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# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
"""技能引用来源:thief/rogue/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
from core.character.refs.base import SkillRef
from core.character.refs.common import CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs
class RogueSkillRef(CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs):
"""thief.rogue 的技能引用;包含继承的公共技能。"""
__profession__ = 'thief.rogue'
ADESPHANTOM = SkillRef(name='影·万古星辰', code='adesphantom', profession=__profession__)
"影·万古星辰"
AERIALJUMP = SkillRef(name='空跃', code='aerialjump', profession=__profession__)
"空跃"
ANKLECUT = SkillRef(name='碎踝', code='anklecut', profession=__profession__)
"碎踝"
BONESHIELD = SkillRef(name='骨盾', code='boneshield', profession=__profession__)
"骨盾"
BREAKINGRUSH = SkillRef(name='疾驰', code='breakingrush', profession=__profession__)
"疾驰"
CHAINSAW = SkillRef(name='旋刃', code='chainsaw', profession=__profession__)
"旋刃"
CHAINSAWEX = SkillRef(name='旋刃冲击', code='chainsawex', profession=__profession__)
"旋刃冲击"
CURSESPEAR = SkillRef(name='诅咒之箭', code='cursespear', profession=__profession__)
"诅咒之箭"
DARKSOUL = SkillRef(name='暗魂波', code='darksoul', profession=__profession__)
"暗魂波"
DEATHHURRICANE = SkillRef(name='死亡风暴', code='deathhurricane', profession=__profession__)
"死亡风暴"
DISTRIBUTION = SkillRef(name='月影突袭', code='distribution', profession=__profession__)
"月影突袭"
DIVINGARROW = SkillRef(name='疾空踏', code='divingarrow', profession=__profession__)
"疾空踏"
DOUBLEPIERCE = SkillRef(name='双刃穿刺', code='doublepierce', profession=__profession__)
"双刃穿刺"
ERASER = SkillRef(name='天诛', code='eraser', profession=__profession__)
"天诛"
EXCELSTRIKE = SkillRef(name='绝境瞬狱袭', code='excelstrike', profession=__profession__)
"绝境瞬狱袭"
EXOTICRAMPANT = SkillRef(name='乱空杀', code='exoticrampant', profession=__profession__)
"乱空杀"
FLAMECUT = SkillRef(name='焰刃', code='flamecut', profession=__profession__)
"焰刃"
FLYINGSQUIRREL = SkillRef(name='忍法 : 飞鼠', code='flyingsquirrel', profession=__profession__)
"忍法 : 飞鼠"
HITBLEED = SkillRef(name='极限追击', code='hitbleed', profession=__profession__)
"极限追击"
HITEND = SkillRef(name='终结之击', code='hitend', profession=__profession__)
"终结之击"
HURRICANE = SkillRef(name='剑刃风暴', code='hurricane', profession=__profession__)
"剑刃风暴"
LIGHTNINGARROW = SkillRef(name='雷光刃影', code='lightningarrow', profession=__profession__)
"雷光刃影"
MOMENTPANIC = SkillRef(name='绝命时刻', code='momentpanic', profession=__profession__)
"绝命时刻"
MOONARC = SkillRef(name='月弧', code='moonarc', profession=__profession__)
"月弧"
NOVAREMNANT = SkillRef(name='天渊星狱', code='novaremnant', profession=__profession__)
"天渊星狱"
RISINGCUT = SkillRef(name='翔击', code='risingcut', profession=__profession__)
"翔击"
ROGUEWEAPONRMASTERY = SkillRef(name='暗星武器精通', code='rogueweaponrmastery', profession=__profession__)
"暗星武器精通"
SHADOWCUT = SkillRef(name='影袭', code='shadowcut', profession=__profession__)
"影袭"
SHAKEDOWN = SkillRef(name='暗掠', code='shakedown', profession=__profession__)
"暗掠"
SHININGCUT = SkillRef(name='弧光闪', code='shiningcut', profession=__profession__)
"弧光闪"
SHININGCUTAERIAL = SkillRef(name='弧光连闪', code='shiningcutaerial', profession=__profession__)
"弧光连闪"
SHURIKEN = SkillRef(name='投掷苦无', code='shuriken', profession=__profession__)
"投掷苦无"
SIDESTEP = SkillRef(name='侧步', code='sidestep', profession=__profession__)
"侧步"
SILVERSTREAM = SkillRef(name='月轮舞', code='silverstream', profession=__profession__)
"月轮舞"
SKINTAKEOFF = SkillRef(name='忍法 : 影分身', code='skintakeoff', profession=__profession__)
"忍法 : 影分身"
SLICER = SkillRef(name='切割', code='slicer', profession=__profession__)
"切割"
SONICASSAULT = SkillRef(name='疾风乱舞', code='sonicassault', profession=__profession__)
"疾风乱舞"
STREAMCLOSER = SkillRef(name='月舞终结', code='streamcloser', profession=__profession__)
"月舞终结"
SWIFT = SkillRef(name='迅影', code='swift', profession=__profession__)
"迅影"
SWORDDANCE = SkillRef(name='旋舞斩', code='sworddance', profession=__profession__)
"旋舞斩"
TEMPORARYREALIZATION1 = SkillRef(name='超卓之心', code='temporaryrealization1', profession=__profession__)
"超卓之心"
VANDITCUT = SkillRef(name='绝心击', code='vanditcut', profession=__profession__)
"绝心击"
VANISHINGILLUSION = SkillRef(name='幻灭瞬杀', code='vanishingillusion', profession=__profession__)
"幻灭瞬杀"
VERTICALSPIRAL = SkillRef(name='螺旋穿刺', code='verticalspiral', profession=__profession__)
"螺旋穿刺"
VERTICALSPIRALEX = SkillRef(name='陨落螺旋刺', code='verticalspiralex', profession=__profession__)
"陨落螺旋刺"