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@@ -12655,7 +12655,6 @@ def equ_2001(char: CharacterProperty):
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skillAttack = 0.1 * point - (point // 25) * 0.1 + (0.5 if point >= 25 else 0) + (0.6 if point >=50 else 0) + (0.6 if point >=75 else 0) + (1.8 if point >=100 else 0)
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buffer = 30 * point - (point // 25) * 30 + (390 if point >= 25 else 0) + (420 if point >=50 else 0) + (420 if point >=75 else 0) + (540 if point >=100 else 0)
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char.SetStatus(SkillAttack=skillAttack/100,Buffer=buffer)
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char.SetSkillCD(cd=0.15)
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char.SetSkillCD(cd=0.04)
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cd = (point // 25) * 0.04
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if cd > 0:
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