This commit is contained in:
2025-12-15 14:58:45 +08:00
parent 2540e01c44
commit cf4db95549
3 changed files with 11 additions and 8 deletions
@@ -296,23 +296,23 @@ class Skill28(PassiveSkill):
hasVP = False hasVP = False
hasUP = False hasUP = False
custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501 custom = get_data(f'{prefix}/{uuid}', "custom") # noqa: E501
# 攻击速度增加 : {value0}% # 物理、 魔法攻击力增加率 : {value0}%
data0 = get_data(f'{prefix}/{uuid}', 0) data0 = get_data(f'{prefix}/{uuid}', 0)
# 施放速度增加 : {value1}% # 独立攻击力增加率 : {value1}%
data1 = get_data(f'{prefix}/{uuid}', 1) data1 = get_data(f'{prefix}/{uuid}', 1)
# 物理、 魔法攻击力增加率 : {value2}% # 转职后技能冷却时间减少率 : {value2}%
data2 = get_data(f'{prefix}/{uuid}', 2) data2 = get_data(f'{prefix}/{uuid}', 2)
# 独立攻击力增加率 : {value3}% # 攻击速度增加 : {value0}%
data3 = get_data(f'{prefix}/{uuid}', 3) data3 = get_data(f'{prefix}/{uuid}', 3)
# 转职后技能冷却时间减少率 : {value4}% # 施放速度增加 : {value1}%
data4 = get_data(f'{prefix}/{uuid}', 4) data4 = get_data(f'{prefix}/{uuid}', 4)
# (冷却时间减少效果不适用于一次、 二次、 三次觉醒技能) # (冷却时间减少效果不适用于一次、 二次、 三次觉醒技能)
# 填装速度增加 : {value5}% # 填装速度增加 : {value5}%
data5 = get_data(f'{prefix}/{uuid}', 5) data5 = get_data(f'{prefix}/{uuid}', 5)
associate = [ associate = [
{'data': data3, 'type': '$*PAtkI'}, {'data': data0, 'type': '$*PAtkI'},
{'data': data4, 'type': '*cdReduce', 'exceptSkills': ['EMP磁暴','决战之日','终解·制空霸权']} {'data': data2, 'type': '*cdReduce', 'exceptSkills': ['EMP磁暴','决战之日','终解·制空霸权']}
] ]
# M18阔剑地雷 # M18阔剑地雷
@@ -1516,6 +1516,9 @@ class Skill28(ActiveSkill):
if mode == "剑气": if mode == "剑气":
self.hit0 = 0 self.hit0 = 0
self.hit1 = 1 self.hit1 = 1
elif mode == "斩击":
self.hit0 = 1
self.hit1 = 0
def vp_1(self): def vp_1(self):
""" """
+1 -1
View File
@@ -3068,7 +3068,7 @@ def stone_306(char: CharacterProperty):
# 融合的装备强化/增幅从10开始每增加1时,技能伤害 +1%(最多叠加2次) # 融合的装备强化/增幅从10开始每增加1时,技能伤害 +1%(最多叠加2次)
# 融合的装备强化/增幅从10开始每增加1时,增益量 +150(最多叠加2次) # 融合的装备强化/增幅从10开始每增加1时,增益量 +150(最多叠加2次)
# rarity: 史诗 # rarity: 史诗
char.SetStatus(SkillAttack=0.185) char.SetStatus(SkillAttack=0.195)
reinforce = char.charEquipInfo['项链'].reinforce reinforce = char.charEquipInfo['项链'].reinforce
if reinforce > 10: if reinforce > 10:
value = min(reinforce - 10, 2) value = min(reinforce - 10, 2)