ev
This commit is contained in:
@@ -1091,7 +1091,7 @@ class Skill33(ActiveSkill):
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"""
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self.setMode("灼伤")
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self.cd = 45*(1-0.15)*0.2
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self.skillRation *= 0.2
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self.skillRation *= 0.2
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#冷却和伤害变为原技能灼伤状态的20%
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# 幻爆天使之翼
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@@ -886,15 +886,19 @@ class Skill36(ActiveSkill):
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# 火焰蟾蜍登场时冲击波攻击力 : {value0}%
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# REMOVE: data0 = [0, 350, 385, 421, 456, 492, 527, 563, 598, 634, 669, 705, 740, 776, 811, 847, 882, 918, 953, 989, 1024, 1059, 1095, 1130, 1166, 1201, 1237, 1272, 1308, 1343, 1379, 1414, 1450, 1485, 1521, 1556, 1592, 1627, 1663, 1698, 1734, 1769, 1805, 1840, 1876, 1911, 1947, 1982, 2018, 2053, 2089, 2124, 2159, 2195, 2230, 2266, 2301, 2337, 2372, 2408, 2443, 2479, 2514, 2550, 2585, 2621, 2656, 2692, 2727, 2763, 2798]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 3
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# 油炎弹攻击力 : {value1}%
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# REMOVE: data1 = [0, 1390, 1531, 1672, 1812, 1953, 2094, 2235, 2376, 2517, 2658, 2799, 2940, 3081, 3222, 3363, 3504, 3645, 3786, 3927, 4068, 4209, 4350, 4491, 4632, 4773, 4914, 5055, 5196, 5337, 5478, 5619, 5760, 5901, 6042, 6183, 6324, 6465, 6606, 6747, 6887, 7028, 7169, 7310, 7451, 7592, 7733, 7874, 8015, 8156, 8297, 8438, 8579, 8720, 8861, 9002, 9143, 9284, 9425, 9566, 9707, 9848, 9989, 10130, 10271, 10412, 10553, 10694, 10835, 10976, 11117]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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hit1 = 1
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# 油炎弹爆炸攻击力 : {value2}%
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# REMOVE: data2 = [0, 11170, 12303, 13436, 14569, 15702, 16836, 17969, 19102, 20235, 21368, 22501, 23634, 24768, 25901, 27034, 28167, 29300, 30433, 31567, 32700, 33833, 34966, 36099, 37232, 38366, 39499, 40632, 41765, 42898, 44031, 45165, 46298, 47431, 48564, 49697, 50830, 51964, 53097, 54230, 55363, 56496, 57629, 58762, 59896, 61029, 62162, 63295, 64428, 65561, 66695, 67828, 68961, 70094, 71227, 72360, 73494, 74627, 75760, 76893, 78026, 79159, 80293, 81426, 82559, 83692, 84825, 85958, 87091, 88225, 89358]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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hit2 = 1
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# 火焰蟾蜍消失时攻击力 : {value3}%
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# REMOVE: data3 = [0, 350, 385, 421, 456, 492, 527, 563, 598, 634, 669, 705, 740, 776, 811, 847, 882, 918, 953, 989, 1024, 1059, 1095, 1130, 1166, 1201, 1237, 1272, 1308, 1343, 1379, 1414, 1450, 1485, 1521, 1556, 1592, 1627, 1663, 1698, 1734, 1769, 1805, 1840, 1876, 1911, 1947, 1982, 2018, 2053, 2089, 2124, 2159, 2195, 2230, 2266, 2301, 2337, 2372, 2408, 2443, 2479, 2514, 2550, 2585, 2621, 2656, 2692, 2727, 2763, 2798]# noqa: E501
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data3 = get_data(f'{prefix}/{uuid}', 3)
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hit3 = 1
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# 在空中召唤时火焰蟾蜍登场时冲击波范围增加比率 : {value4}%
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# REMOVE: data4 = [0, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120]# noqa: E501
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data4 = get_data(f'{prefix}/{uuid}', 4)
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@@ -942,6 +946,8 @@ class Skill36(ActiveSkill):
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- 攻击、 移动、 施放速度 +10%\n
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- 物理和魔法防御力 +5000
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"""
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self.cd *= 1.7
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self.skillRation *= 1.7
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...
