Files
dcalc/backend/output.py
T
2025-04-16 00:51:36 +08:00

2122 lines
29 KiB
Python

# region 潜影暗袭 套装
@register
def stone_151(char: Character):
'''
暗影:潜藏之视线
技能伤害+11.5%
'''
pass
@register
def stone_152(char: Character):
'''
暗影:潜形匿影之视线
技能伤害+13.5%
'''
pass
@register
def stone_153(char: Character):
'''
暗影:潜藏之寒冷
技能伤害+14%
'''
pass
@register
def stone_154(char: Character):
'''
暗影:潜形匿影之寒冷
技能伤害+16%
'''
pass
@register
def stone_155(char: Character):
'''
暗影:潜藏之灼热
技能伤害+14%
'''
pass
@register
def stone_156(char: Character):
'''
暗影:潜形匿影之灼热
技能伤害+16%
'''
pass
@register
def stone_157(char: Character):
'''
暗影:潜藏之强风
技能伤害+12.5%
'''
pass
@register
def stone_158(char: Character):
'''
暗影:潜藏藏影之强风
技能伤害+14.5%
'''
pass
@register
def stone_159(char: Character):
'''
暗影:潜藏之狂音
技能伤害+12.5%
'''
pass
@register
def stone_160(char: Character):
'''
暗影:潜藏藏影之狂音
技能伤害+14.5%
'''
pass
@register
def stone_161(char: Character):
'''
暗影:潜藏之黑暗
技能伤害+12.5%
'''
pass
@register
def stone_162(char: Character):
'''
暗影:潜藏藏影之黑暗
技能伤害+14.5%
'''
pass
# endregion
# region 精灵国度 套装
@register
def stone_163(char: Character):
'''
灵魂:精灵的庇护
技能伤害+11.5%
'''
pass
@register
def stone_164(char: Character):
'''
灵魂:精灵王的热情庇护
技能伤害+13.5%
'''
pass
@register
def stone_165(char: Character):
'''
灵魂:精灵的誓约
技能伤害+14%
'''
pass
@register
def stone_166(char: Character):
'''
灵魂:精灵王的自由誓约
技能伤害+16%
'''
pass
@register
def stone_167(char: Character):
'''
灵魂:精灵的冷静
技能伤害+14%
'''
pass
@register
def stone_168(char: Character):
'''
灵魂:精灵王的灿烂寒芒
技能伤害+16%
'''
pass
@register
def stone_169(char: Character):
'''
灵魂:精灵的指挥
技能伤害+12.5%
'''
pass
@register
def stone_170(char: Character):
'''
灵魂:精灵王的渊博智慧
技能伤害+14.5%
'''
pass
@register
def stone_171(char: Character):
'''
灵魂:精灵的心曲
技能伤害+12.5%
'''
pass
@register
def stone_172(char: Character):
'''
灵魂:精灵王的矜贵心曲
技能伤害+14.5%
'''
pass
@register
def stone_173(char: Character):
'''
灵魂:精灵的礼物
技能伤害+12.5%
'''
pass
@register
def stone_174(char: Character):
'''
灵魂:精灵王的纯粹礼物
技能伤害+14.5%
'''
pass
# endregion
# region 理想之黄金乡 套装
@register
def stone_175(char: Character):
'''
黄金:无法舍离之傲慢
技能伤害+11.5%
'''
pass
@register
def stone_176(char: Character):
'''
黄金:永恒依存之傲慢
技能伤害+13.5%
'''
pass
@register
def stone_177(char: Character):
'''
黄金:无法触及之风暴
技能伤害+14%
'''
pass
@register
def stone_178(char: Character):
'''
黄金:永恒难敌之风暴
技能伤害+16%
'''
pass
@register
def stone_179(char: Character):
'''
黄金:无法竭尽之渴望
技能伤害+14%
'''
pass
@register
def stone_180(char: Character):
'''
黄金:永恒延续之渴望
技能伤害+16%
'''
pass
