剑魂钝器剑舞冲击波部分修正

This commit is contained in:
2025-08-17 23:41:21 +08:00
parent 892341142a
commit 2371268554
@@ -1299,6 +1299,7 @@ class Skill24(ActiveSkill):
elif weapon[0] == "钝器":
# 不会产生剑气 变成冲击波
self.hit15 = self.hit19 = 1
self.power19 += 1
self.hit2 = self.hit18 = 0
pass