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# 火遁·炎舞天璇
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@@ -972,9 +978,11 @@ class Skill37(ActiveSkill):
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# 斩击攻击力 : {value0}%
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# REMOVE: data0 = [0, 806, 888, 969, 1051, 1133, 1215, 1297, 1378, 1460, 1542, 1624, 1705, 1787, 1869, 1951, 2032, 2114, 2196, 2278, 2359, 2441, 2523, 2605, 2687, 2768, 2850, 2932, 3014, 3095, 3177, 3259, 3341, 3422, 3504, 3586, 3668, 3750, 3831, 3913, 3995, 4077, 4158, 4240, 4322, 4404, 4485, 4567, 4649, 4731, 4812, 4894, 4976, 5058, 5140, 5221, 5303, 5385, 5467, 5548, 5630, 5712, 5794, 5875, 5957, 6039, 6121, 6202, 6284, 6366, 6448]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 8
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# 红莲之花多段攻击攻击力 : {value1}%
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# REMOVE: data1 = [0, 244, 269, 294, 318, 343, 368, 393, 417, 442, 467, 492, 516, 541, 566, 591, 615, 640, 665, 690, 714, 739, 764, 789, 813, 838, 863, 888, 912, 937, 962, 987, 1011, 1036, 1061, 1086, 1110, 1135, 1160, 1185, 1209, 1234, 1259, 1284, 1309, 1333, 1358, 1383, 1408, 1432, 1457, 1482, 1507, 1531, 1556, 1581, 1606, 1630, 1655, 1680, 1705, 1729, 1754, 1779, 1804, 1828, 1853, 1878, 1903, 1927, 1952]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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hit1 = 25
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# 斩击多段攻击次数 : {value2}次
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# REMOVE: data2 = [0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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@@ -984,6 +992,7 @@ class Skill37(ActiveSkill):
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# 最后一击攻击力 : {value4}%
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# REMOVE: data4 = [0, 6636, 7309, 7982, 8655, 9329, 10002, 10675, 11348, 12021, 12694, 13368, 14041, 14714, 15387, 16060, 16734, 17407, 18080, 18753, 19426, 20100, 20773, 21446, 22119, 22792, 23466, 24139, 24812, 25485, 26158, 26831, 27505, 28178, 28851, 29524, 30197, 30871, 31544, 32217, 32890, 33563, 34237, 34910, 35583, 36256, 36929, 37603, 38276, 38949, 39622, 40295, 40969, 41642, 42315, 42988, 43661, 44334, 45008, 45681, 46354, 47027, 47700, 48374, 49047, 49720, 50393, 51066, 51740, 52413, 53086]# noqa: E501
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data4 = get_data(f'{prefix}/{uuid}', 4)
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hit4 = 1
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# - [忍术精通追加效果] -
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# 每阶段结印增加斩击速度 : {value5}%
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# REMOVE: data5 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
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@@ -1037,11 +1046,12 @@ class Skill38(PassiveSkill):
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# 追踪标记持续时间 : {value1}秒
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# REMOVE: data1 = [0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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associate = [{"data":data0}]
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# 毕方之印
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# thief/kunoichi/2c9d9a36c8401bddff6cdb80fab8dc24
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# ddc49e9ad1ff72a00b53c6cff5b1e920/2c9d9a36c8401bddff6cdb80fab8dc24
