This commit is contained in:
2025-04-24 21:22:02 +08:00
parent 57ce97f4fe
commit 4a4cb83c41
@@ -459,16 +459,16 @@ class classChange(Character):
def calc_weapon(self,cur:CharacterEquipInfo):
if cur.equInfo is None:
return
if cur.equInfo.itemDetailType == "副武器":
if cur.equInfo.itemType == "副武器":
cur.equInfo.AtkP = cur.equInfo.AtkP * 0.1
cur.equInfo.STR = 0
cur.equInfo.AtkI = cur.equInfo.AtkI * 0.1
cur.equInfo.INT = 0
if cur.equInfo.categorize == '传世武器':
ATKP = 武器强化计算(115, '史诗', cur.reinforce, cur.equInfo.itemDetailType, '物理', 1.12) * 0.1
ATKP = 武器强化计算(115, '史诗', cur.reinforce, cur.equInfo.itemDetailType, '物理', 1.12)
else:
# 强化计算
ATKP = 武器强化计算(115, '史诗', cur.reinforce, cur.equInfo.itemDetailType, '物理') * 0.1
self.SetStatus(AtkP = 0.1 * ATKP)
ATKP = 武器强化计算(115, '史诗', cur.reinforce, cur.equInfo.itemDetailType, '物理')
self.SetStatus(AtkP = ATKP * 0.1)
else:
super().calc_weapon(cur)