This commit is contained in:
2025-05-20 09:51:52 +08:00
parent fecc4130f9
commit 1b883e74b9
3 changed files with 28 additions and 2 deletions
@@ -14,6 +14,7 @@ options = [
{'id': 2, 'name': '混沌净化', 'options': ['净化', '堕落']},
{'id': 3, 'name': '群猎美学', 'options': ['单刷', '组队']},
{'id': 4, 'name': '魔攻核', 'options': ['普通', '追击']},
{'id': 5,'name':'传世手杖','options':['BUFF ON', 'BUFF OFF', '期望']}
]
sundryList = {
+25
View File
@@ -3537,6 +3537,7 @@ def equ_206(char: CharacterProperty):
技能快捷栏中存在6个及以上空栏时,发动[女帝的威严]效果。
-所有速度+10%
"""
char.SetStatus(SpeedM=0.1,SpeedA=0.1,SpeedR=0.1)
pass
@@ -3551,6 +3552,7 @@ def equ_207(char: CharacterProperty):
-所受物理/魔法伤害-5%
-所有速度+15%
"""
char.SetStatus(SpeedM=0.15,SpeedA=0.15,SpeedR=0.15)
pass
@@ -3566,6 +3568,7 @@ def equ_208(char: CharacterProperty):
-所受物理/魔法伤害-10%
-所有速度+20%
"""
char.SetStatus(SpeedM=0.2,SpeedA=0.2,SpeedR=0.2)
pass
@@ -3663,6 +3666,8 @@ def equ_214(char: CharacterProperty):
每存在1个冷却中的技能,技能冷却时间恢复速度+6%(觉醒技能除外;最多叠加5次)
-叠加达上限时,技能范围+10%
"""
char.SetSkillCDRecover(1,100,0.3)
char.equ_effect.append(EquEffect(name='永劫地狱火', icon='/equipment/icon/weapon/thief/twinswd/00246.png', cd=1,data=9360))
pass
@@ -3682,6 +3687,8 @@ def equ_215(char: CharacterProperty):
每存在1个冷却中的技能,技能冷却时间恢复速度+6%(觉醒技能除外;最多叠加5次)
-叠加达上限时,技能范围+12%
"""
char.SetSkillCDRecover(1,100,0.3)
char.equ_effect.append(EquEffect(name='永劫地狱火', icon='/equipment/icon/weapon/thief/twinswd/00247.png', cd=1,data=10400 * 1.2))
pass
@@ -3702,6 +3709,9 @@ def equ_216(char: CharacterProperty):
每存在1个冷却中的技能,技能冷却时间恢复速度+6%(觉醒技能除外;最多叠加5次)
-叠加达上限时,技能范围+15%
"""
char.SetSkillCDRecover(1,100,0.3)
char.equ_effect.append(EquEffect(name='永劫地狱火', icon='/equipment/icon/weapon/thief/twinswd/00248.png', cd=1,data=12480))
char.equ_effect.append(EquEffect(name='覆灭地狱火', icon='/equipment/icon/weapon/thief/twinswd/00248.png', cd=5,data=15600))
pass
@@ -3794,6 +3804,7 @@ def equ_222(char: CharacterProperty):
攻击时,被恐惧压制的敌人受到伤害。(冷却时间0.2秒)
*[恐惧]攻击力:1920%
"""
char.equ_effect.append(EquEffect(name='恐惧', icon='/equipment/icon/weapon/thief/wand/00269.png', cd=0.2,data=1920))
pass
@@ -3811,6 +3822,11 @@ def equ_223(char: CharacterProperty):
-技能伤害+5%,效果持续10秒
-冷却时间20秒
"""
char.equ_effect.append(EquEffect(name='恐惧', icon='/equipment/icon/weapon/thief/wand/00270.png', cd=0.2,data=1920))
if char.equ_options.get('5', 0) == 0:
char.SetStatus(SkillAttack=0.05)
elif char.equ_options.get('5', 0) == 2:
char.SetStatus(SkillAttack=0.05/2)
pass
@@ -3830,6 +3846,12 @@ def equ_224(char: CharacterProperty):
*冥河之钥伤害量:22800%
-冷却时间20秒
"""
char.equ_effect.append(EquEffect(name='恐惧', icon='/equipment/icon/weapon/thief/wand/00271.png', cd=0.2,data=1920))
char.equ_effect.append(EquEffect(name='冥河之钥', icon='/equipment/skill/55.png', cd=20,data=22800))
if char.equ_options.get('5', 0) == 0:
char.SetStatus(SkillAttack=0.1)
elif char.equ_options.get('5', 0) == 2:
char.SetStatus(SkillAttack=0.1/2)
pass
@@ -3926,6 +3948,7 @@ def equ_230(char: CharacterProperty):
-技能范围+15%
-所有速度+5%
"""
char.SetStatus(SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
pass
@@ -3942,6 +3965,7 @@ def equ_231(char: CharacterProperty):
-技能范围+20%
-所有速度+5%
"""
char.SetStatus(SpeedM=0.05,SpeedA=0.05,SpeedR=0.05)
pass
@@ -3959,6 +3983,7 @@ def equ_232(char: CharacterProperty):
-所有速度+10%
-所受物理/魔法伤害-5%
"""
char.SetStatus(SpeedM=0.1,SpeedA=0.1,SpeedR=0.1)
pass
@@ -99,8 +99,8 @@ export default defineComponent({
</div>
<div class="w-16px"></div>
</div>
<div class="text-14px">{item.vps[index - 1].name}</div>
{renderList(item.vps[index - 1].desc.split('<br/>'), (desc) => (
<div class="text-14px">{item.vps[index - 1]?.name}</div>
{renderList(item.vps[index - 1]?.desc.split('<br/>') ?? [], (desc) => (
<div class="text-12px text-#816f4c flex items-center">{desc}</div>
))}
</div>