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class Skill39(PassiveSkill):
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class Skill39(ActiveSkill):
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"""
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引燃毕方之炎周围敌人的灵魂并产生爆炸, 增加属性攻击力和魔法暴击率。\n
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离忍者较近的敌人会附加“炎”烙印, 较远的敌人附加“火”烙印。\n
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@@ -1056,6 +1066,7 @@ class Skill39(PassiveSkill):
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position = 7 #TODO
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rangeLv = 3
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uuid = "2c9d9a36c8401bddff6cdb80fab8dc24"
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type = "passive"
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hasVP = False
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hasUP = False
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@@ -1071,6 +1082,7 @@ class Skill39(PassiveSkill):
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# 火烙印多段攻击力 : {value3}%
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# REMOVE: data3 = [0, 169, 196, 223, 250, 277, 304, 331, 358, 384, 411, 438, 465, 492, 519, 546, 573, 600, 627, 654, 681, 708, 735, 762, 789, 815, 842, 869, 896, 923, 950, 977, 1004, 1031, 1058, 1085, 1112, 1139, 1166, 1193, 1220, 1246, 1273, 1300, 1327, 1354, 1381, 1408, 1435, 1462, 1489]# noqa: E501
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data3 = get_data(f'{prefix}/{uuid}', 3)
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hit0 = 1 / 2.5
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# 火烙印多段攻击间隔 : {value4}秒
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# REMOVE: data4 = [0, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5, 2.5]# noqa: E501
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data4 = get_data(f'{prefix}/{uuid}', 4)
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@@ -1080,12 +1092,14 @@ class Skill39(PassiveSkill):
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# 火烙印爆炸攻击力 : {value6}%
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# REMOVE: data6 = [0, 423, 490, 557, 625, 692, 760, 827, 894, 962, 1029, 1096, 1164, 1231, 1299, 1366, 1433, 1501, 1568, 1635, 1703, 1770, 1838, 1905, 1972, 2040, 2107, 2174, 2242, 2309, 2377, 2444, 2511, 2579, 2646, 2713, 2781, 2848, 2916, 2983, 3050, 3118, 3185, 3252, 3320, 3387, 3455, 3522, 3589, 3657, 3724]# noqa: E501
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data6 = get_data(f'{prefix}/{uuid}', 6)
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hit6 = 1
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# 炎烙印生成距离: {value7}px
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# REMOVE: data7 = [0, 90, 90, 90, 91, 91, 91, 91, 91, 92, 92, 92, 92, 92, 93, 93, 93, 93, 93, 94, 94, 94, 94, 94, 95, 95, 95, 95, 95, 96, 96, 96, 96, 96, 97, 97, 97, 97, 97, 98, 98, 98, 98, 98, 99, 99, 99, 99, 99, 100, 100]# noqa: E501
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data7 = get_data(f'{prefix}/{uuid}', 7)
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# 炎烙印多段攻击力 : {value8}%
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# REMOVE: data8 = [0, 203, 235, 268, 300, 332, 365, 397, 429, 462, 494, 526, 559, 591, 623, 656, 688, 720, 753, 785, 817, 850, 882, 914, 947, 979, 1011, 1044, 1076, 1108, 1141, 1173, 1205, 1238, 1270, 1302, 1335, 1367, 1399, 1432, 1464, 1496, 1529, 1561, 1593, 1626, 1658, 1691, 1723, 1755, 1788]# noqa: E501
