118 lines
4.9 KiB
Python
118 lines
4.9 KiB
Python
# 此文件由 scripts/generate_skill_refs.py 自动生成,请勿手工修改。
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"""技能引用来源:archer/hunter/skill_tree.json;公共技能继承自 common.py 中的适用分组。"""
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from core.character.refs.base import SkillRef
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from core.character.refs.common import CommonSkillRefs, Awakening3SkillRefs, ComboSkillRefs
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class HunterSkillRef(CommonSkillRefs, Awakening3SkillRefs, ComboSkillRefs):
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"""archer.hunter 的技能引用;包含继承的公共技能。"""
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__profession__ = 'archer.hunter'
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BOLTRAIN = SkillRef(name='箭雨', code='boltrain', profession=__profession__)
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"箭雨"
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BOMBSHOOTER = SkillRef(name='引爆发射', code='bombshooter', profession=__profession__)
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"引爆发射"
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BOOSTGEAR = SkillRef(name='推进装置', code='boostgear', profession=__profession__)
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"推进装置"
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CRACKARROW = SkillRef(name='凌跃一击', code='crackarrow', profession=__profession__)
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"凌跃一击"
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CROSSSHOOTER = SkillRef(name='强攻弩掌握', code='crossshooter', profession=__profession__)
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"强攻弩掌握"
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CROSSSHOOTERMASTERY = SkillRef(name='强攻弩精通', code='crossshootermastery', profession=__profession__)
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"强攻弩精通"
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DISTINGUISHPREY = SkillRef(name='猎物识别', code='distinguishprey', profession=__profession__)
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"猎物识别"
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DONTLOSEFALKE = SkillRef(name='帕伊卡锐眼', code='dontlosefalke', profession=__profession__)
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"帕伊卡锐眼"
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FALKEBLADEFEATHER = SkillRef(name='帕伊卡 : 刃羽', code='falkebladefeather', profession=__profession__)
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"帕伊卡 : 刃羽"
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FALKECHASINGKLER = SkillRef(name='帕伊卡 : 索敌集束弹', code='falkechasingkler', profession=__profession__)
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"帕伊卡 : 索敌集束弹"
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FALKECONFUSINGMOVE = SkillRef(name='帕伊卡 : 迷惑之舞', code='falkeconfusingmove', profession=__profession__)
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"帕伊卡 : 迷惑之舞"
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FALKEQUICKPECKING = SkillRef(name='帕伊卡 : 奇袭', code='falkequickpecking', profession=__profession__)
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"帕伊卡 : 奇袭"
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FALKEWEBDROP = SkillRef(name='帕伊卡 : 困兽之网', code='falkewebdrop', profession=__profession__)
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"帕伊卡 : 困兽之网"
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FALKEWINGCUTTER = SkillRef(name='帕伊卡 : 翼之刀锋', code='falkewingcutter', profession=__profession__)
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"帕伊卡 : 翼之刀锋"
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FASTTRIGGER = SkillRef(name='急速扳机', code='fasttrigger', profession=__profession__)
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"急速扳机"
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FDPIERCER = SkillRef(name='终结穿刺', code='fdpiercer', profession=__profession__)
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"终结穿刺"
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FLARE = SkillRef(name='光爆箭', code='flare', profession=__profession__)
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"光爆箭"
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FULLSWING = SkillRef(name='全力挥击', code='fullswing', profession=__profession__)
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"全力挥击"
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GEARUPGRADE = SkillRef(name='装置升级', code='gearupgrade', profession=__profession__)
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"装置升级"
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HAWKEYE = SkillRef(name='狩猎之瞳', code='hawkeye', profession=__profession__)
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"狩猎之瞳"
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HIGHPRESSURE = SkillRef(name='高压喷射', code='highpressure', profession=__profession__)
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"高压喷射"
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JOINTCARPETBOMBING = SkillRef(name='联合作战 : 空中轰炸', code='jointcarpetbombing', profession=__profession__)
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"联合作战 : 空中轰炸"
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JOINTDEMOLISHER = SkillRef(name='联合作战 : 最终一役', code='jointdemolisher', profession=__profession__)
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"联合作战 : 最终一役"
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JOINTROUNDUP = SkillRef(name='联合作战 : 围猎', code='jointroundup', profession=__profession__)
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"联合作战 : 围猎"
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JOINTTURNINGPOINT = SkillRef(name='联合作战 : 扭转战局', code='jointturningpoint', profession=__profession__)
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"联合作战 : 扭转战局"
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MASSIVEPIERCER = SkillRef(name='重型穿甲箭', code='massivepiercer', profession=__profession__)
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"重型穿甲箭"
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MEDALOFVETERANHUNTER = SkillRef(name='追猎者勋章', code='medalofveteranhunter', profession=__profession__)
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"追猎者勋章"
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PERFECTAIMING = SkillRef(name='完美瞄准', code='perfectaiming', profession=__profession__)
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"完美瞄准"
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RAPIDSHOT = SkillRef(name='迅猛速射', code='rapidshot', profession=__profession__)
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"迅猛速射"
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RISINGMOON = SkillRef(name='翻月翔击', code='risingmoon', profession=__profession__)
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"翻月翔击"
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SECONDBOOST = SkillRef(name='二重助推', code='secondboost', profession=__profession__)
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"二重助推"
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SPRINKLER = SkillRef(name='炽热喷涌', code='sprinkler', profession=__profession__)
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"炽热喷涌"
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STARTHUNT = SkillRef(name='狩猎开始', code='starthunt', profession=__profession__)
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"狩猎开始"
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TEMPORARYREALIZATION3 = SkillRef(name='超卓之心', code='temporaryrealization3', profession=__profession__)
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"超卓之心"
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THREEINABED = SkillRef(name='三弓弩箭', code='threeinabed', profession=__profession__)
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"三弓弩箭"
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WARNINGSHOTGUN = SkillRef(name='霰弹之箭', code='warningshotgun', profession=__profession__)
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"霰弹之箭"
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