145 lines
5.4 KiB
Python
145 lines
5.4 KiB
Python
# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:thief/rogue/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs
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class RogueSkillRef(CommonSkillRefs, Awakening1SkillRefs, ComboSkillRefs):
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"""thief.rogue 的技能引用;包含继承的公共技能。"""
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__profession__ = 'thief.rogue'
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ADESPHANTOM = SkillRef(name='影·万古星辰', code='adesphantom', profession=__profession__)
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"影·万古星辰"
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AERIALJUMP = SkillRef(name='空跃', code='aerialjump', profession=__profession__)
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"空跃"
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ANKLECUT = SkillRef(name='碎踝', code='anklecut', profession=__profession__)
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"碎踝"
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BONESHIELD = SkillRef(name='骨盾', code='boneshield', profession=__profession__)
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"骨盾"
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BREAKINGRUSH = SkillRef(name='疾驰', code='breakingrush', profession=__profession__)
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"疾驰"
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CHAINSAW = SkillRef(name='旋刃', code='chainsaw', profession=__profession__)
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"旋刃"
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CHAINSAWEX = SkillRef(name='旋刃冲击', code='chainsawex', profession=__profession__)
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"旋刃冲击"
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CURSESPEAR = SkillRef(name='诅咒之箭', code='cursespear', profession=__profession__)
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"诅咒之箭"
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DARKSOUL = SkillRef(name='暗魂波', code='darksoul', profession=__profession__)
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"暗魂波"
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DEATHHURRICANE = SkillRef(name='死亡风暴', code='deathhurricane', profession=__profession__)
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"死亡风暴"
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DISTRIBUTION = SkillRef(name='月影突袭', code='distribution', profession=__profession__)
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"月影突袭"
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DIVINGARROW = SkillRef(name='疾空踏', code='divingarrow', profession=__profession__)
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"疾空踏"
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DOUBLEPIERCE = SkillRef(name='双刃穿刺', code='doublepierce', profession=__profession__)
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"双刃穿刺"
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ERASER = SkillRef(name='天诛', code='eraser', profession=__profession__)
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"天诛"
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EXCELSTRIKE = SkillRef(name='绝境瞬狱袭', code='excelstrike', profession=__profession__)
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"绝境瞬狱袭"
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EXOTICRAMPANT = SkillRef(name='乱空杀', code='exoticrampant', profession=__profession__)
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"乱空杀"
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FLAMECUT = SkillRef(name='焰刃', code='flamecut', profession=__profession__)
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"焰刃"
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FLYINGSQUIRREL = SkillRef(name='忍法 : 飞鼠', code='flyingsquirrel', profession=__profession__)
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"忍法 : 飞鼠"
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HITBLEED = SkillRef(name='极限追击', code='hitbleed', profession=__profession__)
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"极限追击"
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HITEND = SkillRef(name='终结之击', code='hitend', profession=__profession__)
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"终结之击"
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HURRICANE = SkillRef(name='剑刃风暴', code='hurricane', profession=__profession__)
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"剑刃风暴"
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LIGHTNINGARROW = SkillRef(name='雷光刃影', code='lightningarrow', profession=__profession__)
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"雷光刃影"
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MOMENTPANIC = SkillRef(name='绝命时刻', code='momentpanic', profession=__profession__)
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"绝命时刻"
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MOONARC = SkillRef(name='月弧', code='moonarc', profession=__profession__)
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"月弧"
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NOVAREMNANT = SkillRef(name='天渊星狱', code='novaremnant', profession=__profession__)
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"天渊星狱"
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RISINGCUT = SkillRef(name='翔击', code='risingcut', profession=__profession__)
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"翔击"
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ROGUEWEAPONRMASTERY = SkillRef(name='暗星武器精通', code='rogueweaponrmastery', profession=__profession__)
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"暗星武器精通"
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SHADOWCUT = SkillRef(name='影袭', code='shadowcut', profession=__profession__)
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"影袭"
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SHAKEDOWN = SkillRef(name='暗掠', code='shakedown', profession=__profession__)
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"暗掠"
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SHININGCUT = SkillRef(name='弧光闪', code='shiningcut', profession=__profession__)
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"弧光闪"
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SHININGCUTAERIAL = SkillRef(name='弧光连闪', code='shiningcutaerial', profession=__profession__)
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"弧光连闪"
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SHURIKEN = SkillRef(name='投掷苦无', code='shuriken', profession=__profession__)
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"投掷苦无"
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SIDESTEP = SkillRef(name='侧步', code='sidestep', profession=__profession__)
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"侧步"
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SILVERSTREAM = SkillRef(name='月轮舞', code='silverstream', profession=__profession__)
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"月轮舞"
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SKINTAKEOFF = SkillRef(name='忍法 : 影分身', code='skintakeoff', profession=__profession__)
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"忍法 : 影分身"
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SLICER = SkillRef(name='切割', code='slicer', profession=__profession__)
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"切割"
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SONICASSAULT = SkillRef(name='疾风乱舞', code='sonicassault', profession=__profession__)
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"疾风乱舞"
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STREAMCLOSER = SkillRef(name='月舞终结', code='streamcloser', profession=__profession__)
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"月舞终结"
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SWIFT = SkillRef(name='迅影', code='swift', profession=__profession__)
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"迅影"
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SWORDDANCE = SkillRef(name='旋舞斩', code='sworddance', profession=__profession__)
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"旋舞斩"
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TEMPORARYREALIZATION1 = SkillRef(name='超卓之心', code='temporaryrealization1', profession=__profession__)
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"超卓之心"
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VANDITCUT = SkillRef(name='绝心击', code='vanditcut', profession=__profession__)
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"绝心击"
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VANISHINGILLUSION = SkillRef(name='幻灭瞬杀', code='vanishingillusion', profession=__profession__)
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"幻灭瞬杀"
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VERTICALSPIRAL = SkillRef(name='螺旋穿刺', code='verticalspiral', profession=__profession__)
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"螺旋穿刺"
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VERTICALSPIRALEX = SkillRef(name='陨落螺旋刺', code='verticalspiralex', profession=__profession__)
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"陨落螺旋刺"
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