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data8 = get_data(f'{prefix}/{uuid}', 8)
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hit8 = 1 / 0.5
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# 炎烙印多段攻击间隔 : {value9}秒
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# REMOVE: data9 = [0, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5]# noqa: E501
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data9 = get_data(f'{prefix}/{uuid}', 9)
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@@ -1095,6 +1109,12 @@ class Skill39(PassiveSkill):
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# 炎烙印爆炸攻击力 : {value11}%
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# REMOVE: data11 = [0, 203, 235, 268, 300, 332, 365, 397, 430, 462, 494, 527, 559, 591, 624, 656, 688, 721, 753, 786, 818, 850, 883, 915, 947, 980, 1012, 1044, 1077, 1109, 1142, 1174, 1206, 1239, 1271, 1303, 1336, 1368, 1400, 1433, 1465, 1498, 1530, 1562, 1595, 1627, 1659, 1692, 1724, 1756, 1789]# noqa: E501
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data11 = get_data(f'{prefix}/{uuid}', 11)
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hit11 = 1
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associate = [{"data":data0}]
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def getSkillCD(self, mode=None):
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return 1.0
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# 火遁·冥炎业火阵
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# thief/kunoichi/2ba299855fc22192cba4f73db75e9d0e
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@@ -1120,21 +1140,27 @@ class Skill40(ActiveSkill):
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# 业火阵出现时攻击力 : {value0}%
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# REMOVE: data0 = [0, 5368, 6613, 7858, 9103, 10348, 11593, 12838, 14082, 15327, 16572, 17817, 19062, 20307, 21552, 22797, 24041, 25286, 26531, 27776, 29021, 30266, 31511, 32755, 34000, 35245, 36490, 37735, 38980, 40225, 41469, 42714, 43959, 45204, 46449, 47694, 48939, 50183, 51428, 52673, 53918, 55163, 56408, 57653, 58897, 60142, 61387, 62632, 63877, 65122, 66367]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 业火阵爆炸时攻击力 : {value1}%
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# REMOVE: data1 = [0, 7316, 9012, 10709, 12405, 14102, 15798, 17494, 19191, 20887, 22584, 24280, 25977, 27673, 29369, 31066, 32762, 34459, 36155, 37852, 39548, 41244, 42941, 44637, 46334, 48030, 49727, 51423, 53119, 54816, 56512, 58209, 59905, 61602, 63298, 64994, 66691, 68387, 70084, 71780, 73477, 75173, 76869, 78566, 80262, 81959, 83655, 85352, 87048, 88744, 90441]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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hit1 = 1
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# 吸附敌人时火焰攻击力 : {value2}%
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# REMOVE: data2 = [0, 1509, 1859, 2209, 2558, 2908, 3258, 3608, 3958, 4308, 4658, 5007, 5357, 5707, 6057, 6407, 6757, 7107, 7456, 7806, 8156, 8506, 8856, 9206, 9556, 9905, 10255, 10605, 10955, 11305, 11655, 12005, 12355, 12704, 13054, 13404, 13754, 14104, 14454, 14804, 15153, 15503, 15853, 16203, 16553, 16903, 17253, 17602, 17952, 18302, 18652]# noqa: E501
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data2 = get_data(f'{prefix}/{uuid}', 2)
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hit2 = 1
