78426, 79778, 81136, 82492, 83847, 85203, 86556, 87912, 89267, 90623, 91980, 93334, 94689, 96046, 97402, 98757, 100111, 101469, 102822, 104179, 105532, 106888]
hit0 = 1
TP成长 = 0.1
TP上限 = 5
是否有护石 = 1
演出时间 = 0.5
def 装备护石(self, char):
self.倍率 *= 1.33
class 技能8(主动技能):
名称 = "闪电之舞"
所在等级 = 40
等级上限 = 70
学习间隔 = 2
等级精通 = 60
CD = 20
MP = [180, 1512]
无色消耗 = 1
data0 = [0, 2869, 3160, 3453, 3742, 4034, 4325, 4616, 4908, 5199, 5491, 5782, 6074, 6365, 6656, 6947, 7240, 7529, 7822, 8111, 8403, 8694, 8985, 9277, 9568, 9858, 10150, 10441, 10733, 11023, 11315, 11605, 11897, 12188, 12479, 12770, 13064, 13353, 13645, 13936, 14228, 14518, 14810, 15101, 15392, 15683, 15976, 16265, 16557, 16847, 17139, 17430, 17722, 18012, 18304, 18595, 18886, 19177, 19469, 19759, 20051, 20340, 20634, 20925, 21217, 21507, 21800, 22090, 22381, 22672, 22964]
hit0 = 7
TP成长 = 0.1
TP上限 = 5
是否有护石 = 1
演出时间 = 2.2
def 装备护石(self, char):
self.hit0 += 2
self.倍率 *= 0.99
self.CDR *= 0.85
self.演出时间 = 2.7
class 技能9(主动技能):
名称 = "纷影连环踢"
所在等级 = 45
等级上限 = 70
学习间隔 = 2
等级精通 = 60
CD = 40
MP = [400, 3360]
无色消耗 = 2
data0 = [0, 932, 1028, 1122, 1218, 1311, 1406, 1500, 1597, 1690, 1786, 1881, 1975, 2070, 2164, 2259, 2354, 2448, 2543, 2638, 2733, 2828, 2923, 3016, 3111, 3206, 3302, 3395, 3491, 3585, 3680, 3774, 3869, 3964, 4059, 4152, 4247, 4343, 4438, 4532, 4626, 4721, 4816, 4911, 5005, 5099, 5195, 5290, 5384, 5479, 5574, 5668, 5763, 5857, 5952, 6048, 6144, 6236, 6331, 6426, 6522, 6615, 6709, 6804, 6901, 6994, 7090, 7184, 7279, 7372, 7468]
hit0 = 10
data1 = [0, 20711, 22813, 24915, 27016, 29118, 31218, 33319, 35420, 37523, 39624, 41725, 43827, 45927, 48028, 50130, 52232, 54333, 56434, 58534, 60635, 62737, 64839, 66941, 69042, 71142, 73243, 75345, 77447, 79549, 81650, 83751, 85852, 87953, 90054, 92155, 94257, 96358, 98460, 100561, 102662, 104763, 106865, 108968, 111068, 113169, 115270, 117371, 119472, 121572, 123676, 125776, 127877, 129978, 132080, 134181, 136285, 138385, 140486, 142587, 144688, 146790, 148890, 150992, 153093, 155194, 157295, 159397, 161497, 163598, 165700]
hit1 = 1
TP成长 = 0.1
TP上限 = 5
是否有护石 = 1
演出时间 = 4
def 装备护石(self, char):
self.hit0 = 20
self.power0 = 0.77
self.power1 = 1.21
self.演出时间 = 4.4
class 技能10(被动技能):
名称 = '武神步'
所在等级 = 48
等级上限 = 50
学习间隔 = 3
等级精通 = 40
def 加成倍率(self, 武器类型):
if self.等级 == 0:
return 1.0
return round(1.05 + 0.02 * self.等级, 5)
class 技能11(主动技能):
名称 = "武神强踢"
所在等级 = 50
等级上限 = 50
学习间隔 = 5
等级精通 = 40
CD = 145
MP = [900, 7559]
无色消耗 = 5
