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@@ -3677,7 +3677,7 @@ def stone_310(char: CharacterProperty):
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技能伤害+6%
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技能冷却时间-20%(觉醒技能除外)
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"""
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char.SetStatus(SkillAttack=0.06)
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char.SetStatus(SkillAttack=0.075)
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char.SetSkillCD(cd=0.2)
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pass
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@@ -3706,7 +3706,7 @@ def stone_312(char: CharacterProperty):
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-相同技能间存在10秒冷却时间
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释放冷却时间超过1秒的技能时,有1%的几率使1个技能的冷却时间初始化。(辅助职业除外)
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"""
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char.SetStatus(SkillAttack=0.055)
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char.SetStatus(SkillAttack=0.07)
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pass
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