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# 结印出现时攻击力 : {value3}%
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# REMOVE: data3 = [0, 10382, 12789, 15196, 17604, 20011, 22418, 24826, 27233, 29640, 32048, 34455, 36862, 39270, 41677, 44084, 46492, 48899, 51306, 53714, 56121, 58529, 60936, 63343, 65751, 68158, 70565, 72973, 75380, 77787, 80195, 82602, 85009, 87417, 89824, 92231, 94639, 97046, 99453, 101861, 104268, 106675, 109083, 111490, 113897, 116305, 118712, 121119, 123527, 125934, 128341]# noqa: E501
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data3 = get_data(f'{prefix}/{uuid}', 3)
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hit3 = 1
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# 结印爆炸时攻击力 : {value4}%
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# REMOVE: data4 = [0, 12189, 15015, 17841, 20668, 23494, 26321, 29147, 31973, 34800, 37626, 40452, 43279, 46105, 48931, 51758, 54584, 57411, 60237, 63063, 65890, 68716, 71542, 74369, 77195, 80021, 82848, 85674, 88501, 91327, 94153, 96980, 99806, 102632, 105459, 108285, 111111, 113938, 116764, 119591, 122417, 125243, 128070, 130896, 133722, 136549, 139375, 142201, 145028, 147854, 150681]# noqa: E501
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data4 = get_data(f'{prefix}/{uuid}', 4)
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hit4 = 1
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# 业火阵范围内攻击力 : {value5}%
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# REMOVE: data5 = [0, 710, 875, 1039, 1204, 1369, 1533, 1698, 1863, 2027, 2192, 2357, 2521, 2686, 2851, 3015, 3180, 3345, 3509, 3674, 3839, 4003, 4168, 4333, 4497, 4662, 4827, 4991, 5156, 5321, 5485, 5650, 5815, 5979, 6144, 6309, 6473, 6638, 6802, 6967, 7132, 7296, 7461, 7626, 7790, 7955, 8120, 8284, 8449, 8614, 8778]# noqa: E501
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data5 = get_data(f'{prefix}/{uuid}', 5)
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hit5 = 10
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# 业火阵多段攻击次数 : {value6}次
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# REMOVE: data6 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
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data6 = get_data(f'{prefix}/{uuid}', 6)
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@@ -1167,15 +1193,19 @@ class Skill41(ActiveSkill):
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# 手里剑地面爆炸攻击力 : {value0}%
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# REMOVE: data0 = [0, 186, 205, 224, 243, 262, 281, 300, 319, 338, 357, 376, 394, 413, 432, 451, 470, 489, 508, 527, 546, 565, 584, 602, 621, 640, 659, 678, 697, 716, 735, 754, 773, 792, 810, 829, 848, 867, 886, 905, 924, 943, 962, 981, 1000, 1018, 1037, 1056, 1075, 1094, 1113]# noqa: E501
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data0 = get_data(f'{prefix}/{uuid}', 0)
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hit0 = 1
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# 闪烁移动攻击力 : {value1}%
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# REMOVE: data1 = [0, 230, 253, 276, 300, 323, 346, 369, 393, 416, 439, 463, 486, 509, 533, 556, 579, 602, 626, 649, 672, 696, 719, 742, 766, 789, 812, 835, 859, 882, 905, 929, 952, 975, 999, 1022, 1045, 1068, 1092, 1115, 1138, 1162, 1185, 1208, 1232, 1255, 1278, 1301, 1325, 1348, 1371]# noqa: E501
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data1 = get_data(f'{prefix}/{uuid}', 1)
