dev
@@ -74,6 +74,7 @@ export interface ISuit {
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name: string
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imageUrl: string
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suitId: number
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suitName: string
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}
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export interface IEnchantingInfo {
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@@ -1,2 +0,0 @@
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<template></template>
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<script lang="ts"></script>
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@@ -1,18 +0,0 @@
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<template>
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<div>
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<!-- 头部 选择是装备还是融合石 -->
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<div class="flex">
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<div :class="{active: category === 'equ'}">装备</div>
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<div :class="{active: category === 'stone'}">融合石</div>
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</div>
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<!-- 筛选条件 -->
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<!-- 装备列表 -->
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</div>
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</template>
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<script lang="ts">
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const category = ref("equ")
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</script>
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@@ -33,10 +33,11 @@
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<div class="flex flex-1 items-center">
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<div class="flex items-center">
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套装:
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<template v-for="(suit, _) in suits" :key="_">
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<div class="flex items-center justify-center gap-2">
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<div class="flex items-center justify-center gap-4px">
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<template v-for="(suit, _) in suitList" :key="_">
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<img
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class="w-20px h-auto object-cover"
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class="w-auto h-20px object-fill"
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:src="getImageURL('equipment' + suit.imageUrl)"
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:alt="suit.name"
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:style="{
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@@ -44,16 +45,17 @@
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}"
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@click="curSuit = suit.value"
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/>
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</div>
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</template>
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</div>
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</div>
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</div>
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<template v-for="item in equs" :key="item.name">
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<template v-if="item.equs.length > 0">
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<div class="item-head">{{ item.name }}</div>
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<div class="flex flex-wrap gap-4px content-start w-full">
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<template v-for="(weapon, _) in item.equs" :key="_">
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<EquipmentIcon :equipment="weapon" />
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<template v-for="(equ, _) in item.equs" :key="_">
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<EquipmentIcon :inactive="!isActive(equ)" :equipment="equ" @click="chooseEqu(equ)"/>
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</template>
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</div>
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</template>
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@@ -65,7 +67,7 @@
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</div>
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</template>
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<script lang="ts" setup>
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import { useInfoStore } from '@/stores'
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import { useConfigStore, useInfoStore } from '@/stores'
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import PartSelect from '@/components/dnf/Equipment/PartSelect/index.vue'
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import EquipmentRaritySelect from '@/components/dnf/Equipment/RaritySelect/index.vue'
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import { getImageURL } from '@/utils/images'
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@@ -83,25 +85,23 @@ const chooseCategory = (cat: string) => {
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type.value = cat
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}
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const configStore = useConfigStore()
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const rowCount = 10
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const suits = computed(() => {
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const suitList = computed(() => {
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const uniqueSuits = new Map<number, { name: string; value: number; imageUrl: string }>()
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infoStore.suits.forEach((a) => {
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if (!uniqueSuits.has(a.suitId)) {
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uniqueSuits.set(a.suitId, {
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name: a.name,
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name: a.suitName,
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value: a.suitId,
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imageUrl: a.imageUrl.replace('/suit', '/suit/little'),
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imageUrl: a.imageUrl,
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})
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}
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})
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const res = Array.from(uniqueSuits.values())
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res.push({
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name: '通宝',
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value: -1,
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imageUrl: '/suit/little/-1.png',
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})
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res.push({ name: '通宝', value: -1, imageUrl: '/suit/little/-1.png' })
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return res
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})
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@@ -117,6 +117,16 @@ const equs = computed(() => {
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(a.suit.includes(curSuit.value.toString()) && a.suit.length === 1)),
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)
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if(type.value == 'equ'){
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return formatEqu(total)
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}else{
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return formatStone(total)
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}
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})
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const formatEqu = (total: IEquipment[])=>{
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// 武器
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const item_weapon = total.filter((a) => a.itemType == '武器') ?? []
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const weapons: (IEquipment | undefined)[] = []
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@@ -148,7 +158,7 @@ const equs = computed(() => {
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})
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if (item_sub_weapon.length > 0) {
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subWeapons.push(
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...item_sub_weapon,
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...item_sub_weapon.map(a => ({ ...a, itemType: '副武器' })),
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...Array(rowCount - (item_sub_weapon.length % rowCount)).fill(undefined),
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)
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}
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@@ -197,6 +207,9 @@ const equs = computed(() => {
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)
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suits.push(...Array(rowCount - (suits.length % rowCount)).fill(undefined))
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}
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if(suits.length % rowCount > 0) {
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suits.push(...Array(rowCount - (suits.length % rowCount)).fill(undefined))
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}
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})
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// 称号
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const item_title = total.filter((equip) => equip.itemDetailType == '称号')
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@@ -226,7 +239,7 @@ const equs = computed(() => {
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equs: treasures,
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},
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{
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name: '套装',
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name: `${suitList.value.find(a=>a.value == curSuit.value)?.name} 套装`,
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equs: suits,
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},
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{
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@@ -238,7 +251,131 @@ const equs = computed(() => {
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equs: pet,
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},
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]
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}
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const formatStone = (total:IEquipment[])=>{
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// 套装
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const item_suits = total.filter(
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(equip) => equip.suit.length == 1,
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)
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const suits: (IEquipment | undefined)[] = []
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const raritiyList = Array.from(new Set(item_suits.map((item) => item.rarity)))
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raritiyList.forEach((rarity) => {
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const armor = item_suits.filter((item) => item.rarity === rarity && item.itemType === '防具')
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if (armor.length > 0) {
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suits.push(...armor, undefined)