@register
def stone_181(char: Character):
'''
黄金:无法熄灭之怒火
技能伤害+12.5%
'''
pass
@register
def stone_182(char: Character):
'''
黄金:永恒燃烧之怒火
技能伤害+14.5%
'''
pass
@register
def stone_183(char: Character):
'''
黄金:无法逃避之消亡
技能伤害+12.5%
'''
pass
@register
def stone_184(char: Character):
'''
黄金:永恒不甘之消亡
技能伤害+14.5%
'''
pass
@register
def stone_185(char: Character):
'''
黄金:无法抵达之彼岸
技能伤害+12.5%
'''
pass
@register
def stone_186(char: Character):
'''
黄金:永恒朝圣之彼岸
技能伤害+14.5%
'''
pass
# endregion
# region 龙战八荒 套装
@register
def stone_187(char: Character):
'''
龙战:雷霆之牙
技能伤害+11.5%
'''
pass
@register
def stone_188(char: Character):
'''
龙战:雷霆万钧之牙
技能伤害+13.5%
'''
pass
@register
def stone_189(char: Character):
'''
龙战:不灭斗志
技能伤害+14%
'''
pass
@register
def stone_190(char: Character):
'''
龙战:万古不移之志
技能伤害+16%
'''
pass
@register
def stone_191(char: Character):
'''
龙战:震天咆哮
技能伤害+14%
'''
pass
@register
def stone_192(char: Character):
'''
龙战:震天动地之吼
技能伤害+16%
'''
pass
@register
def stone_193(char: Character):
'''
龙战:焚心逆鳞
技能伤害+12.5%
'''
pass
@register
def stone_194(char: Character):
'''
龙战:蚀骨焚心之鳞
技能伤害+14.5%
'''
pass
@register
def stone_195(char: Character):
'''
龙战:征途宿命
技能伤害+12.5%
'''
pass
@register
def stone_196(char: Character):
'''
龙战:四海降伏之威
技能伤害+14.5%
'''
pass
@register
def stone_197(char: Character):
'''
龙战:血海孤征
技能伤害+12.5%
'''
pass
@register
def stone_198(char: Character):
'''
龙战:烽火延绵之战
技能伤害+14.5%
'''
pass
# endregion
# region 混沌净化 套装
@register
def stone_199(char: Character):
'''
净化:寂静黑暗
技能伤害+11.5%
'''
pass
@register
def stone_200(char: Character):
'''
净化:侵蚀永恒的寂静黑暗
技能伤害+13.5%
'''
pass
@register
def stone_201(char: Character):
'''
净化:冷冽黑暗
技能伤害+14%
'''
pass
@register
def stone_202(char: Character):
'''
净化:冻结冰霜的冷冽黑暗
技能伤害+16%
'''
pass
@register
def stone_203(char: Character):
'''
净化:炽热黑暗
技能伤害+14%
'''
pass
@register
def stone_204(char: Character):
'''
净化:燃烧伤痛的炽热黑暗
技能伤害+16%
'''
pass
@register
def stone_205(char: Character):
'''
净化:锋利黑暗
技能伤害+12.5%
'''
pass
@register
def stone_206(char: Character):
'''
净化:斩断生机的锋利黑暗
技能伤害+14.5%
'''
pass
@register
def stone_207(char: Character):
'''
净化:无情黑暗
技能伤害+12.5%
'''
pass
@register
def stone_208(char: Character):
'''
净化:抑制喜悲的无情黑暗
技能伤害+14.5%
'''
pass
@register
def stone_209(char: Character):
'''
净化:光暗平衡
技能伤害+12.5%
'''
pass
@register
def stone_210(char: Character):
'''
净化:达成和谐的光暗平衡
技能伤害+14.5%
'''
pass
# endregion
# region 天命者的气运 套装
@register
def stone_211(char: Character):
'''
幸运:蝴蝶之喜
技能伤害+11.5%
'''
pass
@register
