This commit is contained in:
2026-09-04 17:10:37 +08:00
parent d6342b89d7
commit 8df0c1a158
@@ -2203,7 +2203,7 @@ def oath_skill_2100201(char: CharacterProperty, oathEffectDamage: list[float] =
@register @register
def oath_skill_2100202(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []): def oath_skill_2100202(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []):
char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 9188))) char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 9188)))
char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=6, data=effect_damage(oathEffectDamage, 1, 55125))) char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=7, data=effect_damage(oathEffectDamage, 1, 55125)))
pass pass
@@ -2228,7 +2228,7 @@ def oath_skill_2100301(char: CharacterProperty, oathEffectDamage: list[float] =
@register @register
def oath_skill_2100302(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []): def oath_skill_2100302(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []):
char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 11025))) char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 11025)))
char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=6, data=effect_damage(oathEffectDamage, 1, 66150))) char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=7, data=effect_damage(oathEffectDamage, 1, 66150)))
pass pass
@@ -2253,7 +2253,7 @@ def oath_skill_2100401(char: CharacterProperty, oathEffectDamage: list[float] =
@register @register
def oath_skill_2100402(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []): def oath_skill_2100402(char: CharacterProperty, oathEffectDamage: list[float] = [], suitEffectDamage: list[float] = []):
char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 12863))) char.equ_effect.append(EquEffect(name='幻影攻击', icon='/equipment/suit/8.png', cd=1, data=effect_damage(oathEffectDamage, 0, 12863)))
char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=6, data=effect_damage(oathEffectDamage, 1, 77175))) char.equ_effect.append(EquEffect(name='狐仙乱舞', icon='/equipment/suit/8.png', cd=7, data=effect_damage(oathEffectDamage, 1, 77175)))
pass pass