data0 = [0, 71667, 88283, 104900, 121521, 138139, 154757, 171377, 187996, 204612, 221231, 237849, 254468, 271084, 287702, 304322, 320940, 337559, 354179, 370797, 387413, 404031, 420651, 437270, 453886, 470505, 487124, 503742, 520361, 536978, 553598, 570215, 586832, 603453, 620070, 636687, 653307, 669924, 686543, 703161, 719780, 736398, 753016, 769635, 786252, 802873, 819488, 836108, 852727, 869345, 885962]
hit0 = 1
演出时间 = 0.5
class 技能12(主动技能):
名称 = "破碎拳"
所在等级 = 60
等级上限 = 50
学习间隔 = 2
等级精通 = 40
CD = 30
MP = [450, 1260]
无色消耗 = 1
data0 = [0, 31274, 34444, 37617, 40790, 43961, 47134, 50307, 53480, 56653, 59824, 62997, 66171, 69343, 72516, 75688, 78860, 82034, 85206, 88379, 91552, 94723, 97898, 101069, 104241, 107414, 110586, 113760, 116933, 120104, 123277, 126450, 129623, 132796, 135969, 139140, 142313, 145486, 148659, 151832, 155004, 158176, 161350, 164521, 167694, 170867, 174039, 177212, 180384, 183557, 186730]
hit0 = 1
TP成长 = 0.1
TP上限 = 5
是否有护石 = 1
演出时间 = 1.5
def 装备护石(self, char):
self.倍率 *= 1.28
class 技能13(主动技能):
名称 = "回天连环击"
所在等级 = 70
等级上限 = 50
学习间隔 = 2
等级精通 = 40
CD = 50
MP = [935, 1960]
无色消耗 = 2
data0 = [0, 4790, 5277, 5764, 6249, 6735, 7222, 7707, 8194, 8680, 9165, 9651, 10138, 10623, 11110, 11595, 12081, 12567, 13054, 13539, 14026, 14511, 14998, 15483, 15971, 16455, 16944, 17428, 17916, 18401, 18888, 19373, 19859, 20345, 20832, 21317, 21804, 22289, 22775, 23261, 23748, 24233, 24720, 25204, 25691, 26177, 26665, 27149, 27637, 28121, 28608]
hit0 = 1
data1 = [0, 9938, 10945, 11953, 12962, 13970, 14976, 15986, 16995, 18001, 19010, 20019, 21027, 22034, 23043, 24053, 25061, 26066, 27075, 28084, 29091, 30101, 31109, 32118, 33123, 34133, 35142, 36150, 37157, 38166, 39175, 40182, 41190, 42199, 43208, 44215, 45223, 46232, 47239, 48246, 49256, 50265, 51272, 52280, 53290, 54296, 55304, 56313, 57322, 58330, 59338]
hit1 = 1
data2 = [0, 14757, 16254, 17752, 19249, 20745, 22246, 23742, 25240, 26734, 28234, 29730, 31227, 32726, 34223, 35720, 37214, 38714, 40210, 41709, 43206, 44704, 46201, 47696, 49195, 50691, 52189, 53686, 55184, 56681, 58178, 59674, 61173, 62670, 64168, 65664, 67163, 68659, 70155, 71653, 73150, 74648, 76144, 77643, 79139, 80638, 82132, 83632, 85128, 86625, 88124]
hit2 = 1
data3 = [0, 19361, 21325, 23290, 25255, 27218, 29184, 31147, 33112, 35075, 37040, 39004, 40969, 42932, 44897, 46860, 48826, 50790, 52755, 54718, 56684, 58646, 60610, 62575, 64540, 66504, 68469, 70432, 72395, 74360, 76326, 78290, 80255, 82219, 84183, 86146, 88111, 90075, 92039, 94004, 95969, 97933, 99898, 101861, 103825, 105790, 107754, 109718, 111682, 113647, 115608]
hit3 = 1
TP成长 = 0.1
TP上限 = 5
是否有护石 = 1
演出时间 = 2.2