def stone_212(char: Character):
'''
幸运:蝴蝶启未来
技能伤害+13.5%
'''
pass
@register
def stone_213(char: Character):
'''
幸运:蝴蝶之护
技能伤害+14%
'''
pass
@register
def stone_214(char: Character):
'''
幸运:蝴蝶咒言灵
技能伤害+16%
'''
pass
@register
def stone_215(char: Character):
'''
幸运:蝴蝶之美
技能伤害+14%
'''
pass
@register
def stone_216(char: Character):
'''
幸运:蝴蝶美姿仪
技能伤害+16%
'''
pass
@register
def stone_217(char: Character):
'''
幸运:蝴蝶之笑
技能伤害+12.5%
'''
pass
@register
def stone_218(char: Character):
'''
幸运:蝴蝶笑颜开
技能伤害+14.5%
'''
pass
@register
def stone_219(char: Character):
'''
幸运:蝴蝶之眸
技能伤害+12.5%
'''
pass
@register
def stone_220(char: Character):
'''
幸运:蝴蝶辟新章
技能伤害+14.5%
'''
pass
@register
def stone_221(char: Character):
'''
幸运:蝴蝶之运
技能伤害+12.5%
'''
pass
@register
def stone_222(char: Character):
'''
幸运:蝴蝶盈天运
技能伤害+14.5%
'''
pass
# endregion
# region 究极能量 套装
@register
def stone_223(char: Character):
'''
突破:指引的极限
技能伤害+11.5%
'''
pass
@register
def stone_224(char: Character):
'''
突破:指引极限的爆发
技能伤害+13.5%
'''
pass
@register
def stone_225(char: Character):
'''
突破:变化的极限
技能伤害+14%
'''
pass
@register
def stone_226(char: Character):
'''
突破:变化极限的爆发
技能伤害+16%
'''
pass
@register
def stone_227(char: Character):
'''
突破:开启的极限
技能伤害+14%
'''
pass
@register
def stone_228(char: Character):
'''
突破:开启极限的爆发
技能伤害+16%
'''
pass
@register
def stone_229(char: Character):
'''
突破:穿梭的极限
技能伤害+12.5%
'''
pass
@register
def stone_230(char: Character):
'''
突破:穿梭极限的爆发
技能伤害+14.5%
'''
pass
@register
def stone_231(char: Character):
'''
突破:跨越的极限
技能伤害+12.5%
'''
pass
@register
def stone_232(char: Character):
'''
突破:跨越极限的爆发
技能伤害+14.5%
'''
pass
@register
def stone_233(char: Character):
'''
突破:震撼的极限
技能伤害+12.5%
'''
pass
@register
def stone_234(char: Character):
'''
突破:震撼极限的爆发
技能伤害+14.5%
'''
pass
# endregion
# region 造化自然 套装
@register
def stone_235(char: Character):
'''
自然:造物恩惠
技能伤害+11.5%
'''
pass
@register
def stone_236(char: Character):
'''
自然:天工开物之恩惠
技能伤害+13.5%
'''
pass
@register
def stone_237(char: Character):
'''
自然:风流云散
技能伤害+14%
'''
pass
@register
def stone_238(char: Character):
'''
自然:风起云涌之流转
技能伤害+16%
'''
pass
@register
def stone_239(char: Character):
'''
自然:硕果累累
技能伤害+14%
'''
pass
@register
def stone_240(char: Character):
'''
自然:春华秋实之说过
技能伤害+16%
'''
pass
@register
def stone_241(char: Character):
'''
自然:宁静致远
技能伤害+12.5%
'''
pass
@register
def stone_242(char: Character):
'''
自然:万物和合之宁静
技能伤害+14.5%
'''
pass
@register
def stone_243(char: Character):
'''
自然:根深叶茂
技能伤害+12.5%
'''
pass
