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@@ -6,10 +6,18 @@ from . import emblem
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from . import enchant
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from . import sundry
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from . import suit
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from . import oathSuitSkill
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from .register import execture
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options = [{'id': 1, 'name': '龙战八荒', 'options': ['BUFF OFF', 'BUFF ON', '期望']}, {'id': 2, 'name': '混沌净化', 'options': ['净化', '堕落']}, {'id': 3, 'name': '群猎美学', 'options': ['单刷', '组队']}, {'id': 4, 'name': '魔攻核', 'options': ['普通', '追击']}, {'id': 5, 'name': '传世手杖', 'options': ['BUFF ON', 'BUFF OFF', '期望']}, {'id': 6, 'name': '传世嵌合弓', 'options': ['本能飞跃', '非理性着陆']}]
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options = [
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{'id': 1, 'name': '龙战八荒', 'options': ['BUFF OFF', 'BUFF ON', '期望']},
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{'id': 2, 'name': '混沌净化', 'options': ['净化', '堕落']},
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{'id': 3, 'name': '群猎美学', 'options': ['单刷', '组队']},
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{'id': 4, 'name': '魔攻核', 'options': ['普通', '追击']},
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{'id': 5, 'name': '传世手杖', 'options': ['BUFF ON', 'BUFF OFF', '期望']},
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{'id': 6, 'name': '传世嵌合弓', 'options': ['本能飞跃', '非理性着陆']},
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]
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sundryList = {
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'medal_rarity': {'id': 0, 'options': [{'name': f'品质:{i}', 'value': idx} for idx, i in enumerate(['普通', '高级', '稀有', '神器', '传说', '史诗'])]},
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@@ -28,4 +36,29 @@ sundryList = {
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'costume_card': {'id': 13, 'options': [{'name': f'{i}', 'value': idx} for idx, i in enumerate(['无', '四维(3)|三速(1%)'])]},
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}
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__all__ = [get_dress_list, calc_dress_effect, options, execture, sundryList, equ, stone, jade, emblem, enchant, sundry, suit]
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__all__ = [get_dress_list, calc_dress_effect, options, execture, sundryList, equ, stone, jade, emblem, enchant, sundry, suit, oathSuitSkill]
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def get_reinforce_sum(char):
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reinforce_0 = 0
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"""防具"""
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reinforce_1 = 0
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"""首饰"""
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reinforce_2 = 0
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"""特殊装备"""
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reinforce_3 = 0
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"""武器"""
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for part in char.charEquipInfo.keys():
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if char.charEquipInfo[part] is None:
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continue
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num = char.charEquipInfo[part].reinforce
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# if part == '武器':
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# reinforce_3 += num
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if part in ['上衣', '头肩', '下装', '腰带', '鞋']:
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reinforce_0 += num
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if part in ['手镯', '项链', '戒指']:
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reinforce_1 += num
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if part in ['耳环', '辅助装备', '魔法石']:
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reinforce_2 += num
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reinforce = reinforce_0 + reinforce_1 + reinforce_2 + reinforce_3
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return reinforce
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