def 装备护石(self, char):
self.hit0 = 0
self.power1 = 1.42
self.power2 = 1.42
self.power3 = 1.28
class 技能14(主动技能):
名称 = "虎啸神拳"
所在等级 = 75
等级上限 = 50
学习间隔 = 2
等级精通 = 40
CD = 40
MP = [580, 4500]
无色消耗 = 3
data0 = [0, 2698, 2971, 3244, 3520, 3792, 4067, 4338, 4614, 4888, 5161, 5437, 5708, 5983, 6255, 6531, 6805, 7077, 7352, 7625, 7899, 8171, 8447, 8721, 8994, 9269, 9541, 9815, 10090, 10363, 10638, 10909, 11185, 11457, 11732, 12006, 12279, 12554, 12826, 13101, 13376, 13648, 13922, 14195, 14470, 14743, 15016, 15292, 15564, 15839, 16110]
hit0 = 15
data1 = [0, 26364, 29039, 31715, 34390, 37062, 39737, 42412, 45088, 47763, 50437, 53112, 55785, 58461, 61136, 63811, 66484, 69160, 71836, 74511, 77185, 79858, 82534, 85208, 87883, 90558, 93232, 95907, 98583, 101257, 103931, 106605, 109281, 111956, 114630, 117305, 119978, 122653, 125329, 128004, 130679, 133353, 136028, 138703, 141378, 144052, 146727, 149402, 152076, 154751, 157427]
hit1 = 1
data2 = [0, 6968, 7674, 8380, 9087, 9795, 10502, 11209, 11916, 12624, 13329, 14036, 14744, 15451, 16158, 16865, 17571, 18276, 18984, 19691, 20399, 21106, 21812, 22519, 23226, 23932, 24640, 25348, 26055, 26762, 27467, 28175, 28881, 29588, 30297, 31002, 31710, 32416, 33122, 33830, 34536, 35244, 35952, 36657, 37365, 38071, 38778, 39486, 40193, 40900, 41606]
hit2 = 1
是否有护石 = 1
def 装备护石(self, char):
self.hit0 = 15*2
self.power0 = 0.83
class 技能15(被动技能):
名称 = '神武之力'
所在等级 = 75
等级上限 = 50
学习间隔 = 3
等级精通 = 40
def 加成倍率(self, 武器类型):
if self.等级 == 0:
return 1.0
return round(1.22 + 0.02 * self.等级, 5)
class 技能16(主动技能):
名称 = "无影脚"
所在等级 = 80
等级上限 = 50
学习间隔 = 2
等级精通 = 40
CD = 45
MP = [800, 6000]
无色消耗 = 5
data0 = [0, 8499, 9361, 10223, 11084, 11946, 12809, 13670, 14532, 15395, 16257, 17119, 17984, 18846, 19706, 20568, 21432, 22294, 23155, 24020, 24880, 25741, 26606, 27468, 28328, 29191, 30053, 30915, 31777, 32639, 33501, 34363, 35230, 36091, 36953, 37815, 38678, 39537, 40401, 41261, 42123, 42986, 43850, 44712, 45575, 46436, 47298, 48160, 49023, 49883, 50745]
hit0 = 1
data1 = [0, 4297, 4731, 5168, 5605, 6040, 6474, 6910, 7348, 7782, 8217, 8654, 9091, 9527, 9960, 10397, 10832, 11269, 11705, 12141, 12577, 13015, 13448, 13883, 14319, 14756, 15192, 15628, 16065, 16499, 16933, 17370, 17807, 18242, 18677, 19115, 19551, 19987, 20421, 20859, 21294, 21730, 22165, 22600, 23037, 23473, 23910, 24345, 24779, 25216, 25651]
hit1 = 1
data2 = [0, 4301, 4738, 5174, 5611, 6047, 6484, 6919, 7356, 7794, 8230, 8666, 9100, 9537, 9975, 10410, 10848, 11283, 11719, 12157, 12593, 13028, 13465, 13903, 14338, 14776, 15212, 15647, 16085, 16521, 16958, 17394, 17830, 18266, 18703, 19140, 19575, 20012, 20449, 20886, 21321, 21759, 22195, 22629, 23068, 23503, 23941, 24379, 24813, 25248, 25685]