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hit1 = 4
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# 闪烁移动时发射的穿刺手里剑攻击力 : {value2}%
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# REMOVE: data2 = [0, 262, 289, 316, 342, 369, 396, 422, 449, 475, 502, 529, 555, 582, 609, 635, 662, 688, 715, 742, 768, 795, 822, 848, 875, 902, 928, 955, 981, 1008, 1035, 1061, 1088, 1115, 1141, 1168, 1194, 1221, 1248, 1274, 1301, 1328, 1354, 1381, 1407, 1434, 1461, 1487, 1514, 1541, 1567]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 16
|
||||
# 闪烁移动时手里剑爆炸攻击力 : {value3}%
|
||||
# REMOVE: data3 = [0, 130, 143, 156, 170, 183, 196, 209, 222, 235, 249, 262, 275, 288, 301, 315, 328, 341, 354, 367, 381, 394, 407, 420, 433, 446, 460, 473, 486, 499, 512, 526, 539, 552, 565, 578, 592, 605, 618, 631, 644, 657, 671, 684, 697, 710, 723, 737, 750, 763, 776]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
hit3 = 16
|
||||
# 闪烁移动时手里剑多段攻击次数 : {value4}次
|
||||
# REMOVE: data4 = [0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
@@ -1188,12 +1218,15 @@ class Skill41(ActiveSkill):
|
||||
# 最后一闪攻击力 : {value7}%
|
||||
# REMOVE: data7 = [0, 919, 1012, 1105, 1198, 1292, 1385, 1478, 1571, 1664, 1758, 1851, 1944, 2037, 2130, 2224, 2317, 2410, 2503, 2596, 2690, 2783, 2876, 2969, 3062, 3156, 3249, 3342, 3435, 3528, 3622, 3715, 3808, 3901, 3994, 4088, 4181, 4274, 4367, 4460, 4554, 4647, 4740, 4833, 4926, 5020, 5113, 5206, 5299, 5392, 5486]# noqa: E501
|
||||
data7 = get_data(f'{prefix}/{uuid}', 7)
|
||||
hit7 = 1
|
||||
# 最后一击穿刺攻击力 : {value8}%
|
||||
# REMOVE: data8 = [0, 765, 842, 920, 997, 1075, 1152, 1230, 1307, 1385, 1463, 1540, 1618, 1695, 1773, 1850, 1928, 2005, 2083, 2161, 2238, 2316, 2393, 2471, 2548, 2626, 2704, 2781, 2859, 2936, 3014, 3091, 3169, 3246, 3324, 3402, 3479, 3557, 3634, 3712, 3789, 3867, 3944, 4022, 4100, 4177, 4255, 4332, 4410, 4487, 4565]# noqa: E501
|
||||
data8 = get_data(f'{prefix}/{uuid}', 8)
|
||||
hit8 = 10
|
||||
# 最后一击手里剑爆炸攻击力 : {value9}%
|
||||
# REMOVE: data9 = [0, 1068, 1176, 1285, 1393, 1502, 1610, 1718, 1827, 1935, 2043, 2152, 2260, 2368, 2477, 2585, 2693, 2802, 2910, 3019, 3127, 3235, 3344, 3452, 3560, 3669, 3777, 3885, 3994, 4102, 4210, 4319, 4427, 4536, 4644, 4752, 4861, 4969, 5077, 5186, 5294, 5402, 5511, 5619, 5727, 5836, 5944, 6053, 6161, 6269, 6378]# noqa: E501
|
||||
data9 = get_data(f'{prefix}/{uuid}', 9)
|
||||
hit9 = 10
|
||||
# 最后一击手里剑爆炸多段攻击次数 : {value10}次
|
||||
# REMOVE: data10 = [0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]# noqa: E501
|
||||
data10 = get_data(f'{prefix}/{uuid}', 10)
|
||||
@@ -1208,6 +1241,17 @@ class Skill41(ActiveSkill):
|
||||
# REMOVE: data13 = [0, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180]# noqa: E501
|
||||
data13 = get_data(f'{prefix}/{uuid}', 13)
|
||||
|
||||
mode = ["满","空中"]
|
||||
|
||||
def setMode(self, mode):
|
||||
if mode == "满":
|
||||
self.hit8 = 10
|
||||
self.hit9 = 10
|
||||
elif mode == "空中":
|
||||
self.hit0 = self.hit1 = self.hit2 = self.hit3 = self.hit4 = self.hit5 = self.hit6 = self.hit7 = 0
|
||||
self.hit8 = 15
|
||||
self.hit9 = 15
|
||||
|
||||
def vp_1(self):
|
||||
"""
|
||||
[忍法 : 飞燕手里剑]\n
|
||||
@@ -1620,6 +1664,7 @@ class Skill48(PassiveSkill):
|
||||
# 基本攻击力和技能攻击力增加率 : {value1}%
|
||||
# REMOVE: data1 = [0, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
associate = [{"data":data1}]
|
||||
|
||||
# 勾玉之火 : 镰鼬
|
||||
# thief/kunoichi/845e0ce3235e19f60cc82a082d072cba
|
||||
@@ -1639,7 +1684,7 @@ class Skill49(ActiveSkill):
|
||||
position = 7 #TODO
