Files

109 lines
4.3 KiB
Python

# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
"""技能引用来源:archer/chimera/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
from core.character.refs.base import SkillRef
from core.character.refs.common import CommonSkillRefs, Awakening5SkillRefs, ComboSkillRefs
class ChimeraSkillRef(CommonSkillRefs, Awakening5SkillRefs, ComboSkillRefs):
"""archer.chimera 的技能引用;包含继承的公共技能。"""
__profession__ = 'archer.chimera'
AIR = SkillRef(name='环阿拉德狂飙', code='air', profession=__profession__)
"环阿拉德狂飙"
BEQUIET = SkillRef(name='肃静!', code='bequiet', profession=__profession__)
"肃静!"
BOUNCETABLE = SkillRef(name='巨镰斯诺克', code='bouncetable', profession=__profession__)
"巨镰斯诺克"
CEEEE = SkillRef(name='瞬影', code='ceeee', profession=__profession__)
"瞬影"
CEEEECLEAN = SkillRef(name='瞬影清除', code='ceeeeclean', profession=__profession__)
"瞬影清除"
CENTRIFUGALVENOM = SkillRef(name='环形毒液', code='centrifugalvenom', profession=__profession__)
"环形毒液"
CRACKARROW = SkillRef(name='凌跃一击', code='crackarrow', profession=__profession__)
"凌跃一击"
CROWNSHREDDER = SkillRef(name='王冠粉碎者', code='crownshredder', profession=__profession__)
"王冠粉碎者"
CUBEOFMATERIALISM = SkillRef(name='唯物主义魔方', code='cubeofmaterialism', profession=__profession__)
"唯物主义魔方"
DOUBLEHELIX = SkillRef(name='双重螺旋', code='doublehelix', profession=__profession__)
"双重螺旋"
FOURTHFORCE = SkillRef(name='利剑四重奏', code='fourthforce', profession=__profession__)
"利剑四重奏"
FRUITOFFAIL = SkillRef(name='败果之慧', code='fruitoffail', profession=__profession__)
"败果之慧"
FULLSWING = SkillRef(name='全力挥击', code='fullswing', profession=__profession__)
"全力挥击"
GRINDER = SkillRef(name='狂锯旋斧', code='grinder', profession=__profession__)
"狂锯旋斧"
HALFLESH = SkillRef(name='碎心连刺', code='halflesh', profession=__profession__)
"碎心连刺"
HAVOC = SkillRef(name='颠倒之浩劫', code='havoc', profession=__profession__)
"颠倒之浩劫"
HEDGEHOGDILEMMA = SkillRef(name='刺猬困境', code='hedgehogdilemma', profession=__profession__)
"刺猬困境"
ISRAFIL = SkillRef(name='幻爆天使之翼', code='israfil', profession=__profession__)
"幻爆天使之翼"
LEGACYOFCOPY = SkillRef(name='遗物之力 · 克隆', code='legacyofcopy', profession=__profession__)
"遗物之力 · 克隆"
LEGACYOFGROWTH = SkillRef(name='遗物之力 · 巨大化', code='legacyofgrowth', profession=__profession__)
"遗物之力 · 巨大化"
LINEARDAGGER = SkillRef(name='空翻刃袭', code='lineardagger', profession=__profession__)
"空翻刃袭"
NINEPOINTEIGHT = SkillRef(name='重力加速度', code='ninepointeight', profession=__profession__)
"重力加速度"
ORTHODOX = SkillRef(name='投掷匕首', code='orthodox', profession=__profession__)
"投掷匕首"
REALIZATIONANDHANGING = SkillRef(name='遗物奥义 · 变形', code='realizationandhanging', profession=__profession__)
"遗物奥义 · 变形"
RECYCLE = SkillRef(name='回收利用', code='recycle', profession=__profession__)
"回收利用"
REPULSOR = SkillRef(name='喷毒', code='repulsor', profession=__profession__)
"喷毒"
RISINGMOON = SkillRef(name='翻月翔击', code='risingmoon', profession=__profession__)
"翻月翔击"
SATURN = SkillRef(name='土星环', code='saturn', profession=__profession__)
"土星环"
SEPARATE = SkillRef(name='华丽回收', code='separate', profession=__profession__)
"华丽回收"
SORTING = SkillRef(name='废物清理', code='sorting', profession=__profession__)
"废物清理"
TEMPORARYREALIZATION5 = SkillRef(name='超卓之心', code='temporaryrealization5', profession=__profession__)
"超卓之心"
UNLINEARENTROPYSKIP = SkillRef(name='熵变 : 非线性跳跃', code='unlinearentropyskip', profession=__profession__)
"熵变 : 非线性跳跃"
VTOZERO = SkillRef(name='首足连击', code='vtozero', profession=__profession__)
"首足连击"