hit2 = 1
data3 = [0, 67200, 74017, 80832, 87651, 94468, 101286, 108103, 114920, 121738, 128554, 135372, 142189, 149007, 155825, 162641, 169458, 176276, 183095, 189909, 196727, 203547, 210363, 217182, 223999, 230815, 237633, 244452, 251267, 258084, 264903, 271720, 278536, 285353, 292172, 298989, 305805, 312624, 319442, 326258, 333076, 339892, 346710, 353528, 360344, 367161, 373981, 380799, 387614, 394432, 401250]
hit3 = 1
是否有护石 = 1
演出时间 = 2
def 装备护石(self, char):
self.hit0 = 0
self.hit1 = 0
self.hit2 = 0
self.power3 = 1.66
class 技能17(主动技能):
名称 = "极尽:霸皇断空拳"
所在等级 = 85
等级上限 = 50
学习间隔 = 5
等级精通 = 40
CD = 180
MP = [2500, 5000]
无色消耗 = 10
data0 = [0, 169618, 208949, 248279, 287613, 326944, 366276, 405607, 444940, 484271, 523604, 562934, 602268, 641600, 680930, 720262, 759594, 798927, 838258, 877589, 916920, 956254, 995586, 1034917, 1074249, 1113580, 1152913, 1192244, 1231575, 1270906, 1310241, 1349572, 1388903, 1428235, 1467567, 1506900, 1546231, 1585562, 1624892, 1664223, 1703556, 1742887, 1782218, 1821551, 1860884, 1900214, 1939547, 1978879, 2018210, 2057543, 2096874]
hit0 = 1
class 技能18(主动技能):
名称 = "雷霆之舞"
所在等级 = 95
等级上限 = 50
学习间隔 = 2
等级精通 = 40
CD = 60
MP = [870, 6750]
无色消耗 = 7
data0 = [0, 16542, 18220, 19896, 21576, 23253, 24932, 26609, 28289, 29965, 31644, 33324, 35001, 36680, 38358, 40037, 41713, 43392, 45070, 46748, 48426, 50105, 51782, 53460, 55138, 56817, 58494, 60172, 61852, 63530, 65208, 66887, 68565, 70243, 71922, 73598, 75277, 76954, 78634, 80311, 81989, 83666, 85345, 87025, 88702, 90382, 92058, 93737, 95415, 97093, 98771]
hit0 = 7
data1 = [0, 49625, 54659, 59694, 64728, 69763, 74799, 79833, 84867, 89899, 94935, 99971, 105004, 110040, 115073, 120108, 125144, 130177, 135211, 140245, 145280, 150314, 155349, 160385, 165418, 170453, 175485, 180522, 185556, 190590, 195625, 200659, 205694, 210730, 215763, 220798, 225830, 230866, 235901, 240935, 245970, 251004, 256038, 261075, 266107, 271142, 276175, 281211, 286247, 291280, 296316]
hit1 = 1
class 技能19(被动技能):
名称 = '疾风劲'
所在等级 = 95
等级上限 = 50
学习间隔 = 3
等级精通 = 40
def 加成倍率(self, 武器类型):
if self.等级 == 0:
return 1.0
else:
return round(1.18 + 0.02 * self.等级, 5)
class 技能20(主动技能):
名称 = "陨星灭天击"
所在等级 = 100
等级上限 = 50
学习间隔 = 5
等级精通 = 40
CD = 290
MP = [4028, 8056]
无色消耗 = 15