@register
def stone_244(char: Character):
'''
自然:根深叶茂之生机
技能伤害+14.5%
'''
pass
@register
def stone_245(char: Character):
'''
自然:百花争艳
技能伤害+12.5%
'''
pass
@register
def stone_246(char: Character):
'''
自然:百花齐放之美丽
技能伤害+14.5%
'''
pass
# endregion
# region 诸神黄昏之女武神 套装
@register
def stone_247(char: Character):
'''
战场:闪耀的女武神手套
技能伤害+11.5%
'''
pass
@register
def stone_248(char: Character):
'''
战场:灿烂的女武神手套
技能伤害+13.5%
'''
pass
@register
def stone_249(char: Character):
'''
战场:闪耀的女武神誓言
技能伤害+14%
'''
pass
@register
def stone_250(char: Character):
'''
战场:灿烂的女武神誓言
技能伤害+16%
'''
pass
@register
def stone_251(char: Character):
'''
战场:闪耀的女武神手套
技能伤害+14%
'''
pass
@register
def stone_252(char: Character):
'''
战场:灿烂的女武神奖章
技能伤害+16%
'''
pass
@register
def stone_253(char: Character):
'''
战场:闪耀的女武神头盔
技能伤害+12.5%
'''
pass
@register
def stone_254(char: Character):
'''
战场:灿烂的女武神头盔
技能伤害+14.5%
'''
pass
@register
def stone_255(char: Character):
'''
战场:闪耀的女武神翅膀
技能伤害+12.5%
'''
pass
@register
def stone_256(char: Character):
'''
战场:灿烂的女武神翅膀
技能伤害+14.5%
'''
pass
@register
def stone_257(char: Character):
'''
战场:闪耀的女武神意志
技能伤害+12.5%
'''
pass
@register
def stone_258(char: Character):
'''
战场:灿烂的女武神意志
技能伤害+14.5%
'''
pass
# endregion
# region 青丘灵珠 套装
@register
def stone_259(char: Character):
'''
永恒:清丽灵狐的信念
技能伤害+11.5%
'''
pass
@register
def stone_260(char: Character):
'''
永恒:和谐灵狐的信念
技能伤害+13.5%
'''
pass
@register
def stone_261(char: Character):
'''
永恒:清丽灵狐的誓言
技能伤害+14%
'''
pass
@register
def stone_262(char: Character):
'''
永恒:和谐灵狐的誓言
技能伤害+16%
'''
pass
@register
def stone_263(char: Character):
'''
永恒:清丽灵狐的力量
技能伤害+14%
'''
pass
@register
def stone_264(char: Character):
'''
永恒:和谐灵狐的力量
技能伤害+16%
'''
pass
@register
def stone_265(char: Character):
'''
永恒:清丽灵狐的宝石
技能伤害+12.5%
'''
pass
@register
def stone_266(char: Character):
'''
永恒:和谐灵狐的宝石
技能伤害+14.5%
'''
pass
@register
def stone_267(char: Character):
'''
永恒:清丽灵狐的心灵
技能伤害+12.5%
'''
pass
@register
def stone_268(char: Character):
'''
永恒:和谐灵狐的心灵
技能伤害+14.5%
'''
pass
@register
def stone_269(char: Character):
'''
永恒:清丽灵狐的意志
技能伤害+12.5%
'''
pass
@register
def stone_270(char: Character):
'''
永恒:和谐灵狐的意志
技能伤害+14.5%
'''
pass
# endregion
# region 群猎美学 套装
@register
def stone_271(char: Character):
'''
狩猎:引路者的指引
技能伤害+11.5%
'''
pass
@register
def stone_272(char: Character):
'''
狩猎:先知引路者的指引
技能伤害+13.5%
'''
pass
@register
def stone_273(char: Character):
'''
狩猎:引路者的誓言
技能伤害+14%
'''
pass
@register
def stone_274(char: Character):