|
||||
rangeLv = 2
|
||||
cube = 7
|
||||
cd = 60
|
||||
cd = 60 * 0.6
|
||||
mp = [960, 2000]
|
||||
uuid = "845e0ce3235e19f60cc82a082d072cba"
|
||||
hasVP = False
|
||||
@@ -1648,12 +1693,14 @@ class Skill49(ActiveSkill):
|
||||
# 火焰旋风攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 6523, 7185, 7847, 8509, 9170, 9832, 10494, 11156, 11818, 12479, 13141, 13803, 14465, 15127, 15788, 16450, 17112, 17774, 18435, 19097, 19759, 20421, 21083, 21744, 22406, 23068, 23730, 24392, 25053, 25715, 26377, 27039, 27700, 28362, 29024, 29686, 30348, 31009, 31671, 32333, 32995, 33657, 34318, 34980, 35642, 36304, 36965, 37627, 38289, 38951]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 5
|
||||
# 旋风多段攻击次数 : {value1}
|
||||
# REMOVE: data1 = [0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 终结攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 76105, 83826, 91547, 99268, 106989, 114710, 122430, 130151, 137872, 145593, 153314, 161035, 168755, 176476, 184197, 191918, 199639, 207360, 215080, 222801, 230522, 238243, 245964, 253685, 261406, 269126, 276847, 284568, 292289, 300010, 307731, 315451, 323172, 330893, 338614, 346335, 354056, 361776, 369497, 377218, 384939, 392660, 400381, 408101, 415822, 423543, 431264, 438985, 446706, 454426]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 1
|
||||
# 最后一击命中灼伤的敌人时恢复的残影数 : {value3}
|
||||
# REMOVE: data3 = [0, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
@@ -1694,18 +1741,21 @@ class Skill50(ActiveSkill):
|
||||
# 八咫乌乱舞攻击力 : {value0}%
|
||||
# REMOVE: data0 = [0, 8367, 10308, 12248, 14188, 16128, 18069, 20009, 21949, 23890, 25830, 27770, 29710, 31651, 33591, 35531, 37471, 39412, 41352, 43292, 45232, 47173, 49113, 51053, 52994, 54934, 56874, 58814, 60755, 62695, 64635, 66575, 68516, 70456, 72396, 74336, 76277, 78217, 80157, 82098, 84038, 85978, 87918, 89859, 91799, 93739, 95679, 97620, 99560, 101500, 103440]# noqa: E501
|
||||
data0 = get_data(f'{prefix}/{uuid}', 0)
|
||||
hit0 = 12
|
||||
# 八咫乌乱舞多段攻击次数 : {value1}次
|
||||
# REMOVE: data1 = [0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12]# noqa: E501
|
||||
data1 = get_data(f'{prefix}/{uuid}', 1)
|
||||
# 八咫乌回归多段攻击力 : {value2}%
|
||||
# REMOVE: data2 = [0, 10758, 13253, 15747, 18242, 20737, 23231, 25726, 28220, 30715, 33210, 35704, 38199, 40694, 43188, 45683, 48178, 50672, 53167, 55661, 58156, 60651, 63145, 65640, 68135, 70629, 73124, 75618, 78113, 80608, 83102, 85597, 88092, 90586, 93081, 95575, 98070, 100565, 103059, 105554, 108049, 110543, 113038, 115532, 118027, 120522, 123016, 125511, 128006, 130500, 132995]# noqa: E501
|
||||
data2 = get_data(f'{prefix}/{uuid}', 2)
|
||||
hit2 = 14
|
||||
# 八咫乌回归多段攻击次数 : {value3}次
|
||||
# REMOVE: data3 = [0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14]# noqa: E501
|
||||
data3 = get_data(f'{prefix}/{uuid}', 3)
|
||||
# 终结爆炸攻击力 : {value4}%
|
||||
# REMOVE: data4 = [0, 251022, 309230, 367438, 425646, 483854, 542062, 600270, 658478, 716686, 774894, 833102, 891310, 949518, 1007726, 1065934, 1124142, 1182350, 1240558, 1298766, 1356974, 1415182, 1473390, 1531598, 1589806, 1648014, 1706222, 1764430, 1822638, 1880846, 1939054, 1997262, 2055470, 2113678, 2171886, 2230094, 2288302, 2346510, 2404718, 2462926, 2521134, 2579342, 2637550, 2695758, 2753966, 2812174, 2870382, 2928590, 2986798, 3045006, 3103214]# noqa: E501
|
||||
data4 = get_data(f'{prefix}/{uuid}', 4)
|
||||
hit4 = 1
|
||||
|
||||
|
||||
class classChange(Character):
|
||||
|
||||
Reference in New Issue
Block a user