Files
dcalc/frontend-ui/src/pages/Character/Skill/components/SkillTree/index.tsx
T
2026-08-09 00:33:21 +08:00

290 lines
9.8 KiB
TypeScript

import { getImageURL } from '@/utils/images'
import type { ISkill } from '@/api/info/type'
import { useVModel } from '@vueuse/core'
import { UiButton } from '@/components/ui/button'
import addIcon from './img/add.svg'
import maxIcon from './img/max.svg'
import minIcon from './img/min.svg'
import subIcon from './img/sub.svg'
import './style.scss'
export default defineComponent({
name: 'SkillTree',
props: {
skills: {
type: Array as PropType<ISkill[]>,
default: () => [],
},
lvInfo: {
type: Object as PropType<Record<string, { lv: number; vp: number; up: number }>>,
default: () => ({}),
},
bindAwake: {
type: Number,
default: () => 50,
},
},
emits: ['chooseSkill'],
setup(props, { emit }) {
const skills = computed(() => props.skills)
const lvInfo = useVModel(props, 'lvInfo')
const bindAwake = useVModel(props, 'bindAwake')
// const emit = defineEmits(['chooseSkill'])
const getSkill = (lvStart: number, lvEnd: number, position: number) => {
if (position >= 0)
return skills.value.find(
(item) =>
item.line > lvStart - 5 &&
item.line <= Math.max(lvEnd - 5, 1) &&
item.position == position,
)
else
return skills.value.filter(
(item) => item.line > lvStart - 5 && item.line <= Math.max(lvEnd - 5, 1),
)
}
const lvList = [15, 20, 25, 30, 35, 40, 45, 50, 60, 70, 80, 90, 100]
const columns = Array.from({ length: 11 }, (_, index) => index)
const activeSkill = ref<number>(-1)
const chooseSkill = (skill?: ISkill, operation: string = 'add') => {
if (!skill) {
activeSkill.value = -1
return
}
if (activeSkill.value == skill.id) actionSkillLv(skill, operation)
else activeSkill.value = skill.id
emit('chooseSkill', skill.id)
}
const awakeSkill_1 = computed(() =>
skills.value.find((item) => item.learnLv == 50 && item.type == 'active' && item.bind),
)
const awakeSkill_2 = computed(() =>
skills.value.find((item) => item.learnLv == 85 && item.type == 'active' && item.bind),
)
const actionSkillLv = (skill: ISkill, operation: string) => {
if (operation == 'add') {
lvInfo.value[skill.id.toString()].lv = Math.min(
lvInfo.value[skill.id.toString()]?.lv + 1,
skill.maxLv,
)
return
}
if (operation == 'addMax') {
lvInfo.value[skill.id.toString()].lv = skill.maxLearnLv
return
}
if (operation == 'sub') {
lvInfo.value[skill.id.toString()].lv = Math.max(
lvInfo.value[skill.id.toString()]?.lv - 1,
0,
)
return
}
if (operation == 'subMax') {
lvInfo.value[skill.id.toString()] = { lv: 0, vp: 0, up: 0 }
return
}
emit('chooseSkill', skill.id)
}
const chooseBindAwake = (lv: number) => {
bindAwake.value = lv
}
const renderSkill = (skill: ISkill, index: number) => {
const info = lvInfo.value?.[skill.id.toString()]
let color = 'white'
if (info?.lv < skill.maxLearnLv) color = '#32E432'
if (info?.lv > skill.maxLearnLv) color = '#58E0FC'
return (
<>
<div class="skill-tree__slot">
<div class="skill-tree__enhancements">
{info?.vp > 0 && <div class={`vp_${info.vp}`}></div>}
{info?.up > 0 && <div class={`up_${info.up}`}></div>}
</div>
{activeSkill.value == skill.id && renderSkillAction(skill)}
<div
class={['skill-tree__skill', skill.learnLv == 100 && skill.bind ? '' : 'skill']}
onClick={(e) => {
e.stopPropagation()
chooseSkill(skill)
}}
onContextmenu={(e) => {
e.stopPropagation()
e.preventDefault()
chooseSkill(skill, 'sub')
}}
key={index}
>
<img