'''
狩猎:先知引路者的誓言
技能伤害+16%
'''
pass
@register
def stone_275(char: Character):
'''
狩猎:引路者的象征
技能伤害+14%
'''
pass
@register
def stone_276(char: Character):
'''
狩猎:先知引路者的象征
技能伤害+16%
'''
pass
@register
def stone_277(char: Character):
'''
狩猎:引路者的意志
技能伤害+12.5%
'''
pass
@register
def stone_278(char: Character):
'''
狩猎:先知引路者的意志
技能伤害+14.5%
'''
pass
@register
def stone_279(char: Character):
'''
狩猎:引路者的挚友
技能伤害+12.5%
'''
pass
@register
def stone_280(char: Character):
'''
狩猎:先知引路者的挚友
技能伤害+14.5%
'''
pass
@register
def stone_281(char: Character):
'''
狩猎:引路者的信号
技能伤害+12.5%
'''
pass
@register
def stone_282(char: Character):
'''
狩猎:先知引路者的信号
技能伤害+14.5%
'''
pass
# endregion
# region 冥思者的魔力领域 套装
@register
def stone_283(char: Character):
'''
领域:魔力炽燃的线路
技能伤害+11.5%
'''
pass
@register
def stone_284(char: Character):
'''
领域:魔力暴走的线路
技能伤害+13.5%
'''
pass
@register
def stone_285(char: Character):
'''
领域:魔力炽燃的循环
技能伤害+14%
'''
pass
@register
def stone_286(char: Character):
'''
领域:魔力暴走的循环
技能伤害+16%
'''
pass
@register
def stone_287(char: Character):
'''
领域:魔力炽燃的调律
技能伤害+14%
'''
pass
@register
def stone_288(char: Character):
'''
领域:魔力暴走的调律
技能伤害+16%
'''
pass
@register
def stone_289(char: Character):
'''
领域:魔力炽燃的激发
技能伤害+12.5%
'''
pass
@register
def stone_290(char: Character):
'''
领域:魔力暴走的激发
技能伤害+14.5%
'''
pass
@register
def stone_291(char: Character):
'''
领域:魔力炽燃的增援
技能伤害+12.5%
'''
pass
@register
def stone_292(char: Character):
'''
领域:魔力暴走的增援
技能伤害+14.5%
'''
pass
@register
def stone_293(char: Character):
'''
领域:魔力炽燃的信号
技能伤害+12.5%
'''
pass
@register
def stone_294(char: Character):
'''
领域:魔力暴走的信号
技能伤害+14.5%
'''
pass
# endregion
# region 纳波尔通宝-祝福 套装
@register
def stone_295(char: Character):
'''
祝福:溶溶暖阳
技能伤害+12.5%
技能范围+20%
'''
pass
@register
def stone_296(char: Character):
'''
祝福:灼魂烈日
技能伤害+14.5%
技能范围+25%
'''
pass
@register
def stone_297(char: Character):
'''
祝福:冽冽疾风
技能伤害+15%
所有速度+15%
'''
pass
@register
def stone_298(char: Character):
'''
祝福:呼啸风暴
技能伤害+17%
所有速度+25%
'''
pass
@register
def stone_299(char: Character):
'''
祝福:凉凉清波
技能伤害+15%
500px范围内的队员所受物理/魔法伤害-10%
'''
pass
@register
def stone_300(char: Character):
'''
祝福:冰冻寒渊
技能伤害+17%
800px范围内的队员所受物理/魔法伤害-15%
'''
pass
# endregion
# region 纳波尔通宝-贝亚娜 套装
@register
def stone_301(char: Character):
'''
贝亚娜:再临的新生
技能伤害+12.5%
技能范围+5%
融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次)
融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次)
'''
pass
@register
def stone_302(char: Character):
'''
贝亚娜:轮回的新生
