This commit is contained in:
2026-10-08 12:58:01 +08:00
parent e53391bece
commit 86833f61ec
3 changed files with 4 additions and 4 deletions
@@ -986,7 +986,7 @@ class Skill28(ActiveSkill):
# 每1次旋转横斩的攻击力 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0)
hit0 = 9
hit0 = 8 # 游戏描述次数有误,实际旋转横斩8次,最后一击另计。
# 旋转横斩次数 : {value1}次
data1 = get_data(f'{prefix}/{uuid}', 1)
# 最后一击攻击力 : {value2}%
@@ -1342,7 +1342,7 @@ class Skill35(ActiveSkill):
攻击范围 +50%\n
"""
self.cd = 40
self.skillRation *= 1.5
self.skillRation *= 2
# 狂 · 霸王拳
# fighter_female/brawler_female/b3659936a9a74c4ed6f7faf07cca1f9e
@@ -1659,7 +1659,7 @@ class Skill40(ActiveSkill):
# 毒雾爆炸时攻击力 : {value8}%
data8 = get_data(f'{prefix}/{uuid}', 8)
hit8 = 4
power1 = 1/3
power1 = 1/8 # 毒雾多段中毒每段伤害为面板的 1/8,按 0.125 结算
dataType8 = EnumDamageType.ENCHANTPOISON
# 猛毒擒月炎
@@ -1025,7 +1025,7 @@ class Skill30(ActiveSkill):
[舰炮飞踢]、 [无畏登舰]、 [枪锚踢击]、 [怒海冲击]、 [战栗轰击]\n
"""
# 游戏内存在bug
self.skillDamage *= 1.8
self.skillDamage *= 1.9
...
# 气卷万涛