class={['skill-tree__icon', skill.type === 'passive' ? 'passive' : '']}
src={getImageURL(skill.icon)}
alt={skill.name}
></img>
<div class="skill-tree__level" style={{ color }}>
{info?.lv ?? 0}
</div>
</div>
{skill.learnLv == 100 && skill.bind && (
<>
<div class={`skill-tree__awake awake_${bindAwake.value}`}>
<div class="skill-tree__awake-option" onClick={() => chooseBindAwake(50)}>
<img
class="skill-tree__icon skill-tree__awake-icon"
src={getImageURL(awakeSkill_1.value?.icon ?? '')}
></img>
<div class="skill-tree__awake-label">1次</div>
</div>
<div class="skill-tree__awake-option" onClick={() => chooseBindAwake(85)}>
<img
class="skill-tree__icon skill-tree__awake-icon"
src={getImageURL(awakeSkill_2.value?.icon ?? '')}
></img>
<div class="skill-tree__awake-label">2次</div>
</div>
</div>
</>
)}
</div>
</>
)
}
const renderSkillAction = (skill: ISkill) => (
<>
<>
<div class="skill-active skill-tree__actions">
<div class="skill-tree__action-list">
<UiButton
size="icon"
class="skill-action-button"
aria-label="技能等级归零"
disabled={lvInfo.value[skill.id.toString()]?.lv == 0}
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'subMax')
}}
>
<img data-icon src={minIcon} alt="" />
</UiButton>
<UiButton
size="icon"
class="skill-action-button"
aria-label="技能等级减一"
disabled={lvInfo.value[skill.id.toString()]?.lv == 0}
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'sub')
}}
>
<img data-icon src={subIcon} alt="" />
</UiButton>
<UiButton
size="icon"
class="skill-action-button"
aria-label="技能等级加一"
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'add')
}}
>
<img data-icon src={addIcon} alt="" />
</UiButton>
<UiButton
size="icon"
class="skill-action-button"
aria-label="技能等级加满"
disabled={lvInfo.value[skill.id.toString()]?.lv >= skill.maxLearnLv}
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'addMax')
}}
>
<img data-icon src={maxIcon} alt="" />
</UiButton>
{/* <img
src={`${new URL('./img/min.svg', import.meta.url).href}`}
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'subMax')
}}
></img>
<img
src={`${new URL('./img/sub.svg', import.meta.url).href}`}
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'sub')
}}
></img>
<img
src={`${new URL('./img/add.svg', import.meta.url).href}`}
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'add')
}}
></img>
<img
src={`${new URL('./img/max.svg', import.meta.url).href}`}
onClick={(e: Event) => {
e.stopPropagation()
actionSkillLv(skill, 'addMax')
}}
></img> */}
</div>
</div>
</>
</>
)
return () => (
<>
<div class="skill-tree" onClick={() => (activeSkill.value = -1)}>
{((getSkill(0, 15, -1) ?? []) as ISkill[]).length > 0 && (
<>
<div class="skill-tree-line">
<div class="skill-tree__row-label">
其<br />余
</div>
{((getSkill(0, 15, -1) ?? []) as ISkill[])?.map((skill, index) =>
renderSkill(skill, index),
)}
</div>
</>
)}
{lvList.map((lv, index) =>
((getSkill(lv, lvList[index + 1] ?? 150, -1) as ISkill[])?.length ?? 0) > 0 ? (
<div class="skill-tree-line" key={index}>
{lv == 1 || lv % 10 == 0 ? (
<div class="skill-tree__row-label">{lv}</div>
) : (
<div class="skill-tree__placeholder"></div>
)}
{columns.map((column) => {
const skill = getSkill(lv, lvList[index + 1] ?? 150, column) as ISkill
return skill ? (
renderSkill(skill, index)
) : (
<div class="skill-tree__placeholder"></div>
)
})}
<div class="skill-tree__row-end" onClick={() => (activeSkill.value = -1)}></div>
</div>
) : (
<></>
),
)}
</div>
</>
)
},
})