技能伤害+14.5%
技能范围+5%
融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次)
融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次)
'''
pass
@register
def stone_303(char: Character):
'''
贝亚娜:复始的记忆
技能伤害+15%
所有速度+5%
融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次)
融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次)
'''
pass
@register
def stone_304(char: Character):
'''
贝亚娜:永恒的记忆
技能伤害+17%
所有速度+7%
融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次)
融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次)
'''
pass
@register
def stone_305(char: Character):
'''
贝亚娜:持续的挑战
技能伤害+15%
所受伤害-5%
融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次)
融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次)
'''
pass
@register
def stone_306(char: Character):
'''
贝亚娜:无尽的挑战
技能伤害+17%
所受伤害-7%
融合的装备强化/增幅从10开始每增加1时,技能伤害+1%(最多叠加2次)
融合的装备强化/增幅从10开始每增加1时,增益量+150(最多叠加2次)
'''
pass
# endregion
# region 纳波尔通宝-创造 套装
@register
def stone_307(char: Character):
'''
创造:变革之触
技能伤害+11%
特效伤害+10%
'''
pass
@register
def stone_308(char: Character):
'''
创造:重构之触
技能伤害+12%
特效伤害+15%
'''
pass
@register
def stone_309(char: Character):
'''
创造:变化的空间
技能伤害+4%
技能冷却时间-20%(觉醒技能除外)
'''
pass
@register
def stone_310(char: Character):
'''
创造:错乱的空间
技能伤害+6%
技能冷却时间-20%(觉醒技能除外)
'''
pass
@register
def stone_311(char: Character):
'''
创造:快进的时间
技能伤害+3.5%
释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外)
-相同技能间存在10秒冷却时间
释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外)
'''
pass
@register
def stone_312(char: Character):
'''
创造:扭曲的时间
技能伤害+5.5%
释放技能时,有10%的几率初始化已使用技能的冷却时间。(觉醒技能除外)
-相同技能间存在10秒冷却时间
释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外)
'''
pass
# endregion
# region 纳波尔通宝-无知 套装
@register
def stone_313(char: Character):
'''
无知:时降雷霆
技能伤害+4.5%
气候之力引发灾害攻击敌人。
-灾害伤害量:453600%
-冷却时间:40秒
'''
pass
@register
def stone_314(char: Character):
'''
无知:灾祸无常
技能伤害+6.5%
气候之力引发灾害攻击敌人。
-灾害伤害量:453600%
-冷却时间:40秒
'''
pass
@register
def stone_315(char: Character):
'''
无知:刹那遗忘
技能伤害+15%
赋予精灵的庇佑。
-为目标提供恢复
-每秒恢复0.5%的生命值/魔法值
'''
pass
@register
def stone_316(char: Character):
'''
无知:永恒遗忘
技能伤害+17%
赋予精灵的庇佑。
-为目标提供恢复
-每秒恢复0.5%的生命值/魔法值
生命值数值为70%及以下时,庇佑效果强化。
-每秒额外恢复0.5%的生命值/魔法值
生命值数值不足30%时,庇佑消失并立即恢复。(冷却时间300秒)
-恢复30%的生命值/魔法值
-消失的庇佑于30秒后复原
'''
pass
@register
def stone_317(char: Character):
'''
无知:时沐甘露
技能伤害+15%
获得生命值最大值7%的[填充型保护罩]。
- 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。
- 持续恢复的技能除外
'''
pass
@register
def stone_318(char: Character):