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}
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const special = item_suits.filter(
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(item) => item.rarity === rarity && item.itemType === '特殊装备',
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)
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if (special.length > 0) {
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suits.push(...special)
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if (suits.length % rowCount > 0) {
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suits.push(...Array(rowCount - (suits.length % rowCount)).fill(undefined))
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}
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}
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const jewelry = item_suits.filter((item) => item.rarity === rarity && item.itemType === '首饰')
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const jewelryNormal = jewelry.filter((a) => !a.name.includes('黑牙')) ?? []
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const jewelryHY = jewelry.filter((a) => a.name.includes('黑牙')) ?? []
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if (jewelry.length > 0) {
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suits.push(
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...Array(3 - jewelryHY.length + 2).fill(undefined),
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...jewelryHY,
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undefined,
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...jewelryNormal,
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)
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suits.push(...Array(rowCount - (suits.length % rowCount)).fill(undefined))
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}
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if(suits.length % rowCount > 0) {
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suits.push(...Array(rowCount - (suits.length % rowCount)).fill(undefined))
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}
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})
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const item_suits_wns = total.filter(
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(equip) => equip.categorize.includes('维纳斯通宝'),
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)
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const wns : (IEquipment | undefined)[] = []
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const categorizeList = Array.from(new Set(item_suits_wns.map((item) => item.categorize)))
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categorizeList.forEach((categorize)=>{
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['神器','史诗'].forEach(raritiy=>{
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const temp = item_suits_wns.filter((item) => item.categorize === categorize && item.rarity === raritiy)
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const remind = temp.length % (rowCount/2)
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wns.push(...temp, ...Array(temp.length == 0 ? rowCount/2-remind : remind).fill(undefined))
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})
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})
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const item_suits_nbe = total.filter(
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(equip) => equip.categorize.includes('纳波尔通宝'),
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)
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const nbes : (IEquipment | undefined)[] = []
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const nbeList = Array.from(new Set(item_suits_nbe.map((item) => item.categorize)))
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nbeList.forEach((categorize)=>{
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['神器','史诗'].forEach(raritiy=>{
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const temp = item_suits_nbe.filter((item) => item.categorize === categorize && item.rarity === raritiy)
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const remind = temp.length % (rowCount/2)
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nbes.push(...temp, ...Array(temp.length == 0 ? rowCount/2-remind : remind-1).fill(undefined))
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})
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})
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const items_suits_rzs = total.filter(
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(equip) => equip.categorize.includes('人造神'),
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)
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const rzs : (IEquipment | undefined)[] = []
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const partList = Array.from(new Set(items_suits_rzs.map((item) => item.itemDetailType)))
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// const raritiy = Array.from(new Set(items_suits_rzs.map((item) => item.rarity)))
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partList.forEach((part) => {
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raritiyList.forEach((rarity) => {
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const temp = items_suits_rzs.filter((item) => item.itemDetailType === part && item.rarity === rarity)
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temp.length > 0 && rzs.push(...temp, ...Array(rowCount-temp.length).fill(undefined))
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})
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// const temp = items_suits_rzs.filter((item) => item.itemDetailType === part)
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// const remind = temp.length % rowCount
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// rzs.push(...temp, ...Array(temp.length == 0 ? rowCount-remind : remind).fill(undefined))
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})
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return [{
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name: `${suitList.value.find(a=>a.value == curSuit.value)?.name} 套装`,
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equs: suits,
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},{
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name: '维纳斯通宝',
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equs: wns,
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},{
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name: '纳波尔通宝',
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equs: nbes,
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},{
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name: '人造神',
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equs: rzs,
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}
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]
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}
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const isActive = computed(() => {
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return (item?: IEquipment) => {
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if(!item) return false
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if(type.value == 'equ'){
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if(item.itemType.includes('武器')){
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return configStore.config.equips[item.itemType].id == item.id
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}
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else{
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return configStore.config.equips[item.itemDetailType].id == item.id
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}
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}else{
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return configStore.config.equips[item.itemDetailType].fusion == item.id
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}
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}
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})
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const chooseEqu = (item?: IEquipment) => {
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if (!item) return;
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const target = type.value === 'equ'
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? configStore.config.equips[item.itemType.includes('武器') ? item.itemType : item.itemDetailType]
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: configStore.config.equips[item.itemDetailType];
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target[type.value === 'equ' ? 'id' : 'fusion'] = isActive.value(item) ? '' : item.id;
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};
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</script>
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<style lang="scss" scoped>
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@@ -2,7 +2,6 @@
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<div class="w-100% h-100% main flex" :class="infoStore.infos?.alter">
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<div class="header">
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<calc-tabs route>
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<calc-tab :value="`/character/EquipmentDictionary/${props.alter}`">装备设置</calc-tab>
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<calc-tab :value="`/character/equipment/${props.alter}`">装备设置</calc-tab>
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<calc-tab :value="`/character/skill/${props.alter}`">技能设置</calc-tab>
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<calc-tab :value="`/character/forge/${props.alter}`">打造设置</calc-tab>
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@@ -18,18 +18,19 @@ const routes: RouteRecordRaw[] = [
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name:'character',
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component: (() => import('@/pages/Character/Index.vue')),
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children: [
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{
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path: '/character/EquipmentDictionary/:alter',
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name: 'EquipmentDictionary',
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props: true,
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component: (() => import('@/pages/Character/EquipmentDictionary/Index.vue')),
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},
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{
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path: '/character/equipment/:alter',
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name: 'equipment',
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props: true,
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component: (() => import('@/pages/Character/Equipment/Index.vue')),
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},{
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component: (() => import('@/pages/Character/EquipmentDictionary/Index.vue')),
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},
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// {
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// path: '/character/equipment/:alter',
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// name: 'equipment',
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// props: true,
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// component: (() => import('@/pages/Character/Equipment/Index.vue')),
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// },{
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{
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path: '/character/skill/:alter',
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name: 'skill',
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props: true,
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