fix
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@@ -15854,7 +15854,7 @@ def equ_2003(char: CharacterProperty,effectDamage: list[float] = []):
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buffer = 30 * point - (point // 25) * 30 + (280 if point >= 25 else 0) + (280 if point >= 50 else 0) + (280 if point >= 75 else 0) + (530 if point >= 100 else 0)
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char.SetStatus(SkillAttack=round(skillAttack / 100,6), Buffer=buffer)
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for part in ['上衣', '下装', '头肩', '腰带', '鞋']:
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if char.charEquipInfo[part].equInfo and ('启圣' in char.charEquipInfo[part].equInfo.name or '米歇尔团本' in char.charEquipInfo[part].equInfo.categprize):
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if char.charEquipInfo[part].equInfo and ('启圣' in char.charEquipInfo[part].equInfo.name or '米歇尔团本' in char.charEquipInfo[part].equInfo.categorize):
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char.SetStatus(SkillAttack=0.01, Buffer=200)
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char.AddElementDB('火', 40, 1)
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char.AddElementDB('冰', 40, 1)
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