'''
无知:天性非害
技能伤害+17%
进入霸体状态。
获得生命值最大值10%的[填充型保护罩]。
- 按照装备、消耗品、恢复技能提供的生命值恢复量的10%,恢复保护罩。
- 持续恢复的技能除外
'''
pass
# endregion
# region 人造神通宝
@register
def stone_319(char: Character):
'''
设计:初型辅助模块 --
技能伤害+13.5%
'''
pass
@register
def stone_320(char: Character):
'''
设计:初型辅助模块 35
技能伤害+12.5%
35级主动技能攻击力+7%
'''
pass
@register
def stone_321(char: Character):
'''
设计:初型辅助模块 40
技能伤害+12.5%
40级主动技能攻击力+7%
'''
pass
@register
def stone_322(char: Character):
'''
设计:初型辅助模块 45
技能伤害+12.5%
45级主动技能攻击力+7%
'''
pass
@register
def stone_323(char: Character):
'''
设计:初型辅助模块 60
技能伤害+12.5%
60级主动技能攻击力+7%
'''
pass
@register
def stone_324(char: Character):
'''
设计:初型辅助模块 70
技能伤害+12.5%
70级主动技能攻击力+7%
'''
pass
@register
def stone_325(char: Character):
'''
设计:初型辅助模块 75
技能伤害+12.5%
75级主动技能攻击力+7%
'''
pass
@register
def stone_326(char: Character):
'''
设计:初型辅助模块 80
技能伤害+12.5%
80级主动技能攻击力+7%
'''
pass
@register
def stone_327(char: Character):
'''
设计:初型辅助模块 --
技能伤害+14.5%
技能范围+7%
'''
pass
@register
def stone_328(char: Character):
'''
设计:初型辅助模块 35
技能伤害+14.5%
35级主动技能攻击力 +12%
35级技能范围 +12%
'''
pass
@register
def stone_329(char: Character):
'''
设计:初型辅助模块 40
技能伤害+14.5%
40级主动技能攻击力 +12%
40级技能范围 +12%
'''
pass
@register
def stone_330(char: Character):
'''
设计:初型辅助模块 45
技能伤害+14.5%
45级主动技能攻击力 +12%
45级技能范围 +12%
'''
pass
@register
def stone_331(char: Character):
'''
设计:初型辅助模块 60
技能伤害+14.5%
60级主动技能攻击力 +12%
60级技能范围 +12%
'''
pass
@register
def stone_332(char: Character):
'''
设计:初型辅助模块 70
技能伤害+14.5%
70级主动技能攻击力 +12%
70级技能范围 +12%
'''
pass
@register
def stone_333(char: Character):
'''
设计:初型辅助模块 75
技能伤害+14.5%
75级主动技能攻击力 +12%
75级技能范围 +12%
'''
pass
@register
def stone_334(char: Character):
'''
设计:初型辅助模块 80
技能伤害+14.5%
80级主动技能攻击力 +12%
80级技能范围 +12%
'''
pass
@register
def stone_335(char: Character):
'''
设计:初型附加模块 --
技能伤害+13.5%
'''
pass
@register
def stone_336(char: Character):
'''
设计:初型附加模块 35
技能伤害+12.5%
35级主动技能攻击力+7%
'''
pass
@register
def stone_337(char: Character):
'''
设计:初型附加模块 40
技能伤害+12.5%
40级主动技能攻击力+7%
'''
pass
@register
def stone_338(char: Character):
'''
设计:初型附加模块 45
技能伤害+12.5%
45级主动技能攻击力+7%
'''
pass
@register
def stone_339(char: Character):
'''
设计:初型附加模块 60
技能伤害+12.5%
60级主动技能攻击力+7%
'''
pass
@register
def stone_340(char: Character):
'''
设计:初型附加模块 70
技能伤害+12.5%
70级主动技能攻击力+7%
'''
pass
@register
def stone_341(char: Character):
'''
设计:初型附加模块 75
技能伤害+12.5%
75级主动技能攻击力+7%
'''
pass
@register
def stone_342(char: Character):
'''
设计:初型附加模块 80
技能伤害+12.5%
80级主动技能攻击力+7%
'''