data0 = [0, 51726, 63721, 75715, 87708, 99703, 111697, 123691, 135687, 147681, 159675, 171670, 183663, 195658, 207652, 219646, 231642, 243636, 255630, 267625, 279618, 291614, 303608, 315601, 327596, 339590, 351585, 363580, 375573, 387567, 399562, 411556, 423552, 435545, 447540, 459535, 471528, 483523, 495517, 507511, 519506, 531501, 543496, 555488, 567482, 579477, 591472, 603466, 615460, 627455, 639450]
hit0 = 1
data1 = [0, 51726, 63721, 75715, 87708, 99703, 111697, 123691, 135687, 147681, 159675, 171670, 183663, 195658, 207652, 219646, 231642, 243636, 255630, 267625, 279618, 291614, 303608, 315601, 327596, 339590, 351585, 363580, 375573, 387567, 399562, 411556, 423552, 435545, 447540, 459535, 471528, 483523, 495517, 507511, 519506, 531501, 543496, 555488, 567482, 579477, 591472, 603466, 615460, 627455, 639450]
hit1 = 1
data2 = [0, 51726, 63721, 75715, 87708, 99703, 111697, 123691, 135687, 147681, 159675, 171670, 183663, 195658, 207652, 219646, 231642, 243636, 255630, 267625, 279618, 291614, 303608, 315601, 327596, 339590, 351585, 363580, 375573, 387567, 399562, 411556, 423552, 435545, 447540, 459535, 471528, 483523, 495517, 507511, 519506, 531501, 543496, 555488, 567482, 579477, 591472, 603466, 615460, 627455, 639450]
hit2 = 1
data3 = [0, 103451, 127438, 151428, 175417, 199404, 223394, 247383, 271372, 295361, 319349, 343339, 367327, 391315, 415304, 439292, 463282, 487271, 511259, 535249, 559237, 583226, 607216, 631202, 655190, 679180, 703169, 727157, 751147, 775135, 799124, 823112, 847102, 871090, 895078, 919068, 943057, 967046, 991034, 1015023, 1039013, 1063001, 1086990, 1110976, 1134966, 1158955, 1182942, 1206932, 1230921, 1254909, 1278899]
hit3 = 1
data4 = [0, 258629, 318593, 378566, 438540, 498511, 558485, 618454, 678427, 738401, 798372, 858344, 918317, 978286, 1038260, 1098231, 1158205, 1218177, 1278148, 1338122, 1398093, 1458064, 1518037, 1578004, 1637977, 1697949, 1757920, 1817894, 1877864, 1937837, 1997808, 2057782, 2117754, 2177724, 2237697, 2297670, 2357642, 2417615, 2477584, 2537557, 2597530, 2657502, 2717475, 2777440, 2837412, 2897386, 2957357, 3017331, 3077301, 3137274, 3197247]
hit4 = 1
class classChange(Character):
def __init__(self, equVersion=""):
self.实际名称 = 'striker_female'
self.名称 = '归元·散打'
self.角色 = '格斗家(女)'
self.角色类型 = '输出'
self.职业 = '散打'
# 用来筛CP武器的
self.转职 = '散打(女)'
self.武器选项 = ['拳套', '臂铠']
self.输出类型选项 = ['物理百分比']
self.防具精通属性 = ['力量']
self.类型 = '物理百分比'
self.武器类型 = '拳套'
self.防具类型 = '轻甲'
技能列表 = []
技能序号 = {}
i = 0
while i >= 0:
try:
tem = eval('技能'+str(i)+'()')
tem.基础等级计算()
技能序号[tem.名称] = i
技能列表.append(tem)
i += 1
except Exception:
i = -1
self.技能栏 = 技能列表
self.技能序号 = 技能序号
self.buff = 2.13
super().__init__(equVersion)