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@@ -636,7 +636,6 @@ class Character:
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# 贴膜
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if fusion is None:
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continue
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print(fusion)
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fun = effects.stone_func_list.get(str(fusion.id), None)
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# 获取装备基础属性 并给角色设置(大写开头属性为角色属性)
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filtered_dict = {k: v for k, v in fusion.__dict__.items() if k[0].isupper()}
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@@ -242,4 +242,3 @@ def get_adv_info(value):
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return next((o for o in child['options'] if o.get('id', 0) == option_id), None)
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else:
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return child if option_id == 0 else None
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print(get_adv_info("MDUwMzAz"))
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@@ -1832,7 +1832,6 @@ def stone_1007(char: Character):
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属性3
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魔法值最大值+300
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"""
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print("~~~~~~~~`")
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char.SetStatus(SkillAttack=0.055)
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for skill in char.skills:
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if skill.learnLv in [50, 85, 100]:
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