pass
@register
def stone_343(char: Character):
'''
设计:初型附加模块 --
技能伤害+14.5%
技能范围+7%
'''
pass
@register
def stone_344(char: Character):
'''
设计:初型附加模块 35
技能伤害+14.5%
35级主动技能攻击力 +12%
35级技能范围 +12%
'''
pass
@register
def stone_345(char: Character):
'''
设计:初型附加模块 40
技能伤害+14.5%
40级主动技能攻击力 +12%
40级技能范围 +12%
'''
pass
@register
def stone_346(char: Character):
'''
设计:初型附加模块 45
技能伤害+14.5%
45级主动技能攻击力 +12%
45级技能范围 +12%
'''
pass
@register
def stone_347(char: Character):
'''
设计:初型附加模块 60
技能伤害+14.5%
60级主动技能攻击力 +12%
60级技能范围 +12%
'''
pass
@register
def stone_348(char: Character):
'''
设计:初型附加模块 70
技能伤害+14.5%
70级主动技能攻击力 +12%
70级技能范围 +12%
'''
pass
@register
def stone_349(char: Character):
'''
设计:初型附加模块 75
技能伤害+14.5%
75级主动技能攻击力 +12%
75级技能范围 +12%
'''
pass
@register
def stone_350(char: Character):
'''
设计:初型附加模块 80
技能伤害+14.5%
80级主动技能攻击力 +12%
80级技能范围 +12%
'''
pass
@register
def stone_351(char: Character):
'''
设计:初型信号模块 --
技能伤害+13.5%
'''
pass
@register
def stone_352(char: Character):
'''
设计:初型信号模块 35
技能伤害+12.5%
35级主动技能攻击力+7%
'''
pass
@register
def stone_353(char: Character):
'''
设计:初型信号模块 40
技能伤害+12.5%
40级主动技能攻击力+7%
'''
pass
@register
def stone_354(char: Character):
'''
设计:初型信号模块 45
技能伤害+12.5%
45级主动技能攻击力+7%
'''
pass
@register
def stone_355(char: Character):
'''
设计:初型信号模块 60
技能伤害+12.5%
60级主动技能攻击力+7%
'''
pass
@register
def stone_356(char: Character):
'''
设计:初型信号模块 70
技能伤害+12.5%
70级主动技能攻击力+7%
'''
pass
@register
def stone_357(char: Character):
'''
设计:初型信号模块 75
技能伤害+12.5%
75级主动技能攻击力+7%
'''
pass
@register
def stone_358(char: Character):
'''
设计:初型信号模块 80
技能伤害+12.5%
80级主动技能攻击力+7%
'''
pass
@register
def stone_359(char: Character):
'''
设计:初型信号模块 --
技能伤害+14.5%
技能范围+7%
'''
pass
@register
def stone_360(char: Character):
'''
设计:初型信号模块 35
技能伤害+14.5%
35级主动技能攻击力 +12%
35级技能范围 +12%
'''
pass
@register
def stone_361(char: Character):
'''
设计:初型信号模块 40
技能伤害+14.5%
40级主动技能攻击力 +12%
40级技能范围 +12%
'''
pass
@register
def stone_362(char: Character):
'''
设计:初型信号模块 45
技能伤害+14.5%
45级主动技能攻击力 +12%
45级技能范围 +12%
'''
pass
@register
def stone_363(char: Character):
'''
设计:初型信号模块 60
技能伤害+14.5%
60级主动技能攻击力 +12%
60级技能范围 +12%
'''
pass
@register
def stone_364(char: Character):
'''
设计:初型信号模块 70
技能伤害+14.5%
70级主动技能攻击力 +12%
70级技能范围 +12%
'''
pass
@register
def stone_365(char: Character):
'''
设计:初型信号模块 75
技能伤害+14.5%
75级主动技能攻击力 +12%
75级技能范围 +12%
'''
pass
@register
def stone_366(char: Character):
'''
设计:初型信号模块 80
技能伤害+14.5%
80级主动技能攻击力 +12%
80级技能范围 +12%
'''
pass
# endregion